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Tiny Redstone

Tiny Redstone

by Dannydk • Downloads: 0 • Followers: 0
Description
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Changelog
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Tiny Redstone is a forge mod that adds many tiny redstone pieces that you can put together to form tiny redstone circuits. These circuits can be copied onto blueprints and shared inside and outside your Minecraft world.

They can be picked up, moved, rotated, and linked with other circuits. You can even dye and camouflage them to match your build!

Each block space can hold up to 512 components in an 8x8x8 grid. You can choose which sides each piece of Tiny Redstone Dust connects and make your circuits super compact.

Add-On Mods

Tiny redstone is a vanilla-focused mod with vanilla-like components. Here are a couple mods that take it beyond vanilla and make it more powerful.

Tiny Gates

Adds tiny, compact, commonly used redstone gates for building small integrated circuits.

Tiny Pipes

Adds modular pipes for transferring items, fluid, forge energy and redstone that can share block space with each other and Tiny Redstone circuits (has full sized conduit-like pipes too).

Ranged Wireless Redstone

Adds redstone transmitters and receivers (full sized and tiny) allowing redstone signals to be transmitted wirelessly over a limited distance.

TinyCreate

Mod by DFined that adds tiny Create components like the Tiny Redstone Link (which is compatible with Create's full-sized redstone links). There's also a tiny analog lever and 7-segment display.

How to Play

Craft some Tiny Redstone components and (optionally) a Redstone Panel. Right click with the components to place them in world or on a Redstone Panel. Left click with a component or Redstone Wrench in your hand to remove them. Right click with a Redstone Wrench to rotate the panel (if placed on a Redstone Panel). Pick up the circuit with all it's components and circuitry intact by shift-right clicking it with Redstone Wrench, or simply use a pick or your bare hands.

Tiny Redstone components can be placed anywhere, but there are some advantages to using a Redstone Panel.

Redstone Panels can be rotated. Redstone Panels insulate your circuit from the neighboring block. This will prevent a component from powering the block below and then causing that block to power all of the components touching that block. Redstone Panels can be placed in any orientation. So, you can place circuits on your walls and ceilings. Tiny Redstone Dust, Repeaters, and Comparators placed in world can only be oriented horizontally.

See Tiny Components  on the wiki for descriptions of all the tiny redstone things you can put on panels.  

See Copying and Sharing Circuits on the wiki for details on how to save your circuit to a blueprint, copy it to other panels, export it for use in other worlds, import one to use in your world. 

Spotlight Video

Permissions

Yes, I would love to see this mod in your open source modpack. A link back to this page is appreciated.

Issues and Feature Requests

Please submit bugs and feature requests using the Issues link above. Be sure to include the mod version, forge version and any relevant crash reports. I would be most grateful for your input.

Support

Minecraft Versions

Tiny Redstone is available from 1.16 up to the current version.

Only the most recent Minecraft version will receive new features. Major bugs will be fixed on all versions if found.

I will not backport. I have very little free time and would rather spend that time making the mod better.

Other Mod Loaders

I won't be porting this mod to Fabric or any other mod loader other than Forge/neoforge. I just don't have the time to rewrite this mod and then to maintain another set of ports.

Credits, Acknowledgements and Thanks

Inspiration for this mod comes from many mods and vanilla Redstone, of course. Probably at the top of the list is Super Circuit Maker. Although there are many differences, I had missed being able to create my own compact redstone circuits, and made this mod to fulfill that deep longing. Thanks also goes to the Forge and NeoForge teams and to the many mod authors who came before me. Without their community contributions, this would not have been possible.

Special thanks to lublak for extensive early beta testing, German translations and many great feature additions!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Neoforge
1mo ago 1
26.2
Neoforge
2mo ago 1
1.21.1
Neoforge
2mo ago 1
26.2
Neoforge
4mo ago 1
26.1.x
Neoforge
4mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
6mo ago 1
26.1.x
Neoforge
6mo ago 1
26.1.x
Neoforge
7mo ago 1
26.1.x
Neoforge
7mo ago 1
1.21.1
Neoforge
7mo ago 1
1.20.x
Forge
8mo ago 1
1.21.1
Neoforge
8mo ago 1
Initial Minecraft 26.3 release
In creative mode, panels with components now drop when broken. This prevents accidental loss work when accidentally left clicking with the wrong item in hand.
  • Improved Create Aeronautics compatibility. You can now interact with circuits while seated in a sub-level.
  • In creative mode, panels with components now drop when broken. This prevents accidental loss work when accidentally left clicking with the wrong item in hand.
Initial beta release for Minecraft 26.2
  • add forceSolidOn flag to prevent destruction of panel blocks by water.
  • Rotation support (future Sable compat)
  • Default empty voxel shape for non-base panels (future Sable compat)
  • Add renderUpdate boolean to PanelCellSync
  • Updated and enabled reload listener for tiny blocks to disable or override textures for certain blocks to use as tiny blocks.
  • Fixed error in more_tiny_blocks.json and renamed to tiny_block_exclusions.json to better describe its contents.
  • Add default block tinting for blocks with tints (grass, leaves, etc.)
  • Tiny blocks use Model Manager to get textures rather than using custom codec.
Add renderUpdate boolean to PanelCellSync to allow components to flag for a render update when no redstone change was made.
  • Create Aeronautics compatibility and workarounds:
  • Rotation support when assemblies are disassembled in a different direction than assembled.
  • Empty default voxel shape for circuits without panels to prevent full block player collision (Sable does not support dynamic voxel shapes for player collision).
  • Circuits are no longer vulnerable to water.

The One Probe integration fix for non-integrated servers.

Moved client side "display_mode" config to server.

Replace workaround doing temporary manipulation of The One Probe config values in favor of the new IProbeConfigProvider which allows local, temporary suspension of configs in order to suppress The One Probe's default redstone output when looking at individual components.
Fix crash in newest version of NeoForge caused by change in NeoForge's registerBlock function.
Jade integration added
Initial release for Minecraft 26.1

Missing support for The One Probe (not yet available for 26.1)

Jade support coming.
Improved rendering of circuit covers and tiny blocks that use other blocks set in the Chopper Block by invoking Minecraft's native model renderer. This fixes issue of covers appearing brighter than the block used as camouflage and other inconsistencies with the original block used as camouflage. It also allows better support for nearly every full block in the game by default.

Improve rendering of all components by adding side direction aware shading. The shading now resembles other Minecraft blocks making them look more natural and realistic.
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