All Mods Resource Packs Data Packs Shaders Modpacks Plugins
Universal Enchants

Universal Enchants

by Fuzs • Downloads: 0 • Followers: 0
Description
Gallery
Changelog
Versions

     

Universal Enchants expands Minecraft's enchantment system by letting enchantments work on more items, removing unnecessary compatibility restrictions, and improving several vanilla enchantments along the way. ✨

Why should swords have all the fun? Apply Looting to tridents 🔱, Infinity to crossbows 🏹, Sharpness to axes 🪓, or protection enchantments to animal armor 🛡️. This mod opens up countless new combinations while staying true to vanilla gameplay. ⚔️

In addition to expanded compatibility, several enchantments receive practical quality of life improvements. Infinity truly becomes infinite ♾️, Looting and Fortune reward additional experience 💎, Multishot becomes more effective 🎯, and more. Every change can be configured individually ⚙️, allowing you to create the enchantment system that best fits your world. ✨

  • ⚔️ More Enchantments for More Weapons: Axes, tridents, maces, bows, crossbows, shields, and other equipment can receive many existing enchantments that were previously unavailable.
  • 🎯 Expanded Ranged Combat: Use Multishot, Piercing, Quick Charge, and Looting on bows, or Power, Punch, Infinity, Flame, and Looting on crossbows.
  • 🔱 Enhanced Tridents and Maces: Apply enchantments such as Looting, Knockback, Sharpness, Smite, Bane of Arthropods, Impaling, Breach, and more to create powerful new weapon combinations.
  • 🛡️ Enchanted Animal Armor: Horse armor, wolf armor, and nautilus armor can benefit from many armor enchantments, including Protection, Feather Falling, Frost Walker, Soul Speed, Thorns, and more.
  • 🔓 Fewer Enchantment Restrictions: Popular combinations such as Infinity + Mending and Multishot + Piercing are compatible by default.
  • 💥 Optional Damage Enchantment Stacking: Configure Sharpness to work together with Smite, Bane of Arthropods, Impaling, or Breach instead of being mutually exclusive.
  • 🛡️ Optional Protection Enchantment Stacking: Allow Protection to be combined on the same equipment with Fire Protection, Blast Protection, or Projectile Protection.
  • ✨ Improved Vanilla Enchantments: Infinity no longer requires a spare arrow, Looting and Fortune boost experience drops, Feather Falling prevents farmland trampling, and Multishot benefits from removed projectile immunity.
  • ⚙️ Fully Configurable: Every compatibility change and enchantment adjustment can be individually enabled, disabled, or fully customized via data packs.

⏩ INSTALLATION REQUIRED ON CLIENT & REQUIRED ON SERVER

⏩ REQUIRES PUZZLES LIB TO BE INSTALLED (FABRIC & NEOFORGE)

⏩ REQUIRES FABRIC API TO BE INSTALLED (FABRIC)

⏩ REQUIRES FORGE CONFIG API PORT TO BE INSTALLED (FABRIC)

If available for a mod, configuration is possible directly from in-game using the mod menu (requires Mod Menu by Prospector to be installed on Fabric).

For manual configuration using an external text editor all files are found at .minecraft/config, named as MOD_ID-client.toml, MOD_ID-common.toml, or MOD_ID-server.toml, depending on the type of config. Not all types might exist for a mod, if any at all.

This mod ships with several optional data packs that expand which items existing enchantments can be applied to and enable new enchantment combinations. Each pack focuses on a specific item group or enchantment group and can be controlled independently.

The packs can be enabled or disabled from the Data Packs screen when creating a world, or via the /datapack command in existing worlds and multiplayer servers.

Detailed documentation, a complete reference of all included data packs, and information about the additional data pack features provided by this mod can be found in the README.md on GitHub.

  
     
  
     
  
     
  
     
  

© 2026 @heyitsfuzs. All rights reserved. This page was last edited on 11 September 2026, at 06:44 (UTC).

