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The Digimod

The Digimod

by themodderg • Downloads: 0 • Followers: 0
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Special thanks to:
Modelers: Nexuss, Shy 72, Megadrive_Menace, Berriblast, SoulCarver106, Tymander, Ismael, Green Boi, Frigimon, Rin, Gwen, HavocZhou, TennyThomas1, KRverde, Cyber and Kissy Missies, Moodkip, Jawoon, MushroomFrog, CheolBong_E, Chasedownall, Ryastoise, MajorW, Noahred3603, vampirestarfish, Cris09 and Gumi.

Animators: Carrot, Rallen Scallar, EYE, Ryastoise.

  Translators: Longsansuisui and Delkayah.

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge Neoforge
2mo ago 1
1.20.1
Forge Neoforge
3mo ago 1
1.20.1
Forge Neoforge
3mo ago 1
1.20.1
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Forge Neoforge
last yr. 1
1.20.x
Forge
last yr. 1
  • Fixed low spawn density.
  • Fixed digimon frozen and not wandering.
  • Fixed Missimon's broken model.
  • Changed Tokomon's model.
<p>Digimon added:<br>- Shakkoumon<br><br>New evolutions:<br>- Devimon -&gt; Jokermon, Devidramon -&gt; Mephismon, Wendimon -&gt; Mephismon, Keramon -&gt; Exermon, Raremon -&gt; Ghilliedhumon, Kuwagamon -&gt; AtlurKabuterimon (Red), Angemon -&gt; Shakkoumon, Guardromon (Gold) -&gt; Shakkoumon, PlatinumScumon -&gt; Shakkoumon<br>- Kuwagamon no longer evolves into AtlurKabuterimon (Blue)</p>
<p>New stuff:<br>- Falling attacks like Divine Axe / Gliding Rocks now hit everything in a small radius on landing, instead of only the one target they hit directly<br>- Wandering Digimon now stick closer to where they spawned and walk back there after a fight, instead of drifting off<br>- Untamed Digimon now take about 3x loger to despawn from inactivity<br>- Biome compatibility with Biomes O' Plenty<br>- Fixed compatibility with Galosphere<br>- Pistmon is now also Plant/Insect type<br>- ShimaUnimon is now pure Beast type<br>- Coredramon (Green) now spawns in Insect biomes instead of mountains<br>- Replaced 16 Digimon icons<br>- Renamed several Digimon</p>
<p>Fixes:<br>- Fixed AtlurKabuterimon / AtlurKabuterimon (Blue) textures not matching their model<br>- Fixed diet food tooltips not showing a name for one of the food slots<br>- Fixed broken inventory grid size on baby/child/adult Digimon<br>- Fixed Poyomon not rendering its semi-transparent texture<br>- Fixed which baby Digimon can hatch into Warumonzaemon vs Waruseadramon (some were on the wrong line)<br>- Okuwamon and Pistmon can now also hatch from Kuramon</p>
<p>- Added Digi Banana. You obtain it rarely from breaking leaves. The rarity is configurable.<br>- Completely changed the spawning system.<br>- Added glow masks to BEMmon, BladeKuwagamon, Kenkimon and a few more Digimon.<br>- Boss bars now activate 35 blocks from the player.<br>- Boss bars now have a configurable render distance.<br>- Sunarizamon now has a new texture.<br>- Vegiemon now has a new texture.<br>- Monzaemon has been remodelled.<br>- Tyrannomon has been remodelled.<br>- Scumon has been remodelled.<br>- Ballistamon has been remodelled.<br>- Dokimon has been remodelled.<br>- Akatorimon has been remodelled.<br>- Greymon has been remodelled.<br>- Greymon (Virus) has been remodelled.<br>- BlackGaogmaon has been remodelled.<br>- BlackMachGaogamon has been remodelled.<br>- Kunemon has been remodelled.<br>- Unimon has been remodelled.<br>- Cocomon has been remodelled.<br>- Boogiemon has been remodelled.<br>- Mimicmon has been remodelled.<br>- Dorulumon has been remodelled.<br>- Pulsemon has been remodelled.<br>- Binimon has been remodelled.<br>- Paildramon has been remodelled.<br>- AtlurKabuterimon has been remodelled.<br>- AtlurKabuterimon(Blue) has been remodelled.<br>- Jyarimon has been remodelled.<br>- Petitmon has been remodelled.<br>- ShoutmonX2 has been remodelled.<br>- ShoutmonX3 has been remodelled.