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The Bumblezone - Fabric

The Bumblezone - Fabric

by TelepathicGrunt • Downloads: 0 • Followers: 0
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The banner logo for The Bumblezone with a friendly and hostile bee shown below the mod name.

1.20.1 OR NEWER MC RECOMMENDED

[Click here for the NeoForge/Forge version of this mod!]
Bumblezone's code is LGPLv3 License while its assets are ARR. The actual jar itself is ARR as a result but you are free to look at and use Bumblezone's open source code!

WHAT IS THE BUMBLEZONE?

    The Bumblezone is a bee dimension filled with many brand new bee-related blocks! There's even quite a few structures to explore and a unique bee armor you can obtain! If you are lucky, you may find a special Throne-Locating Honey Compasses from certain structures that leads you to a Bee Queen! The dimension itself looks like it is the inside of a bee nest and you will find giant walls in rows with canals of water between them. Maybe you'll even find a pollen covered section of the dimension or a canyon full of massive honey-based crystals! Check the Bumblezone advancements tab for how to enter dimension and what to do!

    Also, you will find bees are extremely protective of their honey in this dimension. If you mine vanilla's Honey Block, destroy or take honey from Honeycomb Brood Block, or you hit a bee, all bees around you will get many buffs and will become VERY angry at you because you now have the Wrath of the Hive effect! But by feeding bees or the Honeycomb Brood Blocks with the honey foods that you have, you might be able to calm them down. By feeding bees or that brood block, you get Protection of the Hive that makes bees defend you against anyone attacking you! (You can nerf the bees in the config if you find them too strong or buff them if you want to die!)

Note: If you have severe trypophobia and the current Bumblezone textures are too much, you can enable the internal mod Anti-Trypophobia resourcepack by going into the resourcepack screen and move the resourcepack to the top of the right side to activate it.

And yes, you can use this mod in a modpack!


WHAT DOES THIS MOD HAVE?

 

Check out the wiki below for all the info! It is kept up to date on latest Bumblezone releases.

https://github.com/TelepathicGrunt/Bumblezone/wiki

All the Blocks, Items, and Mobs in Bumblezone

 


If you find an issue, glitch, or have a suggestion about my mod, let me know! But if you don't have a GitHub account to report in the Issue tab above, just comment what the problem is below and I'll try and get back to you ASAP! :)

 

Discord Link to #telepathicgrunt-mods channel for my mods!

https://discord.gg/K8qRev3yKZ

My Ko-fi page if you wish to help donate to support me!

https://ko-fi.com/telepathicgrunt

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Fabric
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1.20.1
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### **(V.7.16.0 Changes) (1.21.1 Minecraft)**

#### Teleportation:
Fixed bug where teleporting Bumblezone born entities out of Bumblezone does not put them at top land at 0, 0 spot in Overworld.

When teleporting Bumblezone born entities out of Bumblezone and 0, 0 spot in overworld has a roof at max height, the mod will
now try and search for a surface under that roof to teleport entity to.

#### Entities:
Tiny optimization for Sentry Watcher/Cosmic Crystal.

Reduced duration of Purple Spike's poison effect.

#### Items:
Fixed how damage is calculated for thrown Stinger Spear and ensure it always poisons non-undead mobs.

Fixed Carpenter Bee Boots to give mining boost from boot's Efficiency enchantments, not whatever is in hand.

Carpenter Bee Boots tooltip now clarifies mining enchantments applies to when mining by feet.

Honeybee Leggings now have a waist and one variant of the leggings will render the waist above Bumblezone's chestplates (but under all other chestplates)

Added Trials Spawners and Vaults as blocks that Knowing Essence can highlight.

Fixed thrown Dirt Pellet not being in minecraft:redirectable_projectile entity type tag.

#### Blocks:
Fixed Suspicious Pile of Pollen so it is now brushable when the Brush is in the offhand slot.

#### Structures:
Slightly reduced enemy mob speed boosts from Blue and Red Essence Arenas.

#### Effects:
(NeoForge): Fixed Wrath of the Hive not changing music, not changing fog color, not respecting Peaceful mode, and not respecting allowWrathOfTheHiveOutsideBumblezone. Now all fixed.

