Tiny Takeover Backport
Tiny Takeover Backport brings features from the official Tiny Takeover (26.1) game drop back to older Minecraft versions!
Features
All backported features use the minecraft: namespace (e.g., minecraft:golden_dandelion) to ensure seamless world
migration when updating to Minecraft 26.1+.
Redesigned Baby Mobs
- Backports updated models, textures, and properties for baby variants.
Adult Rabbit Model
- Backports the updated adult rabbit model along with the new hitbox.
Golden Dandelion:
- Crafted by surrounding a dandelion with gold nuggets.
- Right-click any baby mob with a Golden Dandelion to lock their age/growth, keeping them tiny forever! Right-clicking again will unlock their growth.
- Can be potted in flower pots, crafted into Suspicious Stew, or used for Piglin trading.
Craftable Name Tags
- Crafted using any nugget and paper.
Mod Compatibility
- Vanilla Backport: When loaded alongside Vanilla Backport, the mod features additional support for their backported warm/cold mob variants.
Known Issues
- Quark > Disable "Variant Animal Textures" in the config
- Vanilla Backport > Disable "Use Sheep Wool Undercoat" in client config
- Environmental > Disable "Baby Chicken Texture" in client config
- Personality > Disable "Sheep Fur Overlay" in client config
- Mixed Litter > Disable their conflicting variants in mixed_litter-startup.toml
Configuration
The mod is fully configurable using an in-game config screen (requires YetAnotherConfigLib). You can:
- Toggle baby models individually for each mob type.
- This even supports hot reloading!
- Enable/disable the adult rabbit model replacement.
- Toggle the craftable Name Tag recipe.
⚠️ Disclaimer
This mod is in no way affiliated with or endorsed by Mojang, Microsoft, or any of their subsidiaries.
Minecraft is a trademark of Mojang Studios. All related assets, including textures, names, and game content, are the
property of Mojang Studios and Microsoft.
No commercial use is intended or permitted.
License
All Versions
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- Actually fixed baby Armadillo texture on 1.20.
- Actually fixed baby Armadillo texture on 1.20.
- Fixed baby Armadillo texture.
- Fixed baby zombie horse texture with Vanilla Backport.
- Updated to most recent Vanilla Backport version.
- Fixed baby Armadillo texture.
- Fixed baby zombie horse texture with Vanilla Backport.
- Updated to most recent Vanilla Backport version.
- Fixed baby Armadillo texture.
- Fixed baby zombie horse texture with Vanilla Backport.
- Updated to most recent Vanilla Backport version.
- Fixed baby Armadillo texture.
- Fixed baby zombie horse texture with Vanilla Backport.
- Updated to most recent Vanilla Backport version.
- Fixed hand swing when spawning baby dolphins.
- Fixed hand swing when spawning baby dolphins.
- Fixed hand swing when spawning baby dolphins.
- Fixed hand swing when spawning baby dolphins.
- Added baby squid, glow squid, and dolphin variant textures with No Man's Land installed.
- Added baby squid, glow squid, and dolphin variant textures with No Man's Land installed.
- Added baby squid, glow squid, and dolphin variant textures with No Man's Land installed.
- Added baby squid, glow squid, and dolphin variant textures with No Man's Land installed.
- Fixed further issues with Upgrade Aquatic.
- Fixed further issues with Upgrade Aquatic.
- Fixed further issues with Upgrade Aquatic.
- Fixed further issues with Upgrade Aquatic.
- Fixed baby wolf models with Let Sleeping Dogs Lie.
- Fixed baby walk speeds being too fast.
- Fixed baby strider bodies separating from their legs when hit.
- Adjusted all baby animations to closer match 26.1.
- Fixed baby wolf models with Let Sleeping Dogs Lie.
- Fixed baby walk speeds being too fast.
- Fixed baby strider bodies separating from their legs when hit.
- Adjusted all baby animations to closer match 26.1.
- Fixed baby wolf models with Let Sleeping Dogs Lie.
- Fixed baby walk speeds being too fast.
- Fixed baby strider bodies separating from their legs when hit.
- Adjusted all baby animations to closer match 26.1.
- Fixed baby wolf models with Let Sleeping Dogs Lie.
- Fixed baby walk speeds being too fast.
- Fixed baby strider bodies separating from their legs when hit.
- Adjusted all baby animations to closer match 26.1.
- Added Jade compat for displaying paused mob growth.
- Added Jade compat for displaying paused mob growth.
- Added Jade compat for displaying paused mob growth.
- Added Jade compat for displaying paused mob growth.
- Fixed hitbox sizes on 1.20.
- Fixed hitbox sizes on 1.20.
- Fixed hitbox sizes on 1.20.
- Fixed hitbox sizes on 1.20.