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VampireReborn

VampireReborn

by SpiritOTHawk β€’ Downloads: 0 β€’ Followers: 0
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Changelog
Versions

VampireReborn

Balancing stage

About

Modpack that based on vampire thematic. In addition to the main play route, there is a technological and research path.

Main modpack features

Our modpack has a mechanics of classes. There are main and additional, the main class can be one and it is determined by the player, and additional ones depend on the style of play.

Four main classes

  • Vampire
  • Vampire Hunter
  • Werewolf
  • Human

    Many additional classes

    (Based on style of play)

  • Mechanic
  • Warrior/knight
  • Archer/musketeer
  • Hunter
  • Builder
  • Cook/Brewer
  • Archaeologist
  • Alchemist/Sorcerer

Vampires

Vampire

Hunters

Hunter

Werewolves

Werewolf

This description is still under development.

Wiki

Do it!

Can we go through the entire modpack?

The modpack has no logical conclusion, but if you want to test yourself, there are several objectives:

  • Work in progress

Current dev stage: Balancing

  • You can report balance-related ideas on the codeberg issue tracker or on our Discord.

Performance

We recommend allocate minimum 8GB of ram for singleplayer game and 5GB for playing on server. And quad core cpu is strongly recommended.

Community

We are an open community, always ready to help. We have our own discord server with a forum, a codeberg page where you can leave noticed bugs or your suggestions.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
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[1.2.5] VampireReborn 1.2.5 by SpiritOTHawk on Oct 17, 2026
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  • Update mods
  • Clean up inventory particles cache after restart to avoid issues
[1.2.4] VampireReborn 1.2.4 by SpiritOTHawk on Oct 17, 2026
Download
  • Remove realistic terrain movement (Fix bug with sailboats, also reported to mod dev)
  • Remove brutal respawn (Works incorrect)
  • Remove "Sunscreen beacon" from rews (This is a subject only for creative mode, I think it will be more correct to keep the dev's idea)
  • Update mods (exclude Sculk and Jaws, because we do not want to add a teleportation mechanics, maybe this mod will be removed in feature versions)
[1.2.3] VampireReborn 1.2.3 by SpiritOTHawk on Oct 17, 2026
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  • Add polytone
  • Do not enable shaders by default
  • Update mods
  • Disable time based difficulty scaling
  • Update license: use Apache-2.0
[1.2.2] VampireReborn 1.2.2 by SpiritOTHawk on Oct 17, 2026
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Mod changes:
  • Update mods
  • Add mmmm
  • Remove tabtps

Other:
  • Remove custom structure sparse for toxony
  • Add SmoothDrawers resourcepack
  • Add custom names for game and custom items ids
  • Add "Blessing of the Church of Blood" custom item (charm, no effects for now, lore only, can be obtained only via Church of Blood bountie)

  • Bountiful**:
  • New! Add Vampire hunter decree
  • New! Add Werewolf hunter decree
  • New! Add Witch hunter decree
  • New! Add Vampire hunter decree
  • New! Add exotic food ingridients supplier decree
  • New! Add Church of Blood decree

  • Custom recipes**:
  • Rework diamond armor and tools crafting
  • Rework golden food crafting
[1.2.1] VampireReborn 1.2.1 by SpiritOTHawk on Oct 17, 2026
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Mod changes:
  • Update mods
  • Remove unseaworthly
  • Remove illagerblabber
  • Remove spearcore
  • Remove disable elytras outside the end
  • Remove YungsBetterStrongholds and BetterEndIsland
  • Remove enderscape
  • Remove YungsBetterNetherFortresses
  • Add No report button
  • Add CollisionFix
  • Add MossyLib
  • Add InventoryParticles
  • Add biomespy
  • Add geckobetterfps and createbetterfps
  • New! Add realistic terrain movement (and disable speed buffs/debuffs, using only for wind and boats)
  • New! Add **hexfortress**
  • New! Add metro villagers
  • New! Add desolation: reburn
  • New! Add whaleborn yeet cannonry
  • New! Add **stellarity**
  • New! Add immersive melodies
  • Add selective bounds
  • New! Add creeperaiupdated (and disable wall breaking and igniting to prevent so much grief)
  • New! Add sculkAndJaw
  • New! Add windchimes
  • New! Add **bronze**
  • New! Add moss ruins
  • New! Add ramel
  • New! Add createhorsepower
  • Add tabtps
  • New! Add bettersmithingtable
  • New! Add **basicweapons**
  • New! Add **scaling difficulty** (and some config to prevent too fast difficulty scaling)
  • New! Add **netherlock'd**

