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TaCZ Tweaks

TaCZ Tweaks

by MUKSC • Downloads: 0 • Followers: 0
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TaCZ Tweaks

Modrinth CurseForge GitHub

TaCZ Tweaks is an addon for the Timeless and Classics Zero mod that adds random tweaks and features to enhance my experience with TaCZ.
Requires Kotlin for Forge and YACL.

Many features are customizable via the in-game config screen, which can be accessed from the mod list.

If you have any questions, you can reach me on the TaCZ Official Discord in the #community-showcase > TaCZ Tweaks channel.
Alternatively, you can use the GitHub Discussions page or the issues page in general.

Example Pack

You can download the example pack from the download page on Modrinth or GitHub, but not available on CurseForge due to limitations.
You can install it by putting the .zip file in the .minecraft/tacz directory, just like gun packs.
It contains:

  • Glass block piercing
  • Drip stone breaking
  • Whizzing sound
  • Metal hitting sound

Features

Customizable Advanced Piercing

Customizable via data packs.
Visit the wiki for more details.
Piercing glass blocks Conditional piercing

Customizable Bullet Particles

Customizable via data packs.
Visit the wiki for more details.

Customizable Bullet Sounds

Customizable via data packs.
You can add various sounds to bullets, such as:

  • Whizzing
  • Block hit/pierce/break
  • Entity hit/pierce/kill

Visit the wiki for more details.

Mod Compatibilities

FirstAid / Legendary Survival Overhaul compat:

  • Allows bullets to damage correct body parts on hit.

Valkyrien Skies compat:

  • Collision compat allows bullets to properly collide with VS ships.
  • Explosion compat allows explosive bullets to damage and knockback VS ships.
  • Disabled by default as it modifies the existing behaviours.

Immersive Vehicles compat:

  • Fixes bullet collision on vehicle entities.

Shoot / Reload While Sprinting

Allows you to shoot and reload while sprinting.
Additionally, you can immediately start reloading after a shot.
Shoot and reload while sprinting

Crawl Tweaks

  • Ability to completely disable the TaCZ crawl.
    • This allows crawling feature from other mods to be functional.
  • Customizable upper and lower pitch limit.
  • Dynamic pitch limit based on block collisions.
  • Minor visual tweak.

Gun Unloading

The new key bind is located under the TaCZ category.
Can be disabled on server side.

Balancing Modifiers

You can tweak various parameters of all the guns at once.
Balancing modifiers

Disable Bullet Culling

Improves the accuracy of bullet rendering at close range.
Improved close-range bullet rendering

Gameplay Tweaks

  • Ability to disable certain sounds: headshot sounds, bodyshot sounds and kill sounds
  • Ability to hide hit markers

License

TaCZ Tweaks' code is licensed under the GPLv3.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.x
Forge
22h ago 1
1.21.1
Neoforge
22h ago 1
1.20.1
Forge
22h ago 1
1.21.1
Fabric
22h ago 1
1.20.1
Fabric
22h ago 1
1.21.1
Neoforge
22h ago 1
1.21.1
Fabric
22h ago 1
1.20.1
Fabric
22h ago 1
1.20.1
Forge
22h ago 1
1.21.1
Neoforge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Fabric
22h ago 1
1.21.1
Fabric
22h ago 1
1.21.1
Neoforge
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Fabric
22h ago 1
1.21.1
Fabric
22h ago 1
1.20.1
Forge
22h ago 1
1.20.1
Fabric
22h ago 1
1.21.1
Fabric
22h ago 1
1.21.1
Neoforge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
1.20.x
Forge
22h ago 1
  • Fixed some NPE crashes
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.9
  • Implemented additional Sable compat for the LesRaisins Tactical Equipment mod
  • Fixed compatibility with older versions of Sound Physics Remastered
  • Fixed crashes related to attributes
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.9
  • Implemented additional Sable compat for the LesRaisins Tactical Equipment mod
  • Fixed compatibility with older versions of Sound Physics Remastered
  • Fixed crashes related to attributes
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.9
  • Implemented additional Sable compat for the LesRaisins Tactical Equipment mod
  • Fixed compatibility with older versions of Sound Physics Remastered
  • Fixed crashes related to attributes
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.9
  • Implemented additional Sable compat for the LesRaisins Tactical Equipment mod
  • Fixed compatibility with older versions of Sound Physics Remastered
  • Fixed crashes related to attributes
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.8
  • Fixed refitting not working on dedicated servers
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.8
  • Fixed refitting not working on dedicated servers
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.8
  • Fixed refitting not working on dedicated servers
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.8
  • Fixed refitting not working on dedicated servers
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.7
  • Removed the alwaysFilterByItemInHand option as it's implemented in the base mod
  • Fixed the Gun Smith Table not displaying recipes in Forge 1.20.1
  • Fixed some mod compatibility issues
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.7
  • Removed the alwaysFilterByItemInHand option as it's implemented in the base mod
  • Fixed the Gun Smith Table not displaying recipes in Forge 1.20.1
  • Fixed some mod compatibility issues
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.7
  • Removed the alwaysFilterByItemInHand option as it's implemented in the base mod
  • Fixed the Gun Smith Table not displaying recipes in Forge 1.20.1
  • Fixed some mod compatibility issues
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.7
  • Removed the alwaysFilterByItemInHand option as it's implemented in the base mod
  • Fixed the Gun Smith Table not displaying recipes in Forge 1.20.1
  • Fixed some mod compatibility issues
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.6
  • Fixed mixin related crashes
  • Fixed bullet interactions not being able to destroy blocks in Fabric
  • Removed the accidentally bundled glass.json bullet interaction file
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.6
  • Fixed mixin related crashes
  • Fixed bullet interactions not being able to destroy blocks in Fabric
  • Removed the accidentally bundled glass.json bullet interaction file
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.6
  • Fixed mixin related crashes
  • Fixed bullet interactions not being able to destroy blocks in Fabric
  • Removed the accidentally bundled glass.json bullet interaction file
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)