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
26.3
Neoforge
18h ago 1
26.3
Fabric
18h ago 1
26.3
Fabric
18h ago 1
26.3
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
26.2
Neoforge
18h ago 1
26.2
Fabric
18h ago 1
26.1.x
Fabric
18h ago 1
26.1.x
Neoforge
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
26.2
Neoforge
18h ago 1
26.2
Fabric
18h ago 1
26.1.x
Fabric
18h ago 1
26.1.x
Neoforge
18h ago 1
26.1.x
Fabric
18h ago 1
26.1.x
Neoforge
18h ago 1
1.21.11
Fabric
18h ago 1
1.21.11
Neoforge
18h ago 1
1.21.11
Fabric
18h ago 1
1.21.11
Neoforge
18h ago 1
1.21.11
Fabric
18h ago 1
1.21.11
Neoforge
18h ago 1
1.21.10
Fabric
18h ago 1
1.21.10
Neoforge
18h ago 1
1.21.10
Neoforge
18h ago 1
1.21.10
Fabric
18h ago 1
1.21.10
Fabric
18h ago 1
1.21.10
Neoforge
18h ago 1
1.21.10
Fabric
18h ago 1
1.21.10
Neoforge
18h ago 1
1.21.9
Fabric
18h ago 1
1.21.9
Neoforge
18h ago 1
1.21.8
Neoforge
18h ago 1
1.21.8
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.21.8
Neoforge
18h ago 1
1.21.8
Fabric
18h ago 1
1.21.7
Neoforge
18h ago 1
1.21.7
Fabric
18h ago 1
1.21.6
Neoforge
18h ago 1
1.21.6
Fabric
18h ago 1
1.21.5
Neoforge
18h ago 1
1.21.5
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.21.5
Neoforge
18h ago 1
1.21.5
Fabric
18h ago 1
1.21.4
Neoforge
18h ago 1
1.21.4
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.21.4
Neoforge
18h ago 1
1.21.4
Fabric
18h ago 1
1.21.4
Neoforge
18h ago 1
1.21.4
Fabric
18h ago 1
1.21.3
Neoforge
18h ago 1
1.21.3
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.21.1
Neoforge
18h ago 1
1.21.1
Fabric
18h ago 1
1.18.2
Fabric
18h ago 1
1.18.2
Forge
18h ago 1
1.20.1
Fabric
18h ago 1
1.20.1
Forge
18h ago 1
1.20
Fabric
18h ago 1
1.20
Forge
18h ago 1
1.19.4
Forge
18h ago 1
1.19.4
Fabric
18h ago 1
1.19.3
Forge
18h ago 1
1.19.3
Fabric
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Forge
18h ago 1
1.19.2
Fabric
18h ago 1
1.19.x
Forge
18h ago 1
1.19.x
Fabric
18h ago 1
1.19.x
Fabric
18h ago 1
1.19.x
Forge
18h ago 1
1.19.1
Fabric
18h ago 1
1.19.1
Forge
18h ago 1
1.19.1
Fabric
18h ago 1
1.19.1
Forge
18h ago 1
1.19.1
Fabric
18h ago 1
1.19.1
Forge
18h ago 1
1.19.1
Fabric
18h ago 1
1.19.1
Forge
18h ago 1
# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.3.1-mc26.3.x] - 2026-09-29

### Added

  • Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors

## [v26.3.0-mc26.3.x] - 2026-09-23

### Changed

  • Update to Minecraft 26.3.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.3.1-mc26.3.x] - 2026-09-29

### Added

  • Add config options for controlling the improved frost walker, power, and channeling enchantment behaviors

## [v26.3.0-mc26.3.x] - 2026-09-23

### Changed

  • Update to Minecraft 26.3.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.3.0-mc26.3.x] - 2026-09-23

### Changed

  • Update to Minecraft 26.3.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.3.0-mc26.3.x] - 2026-09-23

### Changed

  • Update to Minecraft 26.3.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.1.8-1.21.1] - 2026-09-16

### Added

  • Add a common config controlling whether the built-in data packs are added automatically when creating a new world

## [v21.1.7-1.21.1] - 2026-09-03

### Added

  • Add per-enchantment exclusive_set enchantment tags
  • Add Channeling to the mace, which takes effect when striking with a smash attack
  • This makes Channeling incompatible with the Wind Burst enchantment

