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Tree Harvester

Tree Harvester

by Serilum • Downloads: 0 • Followers: 0
Description
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A Serilum Mod. Made with love. Lots of active mods for Fabric, Forge and Neo!

CurseForge Modrinth YouTube

About the mod

Tree Harvester allows harvesting trees, warped trees and huge mushrooms instantly by chopping down one base block. This can be any part of the tree. The sapling will automatically be replaced, by using what the tree drops. There are many checks in the mod, from preventing accidental harvesting of houses made from logs to what leaves should decay.

By default the harvesting only works when holding the crouch button, but this can be toggled in the config. For more feature examples see below. There are lots of config options to tweak the mod exactly to your liking. Playing with huge modded trees? The amount of logs broken in one harvest can be limited in the config as well.

Developed to work alongside my Ore Harvester mod.


Features with the default configuration settings:
◉   All trees, vanilla and modded, can be harvested quickly by crouching and chopping down one block.
◉   The time it takes to chop down a tree is determined by the amount of logs in it.
◉   Leaves will decay very quickly after harvesting a tree.
◉   Saplings will be replaced after the last leaf has been decayed.
◉   Warped trees, in the nether, can be harvested quickly.
◉   Huge mushrooms can also be harvested quickly
◉   Certain axe types can be exempted from harvesting trees via a blacklist.
◉   Many checks to determine what is a tree and what isn't. No accidental destroying of houses.
◉   When two types of trees are next to each other, only the leaves of the tree broken will decay.
◉   Your axe won't break halfway through a tree. It stops at 1 durability, and needs a repair before it can harvest trees again.
◉   Leaves drop as if broken with your axe, so a silk touch axe gives leaf blocks.
◉   Compatible with other mods.



Dependencies

Requires Collective
Included in The Vanilla ExperienceIncluded in Serilum's QoL Bundle
Environment: Server




Configurable

Configuration guide

   All available config options:

Show Spoiler

mustHoldAxeForTreeHarvest  default true
If enabled, tree harvesting only works when a player is holding an axe in the main hand.

treeHarvestWithoutSneak  default false
If enabled, tree harvesting works when not holding the sneak button. If disabled it's reversed, and only works when sneaking.

automaticallyFindBottomBlock  default true
Whether the mod should attempt to find the actual bottom log of the tree and start there. This means you can break a tree in the middle and it will still completely be felled.

enableFastLeafDecay  default true
If enabled, the leaves around a broken tree will quickly disappear.

enableNetherTrees  default true
If enabled, the warped stem/crimson trees in the nether will also be chopped down quickly.

enableHugeMushrooms  default true
If enabled, giant/huge mushrooms will also be chopped down quickly.

ignorePlayerMadeTrees  default true
If enabled, trees with leaves placed by players won't be destroyed.

replaceSaplingOnTreeHarvest  default true
If enabled, automatically replaces the sapling from the drops when a tree is harvested.

replaceMushroomOnMushroomHarvest  default true
If enabled, automatically replaces the mushroom from the drops when a huge mushroom is harvested and 'enableHugeMushrooms' is enabled.

loseDurabilityPerHarvestedLog  default true
If enabled, for every log harvested, the axe held loses durability.

loseDurabilityModifier  default 1.0, min 0.001, max 1.0
Here you can set how much durability chopping down a tree should take from the axe. For example if set to 0.1, this means that every 10 logs take 1 durability.

preventAxeBreakingOnTreeHarvest  default true
If enabled, harvesting a tree never breaks the axe. The whole tree is still felled, but the axe stops at 1 durability. An axe with 1 durability left can't harvest trees until it's repaired.

increaseExhaustionPerHarvestedLog  default true
If enabled, players' exhaustion level increases 0.005 per harvested log (Minecraft's default per broken block) * increaseExhaustionModifier.

increaseExhaustionModifier  default 1.0, min 0.001, max 1.0
This determines how much exhaustion should be added to the player per harvested log. By default 0.005 * 1.0.

increaseHarvestingTimePerLog  default true
If enabled, harvesting time will increase per existing log in the tree. The amount is determined by 'increasedHarvestingTimePerLogModifier'.

increasedHarvestingTimePerLogModifier  default 0.2, min 0.01, max 10.0
How much longer it takes to harvest a tree with 'increaseHarvestingTimePerLog' enabled. The actual speed is: newSpeed = originalSpeed / (1 + (logCount * increasedHarvestingTimePerLogModifier)).

amountOfLeavesBrokenPerTick  default 5, min 1, max 16
How many leaves should be broken per tick after a tree has been harvested. Increasing this will speed up the fast leaf decay, but costs more processing power per tick.

maxAmountOfLogsBrokenPerHarvest  default -1, min -1, max 100000
The maximum amount of logs broken in one harvest. The logs closest to the broken log go first, so a bigger tree is only partly felled. Useful against lag from huge modded trees or forests with connected logs. -1 means no limit.

