
This is a addon for epic fight mod made by Yesman.
Come talk on the Discord official server !! https://discord.gg/3RtJU84Rhs
Weapons of miracles add 11 weapons , 27 skills , 4 armors (artefacts) and 1 enchantement and 1 entity.
There is also gamerules that:
- Make mob stronger the further they are.
- Mobs that have more than 20 health have a chance to drop emeralds and more xp. (no more useless battle)
-
Skeleton have a settable chance to spawn with a stone melee weapon.
All weapons have unique animations and behaviors that have a lot of secrets and hidden techniques you can find and master through practice.
I made this for both PvP and PvE, however, i really try hard to balance PvP first.
Here is a list of the weapons it adds right now ( with where to get them ):
Spoiler
-
Agony
The first weapon i made.

You can found it in Dungeon spawner with 20% chance in a loot chest.
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Torment

You can find this one in Pillager outpost with 20% chance or, in Woodland Mansion with 33% chance in a loot chest.
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Ruine

You can find it in Stronghold with 33% chance in corridors and crossings loot chest.
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Staffs

Staffs are craftable weapons from wooden to netherite.
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Greataxe

Greataxes are also craftable weapons but from iron to netherite.
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EnderBlaster

EnderBlaster is a endgame weapon you can find in End City's with 20% chance.
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Antitheus
Antitheus is a endgame weapon you can craft with a Demon seal and a nether star on a smithing table.

You can find Demon seal in nether forteress with 5% chance in a loot chest and Bastion with 20% chance.
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Satsujin

Satsujin you can craft with Demon seal and Uchigatana ( Epicfight katana ) on a smithing table.
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Herrscher

You will be able to find both the sword and shield in Underwater Ruin with, 2% chance in a small ruin and 20% in the big one.
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Moonless

You will find in desert temple with 10% chance in each chest.
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Solar

Solar can be crafted with book of eternal fire wich drop from blaze and 5 netherite ingot shapped like a hopper.
There is a total of 27 skill:
5 guard 7 dodges 10 passives 3 identity 2 mover
All of them drop on mobs depending on the mob type. ( Zombie, Enderman, Spider ect )
4 set of new armors called Artefacts that replace half of damage reduction for health and have 0 weight:
To craft artefacts you'll need Ghast tears and the corresponding armor types in a smithing table.
For emeralds artefacts, it's the crafting recipies of the vanilla armor with a Ghast tear in the middle
1 entity :
Spoiler
Lupus Aureum