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs
  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

### Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
  • Fix duplicate attribute tooltips for enchanted armor items

## [v21.1.6-1.21.1] - 2025-07-20

### Changed

  • Support Fire Aspect being used on shields

## [v21.1.5-1.21.1] - 2025-04-13

### Fixed

  • Fix crash with Apotheosis' Thunderstruck affix

## [v21.1.4-1.21.1] - 2025-02-14

### Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

## [v21.1.3-1.21.1] - 2025-01-25

### Changed

  • The NeoForge Data Pack Extensions library is no longer bundled

## [v21.1.2-1.21.1] - 2025-01-20

### Added


### Changed

  • Not all sword enchantments are any longer made compatible with other weapons
  • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
  • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

### Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

## [v21.1.1-1.21.1] - 2025-01-20

### Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

## [v21.1.0-1.21.1] - 2025-01-20

### Added

  • New improvements for Frost Walker
  • Works when jumping and falling
  • Refreshes the ice below the wearer while standing still
  • Is able to replace waterlogged blocks such as kelp and seagrass

### Changed

  • Update to Minecraft 1.21.1
  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

### Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone
# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.1.8-1.21.1] - 2026-09-16

### Added

  • Add a common config controlling whether the built-in data packs are added automatically when creating a new world

## [v21.1.7-1.21.1] - 2026-09-03

### Added

  • Add per-enchantment exclusive_set enchantment tags
  • Add Channeling to the mace, which takes effect when striking with a smash attack
  • This makes Channeling incompatible with the Wind Burst enchantment

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs
  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

### Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
  • Fix duplicate attribute tooltips for enchanted armor items

## [v21.1.6-1.21.1] - 2025-07-20

### Changed

  • Support Fire Aspect being used on shields

## [v21.1.5-1.21.1] - 2025-04-13

### Fixed

  • Fix crash with Apotheosis' Thunderstruck affix

## [v21.1.4-1.21.1] - 2025-02-14

### Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

## [v21.1.3-1.21.1] - 2025-01-25

### Changed

  • The NeoForge Data Pack Extensions library is no longer bundled

## [v21.1.2-1.21.1] - 2025-01-20

### Added


### Changed

  • Not all sword enchantments are any longer made compatible with other weapons
  • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
  • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

### Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

## [v21.1.1-1.21.1] - 2025-01-20

### Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

## [v21.1.0-1.21.1] - 2025-01-20

### Added

  • New improvements for Frost Walker
  • Works when jumping and falling
  • Refreshes the ice below the wearer while standing still
  • Is able to replace waterlogged blocks such as kelp and seagrass

### Changed

  • Update to Minecraft 1.21.1
  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

### Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone
# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.2.1-mc26.2.x] - 2026-09-16

### Added

  • Add a common config controlling whether the built-in data packs are added automatically when creating a new world

## [v26.2.0-mc26.2.x] - 2026-06-18

### Changed

  • Update to Minecraft 26.2.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.2.1-mc26.2.x] - 2026-09-16

### Added

  • Add a common config controlling whether the built-in data packs are added automatically when creating a new world

## [v26.2.0-mc26.2.x] - 2026-06-18

### Changed

  • Update to Minecraft 26.2.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.1.2-mc26.1.x] - 2026-09-16

### Added

  • Add a common config controlling whether the built-in data packs are added automatically when creating a new world

## [v26.1.1-mc26.1.x] - 2026-06-09

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs

## [v26.1.0-mc26.1.x] - 2026-04-27

### Changed

  • Update to Minecraft 26.1.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.1.2-mc26.1.x] - 2026-09-16

### Added

  • Add a common config controlling whether the built-in data packs are added automatically when creating a new world

## [v26.1.1-mc26.1.x] - 2026-06-09

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs

## [v26.1.0-mc26.1.x] - 2026-04-27

### Changed

  • Update to Minecraft 26.1.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.1.7-1.21.1] - 2026-09-03

