
Link: https://rocketnode.com/wenxin
Code: WARP-PIPES 25% Off
📗 DESCRIPTION 📗
This mod adds a new form of transportation from the Mario universe, the Warp Pipe! 🔹Pipes come in all 16 colors, including the Clear Warp Pipe! 🔹Warp Pipes will rarely generate underwater during world gen. 🔹Teleport between any linked Warp Pipes. 🔹Quickly travel inside Clear Warp Pipes. ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ Extra Features! 🔹Pipe Bubbles spew out of underwater pipes and can be toggled! 🔹Pipe Bubbles push you away from the pipe! 🔹Water Spouts can spew out of pipes when toggled! 🔹Water Spouts launch you upwards! 🔹Water Spouts are an infinite water source! ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ Explore a structure based on the classic World 1-2! 🔹Enter the dungeon through the sideways pipe found on the surface next to a castle. 🔹Find the key in the dungeon to unlock the castle chest! ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ Rename your pipes! 🔹Right-click the pipe to format the text: 🔸Dyes change text colors (Works automatically with Dye Depot) 🔸Glow ink sacs makes the text glow 🔸Ink sacs removes the glowing text 🔸Honeycombs waxes the pipe to prevent renaming and text formatting. 🔸Brushes applies/removes text on specific sides of the pipe 🔸Supplementaries' bubble wand removes text on specific sides of the pipe ➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖➖ ✅ Available for 1.19.2 and 1.20.1 ✅ Free to include in modpacks ✅ Optional support for Fusion connected textures ✅ Optional support for CTM (1.19.2 only) ❗Available for Forge (1.19.2 & 1.20.1) and Neoforged (1.20.1) only
📝 INSTRUCTIONS 📝
🔸Pipe wrenches are used for everything pipe related. 🔸Right-click pipes with the Pipe Wrench to open the GUI 🔸Shift-right-click to link pipes together.

📝 Old 1.19.2 Instructions 📝
🔸Right-click pipes to link pipes together 🔸Left-click to choose to open/close pipes or enable/disable pipe bubbles 🔸Shift-right-click to trigger what was selected above
📜 RECIPES 📜

⚙️ CONFIG ⚙️
🛠️ Require creative to turn pipe bubbles on/off [Default: false] 🛠️ Require creative to turn water spouts on/off [Default: false] 🛠️ Require creative to open/close pipes [Default: false] 🛠️ Require creative to link pipes [Default: false] 🛠️ Allow players to teleport [Default: true] 🛠️ Allow mobs to teleport [Default: true] 🛠️ Allow non-living entities to teleport [Default: true]
⚙️ ADVANCED CONFIGURATION ⚙️
🛠️ Default block & item tags include warp_pipes:warp_pipes and warp_pipes:dyeable_warp_pipes.
🛠️ Prevent mobs from warping using the warp_pipes:warp_blacklist entity tag
🔹Includes #forge:bosses, #twilightforest:bosses, and vanilla bosses by default.
🛠️ Prevent mobs from moving quickly through Clear Warp Pipes using the warp_pipes:quick_travel_blacklist entity tag.
🔹Empty by default
🛠️ If the player has op, pipes can be given the nbt tag PreventWarp: 1b to prevent warping. [Default: 0b]
🛠️ If the player has op, entities can be given the nbt tag "warp_pipes:prevent_warp": 1b to prevent warping. [Default: 0b]
Want more than pipes? Try out the new Marioverse mod!
I've partnered with RocketNode Hosting!
RocketNode provides top-tier server hosting worldwide, allowing you to set up your server with just a few clicks! Their intuitive dashboard makes server management a breeze, and you can even schedule automatic restarts without needing any coding knowledge.
Use the code WARP-PIPES to get 25% off your first month on any of their gaming servers. Get started here: https://rocketnode.com/wenxin
All Versions
+ Add Version- Added Pipe Junctions to pipe world gen
- Fixed a crash when the Warp Disruptor used on a player, and then the player stepped on a pipe
- Fixed wrench sounds
- Added new pipe textures (Thanks to @boenndal for the initial texture)
- Added built-in resource packs for the old models/textures
- Improved item and mob movement through clear pipes
- Improved Wrench tooltips, sounds, & subtitles
- Added Create Aeronautics support for:
- Warp Pipe teleporting
- Right-click to enter clear pipes & proper movement inside
- Added Warp Pipes to Framed Blocks whitelist tag

