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The Copperier Age: Copperier Copper

The Copperier Age: Copperier Copper

by Lunade • Downloads: 0 • Followers: 0
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The Copperier Age

Does the content from 1.21.9 not offer enough copper or personality? Then this is the mod for you!

The Copperier Age is an expansion on all concepts introduced in 1.21.9, adding new features and mechanics, wonderful parity blocks and optional retextures, plus some re-imagined cut content from Caves & Cliffs.

Boasts Glowtone compatibility emissives.

Technology

The Copperier Age focusses primarily on themed technical blocks, giving more potential to copper's logistical focus.

The Crate The hottest new storage block near you. Crates store up to 36 slots - but can only store a single type of item. Pushable by pistons and directional, the crate spits out items that are forced into it via the likes of hoppers. Excelent for bulk storeage and as item filters.

The Wrench A utility item for builds and redstoning, use on a block to tune it's rotation.

The Gearbox A new block with many uses. Power from the side with redstone to charge with rotational energy, which transfers to adjacent gearboxes! When charged with rotation, outputs a redstone signal from behind. Entities ontop will spin.

The STICKY Gearbox A variant of the Gearbox, sister to it as sticky pistons are to pistons. The sticky gearbox acts as a gearbox but with the aditional ability to rotate blocks that it is facing!

Fan Fans blow you.

Weighted Pressure Plate Weighted pressure plates are a marvel of modern engineering, outputting a redstone signal depending on how many occupied inventory slots entities ontop have - oxidization levels reducing the sensitivity and requiring more weight per redstone level.

Copper Buttons These buttons are initially slick and responsive, staying pressed for a very short duration. As they oxidize, they will stay pressed for longer. Bored copper golems will ocasionally press them, along with golems that have just finished their item depositing tasks.

Redstone Grit A new gravity affected redstone power source. Upon being placed or moved, it is inactive. After a second it will settle and become active, powering it's surroundings!

Fun

There are a few new features that don't particularly impact gameplay too much.

Chimes are a new oxidising block, with physics and sounds (and sculk interactions) which is influenced by air flow.

Copper Horns, previously from Wilder Wild are a new instrument crafted from goat horns. Collect them all!

Parity

Some blocks are missing from vanilla's copper flame set. We add the missing links! Copper Fires and Campfires burn with the same mint-green flame as torches and lanterns. The flames from these blocks are toxic, and poisons those grazed by it.

Tweaks

A few vanilla features have received changes, such as chests generating in trial chambers now being copper, and copper tools and armor now oxidising and receiving slightly enhanced stats as they degrade.

Waxed blocks also don a small icon to indicate that they are waxed at face value, tooltips also display waxed and oxidisation as subtext, not in the item's name.

Retextures

This is a rather subjective matter . . . so, it is part of a built-in resource-pack that you can disable. The copper blocks introcuded in 1.21.9 are paractically re-colored iron. We make the copper copperier, giving many features new uniquely shaped textures to help give the copper set it's own deserved personality.

This includes:

  • Copper Lanterns
  • Copper Chains
  • Copper Bars
  • Copper Armor
  • Copper Tools

Configurable!

The majoraty of the features in the mod are configurable! Disable the tweaks you don't like, change some of the behaviours between different presets. The choice is yours!

Future

This is but the first release of the mod. More content is in the works, such as:

  • new Trial Chamber rooms
  • additional mechanical masterpieces
  • And more!

After Word

A lot of love and time was collectively put into creating this project.

Please consider checking out other FrozenBlock mods, which follow the same design philosophies. Also consider using Simple Copper Pipes, it aesthetically and mechanically fits extremely well with the themes presented here and in 1.21.9, AND is also made and maintained by Lunade/AViewFromTheTop (the lead developer for this project).