A powerful giant golden wolf companion for your greatest adventures.
How to find/ tame him ?
You can find some in old pine forest biomes, he can spawn as an adult or baby with equal chance.
if he is an adult you have to beat him until he reach 30% hp once this threshold is passed, he will start to pant, in this state you will be able to feed him with an enchanted golden apple which will make him take an oath of allegiance to you. You can't damage him will his panting but he can die if his not or if he is suffering from other type of damage (fire, poison, wither ....).
If you find him as a baby, you'll have to play with him. To do so you have to enter play-mode by sneaking and standing still near him. In play-mode, it will try to mimic you:
By jumping, he will try to jump too ( the jump height is dependent on his jump power ). By running around him, he will try run around you ( the running speed is dependent on his movement speed power, you can also do a 360° around yourself). By performing any dodge ( step, roll, enderstep ...), he will try dodge.
You may need multiple attempt for him to learn each trick. Once they are all learned, you'll be able to feed him with an enchanted golden apple which will make him take an oath of allegiance to you. ( tamed this way will make your fluffy playful and he will keep his ability to play with you as an adult.)
1 enchantement :
- Invigoration: increase your stamina by 2 per level. ( max 5 lvl )
About that gamerule that increase mob health and damage. ( disable by default )
They will have more health and deal more damage, depending on their distance from spawn.
Also, the more health point above 20 a mob have, the greater the chance he will drop emerald when killed. Exp drops also scale in this regards. ( disable by default ) Emeralds drop isn't affected by looting.
Skeletons will also spawn with melee weapon. The percentage of that change to occure is changeble via gamerule. (50% by default )
I think i've covered much everything.
I have more weapon i'm really excited to make and more ... everything ( skills, armor, structures, mobs, bosses ...) ! (i don't know what word i could use).
Oh and i almost forgot, i break any one in 1v1 ! challenge me if you think you are worthy !
Message me on discord: Reascer
Just so you wanna make shur i eat every day: Reascer's Patreon
And hum yeah if i could eat on previus days, it is thanks to my Patrons, and well, thanks to each and everyone of you from my soul for keeping me alive !
Enjoy !
(i'll make this look better i'm just still drowning in code)
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- Tested against:**
- NeoForge:** 21.1.219
- Minecraft:** 1.21.1
- Epic Fight:** 21.17.3.1-mc1.21.1-neoforge
### **Changes:**
- Heartshield**
- Forgot to set max shield to 20.... yeah i know \*slap\*
- Tested against:**
- NeoForge:** 21.1.219
- Minecraft:** 1.21.1
- Epic Fight:** 21.17.3.1-mc1.21.1-neoforge
### **Changes:**
- Crafting**
- You should now be able to craft wom stuff
- Chest Loot**
- Weapon and artefacts should now spawn in their respective location
- Overly large cylinder should drop in trial chamber ominous loot
- Mobs**
- Wom Mobs should now spawn normaly
- Saulomonk**
- Bracelet drop increased
- Endner obscuris**
- Fixed ender obscuris wierdries
- Moonless**
- Dash attack now fire instantly (moonless exclusivly, I'm still thinking about this one ...)
- Tested against:**
- NeoForge:** 21.1.219
- Minecraft:** 1.21.1
- Epic Fight:** 21.17.3.1-mc1.21.1-neoforge
### **Changes:**
- Herrscher & Gesetz**
- Nothing was working on this weapon T-T
- Counter Attack**
- Can't hold block anymore, only parry
- I liked this bug so i keep it XD
- Wom guards in general**
- fixed a lot of issue should now work fine
- Gamerules**
- Skeleton melee FIXED
- stronger mob over distance fixed
- Recipes**
- They should all work now x)
- miscellaneous**
- I made a little Band-Aid around the hold stuntype issue
- Tested against:**
- NeoForge:** 21.1.219
- Minecraft:** 1.21.1
- Epic Fight:** 21.17.3.1-mc1.21.1-neoforge
### **Changes:**
- Herrscher & Gesetz**
- Nothing was working on this weapon T-T
- Satsujin**
- Tested against:**
- NeoForge:** 21.1.219
- Minecraft:** 1.21.1
- Epic Fight:** 21.17.3.1-mc1.21.1-neoforge
### **Changes:**
- Napoleon**
- fixed crash when trying to shoot
- Weapon innate skills**
- fixed crash when trying to showing innate tool tip
- Epicfight skill tree**
- fixed crash when loading world x) (i'm ashamed of this one...)
- Tested against:**
- NeoForge:** 21.1.219
- Minecraft:** 1.21.1
- Epic Fight:** 21.17.3.1-mc1.21.1-neoforge
### **Changes:**
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.17-mc1.20.1-forge
### **Changes:**
- Antitheus**
- fixed color change crash
- Natural sprinter**
- Fixed animations canceling on client when performed right after sprint burst