Other:
  • Disable cliffsandcoves and toweringtepuis addons for wwoo
  • Disable not ctov villages** (some rare variants still enabled)

Guardvillagers:
  • Have baby villagers have big heads like in bedrock: true -> false
  • How many guards should spawn in a village? 6 -> 5
  • Guard speed 0.5 -> 0.4
[1.2.0] VampireReborn 1.2.0 by SpiritOTHawk on Oct 17, 2026
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#### Mod changes:
  • Use Beautify: Refoxed instead of Beautify
  • New! Add itsalive
  • New! Add wholecloth
  • Add CerbonsAPI
  • New! Add Bosses of Mass Destruction
  • New! Add trek
  • New! Add beds spawn phantoms**
  • New! Add brutal respawn**
  • New! Add medieval paintings
  • New! Add larion
  • Remove legendary gemstones and its related recipes**
  • Remove immersive gateways (some laggy)
  • Remove culleaves
  • Remove pillager caravans and fragmentum (some buggy)
  • Remove wildcamps (same structures available in trek)
  • Remove Moog's structures lib, voyager structures, end structures
  • Remove knight quest, knight lib

#### Balance:
  • sparse structures 2.1 -> 1.5**
  • body temperature change rate 1.0 -> 0.7
  • temperature hurt interval 40 -> 80 (ticks)
  • temperature damage 2.0 -> 0.5
  • maximum habitable temperature 1.8 (45 C) -> 1.7 (42,5 C)
  • minimum habitable temperature 0.35 (8,75 C) -> 0.4 (10 C) "default"
  • grace period length 6000 (5 mins) -> 3000 (2,5 mins)
  • vampire burning point mod 0.7 -> 0.8
  • show water effect 3 -> 1 (only particles)

#### Other:
  • jade: disable mod ids
  • wwoo: enable navigable rivers, cliffs and coves, towering tepuis addons

### Note: don't use this version with older worlds!!!
[1.1.9] VampireReborn 1.1.9 by SpiritOTHawk on Oct 17, 2026
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  • Update mods
  • Remove Structory Towers
  • Remove Zombie Horsemen
  • Add FancyToasts
  • Add BetterAdvancements
  • New! Add NeoFactions

  • Next update will include rebalance based on our server players feedback :3*
[1.1.8] VampireReborn 1.1.8 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods
  • Add quic armor swap
  • Remove vanillaAA
  • Sparse structures 2.3 -> 2.1
  • Max map in altlas 512 -> 1024
  • Tweak shader settings to make night more bright
[1.1.7] VampireReborn 1.1.7 by SpiritOTHawk on Oct 17, 2026
Download
  • Remove road architect
  • Remove road architect encounters
[1.1.6] VampireReborn 1.1.6 by SpiritOTHawk on Oct 17, 2026
Download
  • Add chat animations
  • Boats now breaks without rain
  • Update mods
  • Add create: steam and rails (i really missed it before)
  • New! Add create: blocks & bogies
  • Add zombie horseman datapack
  • Update road architect configs
  • Remove Merchant markers
  • Remove modpack authors
[1.1.5] VampireReborn 1.1.5 by SpiritOTHawk on Oct 17, 2026
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  • Remove immersive overlays
  • Make atlas infinity
  • New! Add scholar
  • New! Add sooty chimneys
  • Add craft for ship builder
  • Remove hexerei
  • Update mods
[1.1.4] VampireReborn 1.1.4 by SpiritOTHawk on Oct 17, 2026
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  • Remove repurposed structures
  • Remove repurposed structures farmers delight compat
  • New! Add immersive gateways
  • New! Add shippy ships
  • New! Add better than mending
  • New! Add hexerei
[1.1.3] VampireReborn 1.1.3 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods
  • Remove norealmsbutton
  • Remove ExclusionsLib
  • Remove databank
  • Remove AtlasLib
  • Remove fzzy_config
  • Remove soaring_phantoms
  • Add item_descriptions
  • New! Add soulbound + configure item damage -> 75%
  • Add blur+
  • Add ominous phantoms
  • Add MaxHealthFix
  • Add vanillaAA shader
[1.1.2] VampireReborn 1.1.2 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods
  • Update crafts for vampire swords
  • Remove keybindsearch
  • Add searchables
  • Add controlling
  • Add whats that slot
  • Add better add server
  • Configure shaders
[1.1.1] VampireReborn 1.1.1 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods
  • Change craft of a lodestone (you can view it on the wiki)
  • Remove astruct
  • Remove stormiespiders
  • New! Add Moog's end structures
  • Add Authors
  • Add authlogic
  • Add borderless window
  • Add no realms button
  • New! Add EternalNether
  • Add swingthroughgrass
  • Add keybindsearch
  • Add iris and Hysteria shader
  • Add log cleaner

