Terra Entity -- submodule of Confluence: OtherWorld
Catalog
-
Creatures
- Monsters
- Animals
- Bosses
- NPCs
- Summonings
-
Items
-
Weapons
- Yoyos
- Boomerangs
- Summoning staffs
- Whips
-
Enchant Books
- Whip Sweep
- Multi Boomerang
-
Tools
- House Detector
- Pets
- Rideable
-
Spawn Eggs
-
-
Gameplay
- NPC System
- Summoning System
- Configuration Files
🧬 Creatures
Monsters 😈
- Slime 14 variants
- Demon Eye 14 variants
- Bat 5 kinds
- Goblin 7 kinds
- Skeleton 7 kinds
- Worm 3 kinds
- Hornet
- Fly Fish、Crimson Kemera... 5 kinds
- Giant Shelly 2 variants
- Variant Zombies 4 kinds
- Decayeder
- Antlion Swarmer 2 kinds
- Nymph
- Harpy
- Demon 2 kinds
- Ghost
- Snow Flinx
- Fire Imp
- Bloody Spore
- Blood Crawler
- Cursed Skeleton
- Man Easter、Snatcher
- piranha
Animals 🐰
- Dusk
- Squirrel 2 variants
- Jewel Squirrel 8 variants
- Bunny
- Jewel Bunny 8 variants
- Bird 3 kinds
Bosses 🤡
- King Slime
- Eye of Cthulhu
- Eater of Worlds
- Queen Bee
- Skeletron
- Wall of Flesh
NPCs 😆
- Guide、Merchant、Nurse、Goblin Thinkerer、Demolitionist、Arms Dealer、Fish Man... 17 kinds
Summonings 🐣
- Finch Staff
- Iron Golem Staff
- Slime_ Staff
- Hornet Staff
- Sculk Wisp Staff
- Imp Staff
- Snow Flinx Staff
- Summon Sword 6 kinds
- Terraprism
⚔️ Weapons
Yoyos 🪀
Long press the mouse to shoot, and scroll the mouse wheel to change the range. You can lock onto the target pointed by the nearest pointer.
Boomerangs 🪃
Right-click to fire, and it will fly for a period of time before returning to the player's hand.
Summoning staffs 🪄
Right-click to fire, and it will fly for a while before returning to the player's hand.
Whips 🪢
Right-click to whip all targets within range, causing the summonings to deal additional damage to the targets.
📕 Enchant Books
Whip Sweep
The whip can sweep all targets within its range.
Multi Boomerang
You can fire an additional boomerang.
🔧 Tools
House Detector 🏠
It has three modes: detecting houses, adding houses (requires prior detection), and deleting houses. Right-click on NPCs to add houses, allowing NPCs to move in.
Pets 🐕
- Chester, Wallet: They allow remote connection to containers and ender chests.
Rideable 🐎
Right-click to summon a pet mount, and press shift to recall the pet.
- Slime
- Bee
🥚 Spawn Eggs
📖Gameplay
NPC System 🙋♂️
- Trade (data/terra_entity/npc/shop/)
- Mood (data/terra_entity/npc/moods.json)
- Dialog (data/terra_entity/npc/dialogs.json)
- Chat (data/terra_entity/npc/chat/)
- Name (data/terra_entity/npc/names.json)
Summoning System 🧙🏻
- Summon Damage: Whips and Summonings cause base damage.
- Mark Damage: Summonings cause additional damage when handholding a whip.
- Minion Capacity: Maximum number of minions that can be summoned.
Configuration Files ⚙️
- Common Configuration (config/terra_entity-common.toml)
- Client Configuration (config/terra_entity-client.toml)
- Attribute Configuration (config/terra_entity/attribute_config.json)
All Versions
+ Add Version| Name | Game version | Platforms | Published | Downloads | Actions |
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R
1.2.3
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1.2.3
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R
1.1.17
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1. Rendering conflict with TACZ
## Update
1. Too many to list
2. Add data pack to forbid recipes, loot table and mob spawner by regex in folder data/cafelib/forbidden with example json files. Cafe-lib is a builtin mod lib.
3. Enable to modify weapon params by InitItemEvent.
1. Rendering conflict with TACZ
## Update
1. Too many to list
2. Add data pack to forbid recipes, loot table and mob spawner by regex in folder data/cafelib/forbidden with example json files. Cafe-lib is a builtin mod lib.
3. Enable to modify weapon params by InitItemEvent.
1. Error loot table of valor.
2. Enemy can't attack enemy by collision.
3. compatible with Azurelib.
Due to time constraints, there was no time to update the new content from 1.21.1.
## Add
1. Eye of Cthulhu motion blur.
2. many insects and animals.
3. monster Wyvern, Pixie, Grantite Elemental.
Due to time constraints, there was no time to add monster spawns and loot tables.
## Adjust
1. Eye of Cthulhu dash AI of stage two in the simple mode and the normal mode.
2. Slow down the speed of worm.
## Fix
1. Error loot table of valor.
2. Enemy can't attack enemy by collision.
3. compatible with Azurelib.
