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Tails Legacy

Tails Legacy

by EnderTurret • Downloads: 0 • Followers: 0
Description
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Tails Legacy is a fork of Tails, updated to support newer versions of Minecraft and expanded with additional features and numerous other changes.

For those not familiar with Tails, it's a mod that adds tails, ears, muzzles, and wings that can be equipped and recolored by adjusting three tints. Tails has historically only supported up to 1.12 (although there is a WIP rewrite branch or three), but this fork brings it to exciting new versions like 1.21.1, 26.1, and... 1.12.

Tails Legacy differs from the original in a number of ways:

  • This mod supports a wide range of versions simultaneously
  • Parts, subtypes, part textures, and attachment types are fully data-driven (yes, even the animations)
  • A large number of new parts have been added, likely doubling the part count
  • The Tails Editor has been partially redesigned, most notably moving subtype selection out of the part list to just above the texture selector
  • Arrows stuck in players can now render on tails and other parts that opt-in to the feature
  • Importing from and exporting to skins has been removed (as it could never work with the new part system, and would probably step on Ears anyway)
  • The data format of the Tails library and player data in the config file has been overhauled (but can still be seamlessly upgraded from older versions)

Features

Tails Legacy adds a wealth of ears, tails, wings, and other accessories which can be equipped via the Tails Editor (accessible from the pause menu). In this editor, one can select a part from a category, customize its three tints (although not all parts use all three tints), change its texture and/or subtype (if applicable), and finally apply the equipped parts.

Tails Legacy customizations will be synced to other players provided that the server also has the mod installed. (For LAN worlds, this means the host has to have the mod installed.) Players will also need the mod installed to be able to see these customizations. (In other words, the mod must be on both the server and client. Although one can still join vanilla servers and vanilla clients can join servers that have the mod installed.)

Tails Legacy also provides the Tails Library, a feature from the original mod that allows saving customizations to reapply them later, or to export and share with friends (or yourself). Tails Legacy's library is stored in the tailslegacylibrary.json file in the game directory, and can easily be copy-pasted between game instances (useful when you want your customizations in other modpacks or game versions). If one already has the game open, the "Reload Library" button will reload any changes made to this file. (If the contents are different, Tails Legacy will write the current version to a backup file before reloading.)

How to Install Tails Legacy (Mod)

Tails Legacy by EnderTurret is verified for Fabric, Forge, Neoforge across Minecraft versions 1.12.2, 1.18, 1.18.1, 1.18.2, 1.19.1, 1.19.2, 1.20, 1.20.1 (latest release: 4.0.5+1.21.1-neoforge, file size: 524 KB). Follow the steps below to install it safely from ModCraft.tv:

  1. Click the Download button above and select your Minecraft version (1.12.2, 1.18, 1.18.1, 1.18.2, 1.19.1, 1.19.2, 1.20, 1.20.1) and platform (Fabric, Forge, Neoforge).
  2. Make sure you have the compatible loader or environment installed for Fabric, Forge, Neoforge.
  3. Move the downloaded Tails Legacy file into your Minecraft .minecraft/mods folder and launch the game.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
13d ago 1
1.21.x
Fabric
17d ago 1
26.3
Fabric
2mo ago 1
26.3
Neoforge
2mo ago 1
26.2
Fabric
2mo ago 1
26.1.x
Fabric
2mo ago 1
26.2
Neoforge
2mo ago 1
26.1.x
Neoforge
2mo ago 1
1.21.11
Neoforge
2mo ago 1
26.2
Neoforge
3mo ago 1
26.1.x
Neoforge
3mo ago 1
26.2
Fabric
3mo ago 1
26.1.x
Fabric
3mo ago 1
1.21.x
Neoforge
3mo ago 1
1.18.x
Forge
3mo ago 1
1.12.2
Forge
3mo ago 1
1.19.x
Forge
3mo ago 1
1.20.x
Forge
3mo ago 1
1.21.11
Neoforge
3mo ago 1
1.7.10
Forge
3mo ago 1
1.20.x
Forge
3mo ago 1
1.19.x
Forge
3mo ago 1
1.18.x
Forge
3mo ago 1
26.1.x
Fabric
3mo ago 1
26.2
Fabric
3mo ago 1
1.18.x
Forge
3mo ago 1
1.19.x
Forge
3mo ago 1
1.21.x
Neoforge
3mo ago 1
1.20.x
Forge
3mo ago 1
26.1.x
Neoforge
3mo ago 1
26.2
Neoforge
3mo ago 1
1.21.11
Neoforge
3mo ago 1
1.12.2
Forge
3mo ago 1
1.7.10
Forge
3mo ago 1
26.1.x
Neoforge
3mo ago 1
1.21.11
Neoforge
3mo ago 1
1.21.x
Neoforge
3mo ago 1
1.20.x
Forge
3mo ago 1
1.19.x
Forge
3mo ago 1
1.18.x
Forge
3mo ago 1
1.12.2
Forge
3mo ago 1
1.7.10
Forge
3mo ago 1
### Changes

