
About
Sword in the Stone is a weapon mod that aims to improve exploration by adding fun and unique swords that the player can find throughout the world. Available for Forge 1.18.2, 1.19.2, 1.19.4, and 1.20.1, and NeoForge 1.21. No dependencies are required.
Sword Stones
Sword stones are structures that can be found in all 3 vanilla dimensions. They each contain a unique sword which have different variants depending on the biome that they are found in. Unique swords have random attack damage and attack speed stats as well as each having a random magic ability. Hold right click on the stone to retrieve the sword.
Until a player retrieves the sword from a stone, the sword shoots a laser straight up periodically to allow the player to find it more easily.
Abilities
Each sword has one of 9 different magic abilities. This is described in the sword's tooltip and affects the color of the sword's name. Some abilities are passive, while others are activated by right-clicking.
As of version 2.0, there are 54 different sword combinations for players to find!

FAQs
Can I add this to a modpack?
Sure! Feel free to add this to any modpack.Can I port/fork this mod?
Please ask me first.What if I find a bug or want to suggest a feature?
Please visit the mod's github issue page: https://github.com/BrownBear85/swordinthestone/issuesEnjoy Sword in the Stone!
All Versions
+ Add Version- Versions for Minecraft 1.21 and above is now on NeoForge**
Version 2.0
New Features
- New ability "Vortex Charge"
- Fun gui elements to explain how to use Sword Stones
- Progress bars and cooldowns have new visual indicators
- Item tooltips are now colorful
- Multiple abilities have been tweaked
New Extensive Config
- Sword stats
- Stone rarity
- Ability cooldowns & values
Balance Changes
- Swords are now no longer unbreakable
- Average attack damage has been lowered
Version 2.0
New Features
- New ability "Vortex Charge"
- Fun gui elements to explain how to use Sword Stones
- Progress bars and cooldowns have new visual indicators
- Item tooltips are now colorful
- Multiple abilities have been tweaked
New Extensive Config
- Sword stats
- Stone rarity
- Ability cooldowns & values
Balance Changes
- Swords are now no longer unbreakable
- Average attack damage has been lowered
- This file only works up to NeoForge 21.0.81**
- Versions for Minecraft 1.21 and above is now on NeoForge**
Version 2.0
New Features
- New ability "Vortex Charge"
- Fun gui elements to explain how to use Sword Stones
- Progress bars and cooldowns have new visual indicators
- Item tooltips are now colorful
- Multiple abilities have been tweaked
New Extensive Config
- Sword stats
- Stone rarity
- Ability cooldowns & values
Balance Changes
- Swords are now no longer unbreakable
- Average attack damage has been lowered
New Features
- New ability "Vortex Charge"
- Fun gui elements to explain how to use Sword Stones
- Progress bars and cooldowns have new visual indicators
- Item tooltips are now colorful
- Multiple abilities have been tweaked
New Extensive Config
- Sword stats
- Stone rarity
- Ability cooldowns & values
Balance Changes
- Swords are now no longer unbreakable
- Average attack damage has been lowered
- added a common config that allows you to disable any sword ability
- more functionality will be added to the config soon™
- added Simplified Chinese translation, credit to junshengxie
- Vampiric ability changed to now give 20% of the victim's health
- Sword stone structures now use biome tags for spawn biomes instead of hardcoded
- Vampiric ability changed to now give 20% of the victim's health
- Sword stone structures now use biome tags for spawn biomes instead of hardcoded
- Backported to 1.19.4
- Vampiric ability changed to now give 20% of the victim's health
- Sword stone structures now use biome tags for spawn biomes instead of hardcoded
- Backported to 1.19.3
- Vampiric ability changed to now give 20% of the victim's health
- Sword stone structures now use biome tags for spawn biomes instead of hardcoded
- Backported to 1.19.2
- Vampiric ability changed to now give 20% of the victim's health
- Sword stone structures now use biome tags for spawn biomes instead of hardcoded
- Backported to 1.18.2
Features:
- Sword stones generate in all 3 dimensions with a sword whose variant matches the biome it generated in. Attack damage, attack speed, and magic ability are all randomized.
- 6 sword variants based on the biome they generated in:
- Sword of the Plains
- Sword of the Forest
- Sword of the Desert
- Sword of the Arctic
- Sword of the Nether
- Sword of the End
- 8 abilities
- Thunder Smite
- Life Steal
- Toxic Dash
- Ender Rift
- Fireball
- Double Jump
- Alchemist
- Bat Swarm