4. Worm looks a bit stuttering.
5. Worm won't emerge on the ground.
## Additions:
### 1.20.1 forge:
### 1.21.1 neoforge:
- Fix lost of chester's container when player dies.
1. Add Yoyos which are controllable weapons with automatic aiming.
2. Add NPC chat system powered by datapack.
3. Add some dynamic light sources. Mod Dynamic Sodium Light is optional.
4. Add jei information to show npc shops.
## Adjust
1. Increase speed of Demon Scythe Projectile.
2. Adjust range bow attack monsters' AI.
3. Some projectiles can be killed by several weapons.
## Fix
1. NPC trade may not work properly.
2. Some mob lost animations.
3. Humanoid mob may have wrong animations.
4. Using Whips with third person view never crash when installing mod Pehkui
5. Error boss health.
## For Developers:
1. Move most interfaces to api folder.
2. Move registry keys to internal class Keys in TERegistries.java.
## Additions:
### 1.20.1 forge:
- Adjust fly speed of ridden bee.
- Adjust monster jump power.
1. Add Yoyos which are controllable weapons with automatic aiming.
2. Add NPC chat system powered by datapack.
3. Add some dynamic light sources. Mod Dynamic Sodium Light is optional.
4. Add jei information to show npc shops.
## Adjust
1. Increase speed of Demon Scythe Projectile.
2. Adjust range bow attack monsters' AI.
3. Some projectiles can be killed by several weapons.
## Fix
1. NPC trade may not work properly.
2. Some mob lost animations.
3. Humanoid mob may have wrong animations.
4. Using Whips with third person view never crash when installing mod Pehkui
5. Error boss health.
## For Developers:
1. Move most interfaces to api folder.
2. Move registry keys to internal class Keys in TERegistries.java.
## Additions:
### 1.20.1 forge:
- Adjust fly speed of ridden bee.
- Adjust monster jump power.
1. Error worm ai.
2. Slime spawning on zombies' head may cause fake death.
3. Monsters miss builtin attribute modifier.
4. Nurse may not throw healthy splash potion when players hurt.
5. Humanoid mob handing item may be rendered wrongly.
6. Add chance of slime spawn on zombie head config.
1. Error worm ai.
2. Slime spawning on zombies' head may cause fake death.
3. Monsters miss builtin attribute modifier.
4. Nurse may not throw healthy splash potion when players hurt.
5. Humanoid mob handing item may be rendered wrongly.
1.reduce monster's move speed.
2.reduce skeleton and goblin's spawn chance.
3.add attributes config file to customize base value located in folder config/terra\_entity/attribute\_config.json.
# Fixed
1.npc spawn may cause thread lock
1.reduce monster's move speed.
2.reduce skeleton and goblin's spawn chance.
3.add attributes config file to customize base value located in folder config/terra\_entity/attribute\_config.json.
# Fixed
1.npc spawn may cause thread lock
1.Add 4 kinds of animals containing 2 jewel animals variants spawning in this main world.
2.Add monsters: Demon, Piranha, Snow Flinx, Fire imp, many ske.
3.Add summoner's weapons: Imp staff, Snow Flinx staff, Sculk Wisp, and 7 summon sword including Terraprisma with cool light when installing sodium dynamic light.
4.Add Chester who can open chest in distance.
5.Add several NPCs who spawn in different biome and sell some weapons above.
6.Add most loot tables and entities's spawners.
7.Add slime spawn without light config.
8.Add boss Wall Of Flesh, though it is only for creative mode. (Thanks to @[SuSen36](https://github.com/SuSen36))
# Adjust
1.Riden Bee fly ticks Adjusted upwards to 10s.
2.Flying mobs wander more reasonably.
3.Adjusted weapons' damage.
4.Changed data pack <span class="" data-bm="88">folder</span> <span class=" " data-bm="90">path.</span>
1.Add 4 kinds of animals containing 2 jewel animals variants spawning in this main world.
2.Add monsters: Demon, Piranha, Snow Flinx, Fire imp, many ske.
3.Add summoner's weapons: Imp staff, Snow Flinx staff, Sculk Wisp, and 7 summon sword including Terraprisma with cool light when installing sodium dynamic light.
4.Add Chester who can open chest in distance.
5.Add several NPCs who spawn in different biome and sell some weapons above.
6.Add most loot tables and entities's spawners.
7.Add slime spawn without light config.
8.Add boss Wall Of Flesh, though it is only for creative mode. (Thanks to @[SuSen36](https://github.com/SuSen36))
# Adjust
1.Riden Bee fly ticks Adjusted upwards to 10s.
2.Flying mobs wander more reasonably.
3.Adjusted weapons' damage.