### Changes Over 3.0.0-alpha.6
  • Fixed mixin related crashes
  • Fixed bullet interactions not being able to destroy blocks in Fabric
  • Removed the accidentally bundled glass.json bullet interaction file
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)
## TaCZ Tweaks V3 Alpha
Status: Feature parity with V2; feature incomplete for V3
It's marked as alpha because it's still feature incomplete, not because it's unstable per se
The config file will be migrated automatically; this version should serve as a drop-in replacement

### Summary of Changes
  • New logo
  • Complete rewrite
  • Multi-loader, multi-version support (1.20.1-forge, 1.21.1-neoforge, 1.20.1-fabric and 1.21.1-fabric)
  • Reorganized config screen and config structure
  • New attributes system (modify damage, disable guns, etc.)
  • New status effect (disarm)
  • New command (/tacztweaks refill_ammo [<targets>])
  • New options (Sable/Aeronautics compat, Cuffed compat, bolt key, etc.)

### Planned Features
  • New overhauled and much more capable data pack system
  • More attributes (suggestions welcome!)
  • More commands (suggestions welcome!)
  • Improved performance of the balancing modifier feature
  • Fixed the incorrect reloading behaviour when using manual bolting
  • TaCZ 1.1.8
  • Added new rps and forceDefaultHitAndKillSounds options
  • Fixed the unloading feature doesn't work when you only have one round left
  • Fixed compatibility with other mod's shields
  • Fixed a crash with LRTactical 0.4.0
  • Fixed guns with an inaccuracy value of 0 failing to shoot when Better Inaccuracy option is enabled
  • Hopefully fixed CME crash when the Shared Gun Sounds option is enabled
  • Added new audibleFirstPersonGunSounds and thirdPersonGunRenderingFix options
  • To fix an issue with the manual bolting feature, the gun now bolts automatically before it starts reloading
  • 日本語の言語ファイルを追加しました (added Japanese translation)
  • Fixed the entities field in entity bullet sounds being a required field
  • Fixed an issue where the 'Sound Physics Remastered is missing' warning was displayed regardless of whether it was actually installed
### General
  • Added partial compatibility with Arclight
  • It no longer crashes the server, but some features may not work correctly
  • Added compatibility with VS Addition Continue
  • Added new option values for the tiltGun option
  • Added new fireSelectWhileShooting, unloadBulletInBarrel, manualBolting, betterGunTilt, disableUnderwater and infiniteAmmoDisablesConsumption options
  • Added a new endless_ammo status effect that disables the ammo consumption while active
  • Added a warning message for when Sound Physics Remastered is required by installed packs but missing from the client
  • Suppressed some mixin warnings on dedicated server
  • Fixed a minor issue related to the data pack error messages

### Data pack
  • Added new block_break.replace_with field for block bullet interactions
  • The DistanceSound.sound field (used in whizz and airspace sounds) now accepts a list
  • Added target, blocks and entities fields to each particle and sound definition in bullet particles and bullet sounds
  • Fixed third person animation looking weird when shooting while crawling
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