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Fabric
10d ago 1
26.3
Neoforge
10d ago 1
26.2
Fabric
10d ago 1
26.2
Neoforge
10d ago 1
26.3
Fabric
1mo ago 1
26.3
Neoforge
1mo ago 1
26.2
Fabric
1mo ago 1
26.2
Neoforge
1mo ago 1
1.21.11
Fabric Quilt
3mo ago 1
1.21.10
Fabric Quilt
3mo ago 1
1.21.9
Fabric Quilt
3mo ago 1
26.2
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
4mo ago 1
26.2
Fabric Quilt
4mo ago 1
26.1.x
Fabric Quilt
7mo ago 1
1.21.11
Fabric Quilt
7mo ago 1
1.21.10
Fabric Quilt
7mo ago 1
1.21.9
Fabric Quilt
7mo ago 1
26.1
Fabric Quilt
7mo ago 1
26.1
Fabric Quilt
7mo ago 1
26.1
Fabric Quilt
7mo ago 1
1.21.11
Fabric Quilt
7mo ago 1
1.21.10
Fabric Quilt
7mo ago 1
1.21.9
Fabric Quilt
7mo ago 1
26.1-snapshot-1
Fabric Quilt
10mo ago 1
1.21.11
Fabric Quilt
11mo ago 1
1.21.10
Fabric Quilt
11mo ago 1
1.21.9
Fabric Quilt
11mo ago 1
25w43a
Fabric Quilt
last yr. 1
25w42a
Fabric Quilt
last yr. 1
1.21.10
Fabric Quilt
last yr. 1
1.21.9
Fabric Quilt
last yr. 1
25w41a
Fabric Quilt
last yr. 1
1.21.10
Fabric Quilt
last yr. 1
1.21.9
Fabric Quilt
last yr. 1
1.21.10
Fabric Quilt
last yr. 1
1.21.9
Fabric Quilt
last yr. 1
1.21.x
Fabric Quilt
last yr. 1
1.21.9
Fabric Quilt
last yr. 1
1.21.9
Fabric Quilt
last yr. 1
[1.2-mc26.3-fabric] 1.2 by Lunade on Sep 21, 2026
Download
  • Revamped the Furnace Minecart.
  • The Furnace Minecart now has five inventory slots to burn fuel from.
  • Interacting with a Furnace Minecart will open its inventory like other containers.
  • The propulsion of Furnace Minecarts now remains relative to the direction they were placed.
  • Added the Minecart with Jukebox.
  • Added the Minecart with Crate.
  • Minecarts now have unique sounds for being placed and broken.
  • The sounds played by Minecarts while moving now change in volume smoothly instead of abruptly.
  • Entities and Players inside Minecarts now rotate along with their movement.
  • Added a config option to toggle this behavior.
  • Removed the Vanilla accessibility option providing similar behavior, as its implementation is locked behind the Minecart Improvements experiment and snaps the camera around too quickly.
  • Vehicles with container blocks now play the same opening and closing animations and sounds as their block counterparts.
  • Added the Minecart Coupling item.
  • Interacting with two Minecarts while holding a Minecart Coupling will link the two Minecarts together.
  • Interacting with a coupled Minecart with a Wrench will remove the coupling.
  • The implementation of Minecart Coupling's physics were based on and expanded off of [Create: Fly](https://modrinth.com/mod/create-fly)'s implementation.
  • Added the Cross Rail block.
  • Minecarts passing over a Cross Rail will continue traveling in whichever direction they already were, while staying on the rail.
  • Added Copper variants of the Rail and Cross Rail blocks.
  • As a Copper Rail oxidizes, its friction against Minecarts increases.
  • The unaffected speed of Copper Rails is equivalent to that of regular Rails.
  • Added the Relayer Rail block.
  • When unpowered, acts as a dock to keep Minecarts in place.
  • When powered, directionally provides power to other Relayer Rails and pushes Minecarts automatically.
  • Added the Cupric Lantern block.
  • Much like the Soul Lantern, is crafted using a Copper Torch instead of a Torch.
  • Added compatability for Netherier Nether, introducing Cupric variants of Golden and Netherite lanterns if both mods are present.
  • The Rail, Lantern, and Soul Lantern blocks have been renamed to Iron Rail, Iron Lantern, and Iron Soul Lantern while the internal Copperier Copper Resource Pack is enabled.
  • All Copper Pressure Plates have been given a new texture while the internal Copperier Copper Resource Pack is enabled.
  • Redstone Comparators can now detect the total movement applied to Chimes.
  • Added Chimes to the Redstone Blocks Creative Inventory Tab.
  • Dispensers can now use Wrenches.
  • Added The Camel Husk and Zombie Ostrich to the #thecopperierage:copper_fan_weaker_push Entity Type tag.
[1.2-mc26.3-neoforge] 1.2 by Lunade on Sep 21, 2026
Download
  • Revamped the Furnace Minecart.
  • The Furnace Minecart now has five inventory slots to burn fuel from.
  • Interacting with a Furnace Minecart will open its inventory like other containers.
  • The propulsion of Furnace Minecarts now remains relative to the direction they were placed.
  • Added the Minecart with Jukebox.
  • Added the Minecart with Crate.
  • Minecarts now have unique sounds for being placed and broken.
  • The sounds played by Minecarts while moving now change in volume smoothly instead of abruptly.
  • Entities and Players inside Minecarts now rotate along with their movement.