### Added

  • Add per-enchantment exclusive_set enchantment tags
  • Add Channeling to the mace, which takes effect when striking with a smash attack
  • This makes Channeling incompatible with the Wind Burst enchantment

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs
  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

### Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
  • Fix duplicate attribute tooltips for enchanted armor items

## [v21.1.6-1.21.1] - 2025-07-20

### Changed

  • Support Fire Aspect being used on shields

## [v21.1.5-1.21.1] - 2025-04-13

### Fixed

  • Fix crash with Apotheosis' Thunderstruck affix

## [v21.1.4-1.21.1] - 2025-02-14

### Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

## [v21.1.3-1.21.1] - 2025-01-25

### Changed

  • The NeoForge Data Pack Extensions library is no longer bundled

## [v21.1.2-1.21.1] - 2025-01-20

### Added


### Changed

  • Not all sword enchantments are any longer made compatible with other weapons
  • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
  • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

### Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

## [v21.1.1-1.21.1] - 2025-01-20

### Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

## [v21.1.0-1.21.1] - 2025-01-20

### Added

  • New improvements for Frost Walker
  • Works when jumping and falling
  • Refreshes the ice below the wearer while standing still
  • Is able to replace waterlogged blocks such as kelp and seagrass

### Changed

  • Update to Minecraft 1.21.1
  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

### Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone
# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/), and this project adheres
to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.1.7-1.21.1] - 2026-09-03

### Added

  • Add per-enchantment exclusive_set enchantment tags
  • Add Channeling to the mace, which takes effect when striking with a smash attack
  • This makes Channeling incompatible with the Wind Burst enchantment

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs
  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

### Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand
  • Fix duplicate attribute tooltips for enchanted armor items

## [v21.1.6-1.21.1] - 2025-07-20

### Changed

  • Support Fire Aspect being used on shields

## [v21.1.5-1.21.1] - 2025-04-13

### Fixed

  • Fix crash with Apotheosis' Thunderstruck affix

## [v21.1.4-1.21.1] - 2025-02-14

### Fixed

  • Fix crash when determining looting level for projectiles not fired from a weapon

## [v21.1.3-1.21.1] - 2025-01-25

### Changed

  • The NeoForge Data Pack Extensions library is no longer bundled

## [v21.1.2-1.21.1] - 2025-01-20

### Added


### Changed

  • Not all sword enchantments are any longer made compatible with other weapons
  • The following enchantments now remain sword-exclusive to keep swords as a unique weapon type: knockback, fire
aspect, sweeping edge
  • Of course, you can add those enchantments back manually to the appropriate item tags to revert this change

### Fixed

  • Fix sharpness and protection not being compatible with other damage / protection enchantments

## [v21.1.1-1.21.1] - 2025-01-20

### Fixed

  • Fix startup crash on Fabric due to a mixin being unable to remap

## [v21.1.0-1.21.1] - 2025-01-20

### Added

  • New improvements for Frost Walker
  • Works when jumping and falling
  • Refreshes the ice below the wearer while standing still
  • Is able to replace waterlogged blocks such as kelp and seagrass

### Changed

  • Update to Minecraft 1.21.1
  • Arrows shot from bows enchanted with multishot are now spread out vertically
  • Fortune affects experience dropped from blocks

### Removed

  • Remove custom /enchant command
  • Remove roman numerals fix, will come back in another QoL project
  • Remove optional mending enchantment overhaul, as it was hardly used by anyone
# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.2.0-mc26.2.x] - 2026-06-18

### Changed

  • Update to Minecraft 26.2.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.2.0-mc26.2.x] - 2026-06-18

### Changed

  • Update to Minecraft 26.2.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.1.1-mc26.1.x] - 2026-06-09

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs

## [v26.1.0-mc26.1.x] - 2026-04-27

### Changed

  • Update to Minecraft 26.1.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.1.1-mc26.1.x] - 2026-06-09

### Changed

  • Split additional item enchantment compatibilities into separate built-in data packs

## [v26.1.0-mc26.1.x] - 2026-04-27

### Changed

  • Update to Minecraft 26.1.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.1.0-mc26.1.x] - 2026-04-27

