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Tpsum

Tpsum

by Sixik • Downloads: 0 • Followers: 0
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Tpsum is a small, performance-focused optimization mod for Minecraft (Forge/NeoForge).
It targets hot paths that are executed extremely often during normal gameplay (server tick, mob spawning, biome lookup, and worldgen), aiming to reduce CPU time and avoidable allocations/GC pressure.

⚠️ No new content - Tpsum only improves performance.

Highlights

  • Mob spawning (NaturalSpawner) optimizations
    • faster spawn checks and fewer expensive calls in the spawn hot path
  • Faster biome lookup
    • cached noise-biome source and small math hot-path improvements
  • Reduced worldgen allocations
    • pooled feature placement context to lower GC load
  • Task loop improvements
    • optimized BlockableEventLoop queueing/counting for high task throughput

More details / technical breakdown

All optimizations, behavior notes, and profiling details are documented in the GitHub repository:

All Versions

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Name Game version Platforms Published Downloads Actions
1.20.1
Forge
9mo ago 1
1.20.1
Neoforge
9mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
1.20.1
Forge
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.20.1
Forge
10mo ago 1
[0.0.9] Tpsum 0.0.9 by Sixik on Jan 07, 2026
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  • Fix Entity desync
  • Fix Crash getBiome
[0.0.5] Tpsum 0.0.5 by Sixik on Dec 24, 2025
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Fix compat with Artifacts
[0.0.4] Tpsum 0.0.4 by Sixik on Dec 24, 2025
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Fix botania compat
[0.0.3] Tpsum 0.0.3 by Sixik on Dec 24, 2025
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Port from 1.20.1
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