<br>- ShoutmonX3 is now a Champion instead of an Ultimate.<br>- Bakemon can fly now.<br>- Made Huanglang and Chrondigizoit usable on both the Furnace and Blast Furnace.<br>- Made Digi Card Ores usable on both the Furnace and Blast Furnace.<br>- Rebalanced the evo conditions of Tyumon.<br>- The following Digimon now have the Poop data: Monzaemon, Vegiemon, Gokimon, Bakemon.<br>- Added a tag that allows Digimon to spawn in specified blocks.<br>- Added support for several biome mods. Digimon will now spawn in biomes from these mods: Terralith, Wythers' Overhauled Overworld, Oh The Biomes You'll Go, Nyctophobia, Regions Unexplored, Terrestria, Blue Skies, Galosphere, Mystic's Biomes, Promenade, Stellarity, Traverse, Tropicraft, Twilight Forest.<br>- LED Shrooms are now rarer to find.<br>- You can now bone meal LED Shrooms to farm them.<br>- Changed the name of most Digimon variants so they have consistent naming conventions now.</p>
<p>- Fixed Thetismon being misspelt.<br>- Fixed Dorulumon being misspelt.<br>- Fixed ''Botanic'' diet getting overriden by cleaning.<br>- Fixed crashes caused by Digimon having no evolutions available.<br>- Fixed Digimon spawning in water even if they're not meant to.<br>- (Hopefully) Fixed Digimon spawning indoors.</p>
<p>Added the following Digimon:<br>- ShoutmonX5<br>- Fusamon<br>- Bowmon<br>- Loogamon<br>- Loogarmon<br>- Fangmon<br>- Helloogarmon<br>- Soloogarmon<br>- Bommon<br>- Missimon<br>- Jazamon<br>- Jazardmon<br>- Jazarichmon<br>- BladeKuwagamon<br>- Sparrowmon<br>- RaptorSparrowmon<br>- Kenkimon<br>- Valvemon<br>- Pteranomon<br>- Andromon<br>- Giromon<br>- Tekkamon<br>- PlatinumScumon<br>- Vademon<br>- Tsukaimon<br>- Devimon<br>- ShimaUnimon<br>- Yuramon<br>- Tanemon<br>- Palmon<br>- Alraumon<br>- Pucchiemon (Green)<br>- Pucchiemon<br>- Kiwimon<br>- Weedmon<br>- Togemon<br>- Woodmon<br>- Parasaurmon<br>- Ajatarmon<br>- Oleamon<br>- Algomon<br>- Algomon (Baby II)<br>- Algomon (Rookie)<br>- Algomon (Champion)<br>- Algomon (Ultimate)<br>- Blossomon<br>- Lilimon<br>- Cherrymon<br>- Toropiamon<br>- Piccolomon<br>- Shootmon<br>- BigMamemon<br>- MetalMamemon<br>- Dinobeemon<br>- Petaldramon<br>- Landramon<br>- ProtoGizmon<br>- GizmonAT<br>- GizmonXT<br>- Mechanorimon<br>- Nanomon<br>- Kuramon<br>- Tsumemon<br>- Keramon<br>- Chrysalimon<br>- Infermon<br>- Golemon PS<br>- Shurimon<br>- Arkadimon<br>- Manbomon<br>- BEMmon<br>- Grimmon<br>- ChaosGrimmon<br>- Hookmon<br>- Assaultmon<br>- Monimon<br>- Koemon<br>- Ranamon<br>- Ponchomon<br>- Pumpmon<br>- Betamon<br>- Coelamon<br>- Seadramon<br>- WaruSeadramon<br>- MegaSeadramon<br>- Shellmon<br>- MoriShellmon<br>- Ghilliedhumon<br>- ModokiBetamon<br>- Geremon<br>- Frogmon<br>- Cargodramon<br>- Andiramon Deva<br>- Jokermon<br>- Polarbearmon<br>- Wisemon<br>- Mephismon<br>- Pistmon<br>- Karatenmon<br>- TonosamaGekomon<br>- Piranimon<br>- WaruMonzaemon</p>
<p>The following Digimon have custom animations:&nbsp;<br>- TeslaJellymon<br>- Tentomon<br>- Airdramon<br>- Tanemon<br>- Bulkmon<br>- Cargodramon<br>- Jazardmon<br>- Jazarichmon<br>- Infermon<br>- Keramon<br>- Frogmon<br>- Ponchomon<br>- Andiramon<br>- Andiramon Deva<br>- Seadramon<br>- WaruSeadramon</p>
<p>Changes:<br>&nbsp; &nbsp;-Adding custom digimon require Addons instead of Data Packs from now on (guide in progress)<br>&nbsp; &nbsp;-Adjusted the spawnrates on caves and nether&nbsp;</p>
<p>New Stuff:<br>&nbsp; &nbsp;-Added Item Evolution Conditions&nbsp;</p>
<p>New Stuff:<br>-Added Advancements<br>-D3 Item<br>-D-Scanner Item<br>-D-Storage Item<br>-Digivice 01 Item</p>
<p>Changes:<br>-Lopmon Remodel<br>-Boss Cube Item Retexture&nbsp;<br>-Lowered Nether Spawns Even More</p>
<p>Fixes:<br>-Crash After De Evolving And Evolving Again&nbsp;</p>
<p>Changes:&nbsp;<br>-Lowered Nether Digimon Spawns<br>-Digimon are not targeted as Enemies anymore, to prevent Golems from attacking them<br>-Fixed DeEvolution not reaching PrePreEvos&nbsp;</p>
