
Unusual Fish Mod
Unusual Fish Mod adds a plethora of fictional fish and other aquatic creatures to the game, as well as new gear, blocks, and foods!
The unusual fish from this mod can be found in many of the games aquatic biomes. Many of these fish will drop their item form when killed, which can be cooked into a fish fillet, or crafted into one of the culinary delicacies this mod adds. Alternatively, enchanting a fishing rod with the Unusual Catch enchantment will allow the unusual fish to be caught, among other items.
Craft a sea spine block to defend your underwater base, collect ripper teeth after they prey upon another fish, feed a sea pancake for a rare weather shell, or use the volt detector block to track nearby volt anglers for a redstone signal!
All Versions
+ Add Version- Fixed geckolib not being defined in mods.toml
- Fix Sea Spine breaking speed and loot table
- Added Ukrainian translation (credit to krytsia)
Baby squids are actually small now
- Fix server crash
- Volt detector can now detect any nearby entity that is not blacklisted (via the tag) and is not crouching
- Fixed nautical lamp loot table & mining speed
- Fixed glow layers only rendering on one side for some fish
- Fixed the mobs shaking when using JER/EMI Loot
- Halved the chance for a ripper to drop a ripper tooth
- Fixed Kalappa speed
- Fixed Bark angelfish model being off center
- Fixed mana jelly swim animation not playing
- Fixed Mossthorn flop animation error.
- fixed glow layers not working
- fixed squoddle movement not playing cus they're too slow
- Fixed depth scythe attack + sweeping edge
- Made blizzardfin tuna faster
- updated some textures
- _Actually_ fixed rootball crash
- Bumped rhino tetra health
- Removed rootballs from spawning, rootballs WILL crash (don't spawn them!)
- Fixed server crash
- Remodeled/retextured many fish
- Fixed prawns and cave fish spawning in biomes where they shouldn't
- Ripsaw now chops down entire trees when holding r-click (thanks to Alex's Caves for some of the code used!)
- Fish with variants now only school with their own variant
- Fixed bonemeal dropping too often
- Renamed Snowflake Tail Fish to Frosty Fin, Coral Skrimp to Skrimp
- Many, many other tweaks and changes!
- added better combat compat for the Depth scythe
- fixed lobed skipper spawns
- fixed lobed skipper sound spam
- fixed hatchet fish, deep crawler, blind sailfin, and shockcat spawns
- removed spawns from deep dark
- fixed deep crawler animation being too intense
- increased ripsaw damage
- fixed seafoam music disc not playing right when in juke box
- Fixed Ripper and Blind Sailfin spawns
- Sea Spines now shoot out homing spikes
- Sea Spines can now be toggled between attacking `
Monster` entities only, and all entities (toggle between modes by using a Duality Damselfish item) - Fix Blizzardfin Tuna, Porcupine Lobster, Eyelsah Fish, and Rootball spawning
- Fixed Rootball explosions destroying blocks with mobGriefing off
- Fixed eyelash fish rendering
- Added a new music disc, Seafoam, found in buried treasure chests
- Attempt to fix Roughback Guitarfish and Sea Pancake spawning _again_...
- Added more tags for the raw/cooked fish items
- Fixed sea spine TPS lag
- Retextured a few fish
- Attempt to fix Roughback Guitarfish overspawning
- Fixed trumpet squid bucket issue
- Fixed Unusual Catch enchantment applying to all items
- Lowered triple twirl pleco spawn rates
- Add relucent/crimson shell block recipes
- Fixed trumpet squid bucket issue
- Fixed Unusual Catch enchantment applying to all items
- Lowered triple twirl pleco spawn rates
- Add relucent/crimson shell block recipes
- Lowered Ripper Tooth drop chance when attacking a target
- Fixed sounds
- Fixed entity name localization
- Lowered Ripper Tooth drop chance when attacking a target
- Fixed sounds
- Fixed entity name localization
- Fixed smithing recipes
- 1.20.1 port
- initial release!