  • We need you feedback about shaders in this modpack :) In my opinion that shader is incredible for that modpack, but it can be annoyable for budget pc users. (You can share your feedback in our Discord community or official bug tracker)*
[1.1.0] VampireReborn 1.1.0 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods
  • IsBasedSalt true -> false (maybe fixes conflict)
  • Remove burn basic
  • Remove burnt coldsweat
  • Remove storms of the wild
  • Remove primal
  • Remove cleanertooltips
  • Remove royalvariations
  • Remove horsehoes
  • Remove luminous beasts
  • Add astruct
  • New! Add illagerblabber
  • Add multiplayer bosses
  • New! Add Lets Do WilderNature
  • New! Add Lets Do Lili's Pottery
[1.0.9] VampireReborn 1.0.9 by SpiritOTHawk on Oct 17, 2026
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  • Balance**:
  • Global structure spread factor 3 -> 2.3
  • Spread factor for toxony's structures 4 -> 3.1
  • Disble blacksmith spawn (from netherman mod)

  • Custom crafts**:
  • Diamond and netherite tipped chisel
  • Jewelry file
  • Lodestone

  • Other**:
  • Add comaptabillity for vampirism with luminous beasts and royal variations via script

  • Mod changes**:
  • Update mods
  • Remove siege machines
  • Remove bigbrain
  • New! Add royal variations
  • New! Add whaleborne
  • New! Add spearcore
  • Add structure layout optimizer
  • Add imfast
  • Add logcleaner
  • Add cleanertooltips
[1.0.8] VampireReborn 1.0.8 by SpiritOTHawk on Oct 17, 2026
Download
  • Balance**:

(*ColdSweat*)
  • "Minimum Habitable Temperature" = 0.4 -> 0.35 (10 C -> 8.75 C)
  • "Maximum Habitable Temperature" = 1.5 -> 1.8 (35 C -> 42 C)

  • New custom crafts for jewelry**:
  • hammer
  • pliers
  • table

  • Compatability**:
  • Integrate born in chaos mobs with Vampirism and werewolves via script

  • Mod changes**:
  • Update mods
  • Remove hollowmarch (disbalance loot)
  • Remove bettercaravans (cause crashes)
  • Remove sanity: renewed
  • New! Add stormiespiders
  • New! Add siege machines (questionable)
  • New! Add horseshoes
  • New! Add critical strike
  • New! Add burnable cobwebs
  • New! Add bigbrain (questionable)
  • New! Add merchant markers
  • Add farmers cutting nature spirit
  • Add netherite horse armor
  • Optimization: add krypton fnp
  • New! Add copycats
  • Add improved village placement
[1.0.7] VampireReborn 1.0.7 by SpiritOTHawk on Oct 17, 2026
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  • Balance**:
  • Musket damage 16 -> 19
  • Bayonet damage 5 -> 9
  • Musketon damage 21 -> 24.5
  • Flint pistol damage 12 -> 13.5

  • New custom crafts for**:
  • Alchemy table
  • Altar cleansing
  • Altar infusion
  • Altar inspiration
  • Blood grinder
  • Blood sieve
  • Heart seeker enchanced and ultimate
  • Heart striker enhanced and ultimate
  • Hunter table
  • Potion table
  • Stone altart
  • Stone altart fire bowl
  • Vial rack
  • Weapon table

  • Mod changes**:
  • Update mods
  • Remove undeground worlds
  • Remove hybrid aquatic
  • New! Add roadarchitect
  • New! Add roadarchitect encounters
  • New! Add psycho villagers
  • New! Add thief
  • New! Add wildcamps
  • New! Add revamped shipwrecks
  • New! Add SanityRenewed
  • New! Add nature's spirit
[1.0.6] VampireReborn 1.0.6 by SpiritOTHawk on Oct 17, 2026
Download
  • Fixes**:
  • Make all structures more rare
  • Make some toxony structures more rare
  • Prevent spawning mobs from other mods in vampire forest and werewolf forest
  • Fix transformation to werewolf, vampire issues because of no sleep
  • Fix very strong fog in a vampire forest
  • Fix glitches
  • Fix paths spawning in vampire forest