#### Music/Sounds:
Lowered Bumblezone dimension's buzzing ambience sound a little

(NeoForge): Fixed a variety of music playing/stopping issues.

#### Mod Compat:
Fixed and improved compat with Forestry. Now Bumblezone dimension spawns with spikes that have Forestry's blocks,
cave surfaces have Forestry's blocks, and trees in hanging Gardens will have some of Forestry's blocks. In addition,
Forestry's hive blocks are now usable to teleport into Bumblezone. The Forestry Compat datapack is now no longer
force enabled, instead enabled by default but players can disable it during world creation screen or in-game.
### **(V.7.14.0 Changes) (1.20.1 Minecraft)**

#### Teleportation:
When teleporting Bumblezone born entities out of Bumblezone and 0, 0 spot in overworld has a roof at max height, the mod will
now try and search for a surface under that roof to teleport entity to.

#### Entities:
Tiny optimization for Sentry Watcher/Cosmic Crystal.

Reduced duration of Purple Spike's poison effect.

#### Items:
Honeybee Leggings now have a waist and one variant of the leggings will render the waist above Bumblezone's chestplates (but under all other chestplates)

#### Blocks:
Fixed Suspicious Pile of Pollen so it is now brushable when the Brush is in the offhand slot.

#### Structures:
Slightly reduced enemy mob speed boosts from Blue and Red Essence Arenas.

#### Effects:
(Forge): Fixed Wrath of the Hive not changing music, not changing fog color, not respecting Peaceful mode, and not respecting allowWrathOfTheHiveOutsideBumblezone. Now all fixed.

#### Music/Sounds:
Lowered Bumblezone dimension's buzzing ambience sound a little

(Forge): Fixed a variety of music playing/stopping issues.
### **(V.7.15.3 Changes) (1.21.1 Minecraft)**

#### Fluids:
Honey Fluid and Royal Jelly Fluid will not replaced waterlogged blocks that have a collision shape anymore when touching.

Placing Amethyst Cluster block into Sugar Water will waterlog the Amethyst Cluster block.

#### Lang:
es_ar.json lang file updated by Texaliuz

### **(V.7.13.4 Changes) (1.20.1 Minecraft)**

#### Fluids:
Honey Fluid and Royal Jelly Fluid will not replaced waterlogged blocks that have a collision shape anymore when touching.

Placing Amethyst Cluster block into Sugar Water will waterlog the Amethyst Cluster block.

#### Lang:
es_ar.json lang file updated by Texaliuz


### **(V.7.15.2 Changes) (1.21.1 Minecraft)**

#### Blocks:
Added search functionality to Crystalline Flower screen. (Special thanks to mikelikesrobots for the ground work for this)

Fixed bug in Crystalline Flower screen when swapping from an input book that can take enchants to another book with too many enchants.

Fixed bug in Crystalline Flower screen when swapping between input books can confuse result slot and selections.
Now on input book swaps, scrollbar will scroll to top, deselect enchantment selection, and result slot emptied.

### **(V.7.13.2 Changes) (1.20.1 Minecraft)**

#### Blocks:
Added search functionality to Crystalline Flower screen. (Special thanks to mikelikesrobots for the ground work for this)

Fixed bug in Crystalline Flower screen when swapping from an input book that can take enchants to another book with too many enchants.

Fixed bug in Crystalline Flower screen when swapping between input books can confuse result slot and selections.
Now on input book swaps, scrollbar will scroll to top, deselect enchantment selection, and result slot emptied.
### **(V.7.15.1 Changes) (1.21.1 Minecraft)**

#### Structures:
Fix Hanging Gardens crashing when spawning certain other mod's mobs.


### **(V.7.15.0 Changes) (1.21.1 Minecraft)**

#### Blocks:
Honey Web and Redstone Honey Web now can be broken by flowing fluids.

#### Enchantments:
Comb Cutter now works if enchanted Shears is in the off-hand slot when extracting honeycombs from Beehives/Bee Nest blocks.

#### Biomes:
Fuzzed the Pile of Pollen edges of Pollinated Fields biome so it looks a bit better.

Further optimized the Carvable Wax road generation in Floral Meadow to skip doing unnecessary work at spots it will for sure will not place roads at.