<p>Changes:&nbsp;<br>&nbsp;-Rookies evolve at level 20 to give more time to get the data for evos<br>&nbsp;-Same reason Champions now evolve on 40<br>&nbsp;-Made ridden digimon rarer (it was 50% chance now its 10%)<br>&nbsp;-New HolyAngemon anims<br>&nbsp;-Made Nether digimon spawns choices make more sense<br>&nbsp;-Added Fire Immunity to some digimon&nbsp;</p>
Fixed: -Wild Digimon always dropping their eggs, when it should be a rare drop
<p>Fixes:<br>&nbsp;-Agumon being marked as Baby I causing it to evolve at the spot.<br>&nbsp;-Digimon just dropping Botamon<br>&nbsp;-Missing texture particle when digimon ate items<br>&nbsp;-Black Digitron evos not working<br>&nbsp;-Xros Loader typo<br>&nbsp;-Some consumables not consuming</p>
<p>Changes:<br>&nbsp;-Digimon getting in water also cleans them (on top of using paper or a water bucket)</p>
<p>New Stuff:<br>&nbsp;-Config to disable dirty digimon effect (in case of shader issues)<br>&nbsp;-Config to disable glowing digimon (in case of shader issues)<br>&nbsp;-Configurable training goods stat gain&nbsp;</p>
<p>Fixes:<br>&nbsp;-Fixed Being able to access wild digimon inventories<br>&nbsp;-Fixed Digimon not dropping the contents of inventories when killed<br>&nbsp;-Buffed Unfair Digimeat drops<br>&nbsp;-Fixed Potion effects or fire kills not counting as wins</p>
<p>Changes:<br>&nbsp; -De evolution lowers the level to actually be able to get requirements for other evos in time<br>&nbsp; -No limit to amount of evos a digimon can have<br>&nbsp; -Digimon can now have more than one data types (3 max)<br>&nbsp; -Xp required to level up increased to allow for more time to complete evolution requirements<br>&nbsp; -Config evolution level affects wild spawn digimon levels<br>&nbsp; -Filling evo requirements isn't enough to evolve to a specific evolution anymore selecting the evolution is also needed<br>&nbsp; -New GUI textures<br>&nbsp; -New Agumon model<br>&nbsp; -New Pulsemon model<br>&nbsp; -New Bibimon model<br>&nbsp; -New Thunderballmon model<br>&nbsp; -New Mamemon model<br>&nbsp; -New Biyomon model<br>&nbsp; -New Vmon model<br>&nbsp; -New BlackGalgomon model<br>&nbsp; -New Gabumon/Blackgabumon model<br>&nbsp; -New Tentomon model<br>&nbsp; -New Lopmon model<br>&nbsp; -New Patamon model<br>&nbsp; -New Namkemon model<br>&nbsp;-Certain digimon drop vanilla resources<br>&nbsp;-Certain digimon glow in the dark<br>&nbsp;-Vanilla mobs give 1 xp when killed by digimon<br>&nbsp;-Plantable Big Digimeat</p>
<p>New Stuff:<br>&nbsp;-In game full evolution line gui<br>&nbsp;-Dyeable Digivices<br>&nbsp;-Added Diets<br>&nbsp;-New Digi Meat Ribs Item<br>&nbsp;-Poop System<br>&nbsp;-New Digi Sushi Item<br>&nbsp;-Crap diet digimon eat poop<br>&nbsp;-New Digi Card Ore Block<br>&nbsp;-New Deepslate Digi Card Ore Block<br>&nbsp;-New LED Shroom Block<br>&nbsp;-Digivice 2020 Item<br>&nbsp;-Secret Identity Move</p>
<p>Digimon:<br>&nbsp;-Added Botamon<br>&nbsp;-Added Petitmon<br>&nbsp;-Added Chicomon<br>&nbsp;-Added Jyarimon<br>&nbsp;-Added Bubbmon<br>&nbsp;-Added Pipimon<br>&nbsp;-Added Cocomon&nbsp;<br>&nbsp;-Added Punimon<br>&nbsp;-Added Dokimon<br>&nbsp;-Added Keemon<br>&nbsp;-Added Puyomon<br>&nbsp;-Added Poyomon<br>&nbsp;-Added Nyokimon<br>&nbsp;-Added Sunamon<br>&nbsp;-Added Zurumon<br>&nbsp;-Added Pagumon<br>&nbsp;-Added Tyumon<br>&nbsp;-Added Scumon<br>&nbsp;-Added GoldNumemon<br>&nbsp;-Added Nanimon<br>&nbsp;-Added Raremon<br>&nbsp;-Added Vegiemon<br>&nbsp;-Added Doggymon<br>&nbsp;-Added Cerberumon<br>&nbsp;-Added Etemon<br>&nbsp;-Added Extyrannomon<br>&nbsp;-Added KingScumon<br>&nbsp;-Added Cerberumon<br>&nbsp;-Added Digitamamon<br>&nbsp;-Added BlackRapidmon<br>&nbsp;-Added SkullGreymon<br>&nbsp;-Added Digitamamon</p>
  • No more evolution and special chip crashes