  • Mod changes**:
  • Remove polytone
  • Remove CraftTweaker
  • Add KubeJS
  • Add Rhino
  • Add KubeJS Create
  • Remove Immersive weathering
  • Remove moogs paths (fixes paths in vampire forest)
  • Remove thick air
  • Remove dungeon crawl
  • Remove create: new begginings
  • Remove dynamic surroundings (fixes fog in vampire forest)
  • Remove create: liquid fuel
  • Remove Armored Foes
  • Remove cubes without borders
  • Remove nosleep (fixes transformation)
  • Remove polytone (fixes glitches)
  • Update mods
  • New! Add cultofazazel
  • New! Add burnt_basic
  • Some config changes in burnt_basic to prevent server lags
  • Add fragmentum
  • New! Add pillager caravans
  • New! Add boss ai tweaks
  • New! Add grim kingdoms: lost structures ruins
  • Add better modlist
  • Add incontrol

  • Custom recipes**:
  • Make crafting of create mech drill more harder (now requires mechanical crafter)
[1.0.5] VampireReborn 1.0.5 by SpiritOTHawk on Oct 17, 2026
Download
  • Remove Create: Crafts and Addiditions
  • Remove Create: Ore excavation and ore excavation plus
  • Add no sleep
  • New! Add cubes without borders
  • New! Add hollowmarch
  • New! Add block factorys bosses
  • Update mods
[1.0.4] VampireReborn 1.0.4 by SpiritOTHawk on Oct 17, 2026
Download
  • Add CraftTweaker (custom crafts To-Do)
  • New! Add Born in Chaos
  • New! Add whispiring spirits
  • New! Add immersive overlays
  • New! Add atmospheric paintings
  • Zombie activation range 16 -> 42
  • Monster activation range 32 -> 36
[1.0.3] VampireReborn 1.0.3 by SpiritOTHawk on Oct 17, 2026
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  • New! Add Angel's Weather
  • New! Add Angel's Font
  • New! Add Hybrid Aquatic
  • New! Add Dynamic Surroundings
  • New! Add Luminous Beasts
  • Add polytone
  • New! Add darkerdepths
  • New! Add unseaworthly
  • Add custom panorama
  • Update mods
[1.0.2] VampireReborn 1.0.2 by SpiritOTHawk on Oct 17, 2026
Download
  • New! Add Immersive weathering
  • New! Add thick air
  • New! Add gemstones
  • New! Add primal
  • New! Add illagerinvasion
  • New! Add bettercaravans
  • New! Add towns and towers
  • New! Add bountiful
  • New! Add sparsestructures
  • New! Add ArmoredFoes
  • New! Add cosycritters
  • Add kambrik
  • Remove Pastel
[1.0.1] VampireReborn 1.0.1 by SpiritOTHawk on Oct 17, 2026
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  • Remove Regions Unexplored
  • New! Add William Wythers' Overhauled Overworld
  • Remove sky whale ship
  • Remove Cosmicore
  • Remove create: lets adventure begins
  • Remove tempad
  • Remove artistry
  • Remove expanded delight
  • New! Add deeper oceans
  • New! Add fieldguide
  • New! Add Moogs Voyager Structures
  • Add moogs structures lib
  • Add cristellib
  • New! Add moogs paths
  • New! Add routerelic
  • New! Add storms of the wild
  • Update mods

  • We released this release as preparation for the new VampireReborn update. We want to continue improving our modpack, making it more balanced and deepening the dark fantasy theme.*
[1.0.0] VampireReborn 1.0.0 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods

  • Released in beta because some world generation mods are still in beta testing. Please report any issues to the Codeberg issue tracker or Discord. Thanks!*
[0.3.9] VampireReborn 0.3.9 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods

  • Released in beta because some world generation mods are still in beta testing. Please report any issues to the Codeberg issue tracker or Discord. Thanks!*
[0.3.8] VampireReborn 0.3.8 by SpiritOTHawk on Oct 17, 2026
Download
  • Update mods

  • Released in beta because some world generation mods are still in beta testing. Please report any issues to the Codeberg issue tracker or Discord. Thanks!*
[0.3.7] VampireReborn 0.3.7 by SpiritOTHawk on Oct 17, 2026
Download
  • Set despawn duration for egg to 350 seconds
[0.3.6] VampireReborn 0.3.6 by SpiritOTHawk on Oct 17, 2026
Download
  • Display enchantments descriptions only when looking at an enchanted book
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