Axe Blacklist Feature:
It's possible to only allow certain axes to harvest trees. On first load of the mod a blacklist file is generated. It is located at ./config/treeharvester/harvestable_axe_blacklist.txt. This works for modded axe items as well. Axes from mods you add later are added to the file automatically.




Showcase

Harvesting a birch tree next to another oak. Only the birch leaves are decaying:

Show Spoiler

 
A big oak tree:

Show Spoiler

 
A 2x2 spruce tree. The time it takes to break the tree is longer, and all 4 saplings are replaced correctly:

Show Spoiler

 
Works with warped (nether) trees:

Show Spoiler

 
Also for huge mushrooms, here's a brown one:

Show Spoiler

 
And a red mushroom:

Show Spoiler




Notes and links

You may freely use this mod in any modpack, as long as the download remains hosted within the CurseForge or Modrinth ecosystem.

Serilum.com contains an overview and more information on all mods available.

For issues, ideas, suggestions or anything else there is the Github repo. Thanks!


All Versions

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Name Game version Platforms Published Downloads Actions
26.3
Fabric Forge Neoforge Quilt
1d ago 1
26.2
Fabric Forge Neoforge Quilt
1d ago 1
1.21.x
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
26.3
Fabric Forge Neoforge Quilt
1d ago 1
26.2
Fabric Forge Neoforge Quilt
1d ago 1
1.21.x
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
26.3
Fabric Forge Neoforge Quilt
1d ago 1
26.2
Fabric Forge Neoforge Quilt
1d ago 1
26.1.2
Fabric Forge Neoforge Quilt
1d ago 1
26.1.2
Fabric Forge Neoforge Quilt
1d ago 1
26.1.1
Fabric Forge Neoforge Quilt
1d ago 1
26.1
Fabric Forge Neoforge Quilt
1d ago 1
1.21.11
Fabric Forge Neoforge Quilt
1d ago 1
1.21.10
Fabric Forge Neoforge Quilt
1d ago 1
1.21.9
Fabric Forge Neoforge Quilt
1d ago 1
1.21.9
Fabric Forge Neoforge Quilt
1d ago 1
1.21.8
Fabric Forge Neoforge Quilt
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1.21.7
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1.21.6
Fabric Forge Neoforge Quilt
1d ago 1
1.21.6
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1.21.5
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1.21.4
Fabric Forge Neoforge Quilt
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1.21.x
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
1.21.4
Fabric Forge Neoforge Quilt
1d ago 1
1.21.3
Fabric Forge Neoforge Quilt
1d ago 1
1.21.x
Fabric Neoforge Quilt
1d ago 1
1.21.x
Fabric Forge Neoforge Quilt
1d ago 1
1.20.6
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
1.21.x
Fabric Forge Neoforge Quilt
1d ago 1
1.21
Fabric Forge Neoforge Quilt
1d ago 1
1.20.6
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
1.21
Fabric Forge Neoforge Quilt
1d ago 1
1.20.6
Fabric Forge Neoforge Quilt
1d ago 1
1.20.5
Fabric Neoforge Quilt
1d ago 1
1.20.5
Fabric Neoforge Quilt
1d ago 1
1.20.5
Fabric Neoforge Quilt
1d ago 1
1.20.4
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
1.19.2
Fabric Forge Quilt
1d ago 1
1.20.4
Fabric Forge Neoforge Quilt
1d ago 1
1.20.2
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
1.19.2
Fabric Forge Quilt
1d ago 1
1.20.4
Fabric Forge Neoforge Quilt
1d ago 1
1.20.2
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
1.19.2
Fabric Forge Quilt
1d ago 1
1.20.4
Fabric Forge Neoforge Quilt
1d ago 1
1.20.2
Fabric Forge Neoforge Quilt
1d ago 1
1.20.1
Fabric Forge Neoforge Quilt
1d ago 1
1.19.2
Fabric Forge Quilt
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1.20.4
Fabric Forge Neoforge Quilt
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1.20.3
Fabric Forge Neoforge Quilt
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1.20.2
Fabric Forge Neoforge Quilt
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1.20.1
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1d ago 1
1.19.2
Fabric Forge Quilt
1d ago 1
1.18.2
Fabric Forge Quilt
1d ago 1
1.20.2
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1d ago 1
1.20.1
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1.19.4
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1.19.2
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1.20.1
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1.20
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1.19.3
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1.19.3
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1.19.2
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1d ago 1
1.18.2
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1.19.3
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Forge
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Forge
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Forge
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Fabric
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Fabric
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1.16.5
Fabric
1d ago 1