<p style="text-align: left;">Fixes:<br>-Digimon don't consume two food items now<br>-Digimon moves wont hit owner anymore<br>-Added missing digitron evos<br>-Fixed not multiple shooting specials shooting twice</p>
<p>Changes<br />&nbsp;-tame leash will consume in survival<br />&nbsp;-data items will consume in survival<br />&nbsp;-digimon professions wont work when mob griefing is off<br />&nbsp;-digimon cant hurt owner and friend digimon nor apply (hurtful) effects on them<br />&nbsp;-ranks depend on the evolution line not on particular digimon<br />&nbsp;-better evolution particles<br />&nbsp;-digimon will follow their owners at faster speed<br />&nbsp;-new digimeat textures<br />&nbsp;-new guilmon bread textures<br />&nbsp;-nerfed meat crops and item<br />&nbsp;-pushing digimon while sitting also makes them walk animation<br />&nbsp;-converted sounds to mono (you will hear them less when far from the source)</p>
<p>New Stuff<br />&nbsp;-digitamas<br />&nbsp;-nest structures<br />&nbsp;-config digimon spawning in world<br />&nbsp;-config digimon lifes<br />&nbsp;-config digimon evolution level<br />&nbsp;-config for chance of item drops<br />&nbsp;-config for digimon size<br />&nbsp;-new digimon render effect when evolving<br />&nbsp;-champion digimon can spawn being riden by rookie digimon<br />&nbsp;-fire attacks burn blocks they hit<br />&nbsp;-sit sound<br />&nbsp;-Boss Cube item (boss maker item)<br />&nbsp;-Big Digimeat<br />&nbsp;-Rotten Digimeat<br />&nbsp;-Digi Cake<br />&nbsp;-Gold Arrow Attack<br />&nbsp;-Digimon now have inventories</p>
<p>Fixes:<br />&nbsp;-digimon professions wont lag servers any longer<br />&nbsp;-digimon trying to work on unreachable blocks will look for others after some time<br />&nbsp;-If a digimon is being riden in multiplayer, other players will see the moving animation instead of the idle while moving</p>
<p>New Digimon:<br />&nbsp;-Shoutmon<br />&nbsp;-Ballistamon<br />&nbsp;-Shoutmon x2<br />&nbsp;-Red Veedramon<br />&nbsp;-King Shoutmon<br />&nbsp;-Black Gabumon<br />&nbsp;-Dolurumon<br />&nbsp;-Shoutmon x3<br />&nbsp;-OmegaShoutmon<br />&nbsp;-GigaDramon<br />&nbsp;-Megadramon<br />&nbsp;-Mametyramon<br />&nbsp;-Mailbirdramon<br />&nbsp;-Devidramon<br />&nbsp;-Chibimon<br />&nbsp;-V-mon<br />&nbsp;-XV-mon<br />&nbsp;-Gargomon<br />&nbsp;-Fladramon<br />&nbsp;-Lighdramon<br />&nbsp;-Paildramon<br />&nbsp;-GoldVeedramon<br />&nbsp;-Cyberdramon<br />&nbsp;-Manticoremon<br />&nbsp;-Saggitarimon</p>
<p>1.5.5</p>
<p>Fixed:<br>&nbsp;-Divine Axe stating that burns when it doesnt<br>&nbsp;-Petit Twister not up knockbacking<br>&nbsp;-Bakemon could not evolve to Monzaemon<br>&nbsp;-Garudamon playing sitting animation as shooting animation</p>
<p>Changes:<br>&nbsp;-lowered volume from level up and xp sounds&nbsp;</p>
<p>1.5.4</p>
<p>Fixes<br>&nbsp;-Opening the digivice gui wont drastrically decrease fps anymore<br>&nbsp;-Bubble attack missing texture<br>&nbsp;-Move effects not applying<br>&nbsp;-Digimon names sticking to pre evos names</p>
<p>New Stuff:<br>&nbsp;-Level up sound<br>&nbsp;-Black Digitron sound<br>&nbsp;-Xp up sound&nbsp;</p>
<p>1.5.3</p>
<p>Fixes:<br /> -Chip Cruel Scissors name typo<br /> -Love song not hitting<br /> -Goods and Training Bag sometimes crashing servers at spawn<br /> -Lot of Chips having typos in their names<br /> -Thetimon being called TeslaJellymon<br /> -Fixed vital bracelet recipe not working</p>
<p>Changes<br /> -Mod Items wont trigger Digivice Gui when held in the oposite hand to the Digivice<br /> -Stat up items cant be used on wild digimon, except in creative (edited)<br />March 4, 2024</p>