  • Fixed NeoForge 1.21.1 build not connecting to modded servers without Tails Legacy (or vanilla servers)
  • May also fix modded servers with Tails Legacy disconnecting modded clients that don't have Tails Legacy (and vanilla clients), if that was ever an issue
### Changes

  • Port to Fabric 1.21.1
### Changes

  • Initial port to 26.3
### Changes

  • Initial port to 26.3
### Changes

  • 1.21.11-26.2: Use SubmitNodeCollector instead of SubmitNodeStorage. Fixes errors with Soft Imprints.
### Changes

  • 1.21.11-26.2: Use SubmitNodeCollector instead of SubmitNodeStorage. Fixes errors with Soft Imprints.
### Changes

  • 1.21.11-26.2: Use SubmitNodeCollector instead of SubmitNodeStorage. Fixes errors with Soft Imprints.
### Changes

  • 1.21.11-26.2: Use SubmitNodeCollector instead of SubmitNodeStorage. Fixes errors with Soft Imprints.
### Changes

  • 1.21.11-26.2: Use SubmitNodeCollector instead of SubmitNodeStorage. Fixes errors with Soft Imprints.
### Changes

  • Fix a potential error when a mod tries to render an invisible player (e.g., First Person Model)
  • Fix Tails Legacy crashing whenever part data fails to load
  • 1.7.10, 1.12.2: Fix failing to load part data when any resource pack has a file directly in the assets folder
  • 1.7.10: Fix Tails Legacy attempting to load its language data too early when Angelica loads vanilla language data early
  • 1.12.2: Also apply the 1.7.10 language fix just in case
  • Renamed mixin method prefix from tails$ to tailslegacy$ (note: this does not touch the existing t$ prefix on Tails Legacy bindings)
### Changes

  • Fix a potential error when a mod tries to render an invisible player (e.g., First Person Model)
  • Fix Tails Legacy crashing whenever part data fails to load
  • 1.7.10, 1.12.2: Fix failing to load part data when any resource pack has a file directly in the assets folder
  • 1.7.10: Fix Tails Legacy attempting to load its language data too early when Angelica loads vanilla language data early
  • 1.12.2: Also apply the 1.7.10 language fix just in case
  • Renamed mixin method prefix from tails$ to tailslegacy$ (note: this does not touch the existing t$ prefix on Tails Legacy bindings)
### Changes

  • Fix a potential error when a mod tries to render an invisible player (e.g., First Person Model)
  • Fix Tails Legacy crashing whenever part data fails to load
  • 1.7.10, 1.12.2: Fix failing to load part data when any resource pack has a file directly in the assets folder
  • 1.7.10: Fix Tails Legacy attempting to load its language data too early when Angelica loads vanilla language data early
  • 1.12.2: Also apply the 1.7.10 language fix just in case
  • Renamed mixin method prefix from tails$ to tailslegacy$ (note: this does not touch the existing t$ prefix on Tails Legacy bindings)
### Changes

  • Fix a potential error when a mod tries to render an invisible player (e.g., First Person Model)
  • Fix Tails Legacy crashing whenever part data fails to load
  • 1.7.10, 1.12.2: Fix failing to load part data when any resource pack has a file directly in the assets folder
  • 1.7.10: Fix Tails Legacy attempting to load its language data too early when Angelica loads vanilla language data early
  • 1.12.2: Also apply the 1.7.10 language fix just in case
  • Renamed mixin method prefix from tails$ to tailslegacy$ (note: this does not touch the existing t$ prefix on Tails Legacy bindings)
### Changes

  • Fix a potential error when a mod tries to render an invisible player (e.g., First Person Model)
  • Fix Tails Legacy crashing whenever part data fails to load
  • 1.7.10, 1.12.2: Fix failing to load part data when any resource pack has a file directly in the assets folder
  • 1.7.10: Fix Tails Legacy attempting to load its language data too early when Angelica loads vanilla language data early
  • 1.12.2: Also apply the 1.7.10 language fix just in case
  • Renamed mixin method prefix from tails$ to tailslegacy$ (note: this does not touch the existing t$ prefix on Tails Legacy bindings)
### Changes

  • Fix a potential error when a mod tries to render an invisible player (e.g., First Person Model)
  • Fix Tails Legacy crashing whenever part data fails to load
  • 1.7.10, 1.12.2: Fix failing to load part data when any resource pack has a file directly in the assets folder
  • 1.7.10: Fix Tails Legacy attempting to load its language data too early when Angelica loads vanilla language data early
  • 1.12.2: Also apply the 1.7.10 language fix just in case
  • Renamed mixin method prefix from tails$ to tailslegacy$ (note: this does not touch the existing t$ prefix on Tails Legacy bindings)
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