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[26.2-13.3-NeoForge] 26.2-13.3-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[26.2-13.3-Forge] 26.2-13.3-Forge
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[26.2-13.3-Fabric] 26.2-13.3-Fabric
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[1.21.1-13.3-NeoForge] 1.21.1-13.3-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[1.21.1-13.3-Forge] 1.21.1-13.3-Forge
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[1.21.1-13.3-Fabric] 1.21.1-13.3-Fabric
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[1.20.1-13.3-Forge] 1.20.1-13.3-Forge
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[1.20.1-13.3-Fabric] 1.20.1-13.3-Fabric
by Stereowalker on Oct 14, 2026
Download
- Fix configs not loading at game start
- Fix minimum float and double config values not being negatve by default
- Fix entries without a group or translatable prefix starting with a dot
- Fix minimums and maximums for long, short, byte and double not being enforced in the gui
- Improved behaviour for number config textboxes
- Only save configs when closing the screen
[26.2-13.2-NeoForge] 26.2-13.2-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[26.2-13.2-Forge] 26.2-13.2-Forge
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[26.2-13.2-Fabric] 26.2-13.2-Fabric
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[1.21.1-13.2-NeoForge] 1.21.1-13.2-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[1.21.1-13.2-Forge] 1.21.1-13.2-Forge
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[1.21.1-13.2-Fabric] 1.21.1-13.2-Fabric
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[1.20.1-13.2-Forge] 1.20.1-13.2-Forge
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[1.20.1-13.2-Fabric] 1.20.1-13.2-Fabric
by Stereowalker on Oct 14, 2026
Download
- Backported the Entity Interaction Range, Block Interaction Range and Sweeping Damage Ratio attributes
- Add a few new functions to VesionHelper
- Fixed any and all load order issues (hopefully). UnionLib will now always load it's objects first
- Fabric - Made the initialize functions final
- Fabric 26.2 - Fix water not behaving properly
[26.2-13.1-NeoForge] 26.2-13.1-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[26.2-13.1-Forge] 26.2-13.1-Forge
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[26.2-13.1-Fabric] 26.2-13.1-Fabric
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[1.21.1-13.1-NeoForge] 1.21.1-13.1-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[1.21.1-13.1-Forge] 1.21.1-13.1-Forge
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[1.21.1-13.1-Fabric] 1.21.1-13.1-Fabric
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[1.20.1-13.1-Forge] 1.20.1-13.1-Forge
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[1.20.1-13.1-Fabric] 1.20.1-13.1-Fabric
by Stereowalker on Oct 14, 2026
Download
- Added a collector for render stuff
- 1.20.1 - Correct refmap name
[26.2-13.0-NeoForge] 26.2-13.0-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
[26.2-13.0-Forge] 26.2-13.0-Forge
by Stereowalker on Oct 14, 2026
Download
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
[26.2-13.0-Fabric] 26.2-13.0-Fabric
by Stereowalker on Oct 14, 2026
Download
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
[1.21.1-13.0-NeoForge] 1.21.1-13.0-NeoForge
by Stereowalker on Oct 14, 2026
Download
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
[1.21.1-13.0-Forge] 1.21.1-13.0-Forge
by Stereowalker on Oct 14, 2026
Download
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
[1.21.1-13.0-Fabric] 1.21.1-13.0-Fabric
by Stereowalker on Oct 14, 2026
Download
- Created a toml reader
- Move onModStartupInClient to ClientSegment
- Fix NPE from removeData in VersionHelper.Data
- Allowed for rendering behind widgets without overriding the render function in DefaultScreen
- Added codecs for accessory slots
- Added more functions for isEquippableInSlot in VersionHelper
- Addded a helper for gradients
- Added a helper to backport attribute references
- Added a function to allow for item and block property creation across versions
- Changed "drawString" to "drawText" in GuiRenderer
- Added DefaultList to abstract List rendering
- Versionified mouse and keyboard events for ui
- Used a color class rather than an integer to draw text
- Refactor Color to interface with immutable/mutable
- Added an interface for version agnostic screen rendering
- Versionified armor material creation
- Added client-side id translation to handle resistration order desyncs for entity data
- Forge - Removed the need for packets to declare their own channels
