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VanillaEX Shader

VanillaEX Shader

by RussoViller_ • Downloads: 0 • Followers: 0
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VanillaEX Shader

VanillaEX Shader is a simple and lightweight shader focused on providing a subtle visual improvement while keeping the original Minecraft style and maintaining good performance on lower-end hardware.

It is designed for Minecraft Java Edition on both mobile devices and PC, making it a suitable choice for players who want a small visual upgrade without the heavy performance requirements of more advanced shaders.

Features

  • Lightweight and performance-focused
  • Subtle visual changes
  • Designed for lower-end hardware
  • Compatible with Minecraft Java Edition on mobile and PC
  • Keeps the original Minecraft aesthetic

If you want to make Minecraft look a little different without completely changing its visual style, SH Shader is made for you.

All Versions

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Name Game version Platforms Published Downloads Actions
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.3 26.2 26.1.x +6
Iris OF OptiFine
1d ago 1
26.2 26.1.x 1.21.x +5
Iris OF OptiFine
1d ago 1
26.2 26.1.x 1.21.x +1
Iris OF OptiFine
1d ago 1
26.1.x 1.21.x
Iris OF OptiFine
1d ago 1
26.1.x 1.21.x
Iris OF OptiFine
1d ago 1
[r1.2.0] VanillaEX Shader r1.2.0 by RussoViller_ on Oct 13, 2026
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• Optimization of mobs, shadowmaps, etc.

• Enhancement of RGB Outlines
[r1.1.1] VanillaEX Shader r1.1.1 by RussoViller_ on Oct 13, 2026
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### • Improved Nether Portal Texture
[r1.1.0] VanillaEX Shader r1.1.0 by RussoViller_ on Oct 13, 2026
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Changes:

• The End and End Gateway portals now change color according to the Aurora color you select.

• The End's sky is now more optimized.


Correction:

• Profile: VHS 2 now sets the End to 0.00 saturation; previously this mode was only applied to the Nether and Overworld, now it works in all 3 dimensions.

• The order of the aurora colors has also been corrected; it's now more organized.


Addition:

• Added to Shooting Stars in the End Sky! You can adjust the size, speed, and quantity, and the End Stars option has been redirected to the Shooting Stars category.

• The pink Aurora color has also been added, as I had forgotten to include it in the previous update; my apologies.
[r1.0.8] VanillaEX Shader r1.0.8 by RussoViller_ on Oct 13, 2026
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• Rework of the overworld clouds and a slight change to the saturation/gamma of the default shader profile.


• An option within the End sky has been removed, as well as the sliders that allowed you to adjust some of the aurora colors, as this was somewhat confusing for some people.

• Now Aurora's colors are available in just one option.
[r1.0.6] VanillaEX Shader r1.0.6 by RussoViller_ on Oct 13, 2026
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• Added: New Aurora color that will range from Dark Green to Lime Green (default is green)
• Added: New graphics option where you can choose the style you want in the Shader or more easily revert to the default (Options available: VHS / VHS 2)
• Added and changed: New option to adjust cloud height between 192 and a maximum of 319 (default cloud height set to 255).


• Change: Now the main menu has the "about" / "graphics" options separated from the other options to improve aesthetics. (There was also a subtle adjustment in the environmental placement that is left by the colors of the Auroras).
[r1.0.3] VanillaEX Shader r1.0.3 by RussoViller_ on Oct 13, 2026
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• Addition: A new option has been added to change the saturation, vibrance, contrast, etc. only for the End dimension.
• Addition: New End aurora colors (Red, Orange and Yellow) and a fog for End have also been added (the fog is not enabled by default to prioritize FPS).


• Update: The End sky category has been updated to have fewer options; there is now a separate option for fog and a separate option for Auroras.


• Correction: Overworld/Nether saturation and temperature have been reduced for a better experience.

• Correction: The issue where entities would have bugged shadows in the Nether and Overworld after receiving light in a dark environment has also been fixed. (This happens in the End, but I already fixed it in previous versions; however, now I've fixed it in the Nether and Overworld as well).
[r1.0.0] VanillaEX Shader r1.0.0 by RussoViller_ on Oct 13, 2026
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• Improvements and fixes: Overworld sky improvements: clouds are now white, and you can adjust their opacity to your liking, And the overworld clouds have also been optimized to improve performance. | Another improvement was made to the End sky; now the aurora doesn't extend to the infinite reaches of the sky, and a new color (Blue/Aqua) was added, The End Portal and End Gateway now have their own texture in the Shader, You can also adjust the colors and speed of the auroras. (The issue where the option to activate Sunbeams wasn't appearing was also fixed.)


• A new feature has also been added; torches/lanterns can now illuminate when held in your hand.
• In the End Sky, I added a mirror image of the top part so the End void wouldn't look bland, and I also added stars. (You can disable it if you want).


• I fixed an issue where entities were getting strange shadows in the End dimension (I believe it was only there).
[b0.9.9] VanillaEX Shader b0.9.9 by RussoViller_ on Oct 13, 2026
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• Added a custom sky for the End dimension! (Along with a new, separate option for skies!)


• I also fixed a bug where the overworld clouds looked kind of cut off; I don't know if anyone else noticed it.
• Fixing an issue where the block outline wasn't working, and the hitbox for entities and chunk markers wasn't working either.

• You can now use the RGB Outline option; it's now working normally and also displays the hitboxes of the RGB entities.

• There were also some changes made underwater, but it wasn't as noticeable on the surface.
[b0.9.8] VanillaEX Shader b0.9.8 by RussoViller_ on Oct 13, 2026
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• Added better clouds, fixed a minor issue where the character would turn blue underwater, and a new option for configuring the sky and sunlight rays. (And RGB Outline option has also been added to the miscellaneous options, but it's not working yet, and I'm working to fix it.)

• Shader name changed from SnowHard Shader to VanillaEX
[b0.9.6] VanillaEX Shader b0.9.6 by RussoViller_ on Oct 13, 2026
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  • Reform in the order of options, and in general resources within the home configuration option.
[b0.9.1] VanillaEX Shader b0.9.1 by RussoViller_ on Oct 13, 2026
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Added a VHS mode with two options: Simple and Enhanced.
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