📖 About
Make survival harder by adding new mechanics and changing existing ones.
Changes:
- Wooden tools have been changed to flint tools

- Stone tools changed to copper tools

- Changed healing system

Additions:
- Added bleeding effect

- Added bone fractures

- Added thirst bar

- Added temperature bar

💡 Wiki
If you want to learn more about this datapack, you can check out the Survival Rework Wiki
How to Install Survival Rework (Datapack)
Survival Rework by JustJabka is verified for Datapack, Fabric, Forge, Neoforge, Quilt across Minecraft versions 1.20.5, 1.20.5-pre1, 1.20.5-pre2, 1.20.5-pre3, 1.20.5-pre4, 1.20.5-rc1, 1.20.5-rc2, 1.20.5-rc3 (latest release: 6.4+mod, file size: 451 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.20.5, 1.20.5-pre1, 1.20.5-pre2, 1.20.5-pre3, 1.20.5-pre4, 1.20.5-rc1, 1.20.5-rc2, 1.20.5-rc3) and platform (Datapack, Fabric, Forge, Neoforge, Quilt).
- Make sure you have the compatible loader or environment installed for Datapack, Fabric, Forge, Neoforge, Quilt.
- Move the downloaded Survival Rework file into your Minecraft
.minecraft/saves/<world>/datapacksfolder and launch the game.
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
|---|---|---|---|---|---|
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 5mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| 11mo ago | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 | ||||
| last yr. | 1 |
- Fixed a bug where copper could not be mined with a flint pickaxe
- Fixed a bug where copper could not be mined with a flint pickaxe
- Updated to version 26.1.2**
- Moved to justlib from jabkacore
- Optimized triggers for leg breakage and bleeding
- Fixed a bug where the bleeding effect was always set to level 2 (lethal)
- Fixed a bug that caused the leg break mechanic to not work
- Updated to version 26.1.2**
- Moved to justlib from jabkacore
- Optimized triggers for leg breakage and bleeding
- Fixed a bug where the bleeding effect was always set to level 2 (lethal)
- Fixed a bug that caused the leg break mechanic to not work
- Updated to version 1.21.11**
- Bandages and Splints no longer slow down players when they trying to use them
- Spears now causes lethal bleeding
- Removed custom copper tools, now using vanilla ones
- Changed splint texture
- Added new item: Thermometer
- Small changes in temperature
- Fixed a bug where the vehicle's health was overlapping the thirst bar Technical changes:
- Now using JabkaCore
- Namespace changed to
survival_rework(previouslysurvival_rework_jjfor the datapack andjustjabkafor the resourcepack) - You can now specify the temperature of a block. For this purpose, the function tag
block_temperatureand block tags intemperature/...have been added (check documentation for more info).
Breaking Changes⚠️
- Because of the namespace change, all tags, scoreboards, components, and other prefixes have also been changed, which means that all your items that were in the world before will no longer work. I strongly advise against updating the datapack in existing worlds.
- Updated to version 1.21.11**
- Bandages and Splints no longer slow down players when they trying to use them
- Spears now causes lethal bleeding
- Removed custom copper tools, now using vanilla ones
- Changed splint texture
- Added new item: Thermometer
- Small changes in temperature
- Fixed a bug where the vehicle's health was overlapping the thirst bar Technical changes:
- Now using JabkaCore
- Namespace changed to
survival_rework(previouslysurvival_rework_jjfor the datapack andjustjabkafor the resourcepack) - You can now specify the temperature of a block. For this purpose, the function tag
block_temperatureand block tags intemperature/...have been added (check documentation for more info).
Breaking Changes⚠️
- Because of the namespace change, all tags, scoreboards, components, and other prefixes have also been changed, which means that all your items that were in the world before will no longer work. I strongly advise against updating the datapack in existing worlds.
- Updated to version 1.21.6**
- Minor technical changes
Btw I think this datapack is basically done, the only thing left is to update it to new versions :D
- Updated to version 1.21.6**
- Minor technical changes
Btw I think this datapack is basically done, the only thing left is to update it to new versions :D
- Updated to version 1.21.6** (25w20a)
- Refactor
- A little bit of optimization
- Added thirst effect
- Added water boiling mechanic
- Added clear water
- Now the Feather Falling enchantment reduce leg breakage
- Now the cauldrons make an iron sound if they are placed correctly (I don't know of a better way to signal to the player that the raycast was successful)
- Now water is clear from Y: 0 and below
- Reworked Bleeding effect
- Reworked Config Menu using dialog system
- Fixed a bug where the splint was spending in creative mode
- Fixed small bugs
- Fixed a bug that caused the UI to not display in newly created worlds
- Fixed a bug that caused the UI to not display in newly created worlds
- Optimized UI display
- Optimized bleeding effect trigger
- Now temperature is enabled by default
- Now the thirst and temperature bar is displayed underwater
- Now the bleeding effect is not triggered by damage from ender pearls, campfires, fireballs, and fire
- Fixed a bug that caused hypothermia damage to not be dealt while the player was inside blocks
- Removed unused negative spaces
- Removed debug commands
- Optimized UI display
- Optimized bleeding effect trigger
- Now temperature is enabled by default
- Now the thirst and temperature bar is displayed underwater
- Now the bleeding effect is not triggered by damage from ender pearls, campfires, fireballs, and fire
- Fixed a bug that caused hypothermia damage to not be dealt while the player was inside blocks
- Removed unused negative spaces
- Removed debug commands
- Updated to version 1.21.5
- Completely rewritten temperature mechanics
- Small optimizations
- Added Emberguard enchantment
- Added Frostguard enchantment
- Fixed buggy flask model
- Fixed translation for flint and copper tools
- Updated to version 1.21.5
- Completely rewritten temperature mechanics
- Small optimizations
- Added Emberguard enchantment
- Added Frostguard enchantment
- Fixed buggy flask model
- Fixed translation for flint and copper tools