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WenXin's Warp Pipes

WenXin's Warp Pipes

by WenXin20 • Downloads: 0 • Followers: 0
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Warp Pipes
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📗 DESCRIPTION 📗

This mod adds a new form of transportation from the Mario universe, the Warp Pipe! 🔹Pipes come in all 16 colors, including the Clear Warp Pipe! 🔹Warp Pipes will rarely generate underwater during world gen. 🔹Teleport between any linked Warp Pipes. 🔹Quickly travel inside Clear Warp Pipes.  ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ Extra Features! 🔹Pipe Bubbles spew out of underwater pipes and can be toggled! 🔹Pipe Bubbles push you away from the pipe! 🔹Water Spouts can spew out of pipes when toggled! 🔹Water Spouts launch you upwards! 🔹Water Spouts are an infinite water source! ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ Explore a structure based on the classic World 1-2! 🔹Enter the dungeon through the sideways pipe found on the surface next to a castle. 🔹Find the key in the dungeon to unlock the castle chest! ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ Rename your pipes! 🔹Right-click the pipe to format the text:     🔸Dyes change text colors (Works automatically with Dye Depot)     🔸Glow ink sacs makes the text glow     🔸Ink sacs removes the glowing text     🔸Honeycombs waxes the pipe to prevent renaming and text formatting.     🔸Brushes applies/removes text on specific sides of the pipe     🔸Supplementaries' bubble wand removes text on specific sides of the pipe ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ ✅ Available for 1.19.2 and 1.20.1 ✅ Free to include in modpacks ✅ Optional support for Fusion connected textures ✅ Optional support for CTM (1.19.2 only) ❗Available for Forge (1.19.2 & 1.20.1) and Neoforged (1.20.1) only

📝 INSTRUCTIONS 📝

🔸Pipe wrenches are used for everything pipe related. 🔸Right-click pipes with the Pipe Wrench to open the GUI 🔸Shift-right-click to link pipes together.

Warp Pipe GUI

📝 Old 1.19.2 Instructions 📝 

🔸Right-click pipes to link pipes together 🔸Left-click to choose to open/close pipes or enable/disable pipe bubbles 🔸Shift-right-click to trigger what was selected above

📜 RECIPES 📜

Recipes

⚙️ CONFIG ⚙️

🛠️ Require creative to turn pipe bubbles on/off [Default: false] 🛠️ Require creative to turn water spouts on/off [Default: false] 🛠️ Require creative to open/close pipes [Default: false] 🛠️ Require creative to link pipes [Default: false] 🛠️ Allow players to teleport [Default: true] 🛠️ Allow mobs to teleport [Default: true] 🛠️ Allow non-living entities to teleport [Default: true]

⚙️ ADVANCED CONFIGURATION ⚙️

🛠️ Default block & item tags include warp_pipes:warp_pipes and warp_pipes:dyeable_warp_pipes. 🛠️ Prevent mobs from warping using the warp_pipes:warp_blacklist entity tag 🔹Includes #forge:bosses, #twilightforest:bosses, and vanilla bosses by default. 🛠️ Prevent mobs from moving quickly through Clear Warp Pipes using the warp_pipes:quick_travel_blacklist entity tag. 🔹Empty by default 🛠️ If the player has op, pipes can be given the nbt tag PreventWarp: 1b to prevent warping. [Default: 0b] 🛠️ If the player has op, entities can be given the nbt tag "warp_pipes:prevent_warp": 1b to prevent warping. [Default: 0b]


Want more than pipes? Try out the new Marioverse mod!

Marioverse Mod


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All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.1
Neoforge
3mo ago 1
1.21.1
Neoforge
5mo ago 1
1.21.1
Neoforge
7mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Neoforge
10mo ago 1
1.21.1
Neoforge
11mo ago 1
1.21.1
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.21.x
Neoforge
last yr. 1
1.20.6
Neoforge
last yr. 1
1.20.4
Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Forge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.20.1
Forge Neoforge
last yr. 1
1.19.2
Forge
last yr. 1
## Update 3.2.1
  • Added Pipe Junctions to pipe world gen
  • Fixed a crash when the Warp Disruptor used on a player, and then the player stepped on a pipe
  • Fixed wrench sounds
## Update 3.2.0
  • Added new pipe textures (Thanks to @boenndal for the initial texture)
  • Added built-in resource packs for the old models/textures
  • Improved item and mob movement through clear pipes
  • Improved Wrench tooltips, sounds, & subtitles
  • Added Create Aeronautics support for:
  • Warp Pipe teleporting
  • Right-click to enter clear pipes & proper movement inside
  • Added Warp Pipes to Framed Blocks whitelist tag

![Green Pipes](https://github.com/WenXin20/Warp-Pipes/blob/1.21/green_pipes.png?raw=true)
## Update 3.1.0
  • Added Pipe Junction Blocks
  • Pipe textures connect to these
  • Added shader support for Water Spouts
  • Pipe textures now connect to polished stones and copper blocks
  • Players will now face away from a sideways pipe after teleporting
  • Vehicles now teleport with the rider
  • Fixed pipe towers generating outside of mushroom islands if another mod adds a biome tagged as is_mushroom

Please report any bugs found to [GitHub](https://github.com/WenXin20/Warp-Pipes/issues)

