
Evolution Requirements, granted skills, and stats are subject to change and are currently temporary
KumoDesu currently adds the whole anime PV1 race tree and multiple skills where most are placeholders for now!
Note that this race is fairly difficult at the start for the moment.

EVOLUTION TREES
OGRES (NOT YET PRESENT IN 1.21.1)
HEAVILY WIP, ONLY WRATH ONI HAS A MODEL FOR NOW
Ogre -> Ogre Shaman (10 Elemental Essences, 10 Demon Essences and EP) gets Thought Acceleration -> High Ogre (EP) gets Steel Strength, Strengthen Body -> Ogre General (EP) gets Thought Communication -> Ogre King (EP) gets Infinite Regeneration -> Wrath Oni (Sin, EP) or Divine Fighter (EP) Wrath Oni gets: Divine Ki Release, Severer, Absolute Severance
TARATECTS
Poison: Race path that specializes in deadly poisons.
Spec: Race path that's between Poison and Monster, they have the best of both worlds.
Monster: Race path that specializes in brute strength and tankiness.
Other: Races that don't fit any archetypes.
Hidden:
Orthocadinaht Clue
Orthocadinaht
You need to have an incredibly strong connection to spirits to see this evolution as Zoa Ele or Poison Taratect.
Zana Horowa Clue
Zana Horowa
You need to be uniquely sinful to see this evolution as Ede Saine.
CURRENT SKILLS






DIVINE SKILLS
Arachne


Orthocadinaht


Great Poison Taratect


Egg laying continues to remain a placeholder!!
FUTURE
The current plans are: Primarily Bugfixing and then working on more content
All Versions
+ Add Versionfixed an issue relating to configs
## KNOWN ISSUES
are on the discord.
fixed a diff internal issue with fabric
## KNOWN ISSUES
are on the discord
Basically killed the Wrath Oni model cuz it was still causing some issues
Fixed invisibility effect not working on Taratects
## **KNOWN ISSUES**
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
Taratect clones are invisible
Arachne can have some visual bugs with armor (you can just use cosmetic armor to fix it)
Basically killed the Wrath Oni model cuz it was still causing some issues
Fixed invisibility effect not working on Taratects
## **KNOWN ISSUES**
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
Taratect clones are invisible
Arachne can have some visual bugs with armor (you can just use cosmetic armor to fix it)
Fixed Mysticism incompat
Fixed Relics incompat
Fixed Wrath Oni boot issues on fabric
Fatal Poison buff
Basically reworked kumo poisons so they should work way better now
### KNOWN ISSUES
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
Taratect clones are invisible
Arachne can have some visual bugs with armor (you can just use cosmetic armor to fix it)
Fixed Mysticism incompat
Fixed Relics incompat
Fixed Wrath Oni boot issues on fabric
Fatal Poison buff
Basically reworked kumo poisons so they should work way better now
### KNOWN ISSUES
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
Taratect clones are invisible
Arachne can have some visual bugs with armor (you can just use cosmetic armor to fix it)
Fixed/Nerfed poison from reapplying its damage on HIT rather than effect tick.
Reverted Queen size that was left in by accident
## **KNOWN ISSUES**
- Has a conflict with Relics!!!**
Fatal Spider Poison, Deadly Spider Poison, Deadly Poison all crash when used with relics in any capacity.
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
Taratect clones are invisible
Arachne can have some visual bugs with armor
Deadly Spider Poison constantly reapplies its damage on hit rather than on effect tick, despite having the same setup as its siblings
Fixed/Nerfed poison from reapplying its damage on HIT rather than effect tick.
Reverted Queen size that was left in by accident
## **KNOWN ISSUES**
- Has a conflict with Relics!!!**
Fatal Spider Poison, Deadly Spider Poison, Deadly Poison all crash when used with relics in any capacity.
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
Taratect clones are invisible
Deadly Spider Poison constantly reapplies its damage on hit rather than on effect tick, despite having the same setup as its siblings
Port to 1.21.1
Climb reworked and will most likely be reworked again at some point
Divine Magic Release reworked into Divine Magic Control, it will now provide faster mastery and learning, way faster mp regen, faster chant speed
Ogre line got cut for now, will be readded with all models and new skills at a later date
- KNOWN ISSUES**
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
Taratect clones are invisible
Port to 1.21.1
Climb reworked and will most likely be reworked again at some point
Divine Magic Release reworked into Divine Magic Control, it will now provide faster mastery and learning, way faster mp regen, faster chant speed
Ogre line got cut for now, will be readded with all models and new skills at a later date
## **KNOWN ISSUES**
!!!DO NOT SPAWN ANY KUMODESU ENTITIES OR THEY MIGHT BREAK YOUR WORLD!!!
Arachne can have some visual bugs with armor
Taratect animations don't work when looking at other taratect players (works fine when looking at yourself), they will be reworked
- ONLY NEOFORGE VERSION, FABRIC WILL COME LATER**
- New Ogre line:
- Ogre**
- >
- Ogre Shaman (10 Elemental Essences, 10 Demon Essences and EP)**
- gets Thought Acceleration*
- >
- High Ogre (EP)**
- gets Steel Strength, Strengthen Body*
- >
- Ogre General (EP)**
- gets Thought Communication*
- >
- Ogre King (EP)**
- gets Infinite Regeneration*
- >
- Wrath Oni (Sin, EP)** or **Divine Fighter (EP)**
- Wrath Oni gets: Divine Ki Release, Severer, Absolute Severance*
The line is heavily WIP, only Wrath Oni has a model for now and no new skills yet
- Finally fixed Arachne getting Fatal and Divine Magic (sorry about that)
- Few tweaks to hitboxes
- some more fixes
### MAKE SURE TO UPDATE Shin's Tensura Race Models TO 1.9!!!
- redownload if you updated to 1.9 before just to be safe cuz we had a broken version released earlier*
+ Reworked Climb
+ Added WIP Armor (found in creative combat tab)
+ Adjusted Skill Mastery values
+ some more bug fixes we forgot about...
Shin's Tensura Model Addon is now a REQUIRED Dependency and will not work without it.
As usual there are likely some other bugs that were missed so report them to our discord.
Hierarchy Assault for Arachne,
Fatal Spider Poison for Great Poison Taratect,
Divine Magic Release for Orthocadinaht
Queen buffed, Arachne got shp buff
Random bug fixes