#### Features:
Made the Honeycomb Holes feature be able to replace fewer blocks now to prevent it from eating away at other features.

Further optimized Honeycomb Caves feature to skip doing unnecessary work at spots it will for sure will not carve.

Add a new small rare feature called Fungus Spore that is a source of Mushroom Block, Shroomlight, Hanging Roots, and Brown Mushrooms.
Spawns in all Bumblezone biomes.

Added a new feature called Web Bridge that is a wall of Honey Web blocks that connects walls of narrow valleys in Sugar Water Floor, Hive Pillar, Hive Wall, and Crystal Canyon biomes.

#### Structures:
Adjusted dimension's terrain noise range so that terrain adaption (what adds and removes land around structures) looks a bit better.

Improved the shape of terrain adaption around Candle Parkour structure.

Improved the shape of terrain adaption around Mite Fortress structure.

#### Dimension:
Optimized the density function for the dimension terrain a tiny bit to squeeze out a tiny bit more performance.


### **(V.7.14.1 Changes) (1.21.1 Minecraft)**

#### Misc:
Fixed an incredibly rare concurrency modification exception crash when Honey Compass tries to locate a
structure while something else is also searching for structures at same time.

#### Structures
Fixed typo in Blue Sempiternal Sanctum translated name.


### **(V.7.14.0 Changes) (1.21.1 Minecraft)**

#### Misc:
Updated the Athena mod dependency that is shipped within Bumblezone jar.
Fixes incorrect Ambient Occlusion on Filled/Empty Porous Honeycomb Block and Honeycomb Brood Blocks.

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.

[7.13.1+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.13.1 Changes) (1.20.1 Minecraft)**

#### Structures:
Fix Hanging Gardens crashing when spawning certain other mod's mobs.


### **(V.7.13.0 Changes) (1.20.1 Minecraft)**

#### Blocks:
Honey Web and Redstone Honey Web now can be broken by flowing fluids.

#### Enchantments:
Comb Cutter now works if enchanted Shears is in the off-hand slot when extracting honeycombs from Beehives/Bee Nest blocks.

#### Biomes:
Fuzzed the Pile of Pollen edges of Pollinated Fields biome so it looks a bit better.

Further optimized the Carvable Wax road generation in Floral Meadow to skip doing unnecessary work at spots it will for sure will not place roads at.

#### Features:
Made the Honeycomb Holes feature be able to replace fewer blocks now to prevent it from eating away at other features.

Further optimized Honeycomb Caves feature to skip doing unnecessary work at spots it will for sure will not carve.

Add a new small rare feature called Fungus Spore that is a source of Mushroom Block, Shroomlight, Hanging Roots, and Brown Mushrooms.
Spawns in all Bumblezone biomes.

Added a new feature called Web Bridge that is a wall of Honey Web blocks that connects walls of narrow valleys in Sugar Water Floor, Hive Pillar, Hive Wall, and Crystal Canyon biomes.

#### Structures:
Adjusted dimension's terrain noise range so that terrain adaption (what adds and removes land around structures) looks a bit better.

Improved the shape of terrain adaption around Candle Parkour structure.

Improved the shape of terrain adaption around Mite Fortress structure.

#### Dimension:
Optimized the density function for the dimension terrain a tiny bit to squeeze out a tiny bit more performance.


### **(V.7.12.1 Changes) (1.20.1 Minecraft)**

#### Misc:
Fixed an incredibly rare concurrency modification exception crash when Honey Compass tries to locate a
structure while something else is also searching for structures at same time.

#### Structures
Fixed typo in Blue Sempiternal Sanctum translated name.


### **(V.7.12.0 Changes) (1.20.1 Minecraft)**

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.

### **(V.7.15.0 Changes) (1.21.1 Minecraft)**

#### Blocks:
Honey Web and Redstone Honey Web now can be broken by flowing fluids.

#### Enchantments:
Comb Cutter now works if enchanted Shears is in the off-hand slot when extracting honeycombs from Beehives/Bee Nest blocks.

