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TslatEntityStatus

TslatEntityStatus

by Tslat • Downloads: 0 • Followers: 0
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Changelog
Versions

TslatEntityStatus (TES)

View entity health and other statuses. Make smacking things fun again!

TES

TES is a 'damage-indicators' style mod designed to add vital information to the world about the entities in it. It aims to encompass as many facets of information as practical, in a fully-configurable manner so that anyone can use it for any information slice they want.

It is also built with third-party integration in mind, allowing for other mods to configure or utilise the systems provided to their fullest extent

Dependencies

1.16.5-1.21.1: Fabric: MidnightLib

1.21.3+: Fabric/Forge: ForgeConfigAPIPort

Features

  • HUD-style entity status interface
  • In-world overhead entity status interface
  • In-world damage and healing 'pop-off' particles
  • Team-colour based damage particles (1.20+)
  • Multi-facet status elements
  • Entity name
  • Entity health
  • Entity armour & toughness
  • Entity type alignments (fire immunity, melee, ranged, etc)
  • Entity potion effect icons
  • Fully-user configurable
  • Toggle on/off any element on an individual basis
  • Toggle any feature on/off on an individual basis
  • Adjust the automated features to balance performance to your liking
  • Choose how and when you want the HUDs to appear
  • Configure the render style of the health bar(s)
  • Adjust the size of the on-screen and in-world HUDs
  • Change the default colours of the damage and healing particles
  • Adjust the opacity of the HUDs to your liking
  • Public-facing mod API
  • Trigger your own in-world particles of any type
  • Use the defaults or define your own animation style
  • Render as text, numbers, or any other custom rendering style you choose
  • Add your own HUD elements
  • Render whatever information you choose, in your own free space in the existing hud
  • Decide whether you want in-world or just HUD rendering
  • Replace/modify/expand/remove on the builtin or other mods' HUD elements
  • Dynamically determine your element's visibility and usage
  • Custom client-side particle handling from the server-side depending on your own conditions
  • Custom particle handling for damage events based on their DamageSource on the client (1.20+)
  • Easily retrieve TES' config options from anywhere
  • Fully-documented implementation for all dev-facing classes, fields, and methods
  • Mutliloader implementation for all-platform support

FAQ

Is this mod server side or client side?

This mod is almost entirely client-side! However, the potion icons will only work if the server has the mod aswell, and has potion icons enabled in the config

Will you support X version?

I only ever really intend to support the following versions: 1.18.2, 1.19.2, 1.19.3+

If someone is willing to port the mod to another version and submit a PR, I can upload it for that version too

Is X feature configurable?

Yes. Almost everything is configurable in this mod, right inside the config.

Can you add X feature?

Maybe! Make a suggestion in the Discord server and if I think it might be useful, there's a decent chance I'll add it

Come Chat!

Want to talk about TES or just ask me more questions? Jump in the Discord and ask away!

Donate

Want to support what I do? Consider becoming a Patron!

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Forge
2d ago 1
1.21.11
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
26.2
Neoforge
2d ago 1
26.2
Forge
2d ago 1
26.2
Fabric
2d ago 1
26.3
Neoforge
2d ago 1
26.3
Forge
2d ago 1
26.3
Fabric
2d ago 1
26.2
Neoforge
2d ago 1
26.2
Forge
2d ago 1
26.2
Fabric
2d ago 1
26.3
Neoforge
2d ago 1
26.3
Fabric
2d ago 1
26.2
Neoforge
2d ago 1
26.2
Forge
2d ago 1
26.2
Fabric
2d ago 1
26.1.2
Neoforge
2d ago 1
26.1.2
Forge
2d ago 1
26.1.2
Fabric
2d ago 1
1.21.11
Neoforge
2d ago 1
1.21.11
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.10
Forge
2d ago 1
1.21.10
Fabric
2d ago 1
1.21.10
Neoforge
2d ago 1
1.21.10
Forge
2d ago 1
1.21.10
Fabric
2d ago 1
1.21.7
Neoforge
2d ago 1
1.21.7
Forge
2d ago 1
1.21.7
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Forge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.6
Neoforge
2d ago 1
1.21.6
Forge
2d ago 1
1.21.6
Fabric
2d ago 1
1.21.5
Forge
2d ago 1
1.21.5
Neoforge
2d ago 1
1.21.5
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Forge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Forge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.4
Neoforge
2d ago 1
1.21.4
Forge
2d ago 1
1.21.4
Fabric
2d ago 1
1.21.3
Forge
2d ago 1
1.21.3
Neoforge
2d ago 1
1.21.3
Fabric
2d ago 1
1.21.3
Neoforge
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.1
Neoforge
2d ago 1
1.21.1
Forge
2d ago 1
1.21.1
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Forge
2d ago 1
1.21.x
Fabric
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Forge
2d ago 1
1.21
Fabric
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Forge
2d ago 1
1.21
Fabric
2d ago 1
1.21
Forge
2d ago 1
1.21
Neoforge
2d ago 1
1.21
Fabric
2d ago 1
1.20.6
Forge
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric
2d ago 1
1.20.6
Neoforge
2d ago 1
1.20.6
Fabric
2d ago 1
1.20.5
Neoforge
2d ago 1
1.20.5
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.2
Neoforge
2d ago 1
1.20.2
Forge
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.4
Neoforge
2d ago 1
1.20.2
Neoforge
2d ago 1
1.20.2
Forge
2d ago 1
1.20.4
Forge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.2
Forge
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.1
Neoforge
2d ago 1
1.20.1
Forge
2d ago 1
1.20.1
Fabric
2d ago 1
1.20.2
Forge
2d ago 1
1.20.2
Fabric
2d ago 1
1.16.5
Forge
2d ago 1
1.18.x
Forge
2d ago 1
1.18.x
Fabric
2d ago 1
1.19.x
Forge
2d ago 1
1.19.x
Fabric
2d ago 1
1.19.3
Forge
2d ago 1
1.19.3
Fabric
2d ago 1
1.19.4
Forge
2d ago 1
1.19.4
Fabric
2d ago 1
1.20.x
Forge Neoforge
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.2
Forge
2d ago 1
1.20.2
Fabric
2d ago 1
[1.6.6] Forge 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.6

