Soundboard
Have you ever played with a proximity voice chat mod and thought "Damn, I miss dropping a metal pipe sound effect in my Discord calls"?
Well, look no further! Since now you can do it in Minecraft!
Addons
This mod is split for Simple Voice Chat and Plasmo Voice. Use links below to navigate to the correct one:
| Simple Voice Chat | Modrinth | Curseforge |
|---|---|---|
| Plasmo Voice | Modrinth | Curseforge |
Dependencies
This mod requires:
How to use
Sounds are stored in .minecraft/config/soundboard, where you can put files and create directories to organize the files.
Files must be in .wav format. Use an online audio converter if needed.
The soundboard screen can be opened with J:

Refer to the changelog for more information.
Development
I'm planning to expand its features with a config, favorite sounds and other cool stuff.
If you have suggestion or issues tell me on the Discord server or GitHub issues.
All Versions
+ Add Version- Config saving issue
- Config saving issue
- Moved to 1.21.4
- Chinese translation (@suoyukii)
## Fixes
- Some audio files are not playing.
- Crash with Visual Overhaul when opening the audio cutter.
- Occasional crash when playing the sound, I have no idea what causes it, but it's there.
## Internal changes
This functionality is not accessible directly in the mod yet, but can be changed in
.minecraft/config/soundboard.json.### Cobalt access
[Cobalt](https://cobalt.tools/) is the service used by Soundboard to download audio files from YouTube and other platforms.
Unfortunately, due to abuse the API is not going to be public for long. This update brings initial configuration for accessing
custom cobalt instances.
cobalt_api_endpoint- Base URL or IP for the cobalt instance.cobalt_api_version- Must beV7orV10. Describes the method to parse cobalt responses. The main instance only supports V7 for public requests. If you're running a custom instance, change it to V10.cobalt_api_token- Token for accessing the specified cobalt instance.
### Audio providers
If you're having audio playback issues, try changing
audio_provider property to ARRAY.### The rest
If you opened this file, you may notice some other fields. These are not fully implemented and may have bugs, but who am I to stop you.
- Fixed audio downloader crash
- Translations not being available
- Added 1.21.1 as a compatible version
### Audio downloader!
Powered by [cobalt](https://cobalt.tools/), Soundboard just got a new menu for converting video to sound and saving it directly to the soundboard.

### Favourites indexing and keybinds
The sound settings widget now has a field for the favourite index.
- 1 inserts at the end, 0 at the start and so on for values in between.
Favourite sounds, or at least the first 10, can now be played with a keybind.
By default, holding
O and pressing one of the number keys will play the sound at that position.This also works with numpad keys and fyi key
0 will play the 10th sound.## Changes
### Soundpack updates (beta)
Resourcepack provided sounds can now have a
.properties file, which accepts the following fields:``
properties
# Start offset in seconds
start = 1.22
# End of the audio, **counting from 0, not the 'start' property**
end = 3.45
# Integer 0-100, any other value will be capped in that range
volume = 69
`
This file must be in the same directory as the sound and have the same name up to the .wav part.
## Fixes
- Fixed
Missing group grid` error- Sound browser buttons are no longer disabled if the voice chat is muted.
- Waveform now scales with the volume
This fixes a bug in 0.4, where sounds would play for half the length.
It also comes with a new feature: favourite sounds.

This update allows packaging sounds as resource packs to share them with other players.
In your resource pack add
.wav files in assets/<namespace>/soundboard. You can create any subdirectories inside to organize files or
create other namespaces to override other sounds.
Created subdirectories will form collapsible groups in the soundboard menu.
By default, provided sounds won't look pretty.
You need to provide a translation key for them.
Translations are stored in
assets/<namespace>/lang. The default language is
en_us.json. Category names are prefixed with
soundboard.dir.<namespace>. For example, if you have a file in
assets/mysoundpack/soundboard/scary/ghost_boo.wav,you'll have the following translation file:
``
json
{
"soundboard.dir.mysoundpack": "My first sound pack!",
"soundboard.dir.mysoundpack.scary": "Spooky sounds",
"soundboard.file.mysoundpack.scary.ghost_boo": "Very scary ghost sound"
}
`
You can see the example sound pack in the [Soundboard repository](https://github.com/kikugie/voicechat-soundboard/tree/multiaddon/src/main/resources/resourcepacks/default).
Translation files also support [OwO-lib rich translations](https://docs.wispforest.io/owo/rich-translations/)
## Translatable local sounds
You still can put .wav files in .minecraft/config/soundboard,
but this update allows you to customize their appearance.
To provide a sound name, put a <filename>.properties in its directory.
For the category name put a .properties file inside it.
Property files follow the [Java properties format](https://docs.oracle.com/cd/E23095_01/Platform.93/ATGProgGuide/html/s0204propertiesfileformat01.html), but only the title field matters.
For example, if you have the sound .minecraft/config/soundboard/scary/ghost_boo.wav,
you use these files:
`properties
# .minecraft/config/soundboard/scary/.properties
title=Spooky sounds
`
`properties
# .minecraft/config/soundboard/scary/ghost_boo.properties
title=Very scary ghost sound
``## Audio editor
Ctrl-click on any sound to bring up the editor:

The audio editor allows you to cut the duration of the sound and modify the volume.
You can also use play button in the corner to play it locally.
(Others won't hear it, unless you have bad noise suppression)
The audio editor doesn't modify the original file and saves changes when closed,
so you can bring it up again to adjust the values.
Not much in terms of functionality, but there has been some groundwork for future updates.
- Added a keybind to stop sound playback (default **U** (*there really are very few free keys...*)).
## Fixes
- In-browser keybinds sometimes not working.
- Default soundboard keybind is now **J**, in order to not conflict with Simple Voice Chat's group keybind.
- Soundboard now saves directories that were collapsed last time the screen was open.
- Soundboard screen can now be closed with the same keybind it's opened with.