  • Added a config option to toggle this behavior.
  • Removed the Vanilla accessibility option providing similar behavior, as its implementation is locked behind the Minecart Improvements experiment and snaps the camera around too quickly.
  • Vehicles with container blocks now play the same opening and closing animations and sounds as their block counterparts.
  • Added the Minecart Coupling item.
  • Interacting with two Minecarts while holding a Minecart Coupling will link the two Minecarts together.
  • Interacting with a coupled Minecart with a Wrench will remove the coupling.
  • The implementation of Minecart Coupling's physics were based on and expanded off of [Create: Fly](https://modrinth.com/mod/create-fly)'s implementation.
  • Added the Cross Rail block.
  • Minecarts passing over a Cross Rail will continue traveling in whichever direction they already were, while staying on the rail.
  • Added Copper variants of the Rail and Cross Rail blocks.
  • As a Copper Rail oxidizes, its friction against Minecarts increases.
  • The unaffected speed of Copper Rails is equivalent to that of regular Rails.
  • Added the Relayer Rail block.
  • When unpowered, acts as a dock to keep Minecarts in place.
  • When powered, directionally provides power to other Relayer Rails and pushes Minecarts automatically.
  • Added the Cupric Lantern block.
  • Much like the Soul Lantern, is crafted using a Copper Torch instead of a Torch.
  • Added compatability for Netherier Nether, introducing Cupric variants of Golden and Netherite lanterns if both mods are present.
  • The Rail, Lantern, and Soul Lantern blocks have been renamed to Iron Rail, Iron Lantern, and Iron Soul Lantern while the internal Copperier Copper Resource Pack is enabled.
  • All Copper Pressure Plates have been given a new texture while the internal Copperier Copper Resource Pack is enabled.
  • Redstone Comparators can now detect the total movement applied to Chimes.
  • Added Chimes to the Redstone Blocks Creative Inventory Tab.
  • Dispensers can now use Wrenches.
  • Added The Camel Husk and Zombie Ostrich to the #thecopperierage:copper_fan_weaker_push Entity Type tag.
[1.2-mc26.2-fabric] 1.2 by Lunade on Sep 21, 2026
Download
  • Revamped the Furnace Minecart.
  • The Furnace Minecart now has five inventory slots to burn fuel from.
  • Interacting with a Furnace Minecart will open its inventory like other containers.
  • The propulsion of Furnace Minecarts now remains relative to the direction they were placed.
  • Added the Minecart with Jukebox.
  • Added the Minecart with Crate.
  • Minecarts now have unique sounds for being placed and broken.
  • The sounds played by Minecarts while moving now change in volume smoothly instead of abruptly.
  • Entities and Players inside Minecarts now rotate along with their movement.
  • Added a config option to toggle this behavior.
  • Removed the Vanilla accessibility option providing similar behavior, as its implementation is locked behind the Minecart Improvements experiment and snaps the camera around too quickly.
  • Vehicles with container blocks now play the same opening and closing animations and sounds as their block counterparts.
  • Added the Minecart Coupling item.
  • Interacting with two Minecarts while holding a Minecart Coupling will link the two Minecarts together.
  • Interacting with a coupled Minecart with a Wrench will remove the coupling.
  • The implementation of Minecart Coupling's physics were based on and expanded off of [Create: Fly](https://modrinth.com/mod/create-fly)'s implementation.
  • Added the Cross Rail block.
  • Minecarts passing over a Cross Rail will continue traveling in whichever direction they already were, while staying on the rail.
  • Added Copper variants of the Rail and Cross Rail blocks.
  • As a Copper Rail oxidizes, its friction against Minecarts increases.
  • The unaffected speed of Copper Rails is equivalent to that of regular Rails.
  • Added the Relayer Rail block.
  • When unpowered, acts as a dock to keep Minecarts in place.
  • When powered, directionally provides power to other Relayer Rails and pushes Minecarts automatically.
  • Added the Cupric Lantern block.
  • Much like the Soul Lantern, is crafted using a Copper Torch instead of a Torch.
  • Added compatability for Netherier Nether, introducing Cupric variants of Golden and Netherite lanterns if both mods are present.
  • The Rail, Lantern, and Soul Lantern blocks have been renamed to Iron Rail, Iron Lantern, and Iron Soul Lantern while the internal Copperier Copper Resource Pack is enabled.
  • All Copper Pressure Plates have been given a new texture while the internal Copperier Copper Resource Pack is enabled.
