
Adds compatibility between Ars Nouveau and Blood Magic in the form of new Spell books and Equipment!
Features :
- Tome of Blood - Spell books that use LP to cast instead of mana
- Glyph of Sentient Harm - Does sentient damage and scales with the amount Demon will
- Heretic's Armor - a new armor that mixes Blood magic living armor with Ars Nouveau Perk System
- Mint Tea - item to help LP generation early game
- New perks and living armor upgrades!
For a full overview, check the Tome of Blood section of the Worn Notebook (Ars Nouveau Patchouli Guidebook)
License
- All the code in this repository is under LGPLv3 License.
All Versions
+ Add Version- Make Heretic Armor upgradeable again.
- Bump minimum bloodmagic version
- Unlock Registrate version range
- Fixed crash due to no will when using SentientWrath
- Fixed Particle Type Registration on server side. Server wont crash anymore
- Updated glyph documentation for Sentient Harm and Sentient Wrath.
- Sentient Wrath Glyph - Tier 2 spell that marks the target when hit. If a target is already marked, it does a heavy
### Changed
- Sentient Harm is slightly changed. When using it along with
DurationAugments, the glyph becomes into a effect spell
- Sentient Harm Recipe now uses Sentient Sword instead of Petty Gem
- Selection of Will type for attacks have changed. Earlier they used the type that has the most amount in the player
- Fixed a crash when player doesn't have any will in inventory.
- Updated textures for Heretics Armor! Thanks Gronglegrowth/Eset!
- Sentient Harm Glyph now consumes will when on successful damage. The values are similar to Sentient Sword.
- Tome of Blood should now remember the old spells when crafting (the blood altar one works for now while the alchemy
- Removed the experience reduction of Heretic's Armor which caused upgrade tomes to be buggy
- Changed Mana Attunement discount calculation to fix 0 spell cost due to integer conversion
tomeofblood config and let it regenerate.### Added
- Basic documentation in patchouli based
worn_notebook
### Changed
- Reworked Tome of blood. It now lets you cast without mana limits. It uses mana first and then LP.
- Tome of blood textures have been updated!
- Living Mage Armor is now called Heretic's Armor
- Heretic's Armor now gains experience slower than its normal blood magic counterpart (exact scale configurable in
- Default color for Heretic's Armor is now Red instead of Purple
- Mana Attunement trait has been rebalanced (Documentation has also been added)
- Elytra upgrade now works with Living Mage Armor
tomeofblood config and let it regenerate.### Changed
- Built against Neoforge. Requires newer versions of Ars Nouveau and Blood Magic
- Rebalanced Sentient Harm Glyph. Now it is more inline with base Harm Glyph but still has its special characteristics
### Fixed
- Sentient Harm Glyph causing server crash due to older version of Ars Nouveau
- New textures for Living Mage Armor (Thanks to Gronglegrowth!)
### Fixes
- Fixed living armor modifiers not applying
- recipes for Tome of Blood upgrades
- recipe of Living Mage Armor
- Initial build
- 3 tiers/versions of Tome of Blood
- Glyph of Sentient Harm
- Mint tea item
- Living Armor Upgrade for Mana attunement
- Initial version of Living Mage Armor