This is a library mod used by some of my mods. It doesn't add any content to the game, it is designed to be used for mod develment. Here is a list of its features:
- Methods useful for registering in-game content (e.g., blocks, items, entities, etc.).
- Methods useful for registering Fabric events.
- Methods and classes useful for handling the networking of block entities.
- Methods and classes useful for creating configuration files and in-game option screens.
- A convenience class used to facilitate in-game logging.
- A convenience class used to manage the cursor position in in-game GUIs.
All functions come with documentation that can be accessed through the IDE or on GitHub via the source page. To add this library to your project use the Modrinth maven like this:
repositories {
maven {
name = "Modrinth"
url = "https://api.modrinth.com/maven"
}
}
dependencies {
modImplementation 'maven.modrinth:telluriumforge:version' // Change version with the version you want to use
}
This library is freely usable by anyone, as long as the usage license is respected.
All Versions
+ Add Version- Port to mc 1.12.2
- Reworked the way tellurium config entries system,
- Entries can specify how they are written to the config file<br>
- Added block and block entities utility classes and interfaces<br>
- Added screens and screen handlers utility classes and interfaces<br>
- Changed registry helpers to registrators<br>
- Changed SimpleSprite to TextureSprite with values useful for rendering
- Ported to neoforge 1.21.1
- Ported to forge 1.20.1
- Update to fabric 1.21.1
- Divided ScreenHandler and HandledScreen registration in different methods<br>
- Added InitializedRegistry interface for static registry classes<br>
- Removed packets registration methods from NetworkingHelper
- Renamed some classes for name consistency
- Update to mc 1.21<br>
- Updated sync packets and Networking to new payload<br> system<br>
- Added new String, Ingredient and Float sync payloads
- Fixed LongSyncPacket incompatibility between mc versions
- Removed the energy dependency from the library<br>
- Removed WrappedEnergyStorage
- Added type to TelluriumConfig. Used to differentiate between sides (common, client, server).<br>
- Changed BlockEntitySyncPacket: now accept a BlockPos and a generic value<br>
- Added more packet types<br>
- Changed SimpleRegistrationHelper name to IdentifierProvider<br>
- NetworkingHelper is now a static utility class<br>
- Added WrappedEnergyStorage to handle energy storages
- Added method to send packet to a single player<br>
- SimpleRegistrationHelper is now an interface