  • Redstone Comparators can now detect the total movement applied to Chimes.
  • Added Chimes to the Redstone Blocks Creative Inventory Tab.
  • Dispensers can now use Wrenches.
  • Added The Camel Husk and Zombie Ostrich to the #thecopperierage:copper_fan_weaker_push Entity Type tag.
[1.2-mc26.2-neoforge] 1.2 by Lunade on Sep 21, 2026
Download
  • Revamped the Furnace Minecart.
  • The Furnace Minecart now has five inventory slots to burn fuel from.
  • Interacting with a Furnace Minecart will open its inventory like other containers.
  • The propulsion of Furnace Minecarts now remains relative to the direction they were placed.
  • Added the Minecart with Jukebox.
  • Added the Minecart with Crate.
  • Minecarts now have unique sounds for being placed and broken.
  • The sounds played by Minecarts while moving now change in volume smoothly instead of abruptly.
  • Entities and Players inside Minecarts now rotate along with their movement.
  • Added a config option to toggle this behavior.
  • Removed the Vanilla accessibility option providing similar behavior, as its implementation is locked behind the Minecart Improvements experiment and snaps the camera around too quickly.
  • Vehicles with container blocks now play the same opening and closing animations and sounds as their block counterparts.
  • Added the Minecart Coupling item.
  • Interacting with two Minecarts while holding a Minecart Coupling will link the two Minecarts together.
  • Interacting with a coupled Minecart with a Wrench will remove the coupling.
  • The implementation of Minecart Coupling's physics were based on and expanded off of [Create: Fly](https://modrinth.com/mod/create-fly)'s implementation.
  • Added the Cross Rail block.
  • Minecarts passing over a Cross Rail will continue traveling in whichever direction they already were, while staying on the rail.
  • Added Copper variants of the Rail and Cross Rail blocks.
  • As a Copper Rail oxidizes, its friction against Minecarts increases.
  • The unaffected speed of Copper Rails is equivalent to that of regular Rails.
  • Added the Relayer Rail block.
  • When unpowered, acts as a dock to keep Minecarts in place.
  • When powered, directionally provides power to other Relayer Rails and pushes Minecarts automatically.
  • Added the Cupric Lantern block.
  • Much like the Soul Lantern, is crafted using a Copper Torch instead of a Torch.
  • Added compatability for Netherier Nether, introducing Cupric variants of Golden and Netherite lanterns if both mods are present.
  • The Rail, Lantern, and Soul Lantern blocks have been renamed to Iron Rail, Iron Lantern, and Iron Soul Lantern while the internal Copperier Copper Resource Pack is enabled.
  • All Copper Pressure Plates have been given a new texture while the internal Copperier Copper Resource Pack is enabled.
  • Redstone Comparators can now detect the total movement applied to Chimes.
  • Added Chimes to the Redstone Blocks Creative Inventory Tab.
  • Dispensers can now use Wrenches.
  • Added The Camel Husk and Zombie Ostrich to the #thecopperierage:copper_fan_weaker_push Entity Type tag.
  • Backported a fix for Minecraft's fps not being tracked.
  • Backported a fix to 1.21.11 for Copper Spears having missing textures upon oxidizing.
  • Backported a fix for Minecraft's fps not being tracked.
  • Backported a fix to 1.21.11 for Copper Spears having missing textures upon oxidizing.
  • Backported a fix for Minecraft's fps not being tracked.
  • Backported a fix to 1.21.11 for Copper Spears having missing textures upon oxidizing.
  • Fixed an oversight that caused Copper Spears to have no texture.
  • Fixed an oversight that caused Copper Spears to have no texture.
  • Entities burnt by Copper Fire or Copper Campfires will now also visually burn with Copper Fire.
  • Copper Golems will always burn with Copper Fire, regardless of what Fire Types they come in contact with.
  • Copper Golems will no longer be poisoned by Copper Fire.
  • Fixed Crates causing crashes with Fabric's Transfer Api.
  • Updated the Chinese translation for The Copperier Age's new content on 26.1.
  • Fixed Crates causing crashes with Fabric's Transfer Api.
  • Updated the Chinese translation for The Copperier Age's new content on 26.1.
  • Fixed Crates causing crashes with Fabric's Transfer Api.
  • Updated the Chinese translation for The Copperier Age's new content on 26.1.
  • Fixed Crates causing crashes with Fabric's Transfer Api.
  • Updated the Chinese translation for The Copperier Age's new content on 26.1.
  • Fixed an issue with config loading.
### 1.1.1
  • Fixed a crash with Copper Golems.
### 1.1
  • Removed the item for Copper Fire, as it was never meant to be registered.