## Bug Fixes
  • Fixed entity healthbar on HUD rendering through GUIs
[1.6.6] Fabric 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.6

## Bug Fixes
  • Fixed entity healthbar on HUD rendering through GUIs
[1.6.5] Forge 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.4

## Bug Fixes
  • Fixed the in-world HUD activation not working away from the world origin
[1.6.5] Fabric 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.4

## Bug Fixes
  • Fixed the in-world HUD activation not working away from the world origin
[1.8.5] NeoForge 1.21.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.8.4

## Changes
  • Fixed the in-world HUD activation basically being completely broken when away from spawn (#89)
  • Fixed the mod crashing on realms servers (#91)
  • Fixed in-world HUD rendering being weird for mods that cache client-side entities (#97)
  • Fixed the TES HUD entity health rendering on top of other screens (#95)
[1.8.5] Forge 1.21.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.8.4

## Changes
  • Fixed the in-world HUD activation basically being completely broken when away from spawn (#89)
  • Fixed the mod crashing on realms servers (#91)
  • Fixed in-world HUD rendering being weird for mods that cache client-side entities (#97)
  • Fixed the TES HUD entity health rendering on top of other screens (#95)
[1.8.5] Fabric 1.21.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.8.4

## Changes
  • Fixed the in-world HUD activation basically being completely broken when away from spawn (#89)
  • Fixed the mod crashing on realms servers (#91)
  • Fixed in-world HUD rendering being weird for mods that cache client-side entities (#97)
  • Fixed the TES HUD entity health rendering on top of other screens (#95)
[1.6.4] Fabric 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.4

## Bug Fixes
  • Fixed the in-world HUD activation not working away from the world origin
[1.6.4] Forge 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.4

## Bug Fixes
  • Fixed the in-world HUD activation not working away from the world origin
[1.8.4] Fabric 1.21.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.8.4

## Changes
  • Fixed the in-world HUD activation basically being completely broken when away from spawn (#89)
  • Fixed the mod crashing on realms servers (#91)
  • Fixed in-world HUD rendering being weird for mods that cache client-side entities (#97)
  • Fixed the TES HUD entity health rendering on top of other screens (#95)
[1.8.4] Forge 1.21.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.8.4

## Changes
  • Fixed the in-world HUD activation basically being completely broken when away from spawn (#89)
  • Fixed the mod crashing on realms servers (#91)
  • Fixed in-world HUD rendering being weird for mods that cache client-side entities (#97)
  • Fixed the TES HUD entity health rendering on top of other screens (#95)
[1.8.4] NeoForge 1.21.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.8.4

## Changes
  • Fixed the in-world HUD activation basically being completely broken when away from spawn (#89)
  • Fixed the mod crashing on realms servers (#91)
  • Fixed in-world HUD rendering being weird for mods that cache client-side entities (#97)
  • Fixed the TES HUD entity health rendering on top of other screens (#95)
[1.6.3] Forge 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.3

## Bug Fixes
  • Fixed the last damage dealt to an entity not spawning a particle
  • Fixed INSTAKILL particles not spawning
[1.6.3] Fabric 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.3

## Bug Fixes
  • Fixed the last damage dealt to an entity not spawning a particle
  • Fixed INSTAKILL particles not spawning
[1.6.2] Fabric 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.2

## Changes
  • I fixed a bunch of stuff, I forgot to keep track while I was doing it
[1.6.2] Forge 1.20.1 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.6.2

## Changes
  • I fixed a bunch of stuff, I forgot to keep track while I was doing it
[1.10.2] NeoForge 26.2 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.2] Forge 26.2 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.2] Fabric 26.2 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.2] NeoForge 26.3 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.2] Forge 26.3 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.2] Fabric 26.3 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.1] NeoForge 26.2 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.1] Forge 26.2 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.1] Fabric 26.2 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.1] NeoForge 26.3 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
[1.10.1] Fabric 26.3 by Tslat on Oct 09, 2026
Download
# Changelog
#### Version
1.10

## Changes
  • Updated to 26.1.2
  • Moved over to Jspecify's nullability schema, and revised all nullability handling throughout the mod
  • Added package-info files for all packages for further documentation and clarity
  • Moved TESParticles onto vanilla's level random rather than a distinct random, to allow for seeded particle randomness
  • Numerous other internal changes
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