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Lots of bug fixes and improvements for version 10.0! See below.<br /><br />Fixed log houses and other builds being chopped down when standing next to grass or flowers.<br />Fixed stone pillars like deepslate and basalt being seen as tree logs, which could crash the game near mineshafts.<br />Fixed a server freeze/crash when harvesting huge trees or forests with connected logs.<br />Fixed tree harvesting being able to be cheated by toggling sneak while breaking a log.<br />Fixed trees sometimes being harvested without sneaking, or not at all while sneaking.<br />Fixed logs reappearing and the tree only falling seconds later in multiplayer.<br />The server's harvest settings are now sent to players, so a changed harvest speed or sneak config works correctly in multiplayer.<br />Fixed felled logs not dropping with mods or datapacks that require an axe to drop logs.<br />Fixed the 'automaticallyFindBottomBlock' config option still felling the logs below when disabled.<br />Fixed the 'enableFastLeafDecay' config option not doing anything.<br />Fixed the 'replaceMushroomOnMushroomHarvest' config option not doing anything.<br />Fixed player-placed leaves near a tree being broken by the fast leaf decay.<br />Fixed saplings not being replanted on mud.<br />Fixed the wrong sapling type being replanted, like dark oak saplings on a spruce tree.<br />Fixed modded tools like Tinkers' Construct axes being deleted when they ran out of durability during a harvest.<br />Added the 'preventAxeBreakingOnTreeHarvest' config option. A harvest no longer breaks the axe, it stops at 1 durability and can't fell trees until repaired.<br />Added the 'maxAmountOfLogsBrokenPerHarvest' config option to limit how many logs one harvest breaks.<br />Leaves cleared after a harvest now drop as if broken with the axe, so a silk touch axe gives leaf blocks.<br />Axes from newly installed mods are now added to the axe blacklist file.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Lots of bug fixes and improvements for version 10.0! See below.<br /><br />Fixed log houses and other builds being chopped down when standing next to grass or flowers.<br />Fixed stone pillars like deepslate and basalt being seen as tree logs, which could crash the game near mineshafts.<br />Fixed a server freeze/crash when harvesting huge trees or forests with connected logs.<br />Fixed tree harvesting being able to be cheated by toggling sneak while breaking a log.<br />Fixed trees sometimes being harvested without sneaking, or not at all while sneaking.<br />Fixed logs reappearing and the tree only falling seconds later in multiplayer.<br />The server's harvest settings are now sent to players, so a changed harvest speed or sneak config works correctly in multiplayer.<br />Fixed felled logs not dropping with mods or datapacks that require an axe to drop logs.<br />Fixed the 'automaticallyFindBottomBlock' config option still felling the logs below when disabled.<br />Fixed the 'enableFastLeafDecay' config option not doing anything.<br />Fixed the 'replaceMushroomOnMushroomHarvest' config option not doing anything.<br />Fixed player-placed leaves near a tree being broken by the fast leaf decay.<br />Fixed saplings not being replanted on mud.<br />Fixed the wrong sapling type being replanted, like dark oak saplings on a spruce tree.<br />Fixed modded tools like Tinkers' Construct axes being deleted when they ran out of durability during a harvest.<br />Added the 'preventAxeBreakingOnTreeHarvest' config option. A harvest no longer breaks the axe, it stops at 1 durability and can't fell trees until repaired.<br />Added the 'maxAmountOfLogsBrokenPerHarvest' config option to limit how many logs one harvest breaks.<br />Leaves cleared after a harvest now drop as if broken with the axe, so a silk touch axe gives leaf blocks.<br />Axes from newly installed mods are now added to the axe blacklist file.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Lots of bug fixes and improvements for version 10.0! See below.<br /><br />Fixed log houses and other builds being chopped down when standing next to grass or flowers.<br />Fixed stone pillars like deepslate and basalt being seen as tree logs, which could crash the game near mineshafts.<br />Fixed a server freeze/crash when harvesting huge trees or forests with connected logs.<br />Fixed tree harvesting being able to be cheated by toggling sneak while breaking a log.<br />Fixed trees sometimes being harvested without sneaking, or not at all while sneaking.<br />Fixed logs reappearing and the tree only falling seconds later in multiplayer.<br />The server's harvest settings are now sent to players, so a changed harvest speed or sneak config works correctly in multiplayer.<br />Fixed felled logs not dropping with mods or datapacks that require an axe to drop logs.<br />Fixed the 'automaticallyFindBottomBlock' config option still felling the logs below when disabled.<br />Fixed the 'enableFastLeafDecay' config option not doing anything.<br />Fixed the 'replaceMushroomOnMushroomHarvest' config option not doing anything.<br />Fixed player-placed leaves near a tree being broken by the fast leaf decay.<br />Fixed saplings not being replanted on mud.<br />Fixed the wrong sapling type being replanted, like dark oak saplings on a spruce tree.<br />Fixed modded tools like Tinkers' Construct axes being deleted when they ran out of durability during a harvest.<br />Added the 'preventAxeBreakingOnTreeHarvest' config option. A harvest no longer breaks the axe, it stops at 1 durability and can't fell trees until repaired.<br />Added the 'maxAmountOfLogsBrokenPerHarvest' config option to limit how many logs one harvest breaks.<br />Leaves cleared after a harvest now drop as if broken with the axe, so a silk touch axe gives leaf blocks.<br />Axes from newly installed mods are now added to the axe blacklist file.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Lots of bug fixes and improvements for version 10.0! See below.<br /><br />Fixed log houses and other builds being chopped down when standing next to grass or flowers.