  • Fixed Weighted Pressure Plates not having map colors.
  • Fixed Chimes not having map colors.
  • Added The Crate.
  • Can be crafted with four Iron Ingots and four Planks.
  • Crates can hold 36 stacks of items.
  • However, Crates can only hold a single item type.
  • If an invalid item is inserted into a Crate (i.g., Hoppers,) it will be ejected through the Crate's top face.
  • If a container is present at the Crate's front face, the item will be deposited there instead.
  • Added a config option to toggle whether Players can open Crates.
  • This is enabled by default.
  • Added a config option to allow Crates to retain their items upon breaking.
  • This is disabled by default.
  • Added Sticky Gearboxes.
  • Can be crafted with any Gearbox and a Slimeball.
  • Sticky Gearboxes rotate blocks every 24 ticks.
  • This delay is doubled if the block to be rotated does not contain 4 rotation values, but only 2.
  • For example, Slabs will only rotate every 48 ticks while a Level will rotate every 24 ticks.
  • Added a config option to control the delay.
  • Gearboxes now rotate entities that stand on them.
  • Added a config option to control how many degrees-per-tick an entity will be rotated at.
  • Adjusted the velocity a Copper Fan sucks from behind, now being more evenly distributed.
  • This change was made in order to make Copper Fans easier to use, as their previous behavior was only noticeable while an entity was very close to the block.
  • Added Redstone Grit.
  • Can be crafted with five Redstone Dust and four Gravel.
  • Redstone Grit is unpowered when placed, but will become powered after 20 ticks.
  • This resets every time the block is moved.
  • Falls like Sand and Gravel blocks.
  • Copper Golems can now occasionally press Copper Buttons.
  • Randomly occurs when idle.
  • Attempts directly after depositing items into a Chest.
  • Added a config option to toggle this behavior.
  • Added a statistic for opening Crates.
  • Added a statistic for ringing Chimes.
  • Added waxing recipes that were missing.
  • Added waxing recipes for Copper Tools/Equipment.
  • Both the stats and visuals of the item will remain the same once waxed.
  • Waxed Tools/Equipment cannot be unwaxed.
  • The Copperier Age's models for oxidizing models are now generated on runtime.
  • This change was made in order to improve compatibility with other mods and resource packs.
  • Modders can now add search terms for The Copperier Age's automatic oxidizing model generation.
  • This method can be found in OxidizableItemHelper.
  • Added a config options to toggle whether the stats of Copper Tools/Equipment should change as they oxidize.
  • Added Improved Copper Tooltips.
  • Oxidisation and Waxed statuses moved to Lore instead of item name prefixes.
  • Added a config option to toggle the new tooltips and renaming.
  • Added the Waxed Item Slot Overlay.
  • Renders a small icon on top of Waxed items for accessibility.
  • Added a config option to toggle the Waxed Item Slot Overlay.
  • Added additional Item Slot Overlays for Infested and Trapped blocks.
  • Added a config option to toggle these Item Slot Overlays, which is disabled by default.
[1.1-mc26.1] 1.1 (26.1) by Lunade on Mar 25, 2026
Download
  • Removed the item for Copper Fire, as it was never meant to be registered.
  • Fixed Weighted Pressure Plates not having map colors.
  • Fixed Chimes not having map colors.
  • Added The Crate.
  • Can be crafted with four Iron Ingots and four Planks.
  • Crates can hold 36 stacks of items.
  • However, Crates can only hold a single item type.
  • If an invalid item is inserted into a Crate (i.g., Hoppers,) it will be ejected through the Crate's top face.
  • If a container is present at the Crate's front face, the item will be deposited there instead.
  • Added a config option to toggle whether Players can open Crates.
  • This is enabled by default.
  • Added a config option to allow Crates to retain their items upon breaking.
  • This is disabled by default.
  • Added Sticky Gearboxes.
  • Can be crafted with any Gearbox and a Slimeball.
  • Sticky Gearboxes rotate blocks every 24 ticks.
  • This delay is doubled if the block to be rotated does not contain 4 rotation values, but only 2.
  • For example, Slabs will only rotate every 48 ticks while a Level will rotate every 24 ticks.
  • Added a config option to control the delay.
  • Gearboxes now rotate entities that stand on them.
  • Added a config option to control how many degrees-per-tick an entity will be rotated at.
  • Adjusted the velocity a Copper Fan sucks from behind, now being more evenly distributed.
  • This change was made in order to make Copper Fans easier to use, as their previous behavior was only noticeable while an entity was very close to the block.