4.Changed data pack <span class="" data-bm="88">folder</span> <span class=" " data-bm="90">path.</span>
- Fixed can't trade with some NPCs
- KubeJS can now register whip item model by config.json
1. Fill most textures.
2. Fixed immune for explosion.
3. Adjust whip attack range, and can't attack without sight.
4. Add many mobs.
It's sorry to say that Due to my poor imagination, recipes and loot tables are lacked TwT .
1. Fix some monster causes crash when spawns natually.
2. Fix npc causes server no response when spawns natually.
- Upgrade**
1. Add NPC system including npc shop, npc dialogs, npc names, npc house sub-system and they have different AI. They all support data pack.
2. Add new boss Skeletron.
3. Adjust AI for King Slime.
- Upgrade**
1. Add NPC system including npc shop, npc dialogs, npc names, npc house sub-system and they have different AI. They all support data pack.
2. Add new boss Skeletron.
3. Adjust AI for King Slime.
1.Add new weapons boomerang and it's enchantment.
2.Add new whip's enchantment.
3.Add rideable slime and bee.
4.Boomerange can be used by TouhouLittleMaid mod.
5.Add 3 new monsters.
6.Add some optional particle which can be close by config.
7.Adjust whip's and sommon's damage and damage judgment.
8.Boss will discard when nearby players die.
9.Looting enchantment can be used by boomerang and whip.
10.Little Hornet never prevent sleep.
1.Add new weapons boomerang and it's enchantment.
2.Add new whip's enchantment.
3.Add rideable slime and bee.
4.Boomerange can be used by TouhouLittleMaid mod.
5.Add 3 new monsters.
6.Add some optional particle which can be close by config.
7.Adjust whip's and sommon's damage and damage judgment.
8.Boss will discard when nearby players die.
9.Looting enchantment can be used by boomerang and whip.
10.Little Hornet never prevent sleep.
1.Add new weapon whip for summoners.
2.Adjust monster's AI
1.Add new weapon whip for summoners.
2.Adjust monster's AI
- FixBugs:**
This release we have fixed most of the critical bugs:
- Crash caused by the boss including Eye of Cthulhu, Brain of Cthulhu, Eater of Worlds
- Canceled collision damage from many monsters to improve performance
- Upgrade:**
Replace the Queen Bee texture
- Increases the aggressiveness of the Hornet AI
- Fixed worm AI, them won't fly in sky
- Fixed monsters sometimes missing attacks
- FixUp:**
- Fix worm AI, they won't fly in sky
- Fixed monsters sometimes missing attacks
- Fixed crashes caused by bosses
- Upgrade:**
- Updated Queen Bee textures and models
- Enhances the aggressiveness of the Hornet AI
- Cancels collision damage from most monsters to improve performance
___
Mod **Confluence OtherWorld** Will release on March 2(tomorrow), containing Terra Curios, Terra Entity, and so on, neoforge version 1.21.1. Remember to remove related mod before start that.
## Upgrade
1.Add new boss: Queen Bee.
She likes jungle and new monster Hornet will drop her spawn egg. Hornet will spawn underground in jungle.
2.Add Hornet Staff.
Summon a hornet to help you.
3.Adjust attributes and spawn weight.
4.Solve known bug:
- Eater of Worlds' boss bar
- Eater of Worlds don't drop loot
- Config doesn't work
- So on
___
Mod **Confluence OtherWorld** Will release on March 2(tomorrow), containing Terra Curios, Terra Entity, and so on, neoforge version 1.21.1. Remember to remove related mod before start that.
## Upgrade
1.Add new boss: Queen Bee.
She likes jungle and new monster Hornet will drop her spawn egg. Hornet will spawn underground in jungle.
2.Add Hornet Staff.
Summon a hornet to help you.
3.Adjust attributes and spawn weight.
4.Add config menu, supporting change config on game.
5.Solve known bug:
- Eater of Worlds' boss bar
- Eater of Worlds don't drop loot
- Config doesn't work
- So on
1.New boss: Brain Of Cthulhu, that's amazing
2.Added two monsters:
Devourer, another worm like monster
Giant Shelly, with two variants
3.Added two summoner's weapons to help you:
Slime Staff, summon a slime baby
Iron Golem Staff, summon a iron golem
4.Added loot table and more monster spawn data. These items can now be obtained by defeating bosses, while spawn eggs can be dropped through monsters.
5.Added nice item's textures.
6.Upgrade configs, now it is changed to server config, and monster's attributes can be changed.
## Future
Two new boss is being made, with summoner's weapon
1.New boss: Brain Of Cthulhu, that's amazing
2.Added two monsters:
Devourer, another worm like monster
Giant Shelly, with two variants
3.Added two summoner's weapons to help you:
Slime Staff, summon a slime baby
Iron Golem Staff, summon a iron golem
4.Added loot table and more monster spawn data. These items can now be obtained by defeating bosses, while spawn eggs can be dropped through monsters.
5.Added nice item's textures.
6.Upgrade configs, now it is changed to server config, and monster's attributes can be changed.
## Future
Two new boss is being made, with summoner's weapon