#### Biomes:
Fuzzed the Pile of Pollen edges of Pollinated Fields biome so it looks a bit better.

Further optimized the Carvable Wax road generation in Floral Meadow to skip doing unnecessary work at spots it will for sure will not place roads at.

#### Features:
Made the Honeycomb Holes feature be able to replace fewer blocks now to prevent it from eating away at other features.

Further optimized Honeycomb Caves feature to skip doing unnecessary work at spots it will for sure will not carve.

Add a new small rare feature called Fungus Spore that is a source of Mushroom Block, Shroomlight, Hanging Roots, and Brown Mushrooms.
Spawns in all Bumblezone biomes.

Added a new feature called Web Bridge that is a wall of Honey Web blocks that connects walls of narrow valleys in Sugar Water Floor, Hive Pillar, Hive Wall, and Crystal Canyon biomes.

#### Structures:
Adjusted dimension's terrain noise range so that terrain adaption (what adds and removes land around structures) looks a bit better.

Improved the shape of terrain adaption around Candle Parkour structure.

Improved the shape of terrain adaption around Mite Fortress structure.

#### Dimension:
Optimized the density function for the dimension terrain a tiny bit to squeeze out a tiny bit more performance.


### **(V.7.14.1 Changes) (1.21.1 Minecraft)**

#### Misc:
Fixed an incredibly rare concurrency modification exception crash when Honey Compass tries to locate a
structure while something else is also searching for structures at same time.

#### Structures
Fixed typo in Blue Sempiternal Sanctum translated name.


### **(V.7.14.0 Changes) (1.21.1 Minecraft)**

#### Misc:
Updated the Athena mod dependency that is shipped within Bumblezone jar.
Fixes incorrect Ambient Occlusion on Filled/Empty Porous Honeycomb Block and Honeycomb Brood Blocks.

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.

[7.13.0+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.13.0 Changes) (1.20.1 Minecraft)**

#### Blocks:
Honey Web and Redstone Honey Web now can be broken by flowing fluids.

#### Enchantments:
Comb Cutter now works if enchanted Shears is in the off-hand slot when extracting honeycombs from Beehives/Bee Nest blocks.

#### Biomes:
Fuzzed the Pile of Pollen edges of Pollinated Fields biome so it looks a bit better.

Further optimized the Carvable Wax road generation in Floral Meadow to skip doing unnecessary work at spots it will for sure will not place roads at.

#### Features:
Made the Honeycomb Holes feature be able to replace fewer blocks now to prevent it from eating away at other features.

Further optimized Honeycomb Caves feature to skip doing unnecessary work at spots it will for sure will not carve.

Add a new small rare feature called Fungus Spore that is a source of Mushroom Block, Shroomlight, Hanging Roots, and Brown Mushrooms.
Spawns in all Bumblezone biomes.

Added a new feature called Web Bridge that is a wall of Honey Web blocks that connects walls of narrow valleys in Sugar Water Floor, Hive Pillar, Hive Wall, and Crystal Canyon biomes.

#### Structures:
Adjusted dimension's terrain noise range so that terrain adaption (what adds and removes land around structures) looks a bit better.

Improved the shape of terrain adaption around Candle Parkour structure.

Improved the shape of terrain adaption around Mite Fortress structure.

#### Dimension:
Optimized the density function for the dimension terrain a tiny bit to squeeze out a tiny bit more performance.


### **(V.7.12.1 Changes) (1.20.1 Minecraft)**

#### Misc:
Fixed an incredibly rare concurrency modification exception crash when Honey Compass tries to locate a
structure while something else is also searching for structures at same time.

#### Structures
Fixed typo in Blue Sempiternal Sanctum translated name.


### **(V.7.12.0 Changes) (1.20.1 Minecraft)**

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.

### **(V.7.14.1 Changes) (1.21.1 Minecraft)**

#### Misc:
Fixed an incredibly rare concurrency modification exception crash when Honey Compass tries to locate a
structure while something else is also searching for structures at same time.

#### Structures
Fixed typo in Blue Sempiternal Sanctum translated name.


### **(V.7.14.0 Changes) (1.21.1 Minecraft)**

#### Misc:
Updated the Athena mod dependency that is shipped within Bumblezone jar.
Fixes incorrect Ambient Occlusion on Filled/Empty Porous Honeycomb Block and Honeycomb Brood Blocks.