  • Added Redstone Grit.
  • Can be crafted with five Redstone Dust and four Gravel.
  • Redstone Grit is unpowered when placed, but will become powered after 20 ticks.
  • This resets every time the block is moved.
  • Falls like Sand and Gravel blocks.
  • Copper Golems can now occasionally press Copper Buttons.
  • Randomly occurs when idle.
  • Attempts directly after depositing items into a Chest.
  • Added a config option to toggle this behavior.
  • Added a statistic for opening Crates.
  • Added a statistic for ringing Chimes.
  • Added waxing recipes that were missing.
  • Added waxing recipes for Copper Tools/Equipment.
  • Both the stats and visuals of the item will remain the same once waxed.
  • Waxed Tools/Equipment cannot be unwaxed.
  • The Copperier Age's models for oxidizing models are now generated on runtime.
  • This change was made in order to improve compatibility with other mods and resource packs.
  • Modders can now add search terms for The Copperier Age's automatic oxidizing model generation.
  • This method can be found in OxidizableItemHelper.
  • Added a config options to toggle whether the stats of Copper Tools/Equipment should change as they oxidize.
  • Added Improved Copper Tooltips.
  • Oxidisation and Waxed statuses moved to Lore instead of item name prefixes.
  • Added a config option to toggle the new tooltips and renaming.
  • Added the Waxed Item Slot Overlay.
  • Renders a small icon on top of Waxed items for accessibility.
  • Added a config option to toggle the Waxed Item Slot Overlay.
  • Added additional Item Slot Overlays for Infested and Trapped blocks.
  • Added a config option to toggle these Item Slot Overlays, which is disabled by default.
  • Removed the item for Copper Fire, as it was never meant to be registered.
  • Fixed Weighted Pressure Plates not having map colors.
  • Fixed Chimes not having map colors.
  • Added The Crate.
  • Can be crafted with four Iron Ingots and four Planks.
  • Crates can hold 36 stacks of items.
  • However, Crates can only hold a single item type.
  • If an invalid item is inserted into a Crate (i.g., Hoppers,) it will be ejected through the Crate's top face.
  • If a container is present at the Crate's front face, the item will be deposited there instead.
  • Added a config option to toggle whether Players can open Crates.
  • This is enabled by default.
  • Added a config option to allow Crates to retain their items upon breaking.
  • This is disabled by default.
  • Added Sticky Gearboxes.
  • Can be crafted with any Gearbox and a Slimeball.
  • Sticky Gearboxes rotate blocks every 24 ticks.
  • This delay is doubled if the block to be rotated does not contain 4 rotation values, but only 2.
  • For example, Slabs will only rotate every 48 ticks while a Level will rotate every 24 ticks.
  • Added a config option to control the delay.
  • Gearboxes now rotate entities that stand on them.
  • Added a config option to control how many degrees-per-tick an entity will be rotated at.
  • Adjusted the velocity a Copper Fan sucks from behind, now being more evenly distributed.
  • This change was made in order to make Copper Fans easier to use, as their previous behavior was only noticeable while an entity was very close to the block.
  • Added Redstone Grit.
  • Can be crafted with five Redstone Dust and four Gravel.
  • Redstone Grit is unpowered when placed, but will become powered after 20 ticks.
  • This resets every time the block is moved.
  • Falls like Sand and Gravel blocks.
  • Copper Golems can now occasionally press Copper Buttons.
  • Randomly occurs when idle.
  • Attempts directly after depositing items into a Chest.
  • Added a config option to toggle this behavior.
  • Added a statistic for opening Crates.
  • Added a statistic for ringing Chimes.
  • Added waxing recipes that were missing.
  • Added waxing recipes for Copper Tools/Equipment.
  • Both the stats and visuals of the item will remain the same once waxed.
  • Waxed Tools/Equipment cannot be unwaxed.
  • The Copperier Age's models for oxidizing models are now generated on runtime.
  • This change was made in order to improve compatibility with other mods and resource packs.
  • Modders can now add search terms for The Copperier Age's automatic oxidizing model generation.
  • This method can be found in OxidizableItemHelper.
  • Added a config options to toggle whether the stats of Copper Tools/Equipment should change as they oxidize.
  • Added Improved Copper Tooltips.
  • Oxidisation and Waxed statuses moved to Lore instead of item name prefixes.
  • Added a config option to toggle the new tooltips and renaming.