<p>Fixes:<br>&nbsp;-BlackGrowlmon using wrog texture&nbsp;<br>&nbsp;-Some sp move chips assigning wrongly the move names making the game crash<br>&nbsp;-Fixed crash upon killing entities with digimon<br>&nbsp;-Fixed crash on digimon killing entities<br>&nbsp;-Fixed loot disapearing if a digimon kills you<br>&nbsp;-Better performance while digivice gui opened<br>&nbsp;-BlackGarurumon not evolving to BlackMachGaogamon<br>&nbsp;-Petit Thunder having Mega Blaster's description<br>&nbsp;-Fixed typo on the stat up items</p>
<p>Changes:&nbsp;<br>&nbsp;-Memory command closes screen<br>&nbsp;-Changed spawn rates to allow for more rookies than champions spawning<br>&nbsp;-Updated chinese translations<br>&nbsp;-Regular mobs dont give xp anymore<br>&nbsp;-Coredramon Blue can evolve to AeroVeedramon<br>&nbsp;-Babie totems in head came back&nbsp;</p>
<h2 style="text-align: left;">Fixes:<br>&nbsp;-digimon not rendering on servers<br>&nbsp;-shawujinmon not having an icon for evolution conditions<br>&nbsp;-fixed birdramon evolving to MachGaogamon instead of Garudamon</h2>
<p>Fixes:<br>&nbsp;-fixed darklizzardmon display name<br>&nbsp;-fixed mochimon couldn't evolve to tentomon<br>&nbsp;-fixed sunarizamon not spawning<br>&nbsp;-fixed evo conditions saying "joyfull"<br>&nbsp;-transition between attack animations made smoother and not look laggy<br>&nbsp;-fixed Yarmon being called Keemon</p>
<p>New Stuff:<br>&nbsp; -digimon evolutions and evolution conditions are now stored in jsons, they can be edited on data packs!<br>&nbsp; -digimon deal their level value as damage to non digimon entities<br>&nbsp; -digimon will randomly express mood<br>&nbsp; -ultimate digimon!!!<br>&nbsp; -digivice gui tamer commands<br>&nbsp; &nbsp; &nbsp;-attack command<br>&nbsp; &nbsp; &nbsp;-sit command<br>&nbsp; &nbsp; &nbsp;-stand up command<br>&nbsp; &nbsp; &nbsp;-fly command<br>&nbsp; &nbsp; &nbsp;-feeding command<br>&nbsp; -added digimon professions<br>&nbsp; -added storage profession<br>&nbsp; -added some sound effects<br>&nbsp; -non digimon mobs give xp now<br>&nbsp; -added Digimon Card<br>&nbsp; -added Blue Card<br>&nbsp; -added new training good m2 disk</p>
<p>Changes:<br>&nbsp;-champion evos require more specific data<br>&nbsp;-digivice gui can be opened without having to interact with digimon<br>&nbsp;-evolution conditions in the digivice gui show the name of the evo<br>&nbsp;-evo conditions name gets green if meeting evo requirements&nbsp;<br>&nbsp;-defeating higher level digimon counts as win too<br>&nbsp;-flying digimon tilt a bit to the front while flying&nbsp;<br>&nbsp;-move particles create in a spherical pattern rather than a disc pattern<br>&nbsp;-data/xp is directly gained by digimon defeating other digimon<br>&nbsp;-data/xp items are now admin items, thus can only be accessed in creative<br>&nbsp;-digimon can attack players to balance fights as now the attack command exists<br>&nbsp;-move items get consumed now<br>&nbsp;-digimon gain more stats through training<br>&nbsp;-high tier training goods rarely spawn in the wild<br>&nbsp;-changed damage function to allow for longer battles<br>&nbsp;-all high tier goods changed</p>
<p>Digimon:<br>&nbsp;-gabumon added&nbsp;<br>&nbsp;-drimogemon added<br>&nbsp;-garurumon added<br>&nbsp;-garurumon black added<br>&nbsp;-mamemon added&nbsp;</p>
Fixes:
  • new Icedevimon won't crash the game on attack
Changes:
  • Digimon can't target players
  • Chapmon's sp.move is bubbles now
  • Babies can't get in boats now
Fixes:
  • Fixed name saving issues with name tags
  • Fixed impmon crash when attacking (impmons prior to this will disappear sadly)
Fixes:
  • fixed digimon not spawning in servers
Fixes:

  • fixed flying mounts moving very slowly

  • fixed crash at mounting

  • fixed digi core not crafting
Digimon:
  • added Flarerizamon
  • added Datirimon
  • added Chapmon
  • added Kamemon
  • added Gawappamon
  • added Archelomon

New Stuff:
  • new digimon line gui
  • new digicore texture
  • deevolution added
  • new devolution trigger added: dark tower shard
  • wandering state for tamed digimon
  • certain digimon can be ridden at bare hand interact
  • shooting animations
  • evolution conditions can be checked in game
  • new stat raise items stat bytes
  • new Guilmon Bread item
  • added digimon rank system
  • babies can be put on player's head
  • babies can be stacked upon each other
  • water swimming ai added for certain digimon

Changes:
  • changed digimon item description
  • gui revamp
  • evolving raises stats
  • life lost results in care mistakes
  • digimon can eat every edible item
  • feeding particle and animation added
  • digimon attack ai adapted for sp attacks
  • lowered chance of goods giving xp
  • baby digimon have multiple rookie evos now
  • dub digimon names changed to original
  • foe digimon drops
babies 3% chance
moves 5%
stat bytes 7%
digi meat 10%

Fixes:
  • fixed some goods only giving xp
  • fixed translations not changing digimon names

  • new digimon not spawning fixed

  • chinese translation
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