![Pipe Junctions](https://cdn.modrinth.com/data/cached_images/57f798150c859f420231425ffdc356ebb0ac201f.png)
  • Added a config to disable pipes spawning mobs
  • Survival players can no longer right-click with a spawn egg
  • Fix crash if installed with Marioverse
  • Fixed Chinese localization typo
  • Add Chinese localization, thanks to junshengxie
  • Add wrench recipe to clear its data
  • Almost all code revamped, now should be on par with Marioverse
  • Added the Warp Disruptor
  • Right clicking players/mobs prevents warping
  • Right-clicking pipes prevents warping, useful for making 1-way teleports.
  • Added new sounds to pipes
  • New logo
  • New wrench texture/recipe
  • Improved tooltip formatting on Wrench
  • Renamed pipe gui button from "Pipe Bubbles" to "Underwater Pipe Bubbles" for clarity
  • Clear Pipe movement was improved
  • Clear pipe can be right clicked to enter when in front of the entrance
  • Pipes can spawn mobs if right-clicked with a spawn egg.
  • Pipes can spawn items if right-clicked with an item while in creative
  • Creative tab can be disabled in config
  • Removed World 1-2 structure (Moved to and improved in Marioverse)

#### Please report any bugs found to [github](https://github.com/WenXin20/Warp-Pipes/issues)
  • The world 1-2 structure now uses the vault key and vault block to obtain loot.
  • Warping gives a brief blindness effect (configurable)
  • Fix lag spikes
  • Fix lag spikes
  • Compatible with 1.21 & 1.21.1!**
  • Waxing pipes now disable renaming, bubbles, water spouts, and close pipe buttons
  • Configurable
  • Fancy button tooltips when waxed
  • Pipe Wrench can now be enchanted with Mending or Unbreaking
  • Enabled in-game config
  • Updated to 1.20.6!

1.21 is next!
  • Updated to **1.20.4**

  • 1.20.6 & 1.21 coming next!**
  • Add Clear Pipe blacklist tag quick_travel_blacklist.
  • Fix pipe bubbles placing for the clear warp pipe if not waterlogged.
  • Fix water spout crash with Endermen.
  • Add config for bucketing water spouts
  • Fix east & west facing pipe bubbles not placing correctly
  • Disabled "Warp Missing" message due to lag. May return later


Previous v2.2.0 update changelog:

  • Renamed pipes now display text on the block similar to signs
  • Right-click with dyes to color text (automatically compatible with Dye Depot)
  • Right-click with a glow ink sac for glowing text
  • Right-click with an ink sac to remove glowing text
  • Right-click with a brush or Supplemetaries soap/bubble wand to remove text on specific sides of the pipe
  • Right-click with a honeycomb to wax the pipe to prevent name editing
  • Right-click with an axe to remove wax. This is off by default (like with signs) and can be enabled in the config.
  • _**Previously renamed pipes may need to be renamed and right-clicked with a brush to display text on the pipe**_
  • Improve structures
  • Add custom loot chests to structures
  • Fix hole in structure
  • Add advancements
  • Add swimming animation when in the clear warp pipe
  • Add message when the warp pipe destination is missing
  • Change entity can_warp tag to prevent_warp for consistency with the pipe tag prevent_warp
  • Improve warping logic
  • Improve gui buttons
  • Warp Pipes are now dynamically registered, making it automatically compatible with mods such as Dye Depot. (Textures will still need to be provided)


  • Fix gui buttons not animating in certain rare cases
  • Fix gui sliders repositioning to the default values when the gui is reopened
  • Fix north and west facing pipes warping entities to an incorrect position
  • Fix cooldown message showing before warping
  • WarpCooldown is now seperate from PortalCooldown, fixes being unable to use other portals if the cooldown was set to a high number in the config
  • Nerf wrench attack damage & speed
  • Fix being unable to select the center pipe in a 3x3x3 placement of clear pipes
  • Nerf wrench attack damage & speed
  • Fix "warp pipe destination missing" message not displaying
  • Fix being unable to select the center pipe in a 3x3x3 placement of clear pipes
Previous v2.2.0 update changelog:

  • Renamed pipes now display text on the block similar to signs
  • Right-click with dyes to color text (automatically compatible with Dye Depot)
  • Right-click with a glow ink sac for glowing text
  • Right-click with an ink sac to remove glowing text
  • Right-click with a brush or Supplemetaries soap/bubble wand to remove text on specific sides of the pipe
  • Right-click with a honeycomb to wax the pipe to prevent name editing
  • Right-click with an axe to remove wax. This is off by default (like with signs) and can be enabled in the config.
  • _Previously renamed pipes may need to be renamed and right-clicked with a brush to display text on the pipe_**
  • Improve structures
  • Add custom loot chests to structures
  • Fix hole in structure
  • Add advancements
  • Add swimming animation when in the clear warp pipe
  • Add message when the warp pipe destination is missing
  • Change entity can_warp tag to prevent_warp for consistency with the pipe tag prevent_warp
  • Improve warping logic
  • Improve gui buttons
  • Warp Pipes are now dynamically registered, making it automatically compatible with mods such as Dye Depot. (Textures will still need to be provided)
  • Fix gui buttons not animating in certain rare cases
  • Fix gui sliders repositioning to the default values when the gui is reopened
  • Fix north and west facing pipes warping entities to an incorrect position
  • Fix cooldown message showing before warping
  • WarpCooldown is now seperate from PortalCooldown, fixes being unable to use other portals if the cooldown was set to a high number in the config
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