  • Added the Waxed Item Slot Overlay.
  • Renders a small icon on top of Waxed items for accessibility.
  • Added a config option to toggle the Waxed Item Slot Overlay.
  • Added additional Item Slot Overlays for Infested and Trapped blocks.
  • Added a config option to toggle these Item Slot Overlays, which is disabled by default.
  • Removed the item for Copper Fire, as it was never meant to be registered.
  • Fixed Weighted Pressure Plates not having map colors.
  • Fixed Chimes not having map colors.
  • Added The Crate.
  • Can be crafted with four Iron Ingots and four Planks.
  • Crates can hold 36 stacks of items.
  • However, Crates can only hold a single item type.
  • If an invalid item is inserted into a Crate (i.g., Hoppers,) it will be ejected through the Crate's top face.
  • If a container is present at the Crate's front face, the item will be deposited there instead.
  • Added a config option to toggle whether Players can open Crates.
  • This is enabled by default.
  • Added a config option to allow Crates to retain their items upon breaking.
  • This is disabled by default.
  • Added Sticky Gearboxes.
  • Can be crafted with any Gearbox and a Slimeball.
  • Sticky Gearboxes rotate blocks every 24 ticks.
  • This delay is doubled if the block to be rotated does not contain 4 rotation values, but only 2.
  • For example, Slabs will only rotate every 48 ticks while a Level will rotate every 24 ticks.
  • Added a config option to control the delay.
  • Gearboxes now rotate entities that stand on them.
  • Added a config option to control how many degrees-per-tick an entity will be rotated at.
  • Adjusted the velocity a Copper Fan sucks from behind, now being more evenly distributed.
  • This change was made in order to make Copper Fans easier to use, as their previous behavior was only noticeable while an entity was very close to the block.
  • Added Redstone Grit.
  • Can be crafted with five Redstone Dust and four Gravel.
  • Redstone Grit is unpowered when placed, but will become powered after 20 ticks.
  • This resets every time the block is moved.
  • Falls like Sand and Gravel blocks.
  • Copper Golems can now occasionally press Copper Buttons.
  • Randomly occurs when idle.
  • Attempts directly after depositing items into a Chest.
  • Added a config option to toggle this behavior.
  • Added a statistic for opening Crates.
  • Added a statistic for ringing Chimes.
  • Added waxing recipes that were missing.
  • Added waxing recipes for Copper Tools/Equipment.
  • Both the stats and visuals of the item will remain the same once waxed.
  • Waxed Tools/Equipment cannot be unwaxed.
  • The Copperier Age's models for oxidizing models are now generated on runtime.
  • This change was made in order to improve compatibility with other mods and resource packs.
  • Modders can now add search terms for The Copperier Age's automatic oxidizing model generation.
  • This method can be found in OxidizableItemHelper.
  • Added a config options to toggle whether the stats of Copper Tools/Equipment should change as they oxidize.
  • Added Improved Copper Tooltips.
  • Oxidisation and Waxed statuses moved to Lore instead of item name prefixes.
  • Added a config option to toggle the new tooltips and renaming.
  • Added the Waxed Item Slot Overlay.
  • Renders a small icon on top of Waxed items for accessibility.
  • Added a config option to toggle the Waxed Item Slot Overlay.
  • Added additional Item Slot Overlays for Infested and Trapped blocks.
  • Added a config option to toggle these Item Slot Overlays, which is disabled by default.
  • Removed the item for Copper Fire, as it was never meant to be registered.
  • Fixed Weighted Pressure Plates not having map colors.
  • Fixed Chimes not having map colors.
  • Added The Crate.
  • Can be crafted with four Iron Ingots and four Planks.
  • Crates can hold 36 stacks of items.
  • However, Crates can only hold a single item type.
  • If an invalid item is inserted into a Crate (i.g., Hoppers,) it will be ejected through the Crate's top face.
  • If a container is present at the Crate's front face, the item will be deposited there instead.
  • Added a config option to toggle whether Players can open Crates.
  • This is enabled by default.
  • Added a config option to allow Crates to retain their items upon breaking.
  • This is disabled by default.
  • Added Sticky Gearboxes.
  • Can be crafted with any Gearbox and a Slimeball.
  • Sticky Gearboxes rotate blocks every 24 ticks.
  • This delay is doubled if the block to be rotated does not contain 4 rotation values, but only 2.
  • For example, Slabs will only rotate every 48 ticks while a Level will rotate every 24 ticks.
  • Added a config option to control the delay.
