Trajectorys
Trajectorys is a client-side Minecraft (Fabric) mod that predicts and visually displays the trajectory of projectiles such as bows, crossbows, and throwable items. It allows you to confirm the impact point and trajectory before using an item, supporting precise shooting and throwing.
Main Features
1. Trajectory Rendering
When holding an item, the predicted parabolic path of the projectile is displayed as a line.
It is calculated in real-time considering the viewing angle, charge time (e.g., bow draw), and player movement speed.
Resistance in water is also included in the calculation.
2. Hit Box Rendering
The impact point at the end of the predicted trajectory is highlighted with a box.
Block Hit: Displays a box on the surface of the block.
Entity Hit: Displays a box surrounding the entity if it is predicted to hit a mob or player.
3. Show Flying Projectiles
It is possible to display the future trajectory of projectiles that have already been fired and are flying through the air (such as arrows and snowballs).
4. Multiplayer Support (Show Other Players)
You can display the trajectory not only for yourself but also when other players are holding items (can be toggled in settings).
5. Hit Sound
If your attack is predicted to hit an entity, a notification sound (experience orb pickup sound) will play to alert you.
Supported Items & Entities
The mod supports trajectory display for the following items and entities:
Bow
Crossbow(Arrows and Firework Rockets)
Trident
Fishing Rod(Bobber trajectory)
Snowball
Egg
Ender Pearl
Experience Bottle
Splash Potion
Others: Projectiles such as Ghast fireballs, Wither skulls, Dragon fireballs, etc.
Configuration
If Mod Menu and Cloth Config API are installed, you can customize the following settings from the in-game configuration screen.
General
Enable Mod: Toggle the mod ON/OFF.
Show Own Trajectory: Whether to show your own trajectory.
Show Other Players: Whether to show other players' trajectories.
Show Flying Projectiles: Whether to show the trajectory of > projectiles already in flight.
Play Hit Sound: Whether to play a sound upon predicted impact.
Render
Render Line: Whether to display the trajectory line.
Line Width: The thickness of the line.
Line Color: The color of the line (supports transparency).
Render Hit Box: Whether to display the box at the impact point.
Hit Box Size: The size of the box.
Entity Hit Color: The color when hitting an entity.
Block Hit Color: The color when hitting a block.
Environment
Minecraft Java Edition
Fabric Loader
Fabric API
Copyright (c) 2025 MichiJP. All Rights Reserved.
All Versions
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- Added support for the Minecraft 26.3 release, with a dedicated runtime for the final Fabric version.
- Replaced separate loader downloads with one MultiLoaderAPI-based JAR for Fabric, Forge, and NeoForge.
- Updated the bundled runtime integration to Simple GUI API 1.5.10.
## Bundled MultiLoaderAPI
- MultiLoaderAPI 1.0.0 is included; a separate MultiLoaderAPI download is unnecessary.
- Fixed inactive-loader Mixin configuration selection in universal JARs.
- Verified startup and texture-atlas creation with all ten release mods installed together on Fabric, Forge and NeoForge for Minecraft 1.21.1, 1.21.11, 26.1.2, 26.2, 26.3.
- Fixed trajectory lines not appearing with Fabulous graphics on Minecraft 1.21.1.
- Fixed a crash when a player holds a loaded crossbow.
- Improved trajectory rendering compatibility across supported Minecraft versions.
- Fixed trajectory lines not appearing with Fabulous graphics on Minecraft 1.21.1.
- Fixed a crash when a player holds a loaded crossbow.
- Improved trajectory rendering compatibility across supported Minecraft versions.
- Fixed trajectory lines not appearing with Fabulous graphics on Minecraft 1.21.1.
- Fixed a crash when a player holds a loaded crossbow.
- Improved trajectory rendering compatibility across supported Minecraft versions.
- Fixed Minecraft 1.21 and 1.21.1 runtime selection and NeoForge client tick initialization.
- Restored trajectory line width, camera position, held-item hiding, and contextual HUD compatibility on 1.21.1.
- Updated the settings and key binding integration to Simple GUI API 1.5.7.
- Fixed Minecraft 1.21 and 1.21.1 runtime selection and NeoForge client tick initialization.
- Restored trajectory line width, camera position, held-item hiding, and contextual HUD compatibility on 1.21.1.
- Updated the settings and key binding integration to Simple GUI API 1.5.7.
- Fixed Minecraft 1.21 and 1.21.1 runtime selection and NeoForge client tick initialization.
- Restored trajectory line width, camera position, held-item hiding, and contextual HUD compatibility on 1.21.1.
- Updated the settings and key binding integration to Simple GUI API 1.5.7.
- Fixed a crash when Trajectorys was used together with Server Translations API.
- You can now use both mods together on Minecraft 26.2.
Thanks to buggish for reporting the issue.
- Added support for NeoForge.
- Added support for Forge.
- Fixed a bug where icons were not displayed
- Minor adjustments to ensure compatibility with *SimpleGUIAPI 1.5.1*
- Compatible with Minecraft 1.21.x-26.2
- Compatible with Minecraft 1.21.x-26.1.x
- Fixed a bug where the trajectory line would break down the further away from the origin you were.
- We have added a feature to hide HUI.
- Compatible with Minecraft 26.1.x
- Fixed a bug where the trajectory of fired light arrows was not displayed
- Fixed a bug where the trajectory of fired light arrows was not displayed
- Compatible with Minecraft 26.1.2
- Compatible with Minecraft 26.1.1
- We have reinstated the ON/OFF function by category.
- Fixed a bug where settings were not saved
- Fixed a bug where the orbit zoom did not work when using
Third Person
- Change the settings so that the key settings are displayed on the key settings screen
- Change so that settings are retained
- Supported on 1.21.11
- Based on Anonymous' suggestion, we have added a feature that allows you to turn the function on or off by type.
- Updated the GUI to use the Simple GUI API.
- Added the ability to open the settings screen from the Modmenu.
- Changed the color settings from RGB to ARGB.
- We have stopped using yarn_mappings to enable faster updates.