V-Paxels
Multitool Combination of Pickaxe, Axe, Shovel and Hoe
Overview:
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6 Paxel Types:
Wood | Stone | Copper | Iron | Diamond | Netherite
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Tilling, Pathing and Stripping/Srcaping
- Path Dirt Type Blocks, Strip Wood and Unwax/Unoxidize Copper
- to Till Dirt Type Blocks into Farmland you have to sneak!
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1 Charm:
- Charm of Mining Reach I–III
A Charm that can be found in Trial Chamber Vaults, the Charm increases your Block Reach when held in your Offhand - 1-2 can be found in normal vaults and 3 only in Ominous Vaults
- Charm of Mining Reach I–III
Feedback, Suggestions and Bug Reports:
All Versions
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- Updated to 26.3
- Removed Switching system - Replaced by Block Transformers
- Added Upgrade System - Hold your old Paxel in your main hand and type
/trigger paxel_upgradein the Chat
With the introduction of [Block Transformers](https://minecraft.wiki/w/Block_transformer_definition) in 26.3, the old switching system is no longer necessary. Now, you can just use the Paxel normally to strip wood, unwax and unoxidize copper blocks, and path dirt type blocks. To till dirt type blocks into farmland, you have to sneak!
- Updated to 26.3
- Removed Switching system - Replaced by Block Transformers
- Added Upgrade System - Hold your old Paxel in your main hand and type
/trigger paxel_upgradein the Chat
With the introduction of [Block Transformers](https://minecraft.wiki/w/Block_transformer_definition) in 26.3, the old switching system is no longer necessary. Now, you can just use the Paxel normally to strip wood, unwax and unoxidize copper blocks, and path dirt type blocks. To till dirt type blocks into farmland, you have to sneak!
- Updated to 26.2
- Updated to 26.1
- Added Copper Paxel
- Fixed a few things... if you find any bugs create a bug report on github
- Added Copper Paxel
- Automatic Puplishing of New versions via github
- you can now report bugs and give feedback on github
Reworked the switching mechanism! it now uses the sprint key instead of the sneak key and it now should hopefully be more consistent.
This also enabled me to incorporate the axing R-click mode. You can now use your Paxel to till fields, create paths and scrape off bark or deoxidised copper.
Fixed some small things
Reworked the switching mechanism! it now uses the sprint key instead of the sneak key and it now should hopefully be more consistent.
This also enabled me to incorporate the axing R-click mode. You can now use your Paxel to till fields, create paths and scrape off bark or deoxidised copper.
Fixed some small things
This also enabled me to incorporate the axing R-click mode. You can now use your Paxel to till fields, create paths and scrape off bark or deoxidised copper.
in the 1.21.6+ version of this pack i'm going to include a settings menu in the future using the new [dialogs](https://minecraft.wiki/w/Dialog). There is already a setting, but atm it's only available to operators on servers or when you have cheats activated in single-player. For this settings menu, you can press the "G" key to open the "Quick Action" Dialog Menu. Depending on whether you have another datapack installed that uses dialog quick actions, you either see the V-Paxels settings screen directly or you need to click on "V-Paxel settings".
- updated to 1.21.5
- updated to 1.21.5
- Updated to 1.21.4
- Changed the way you get a Netherite Paxels it now works the same as the other Paxels: Craft Netherite - Pickaxe - Shovel - Hoe - Axe together!
- upgrading a Diamond Paxel using the smithingtable is not a viable option until data-driven items are available
- Updated to 1.21.4
- remade resourcepack to support new resourcepack changes: [Snapshot Changelog](https://www.minecraft.net/en-us/article/minecraft-snapshot-24w45a)
- Changed the way you get a Netherite Paxels it now works the same as the other Paxels: Craft Netherite - Pickaxe - Shovel - Hoe - Axe together!
- upgrading a Diamond Paxel using the smithingtable is not a viable option until data-driven items are available
- fixed textures being broken (idk what Mojang is Cooking there but to fix it renaming the files to something different and back to there original name fixed it)
- fixed textures being broken (idk what Mojang is Cooking there but to fix it renaming the files to something different and back to there original name fixed it)