📦 Trident Fusion
Trident Fusion is a Java Edition resource pack that refreshes the Minecraft trident textures with cleaner, more refined visuals. The pack keeps the iconic trident style while subtly enhancing details for a polished look.
Requires EMF, ETF, and Continuity, or OptiFine.
This pack includes three different trident variants:
- Flat Spikes – uses a flatter spike model.
- 3D Spikes – gives the trident fully 3D spikes.
- 2D Trident – uses a completely 2D trident model.
To switch between these variants or toggle Emissive Spikes, download the Respackopts mod.
⚠️ Compatibility Notes
Support for older Minecraft versions is experimental, so some visual bugs may occur. If Flat Spikes or 3D Spikes are not visible in your hand, select 2D Trident in the pack settings.
Continuity may be needed for Emissive Spikes on some versions, but it can cause issues on others. If the trident looks incorrect or the resource pack fails to load, try removing Continuity if it is installed, or installing it if it is missing.
✅ Recommended for players who:
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Want a cleaner, enhanced trident appearance
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Prefer subtle texture improvements that complement Minecraft’s original style
💬 If you want to share feedback or ideas about the project, please leave a comment on CurseForge.
Inspired by Actions & Stuff

- Fixed default settings: **Flat Spikes** is now selected and **Emissive Spikes** is disabled even without **Respackopts**.
- Updated pack compatibility metadata for Minecraft **26.3**.
- Updated compatibility notes: if the trident looks incorrect or the pack fails to load, try installing or removing **Continuity**.
- Fixed default settings: **Flat Spikes** is now selected and **Emissive Spikes** is disabled even without **Respackopts**.
- Updated compatibility notes: if the trident looks incorrect or the pack fails to load, try installing or removing **Continuity**.
- Added a new **2D Trident** variant. After being thrown, it uses the **3D Spikes** model because, for some reason, Minecraft does not display the 2D item model for thrown tridents.
- Renamed **Thin Trident** to **Flat Spikes**.
- Added support for Minecraft **26.2–1.21.9**.
- Removed tooltips from the pack settings.
### Known Issues
- The **2D Trident** throwing animation may look incorrect on some Minecraft versions when using animation mods such as **Hold My Items** or **Punchy**. For example, **Punchy** has an incorrect throwing animation with the **2D Trident** on Minecraft **26.2–26.1**, while it works correctly on **1.21.11**. This issue may be fixed in a future update to the affected animation mods.
- Added a new **2D Trident** variant for versions where the other trident models may not appear in first person. After being thrown, it uses the **3D Spikes** model because, for some reason, Minecraft does not display the 2D item model for thrown tridents.
- Renamed **Thin Trident** to **Flat Spikes**.
- Added support for Minecraft **1.21.8–1.19.2** and **1.18.2**.
- Removed tooltips from the pack settings.
### Compatibility Notes
- Support for older Minecraft versions is experimental, so some visual bugs may occur. If **3D Spikes** or **Flat Spikes** are not visible in your hand, select **2D Trident** in the pack settings.
### Known Issues
- The **2D Trident** throwing animation may look incorrect on some Minecraft versions when using animation mods such as **Hold My Items** or **Punchy**. For example, **Punchy** has an incorrect throwing animation with the **2D Trident** on Minecraft **26.2–26.1**, while it works correctly on **1.21.11**. This issue may be fixed in a future update to the affected animation mods.
- Flat Spikes** may show a mix of emissive and non-emissive textures in first person while looking at a thrown trident. Third-person and thrown tridents should still render correctly.
- Added new **Emissive Spikes** that glow in the dark.
- Added **Respackopts** support to turn **Emissive Spikes** on or off.
- Renamed the **3D Trident** setting to **3D Spikes**.
- Both **3D Spikes** and **Emissive Spikes** are disabled by default.
Further adjusted the **trident tips** to fix texture glitches in third person view
Slightly adjusted the **trident tips** to fix **shading issues** caused by flat pixels
- Reduced** the **trident tip size** from **3×3×2** to **2×2×2**