  • Gearboxes now rotate entities that stand on them.
  • Added a config option to control how many degrees-per-tick an entity will be rotated at.
  • Adjusted the velocity a Copper Fan sucks from behind, now being more evenly distributed.
  • This change was made in order to make Copper Fans easier to use, as their previous behavior was only noticeable while an entity was very close to the block.
  • Added Redstone Grit.
  • Can be crafted with five Redstone Dust and four Gravel.
  • Redstone Grit is unpowered when placed, but will become powered after 20 ticks.
  • This resets every time the block is moved.
  • Falls like Sand and Gravel blocks.
  • Copper Golems can now occasionally press Copper Buttons.
  • Randomly occurs when idle.
  • Attempts directly after depositing items into a Chest.
  • Added a config option to toggle this behavior.
  • Added a statistic for opening Crates.
  • Added a statistic for ringing Chimes.
  • Added waxing recipes that were missing.
  • Added waxing recipes for Copper Tools/Equipment.
  • Both the stats and visuals of the item will remain the same once waxed.
  • Waxed Tools/Equipment cannot be unwaxed.
  • The Copperier Age's models for oxidizing models are now generated on runtime.
  • This change was made in order to improve compatibility with other mods and resource packs.
  • Modders can now add search terms for The Copperier Age's automatic oxidizing model generation.
  • This method can be found in OxidizableItemHelper.
  • Added a config options to toggle whether the stats of Copper Tools/Equipment should change as they oxidize.
  • Added Improved Copper Tooltips.
  • Oxidisation and Waxed statuses moved to Lore instead of item name prefixes.
  • Added a config option to toggle the new tooltips and renaming.
  • Added the Waxed Item Slot Overlay.
  • Renders a small icon on top of Waxed items for accessibility.
  • Added a config option to toggle the Waxed Item Slot Overlay.
  • Added additional Item Slot Overlays for Infested and Trapped blocks.
  • Added a config option to toggle these Item Slot Overlays, which is disabled by default.
  • Port to 26.1-snapshot-1
  • Changed the damage thresholds at which Copper Equipment oxidizes, in order to make the Copper tier have more gameplay impact.
  • Keep in mind each oxidization stage moves the equipment's stats toward Iron, with the last having Iron's stats.
  • Exposed: 45% -> 20%
  • Weathered: 65% -> 45%
  • Oxidized: 85% -> 65%
  • Added improved textures for all oxidizing items and armor in the internal Copperier Copper resource pack.
  • Added improved Copper Horse Armor item, Copper Nautilus Armor item, and Copper Nautilus Armor textures in the internal Copperier Copper resource pack.
  • The internal Green Copper Bulbs resource pack now makes the eyes of Copper Golems green.
  • Added a Polish translation!
  • Changed the damage thresholds at which Copper Equipment oxidizes, in order to make the Copper tier have more gameplay impact.
  • Keep in mind each oxidization stage moves the equipment's stats toward Iron, with the last having Iron's stats.
  • Exposed: 45% -> 20%
  • Weathered: 65% -> 45%
  • Oxidized: 85% -> 65%
  • Added improved textures for all oxidizing items and armor in the internal Copperier Copper resource pack.
  • Added improved Copper Horse Armor item, Copper Nautilus Armor item, and Copper Nautilus Armor textures in the internal Copperier Copper resource pack.
  • The internal Green Copper Bulbs resource pack now makes the eyes of Copper Golems green.
  • Added a Polish translation!
  • Changed the damage thresholds at which Copper Equipment oxidizes, in order to make the Copper tier have more gameplay impact.
  • Keep in mind each oxidization stage moves the equipment's stats toward Iron, with the last having Iron's stats.
  • Exposed: 45% -> 20%
  • Weathered: 65% -> 45%
  • Oxidized: 85% -> 65%
  • Added improved textures for all oxidizing items and armor in the internal Copperier Copper resource pack.
  • Added improved Copper Horse Armor item, Copper Nautilus Armor item, and Copper Nautilus Armor textures in the internal Copperier Copper resource pack.
  • The internal Green Copper Bulbs resource pack now makes the eyes of Copper Golems green.
  • Added a Polish translation!
  • Fixed Weighted Pressure Plates not dropping when broken.
  • Fixed Copper and Redstone Jack o'Lanterns not using the cutout render layer, which made them render incorrectly with Glowtone.
  • Fixed Weighted Pressure Plates not dropping when broken.
  • Fixed Copper and Redstone Jack o'Lanterns not using the cutout render layer, which made them render incorrectly with Glowtone.
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