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Wanted

Wanted

by ocoralznn • Downloads: 0 • Followers: 0
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This is Wanted! Embark on thrilling hunts, track down elusive mobs, and reap rewards before the day's end. Are you up for the challenge?

Mob Hunting

  • Almost every day, a mob will be announced to all players along with its reward.
  • The player who finds and kills that mob first receives the reward and no other player can get it again.
  • If no player finds that mob by the end of that day, no one will receive anything and another hunt will begin the next day. (Sleeping will make the hunt end in the same way it would without sleeping)

⚠️ This pack has translation, but it uses the keys available within the vanilla game and may look weird in some languages.

License Information:
This project is licensed under the Creative Commons Attribution-NonCommercial (CC BY-NC) license. You are free to download, share, and use the software for non-commercial purposes, provided proper attribution is given to the original author. However, modifications, adaptations, or derivative works are not allowed under this license. For details about the license terms, please refer to the full license text.

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21
Fabric Forge Quilt
last yr. 1
1.21
Datapack
last yr. 1
1.20.x
Fabric Forge Quilt
last yr. 1
1.20.x
Datapack
last yr. 1
1.20.2
Datapack
last yr. 1
1.20.2
Datapack
last yr. 1
1.20.2
Datapack
last yr. 1
1.20.2
Datapack
last yr. 1
1.20.2
Datapack
last yr. 1
1.20.2
Datapack
last yr. 1
# Ports
  • Ported to 1.21

# Bug Fixes
  • On first load, no mobs were shown as targets
[1.1.1.21] Wanted v1.1.1.21 by ocoralznn on Jun 13, 2024
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# Ports
  • Ported to 1.21

# Bug Fixes
  • On first load, no mobs were shown as targets
# Bug Fixes
  • On first load, no mobs were shown as targets
# Bug Fixes
  • On first load, no mobs were shown as targets
# Changes
  • Added a roulette animation to the display
  • Changed the sound effects of the display

# Additions
  • Hold a compass in the offhand to display the **Wanted** mob
# Bug Fixes
  • The start sound of a hunt was being played for players who joined the world, even though there was no hunt at that time
# Changes
  • The end/start of a day is now detected at tick 0 (which is 6:00 AM), instead of as before, at 18000 ticks (12:00 PM).
  • Players will now be warned about a hunt, even if they joined after it was first announced

# Bug Fixes
  • Along with this (^) change, sleep-related bugs have been fixed.
# Bug Fixes
  • Upon entering the world, a new hunt would begin even if one had already started before leaving the world.
# Bug Fixes
  • When sleeping, the passing of the night was not detected and the hunt could be continued the next day.
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