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.


### **(V.7.13.6 Changes) (1.21.1 Minecraft)**

#### Features:
Slightly optimized the modded comb ore placing feature to skip a spot if it is surrounded by air.

#### Misc:
Optimized various part of the codebase to try and reduce memory object allocation spam a little bit.


### **(V.7.13.5 Changes) (1.21.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.
(Edit: Turns out this wasn't a mojang bug but a ModernFix + Smooth Chunk Save interaction bug
that crashed my original mixin but my workaround does stop the crash)


### **(V.7.13.3 Changes) (1.21.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna
[7.12.1+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.12.1 Changes) (1.20.1 Minecraft)**

#### Misc:
Fixed an incredibly rare concurrency modification exception crash when Honey Compass tries to locate a
structure while something else is also searching for structures at same time.

#### Structures
Fixed typo in Blue Sempiternal Sanctum translated name.


### **(V.7.12.0 Changes) (1.20.1 Minecraft)**

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.


### **(V.7.11.5 Changes) (1.20.1 Minecraft)**

#### Features:
Slightly optimized the modded comb ore placing feature to skip a spot if it is surrounded by air.

#### Misc:
Optimized various part of the codebase to try and reduce memory object allocation spam a little bit.


### **(V.7.11.4 Changes) (1.20.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.
(Edit: Turns out this wasn't a mojang bug but a ModernFix + Smooth Chunk Save interaction bug
that crashed my original mixin but my workaround does stop the crash)


### **(V.7.11.3 Changes) (1.20.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna

### **(V.7.14.0 Changes) (1.21.1 Minecraft)**

#### Misc:

Updated the Athena mod dependency that is shipped within Bumblezone jar.
Fixes incorrect Ambient Occlusion on Filled/Empty Porous Honeycomb Block and Honeycomb Brood Blocks.

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.


### **(V.7.13.6 Changes) (1.21.1 Minecraft)**

#### Features:
Slightly optimized the modded comb ore placing feature to skip a spot if it is surrounded by air.

#### Misc:
Optimized various part of the codebase to try and reduce memory object allocation spam a little bit.


### **(V.7.13.5 Changes) (1.21.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.
(Edit: Turns out this wasn't a mojang bug but a ModernFix + Smooth Chunk Save interaction bug
that crashed my original mixin but my workaround does stop the crash)


### **(V.7.13.3 Changes) (1.21.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna
[7.12.0+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.12.0 Changes) (1.20.1 Minecraft)**

#### Biomes:
Replaced the Carvable Wax roads Surface Rules for Floral Meadow biome to be done as a feature instead.

Replaced the Carvable Wax and Sugar Infused Stone Surface Rules for Howling Construct biome to be done as a feature instead.

Replaced the Glistering Honey Crystal Surface Rules for Buzzing Beepartments biome to be done as a feature instead.

(These surface rule replacements will help reduces memory allocation spam for dimension worldgen)

Made Pollinated Field biome's pollen surface feature be better optimized with biome checks.

Made Pollinated Field and Pollinated Pillar biome's pollen filled caves be wider and easier to traverse.

#### Features:
Optimized Honeycomb Caves a tiny bit.

The balloon and helicopter features will not be covered in Pile of Pollen blocks when in Pollinated Field biome.

Added small spikes to ceiling of most Bumblezone biomes. Help break up the flat ceiling look.


### **(V.7.11.5 Changes) (1.20.1 Minecraft)**

#### Features:
Slightly optimized the modded comb ore placing feature to skip a spot if it is surrounded by air.

#### Misc:
Optimized various part of the codebase to try and reduce memory object allocation spam a little bit.


### **(V.7.11.4 Changes) (1.20.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.
(Edit: Turns out this wasn't a mojang bug but a ModernFix + Smooth Chunk Save interaction bug
that crashed my original mixin but my workaround does stop the crash)


### **(V.7.11.3 Changes) (1.20.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna

### **(V.7.13.6 Changes) (1.21.1 Minecraft)**

#### Features:
Slightly optimized the modded comb ore placing feature to skip a spot if it is surrounded by air.

#### Misc:
Optimized various part of the codebase to try and reduce memory object allocation spam a little bit.


### **(V.7.13.5 Changes) (1.21.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.
(Edit: Turns out this wasn't a mojang bug but a ModernFix + Smooth Chunk Save interaction bug
that crashed my original mixin but my workaround does stop the crash)


### **(V.7.13.3 Changes) (1.21.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna


### **(V.7.13.2 Changes) (1.21.1 Minecraft)**

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.

##### Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.


### **(V.7.13.1 Changes) (1.21.1 Minecraft)**

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.13.0 Changes) (1.21.1 Minecraft)**

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.12.1 Changes) (1.21.1 Minecraft)**

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

[7.11.5+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.11.5 Changes) (1.20.1 Minecraft)**

#### Features:
Slightly optimized the modded comb ore placing feature to skip a spot if it is surrounded by air.

#### Misc:
Optimized various part of the codebase to try and reduce memory object allocation spam a little bit.


### **(V.7.11.4 Changes) (1.20.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.
(Edit: Turns out this wasn't a mojang bug but a ModernFix + Smooth Chunk Save interaction bug
that crashed my original mixin but my workaround does stop the crash)


### **(V.7.11.3 Changes) (1.20.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna


### **(V.7.11.2 Changes) (1.20.1 Minecraft)*

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.


### **(V.7.11.1 Changes) (1.20.1 Minecraft)*

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.11.0 Changes) (1.20.1 Minecraft)*

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.10.1 Changes) (1.20.1 Minecraft)*

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.10.0 Changes) (1.20.1 Minecraft)*

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
### **(V.7.13.5 Changes) (1.21.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.


### **(V.7.13.3 Changes) (1.21.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna


### **(V.7.13.2 Changes) (1.21.1 Minecraft)**

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.

##### Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.


### **(V.7.13.1 Changes) (1.21.1 Minecraft)**

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.13.0 Changes) (1.21.1 Minecraft)**

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.12.1 Changes) (1.21.1 Minecraft)**

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

[7.11.4+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.11.4 Changes) (1.20.1 Minecraft)**

#### Misc:
Hey remember that mixin I deleted in previous update because it seemed like the Mojang bug was fixed?
The mojang bug wasn't fixed... Added back mixin to prevent worldgen deadlock
BUT I adjusted the mixin to not cause a crash with certain combinations of mods on.


### **(V.7.11.3 Changes) (1.20.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Sugar Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna


### **(V.7.11.2 Changes) (1.20.1 Minecraft)*

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.


### **(V.7.11.1 Changes) (1.20.1 Minecraft)*

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.11.0 Changes) (1.20.1 Minecraft)*

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.10.1 Changes) (1.20.1 Minecraft)*

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.10.0 Changes) (1.20.1 Minecraft)*

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
### **(V.7.13.3 Changes) (1.21.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Suger Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna


### **(V.7.13.2 Changes) (1.21.1 Minecraft)**

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.

##### Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.


### **(V.7.13.1 Changes) (1.21.1 Minecraft)**

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.13.0 Changes) (1.21.1 Minecraft)**

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.12.1 Changes) (1.21.1 Minecraft)**

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

[7.11.3+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.11.3 Changes) (1.20.1 Minecraft)**

#### Fluids:
Fixed Sugar Water making Suger Cane growing replace solid blocks.

#### Misc:
Deleted a mixin that aimed to fix MC-246262, but it seems Mojang fixed that bug a long time ago.
Slim chance that this mixin might had been involved with some server client-bound chunk data packet issue.

#### Lang:
zh_cn.json lang file updated by MechtaSnezhevna


### **(V.7.11.2 Changes) (1.20.1 Minecraft)*

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.


### **(V.7.11.1 Changes) (1.20.1 Minecraft)*

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.11.0 Changes) (1.20.1 Minecraft)*

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.10.1 Changes) (1.20.1 Minecraft)*

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.10.0 Changes) (1.20.1 Minecraft)*

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
### **(V.7.13.2 Changes) (1.21.1 Minecraft)**

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.

