
Minecraft mod allowing Vivecraft players to throw and catch any item! Available on CurseForge and Modrinth.
How to Use:
Simply hold the attack/destroy keybind, make a throwing motion, and release! Hold the place/use keybind at the same time to throw the whole stack.
To catch a thrown item, reach towards it with an empty hand and simply hold the attack/destroy keybind. Like an opposite throw!
There are multiple weapon effects, boomerang, embedding, and off. The boomerang effect will have weapons/tools arc back (default). Embedding will embed any weapon or tool into the entity and apply a bleeding effect doing 1 damage every 1.5 seconds. Great against creepers! Off will simply make the weapon drop on impact, similarly to throwing a regular item like dirt.
There are several other features including throwable TNT, placing blocks, offhand throwing, and immersively throwing vanilla and modded projectiles.
More info is available on the wiki: VTE Wiki
Server Owners:
The serverside configuration is authoritative. Whatever you set there will be what the mod does for everyone. There is an option as of 1.4.0 to disable this in the main config.
See the wiki for all settings and more info: VTE Wiki - Server Owners
Requires Vivecraft Mod 1.3.3+. Mod Menu recommended to change clientside settings on Fabric.
Actively Supported Versions
1.20.1, 1.21.1, 1.21.5, 1.21.10, 1.21.11, 26.1+
Builds available for Fabric, Forge, and NeoForge
Other Awesome Stuff for VR
- 🍎 Fresh Food VR
- 📚 Better, Fresher 3D Books VR
- 🪣 Fresh Buckets VR
- 🪴 Fresh Flowers and Plants VR
- 💿 Fresh Music Discs VR
- 🖼️ Fresh Paintings VR
- 💎 Fresh Ores and Ingots VR
- 🏃 VR Swing Sprint
Contact
For any questions/issues/ideas, feel free to contact me on Discord or Matrix :)
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- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1 and 26.2** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1 and 26.2** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1 and 26.2** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1 and 26.2** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added Thrown Item Damage option to Extras screen (cycles through options ON/WEAPONS_ONLY/MOBS_ONLY
- ON:** Default behavior (all thrown items deal damage)
- WEAPONS_ONLY:** Only thrown weapons (items that do more than 1 damage) will deal damage,
- MOBS_ONLY:** Tada, all items deal damage but only to mobs! No more tossing some more netherrack while
- Added support for **26.3** :D
### Version 1.4.1
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1 and 26.2** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1 and 26.2** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo (1.21.1+) to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about
- Added throwable liquid buckets to the place block effect! (lava, water, fish-in-buckets, etc)
- 26.1** support :D
## Version 1.4.0
#### Additions
- Added [LambDynamicLights](https://modrinth.com/mod/lambdynamiclights) support for thrown torches/lanterns!
- Offhand throwing! **Needs to be bound in SteamVR controller settings.** Supports all the same features from the main hand throwing!
- Rebindable throwing and throw stack binds! Set them in the SteamVR modded binds tab and then change their
- Added Server Authoritative option to the mod's config. Setting it to false will allow players on the server to
- Added a message on server join listing what VTE features are enabled
#### Changes
- Configs now properly update on update first run
- Fix held lit TNT from exploding even after throw is canceled
- Dropped 1.21.8, 1.21.4, and 1.19.2 support (sorry, I just don't have enough time to update all of them forever)
## Version 1.3.0
- Added option to place blocks when thrown
- Added throwable projectiles! Works for vanilla and modded items!
- Throwable TNT! Flint&Steel in the offhand, tnt in the main hand. Throw them like grenades! (it is very fun)
- Added /addProjectileItemID command to automatically add the held item to the throwable projectile list
- Added /itemID command to check the ID of an item
- Added /itemInfo to view item's ID and extra info that might be helpful
- Disabled Vivecraft's Climbing Claws and Jumping boots by default
- Reorganized config menu with toggles for all new options
- Added immersiveMC projectile bypass (kinda). Enables items
- Added "Throw Conflicting Items" option to give a way to throw things like bows/crossbows/climbing claws
- Also made a [wiki](https://github.com/demistorm/VR-Throwing-Extensions/wiki) with more details about