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Thermal Foundation

Thermal Foundation

by KingLemming • Downloads: 0 • Followers: 0
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Thermal Foundation

Active Development: Minecraft 1.18.2

Website: Team CoFH

Discord: Team CoFH Discord

Changelog: Changelog


The Foundation of a Thermally-enhanced world!

For nearly a decade, the Thermal Series mods have been a cornerstone of modded gameplay. They've pioneered gameplay innovations and optimizations used in practically every modern mod in existence. The Forge Energy system was built from Redstone Flux, and many common modded features - side reconfiguration, advanced redstone control, blue/orange input coloring - all started with the Thermal Series.

The Thermal Series is a modular series of mods, allowing players, server owners, and modpack creators to easily choose the aspects which they want and those which they do not, allowing it to fit into a variety of gameplay styles and worlds.

As a set, the mods form a cohesive experience which greatly expands the Minecraft universe in a lore-friendly (but admittedly technological) way.

This module contains both "Core" and "Foundation" - a collection of common components, resources, and tools.

The mods are still being updated regularly and the Series is not complete yet! We're working on it and appreciate your patience. Even so, there's a LOT of stuff for both newcomers and veterans. We hope you enjoy the new Thermal Series.

Configuration

  • Client: thermal-client.toml file located in /config - contains client-specific options.
  • Common: thermal-common.toml file located in /config - contains worldgen options.
  • Server: thermal-server.toml located in the /saves/WORLD_NAME/serverconfigs folder.

Copying this file to your /defaultsconfig folder will apply those configs to all newly created worlds.

Dedicated servers will have this file in /world/serverconfigs

Features

This section describes features available for the version under active development. Older versions may have different features.

WIP - Thanks for your patience.

Thermal Series

The other modules are here:

This mod series requires CoFH Core. It can be found here: CoFH Core

Historical

The historical changelog can be found here for versions prior to 1.14: __Old Changelog__

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge Neoforge
15h ago 1
1.20.1
Forge Neoforge
15h ago 1
1.20.1
Forge Neoforge
15h ago 1
1.20.1
Forge
15h ago 1
1.20.1
Forge
15h ago 1
1.20.1
Forge
15h ago 1
1.19.2
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.19.2
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.19.2
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.19.2
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.16.5
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.18.2
Forge
15h ago 1
1.16.5
Forge
15h ago 1
1.18.2
Forge
15h ago 1
  • Minor bugfix for Arboreal Extractor.
  • Backend improvements for the Cyclic Assembler.
1.20.1-11.0.5

  • Client-side blocks now force-update when an augment is installed via right-click.
  • Fixed an issue with Creative Tabs not correctly displaying items if a large number of mods were installed.
  • Rendering fixes for Engineer vision.
1.20.1-11.0.2

  • Merry Christmas!!!

  • New client configuration options. But don't be a grinch.
1.20.1-11.0.1

  • Changed:
  • Minor adjustments to Creative Tab sorting.

Thermal Foundation:

  • Added:
  • Florbs!

  • Fixed:
  • Some items were not correctly showing in Creative Tabs. They now do.
  • Rubberwood trees now properly generate in the appropriate amounts and places.

1.20.1-11.0.0

  • Ported from 1.19.2.

  • New:
  • JEI now displays the XP that recipes produce if a Knowledge Concentrator is installed.
  • More recipes grant XP.

Thermal Foundation:

  • Added:
  • Rubberwood Hanging Sign
1.19.2-10.3.0

  • New Device: Insightful Condenser
  • Extracts XP from nearby machines which have produced and stored it (using the augment); converts to Essence of Knowledge.
[1.6.1] 1.6.1 by KingLemming on Oct 14, 2026
Download
1.18.2-1.6.1

_Changes_

  • Rebalanced the Induction Smelter Raw Ore recipes.

_Fixes_

  • Updated a couple of copper textures missed in the first round.
  • Worldgen configs are more consistent.

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