### Changed

  • Update to Minecraft 26.1.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v26.1.0-mc26.1.x] - 2026-04-27

### Changed

  • Update to Minecraft 26.1.x

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.11.2-1.21.11] - 2025-12-26

### Added

  • Add Channeling to the mace, which takes effect when striking with a smash attack
  • This makes Channeling incompatible with the Wind Burst enchantment

## [v21.11.1-1.21.11] - 2025-12-25

### Changed

  • Support Impaling and Breach enchantments for the new spears

## [v21.11.0-1.21.11] - 2025-12-16

### Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.11.2-1.21.11] - 2025-12-26

### Added

  • Add Channeling to the mace, which takes effect when striking with a smash attack
  • This makes Channeling incompatible with the Wind Burst enchantment

## [v21.11.1-1.21.11] - 2025-12-25

### Changed

  • Support Impaling and Breach enchantments for the new spears

## [v21.11.0-1.21.11] - 2025-12-16

### Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.11.1-1.21.11] - 2025-12-25

### Changed

  • Support Impaling and Breach enchantments for the new spears

## [v21.11.0-1.21.11] - 2025-12-16

### Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.11.1-1.21.11] - 2025-12-25

### Changed

  • Support Impaling and Breach enchantments for the new spears

## [v21.11.0-1.21.11] - 2025-12-16

### Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.11.0-1.21.11] - 2025-12-16

### Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.11.0-1.21.11] - 2025-12-16

### Changed

  • Update to Minecraft 1.21.11
  • Allow the new nautilus armors to use the following enchantments: Protection, Fire Protection, Feather Falling,
Blast Protection, Projectile Protection, Thorns, Curse of Binding, Curse of Vanishing

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.10.3-1.21.10] - 2025-11-19

### Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand

## [v21.10.2-1.21.10] - 2025-11-15

### Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

## [v21.10.1-1.21.10] - 2025-10-23

### Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when
creating a new world

## [v21.10.0-1.21.10] - 2025-10-08

### Changed

  • Update to Minecraft 1.21.10

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.10.3-1.21.10] - 2025-11-19

### Fixed

  • Fix firing a projectile weapon from the main hand with infinity but without any ammo not playing the item animation in
survival mode when a usable item (like a shield) is held in the offhand

## [v21.10.2-1.21.10] - 2025-11-15

### Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

## [v21.10.1-1.21.10] - 2025-10-23

### Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when
creating a new world

## [v21.10.0-1.21.10] - 2025-10-08

### Changed

  • Update to Minecraft 1.21.10

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.10.2-1.21.10] - 2025-11-15

### Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

## [v21.10.1-1.21.10] - 2025-10-23

### Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when
creating a new world

## [v21.10.0-1.21.10] - 2025-10-08

### Changed

  • Update to Minecraft 1.21.10

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.10.2-1.21.10] - 2025-11-15

### Changed

  • All enchantment compatibility changes are now controlled via separate built-in data packs
  • Changes to bow, crossbow and mace enchantments remain enabled by default
  • Changes to damage and protection enchantments remain disabled by default

## [v21.10.1-1.21.10] - 2025-10-23

### Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when
creating a new world

## [v21.10.0-1.21.10] - 2025-10-08

### Changed

  • Update to Minecraft 1.21.10

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.10.1-1.21.10] - 2025-10-23

### Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when
creating a new world

## [v21.10.0-1.21.10] - 2025-10-08

### Changed

  • Update to Minecraft 1.21.10

# Changelog

All notable changes to this project will be documented in this file.

The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.1.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [v21.10.1-1.21.10] - 2025-10-23

### Changed

  • All protection and damage enchantments are once again incompatible by default with each other
  • Previously, sharpness was compatible with more specialized damage enchantments like smite, impaling, etc.; the same
for protection
  • Restoring the old behavior is possible from two built-in data packs now, which can be enabled via /datapack or when
creating a new world

## [v21.10.0-1.21.10] - 2025-10-08

### Changed

  • Update to Minecraft 1.21.10

Universal Enchants Icon
Download Universal Enchants
Select game version
Select platform