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.17-mc1.20.1-forge
### **Changes:**
- Blackstar**
- Added Unique moveset
- Satsujin**
- Improved combo consistency
- Sheathed attack damage increased
- Ruine**
- Improved combo consistency
- Animations off attack 1 and 2 will move a little further now
- Solar**
- Improved combo consistency
- Added charge meter (work same just look more fancy)
- Torment**
- Increased charged attacks recovery
- Charge will cost more stamina depending on the charge lvl
- Voodoo magic**
- RMB will now disable sneak to health transfer
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.17-mc1.20.1-forge
### **Changes:**
- Natural sprinter**
- Decrese the sprint holding threshold: 2s > 1s
- Will now require you to hold sprint key to trigger
- Perfect bulwark**
- Fixed crash on Dedicated Server
- Fixed the damage and knockback not triggering
I know i fixed something else but i can't recal ...
(Oh yeah, blackstar about 70% done :D)
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.17-mc1.20.1-forge
### **Changes:**
- Satsujin**
- Fixed issue with satsujin innate not triggering in survival
- Fixed issue with timed slash
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.17-mc1.20.1-forge
### **Changes:**
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.17-mc1.20.1-forge
### **Changes:**
- fixes**
- Fixed the saulomonk nova vanishing when it TP
- Fixed RMB related skills crashing on dedicated server
- Dread full buster**
- No body should know what i fixed, it was cursed and must be forgoten... XD
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.17-mc1.20.1-forge
### **Changes:**
- Nova**
- Added unique move se
- Added unique guard and counter
- Added unique DFB
- Agony**
- No longer deal self damage on Innate ( Plunges )
- Napoleon**
- New Charge mechanic
- All eyes on You**
- Removed passive regen
- Increase innate adn stamina regen
- Meditation**
- While active, sneaking will no longer reset buffs
- Proximity exploiter and Inner growth**
- Innate regen significantly reduced
- Shooting style**
- Can now be used with a bow
- Saulomonk**
- Remake Orbit and Nova Combat AI.
- Increased Bracelets drop chance
- Evil skeleton**
- Lowered impact on some attacks
- Reduce drops
- Fix**
- Fixed RMB behavior on later version of Epic fight
- "Elimate the wither" and "Elimate the enderdragon" on skilltree, i'll probabbly fix it one day but for now it makes me laugh to much x).*
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.5-mc1.20.1-forge
- Fixed a crash from WOMLivingEntityEvents.onUpdateEvent
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.5-mc1.20.1-forge
- Added Spawn Egg Item for **Lupus Aureum**
- Avatar of might**
- Sneaking threshold reduced to 1.2s
- Proximity exploiter**
- Will now increase Solar heat level
- Voodoo magic**
- Significantly reduced Forbidden Strength life consumption
- Antitheus**
- Shorten the hitbox
- Demonic ascension**
- Dash attack no longer resets cooldown
- Voodoo magic will increase Demonic ascension duration while sneaking to drain Health into stamina
- Blackhole catharis damage fixed
- Dash attack will now perform catharis when all other attacks will apply wither
- Orbit**
- Increase innate requirement
- Decrease damage
- Basic Attack 4 will now scale from target missing health.
- Dread full buster**
- Grant stun immunity for 1.1 sec when triggered
- Increase damage when successfully performed
- Manipulator**
- Stamina recovery now scale from the timing of the parry/block
- Lunatic vivacity**
- Increase duration of the Stamina reduction phase
- Dodgemaster**
- Can now be used with Emergency escape
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.5-mc1.20.1-forge
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.3-1.20.1
- Added Spawn Egg Items for:
- Evil Skeleton
- Hollow
- Saulomonk
- Lycanth
- Fixed Satsujin Gesshoku spam
- Removed Satsujin 6 stack after gesshoku
- Increase Geshoku damage
- Tested against:**
- Forge:** 47.4.0
- Minecraft:** 1.20.1
- Epic Fight:** 20.14.3-1.20.1
- Migrated to using some Epic Fight input APIs to support controllers
- Natural sprinter and other WoM skills now work
- Updated the minimum required Epic Fight version to produce more friendly errors
- Migrated from deprecated Epic Fight camera APIs, to prevent future Epic Fight breakage:
``
diff
- ClientEngine.getInstance().renderEngine.zoomOut(0);
+ EpicFightCameraAPI.getInstance().zoomOut(0);
``It's not done tho... i have to finish all the discarded features for early access !
Now you can use your stack to grant yourself a damage réduction bonus
fixed a few bug with spider tech and lupus sleeping and other wierderies with taming.
I'll work on bugs when i'll feel better and i'll work back on Napoleon after them.