##### Misc:
Fixed rare potential race condition issue with ServiceLoaders loading.


### **(V.7.13.1 Changes) (1.21.1 Minecraft)**

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.13.0 Changes) (1.21.1 Minecraft)**

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.12.1 Changes) (1.21.1 Minecraft)**

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

[7.11.2+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.11.2 Changes) (1.20.1 Minecraft)*

#### Lang:
pt_br.json lang file updated by PrincessStellar

ru_ru.json lang file updated by AstardGrimotre

#### Mod Compat:
Removed the Vanilla Backport bz_pollen_puff_entity_flowers compat file because it turns out Vanilla Backport registers content
under the minecraft namespace and is not possible to make compatible with my compat file without a breaking change to my file format.
I am electing to not do the breaking change and instead, officially remove my tiny insignificant compat with Vanilla Backport
because mods registering new content under the minecraft namespace is not something that should ever be encouraged or supported.


### **(V.7.11.1 Changes) (1.20.1 Minecraft)*

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.11.0 Changes) (1.20.1 Minecraft)*

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.10.1 Changes) (1.20.1 Minecraft)*

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.10.0 Changes) (1.20.1 Minecraft)*

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
### **(V.7.13.1 Changes) (1.21.1 Minecraft)**

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.13.0 Changes) (1.21.1 Minecraft)**

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.12.1 Changes) (1.21.1 Minecraft)**

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

[7.11.1+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.11.1 Changes) (1.20.1 Minecraft)*

#### Blocks:
Reduced some Z-fighting with large distances viewing Sticky Honey Residue and Sticky Honey Redstone.

#### Configs:
(Fabric): Added missing English translation for variantBeeAfterWorlgenSpawnRate config option.

Added restrictBeesOnGuiToBzDimension config option for those who want gui bees on all screens only when in Bumblezone dimension.


### **(V.7.11.0 Changes) (1.20.1 Minecraft)*

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.10.1 Changes) (1.20.1 Minecraft)*

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.10.0 Changes) (1.20.1 Minecraft)*

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
### **(V.7.13.0 Changes) (1.21.1 Minecraft)**

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.12.1 Changes) (1.21.1 Minecraft)**

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

[7.11.0+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.11.0 Changes) (1.20.1 Minecraft)*

#### Entities:
Added a Bee Queen trade to exchange Banner Patterns for Experience Bottles.
This uses the c:loom_patterns item tag so add other mod's Banner Patterns to there.

#### Gui:
Added an April Fool's joke for future years, where bees can appear on any in-world gui.
This is controlled by three configs: showBeesOnGuiAllYearRound, showBeesOnGuiOnAprilFools, and maximumBeesOnGui
You can activate these gui bees 24/7 with the year round config!
The Bumblezone Teleporting screen will have these gui bees always as a small thing if stuck waiting for dimension to load.


### **(V.7.10.1 Changes) (1.20.1 Minecraft)*

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.10.0 Changes) (1.20.1 Minecraft)*

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
### **(V.7.12.1 Changes) (1.21.1 Minecraft)**

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8

[7.10.1+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.10.1 Changes) (1.20.1 Minecraft)*

#### Entities:
Optimized model part gathering code for Rootmins, Bee Queen, and Cosmic Crystal Entity.
Biggest benefit is Floral Meadows with tons of Rootmins will not smash the memory as much as before with super high memory allocation rates.


### **(V.7.10.0 Changes) (1.20.1 Minecraft)*

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
### **(V.7.12.0 Changes) (1.21.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: [https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8]( https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8 "Bumblezone Wiki Lighting and Shaders")
[7.10.0+1.20.1-fabric] The Bumblezone by TelepathicGrunt on Oct 09, 2026
Download
### **(V.7.10.0 Changes) (1.20.1 Minecraft)**

#### Mod Compat:
Created an internal resourcepack called "Bumblezone - Shader Emissive".
If manually enabled in-game, it will allow many shaders to show emissive (glowing) textures for Bumblezone stuff.
Some mods will also then show colored lighting around certain Bumblezone blocks.
Modpack makers can extract the resourcepack, make changes, and ship it in their packs as force enabled. No issue there.
More info can be found in the wiki here: https://github.com/TelepathicGrunt/Bumblezone/wiki/%E2%9C%A8-Shaders-&-Lighting-%E2%9C%A8
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