<br />Fixed stone pillars like deepslate and basalt being seen as tree logs, which could crash the game near mineshafts.<br />Fixed a server freeze/crash when harvesting huge trees or forests with connected logs.<br />Fixed tree harvesting being able to be cheated by toggling sneak while breaking a log.<br />Fixed trees sometimes being harvested without sneaking, or not at all while sneaking.<br />Fixed logs reappearing and the tree only falling seconds later in multiplayer.<br />The server's harvest settings are now sent to players, so a changed harvest speed or sneak config works correctly in multiplayer.<br />Fixed felled logs not dropping with mods or datapacks that require an axe to drop logs.<br />Fixed the 'automaticallyFindBottomBlock' config option still felling the logs below when disabled.<br />Fixed the 'enableFastLeafDecay' config option not doing anything.<br />Fixed the 'replaceMushroomOnMushroomHarvest' config option not doing anything.<br />Fixed player-placed leaves near a tree being broken by the fast leaf decay.<br />Fixed saplings not being replanted on mud.<br />Fixed the wrong sapling type being replanted, like dark oak saplings on a spruce tree.<br />Fixed modded tools like Tinkers' Construct axes being deleted when they ran out of durability during a harvest.<br />Added the 'preventAxeBreakingOnTreeHarvest' config option. A harvest no longer breaks the axe, it stops at 1 durability and can't fell trees until repaired.<br />Added the 'maxAmountOfLogsBrokenPerHarvest' config option to limit how many logs one harvest breaks.<br />Leaves cleared after a harvest now drop as if broken with the axe, so a silk touch axe gives leaf blocks.<br />Axes from newly installed mods are now added to the axe blacklist file.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Changed the mod's Java package to com.serilum.*.<br />Updated mod information in the mods.toml and fabric.mod.json files.<br />No functional changes.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Changed the mod's Java package to com.serilum.*.<br />Updated mod information in the mods.toml and fabric.mod.json files.<br />No functional changes.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Changed the mod's Java package to com.serilum.*.<br />Updated mod information in the mods.toml and fabric.mod.json files.<br />No functional changes.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Changed the mod's Java package to com.serilum.*.<br />Updated mod information in the mods.toml and fabric.mod.json files.<br />No functional changes.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Updated mod to Minecraft version 26.3.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<h2><img src="https://cdn.serilum.com/description/nameplate/whats-new.svg" alt="What's new"></h2><p>Updated mod to Minecraft version 26.2.</p><br><h2><img src="https://cdn.serilum.com/description/nameplate/historic-changelog.svg" alt="Historic changelog"></h2><p>The complete changelog with detailed information about previous versions can be found on my website:<br>&nbsp;&gt; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank" rel="nofollow noopener">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>(26.1.2 NeoForge) Updated to work with NeoForge version 26.1.2.21-beta and above.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 26.1.2.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 26.1.1.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 26.1.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.11.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.10.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>(1.21.9 Forge) Fixed incorrect remnant files included in the mod jar.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.9.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.8.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.7.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>(1.21.6 Fabric) Updated callbacks to fix an incorrect reference in the bytecode.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.6.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.5.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>(Forge & Neo) Removed redundant event register annotations.<br />- This fixes events loading when they shouldn't.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>(Forge & Neo) Removed redundant event register annotations.<br />- This fixes events loading when they shouldn't.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>(Forge & Neo) Removed redundant event register annotations.<br />- This fixes events loading when they shouldn't.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.4.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.3.<br />- Once again compatible with Fabric, Forge and NeoForge!</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Updated mod to Minecraft version 1.21.2.<br />- Without Forge for now, support will be added once they update.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
<p>Improved mod performance.<br />Improved mod compatibility.<br />Fixed a server freeze/crash with huge trees.<br />Fixed Azalea saplings/bushes not being replanted.<br />Fixed tree harvesting speed being able to be cheated via uncrouching during the harvest.<br />Fixed the automaticallyFindBottomBlock not working correctly.</p><p>The complete changelog with previous versions can be found at: <br>&nbsp; <a href="https://serilum.com/mods?changelog=tree-harvester" target="_blank">https://serilum.com/mods?changelog=tree-harvester</a></p>
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