- Added Pipe Junction Blocks
- Pipe textures connect to these
- Added shader support for Water Spouts
- Pipe textures now connect to polished stones and copper blocks
- Players will now face away from a sideways pipe after teleporting
- Vehicles now teleport with the rider
- Fixed pipe towers generating outside of mushroom islands if another mod adds a biome tagged as
is_mushroom
Please report any bugs found to [GitHub](https://github.com/WenXin20/Warp-Pipes/issues)

- Added a config to disable pipes spawning mobs
- Survival players can no longer right-click with a spawn egg
- Fix crash if installed with Marioverse
- Fixed Chinese localization typo
- Add Chinese localization, thanks to junshengxie
- Add wrench recipe to clear its data
- Almost all code revamped, now should be on par with Marioverse
- Added the Warp Disruptor
- Right clicking players/mobs prevents warping
- Right-clicking pipes prevents warping, useful for making 1-way teleports.
- Added new sounds to pipes
- New logo
- New wrench texture/recipe
- Improved tooltip formatting on Wrench
- Renamed pipe gui button from "Pipe Bubbles" to "Underwater Pipe Bubbles" for clarity
- Clear Pipe movement was improved
- Clear pipe can be right clicked to enter when in front of the entrance
- Pipes can spawn mobs if right-clicked with a spawn egg.
- Pipes can spawn items if right-clicked with an item while in creative
- Creative tab can be disabled in config
- Removed World 1-2 structure (Moved to and improved in Marioverse)
#### Please report any bugs found to [github](https://github.com/WenXin20/Warp-Pipes/issues)
- The world 1-2 structure now uses the vault key and vault block to obtain loot.
- Warping gives a brief blindness effect (configurable)
- Fix lag spikes
- Fix lag spikes
- Compatible with 1.21 & 1.21.1!**
- Waxing pipes now disable renaming, bubbles, water spouts, and close pipe buttons
- Configurable
- Fancy button tooltips when waxed
- Pipe Wrench can now be enchanted with Mending or Unbreaking
- Enabled in-game config
- Updated to 1.20.6!
1.21 is next!
- Updated to **1.20.4**
- 1.20.6 & 1.21 coming next!**
- Add Clear Pipe blacklist tag
quick_travel_blacklist. - Fix pipe bubbles placing for the clear warp pipe if not waterlogged.
- Fix water spout crash with Endermen.
- Add config for bucketing water spouts
- Fix east & west facing pipe bubbles not placing correctly
- Disabled "Warp Missing" message due to lag. May return later
Previous v2.2.0 update changelog:
- Renamed pipes now display text on the block similar to signs
- Right-click with dyes to color text (automatically compatible with Dye Depot)
- Right-click with a glow ink sac for glowing text
- Right-click with an ink sac to remove glowing text
- Right-click with a brush or Supplemetaries soap/bubble wand to remove text on specific sides of the pipe
- Right-click with a honeycomb to wax the pipe to prevent name editing
- Right-click with an axe to remove wax. This is off by default (like with signs) and can be enabled in the config.
- _**Previously renamed pipes may need to be renamed and right-clicked with a brush to display text on the pipe**_
- Improve structures
- Add custom loot chests to structures
- Fix hole in structure
- Add advancements
- Add swimming animation when in the clear warp pipe
- Add message when the warp pipe destination is missing
- Change entity
can_warptag toprevent_warpfor consistency with the pipe tagprevent_warp - Improve warping logic
- Improve gui buttons
- Warp Pipes are now dynamically registered, making it automatically compatible with mods such as Dye Depot. (Textures will still need to be provided)
- Fix gui buttons not animating in certain rare cases
- Fix gui sliders repositioning to the default values when the gui is reopened
- Fix north and west facing pipes warping entities to an incorrect position
- Fix cooldown message showing before warping
- WarpCooldown is now seperate from PortalCooldown, fixes being unable to use other portals if the cooldown was set to a high number in the config
- Nerf wrench attack damage & speed
- Fix being unable to select the center pipe in a 3x3x3 placement of clear pipes
- Nerf wrench attack damage & speed
- Fix "warp pipe destination missing" message not displaying
- Fix being unable to select the center pipe in a 3x3x3 placement of clear pipes
- Renamed pipes now display text on the block similar to signs
- Right-click with dyes to color text (automatically compatible with Dye Depot)
- Right-click with a glow ink sac for glowing text
- Right-click with an ink sac to remove glowing text
- Right-click with a brush or Supplemetaries soap/bubble wand to remove text on specific sides of the pipe
- Right-click with a honeycomb to wax the pipe to prevent name editing
- Right-click with an axe to remove wax. This is off by default (like with signs) and can be enabled in the config.
- _Previously renamed pipes may need to be renamed and right-clicked with a brush to display text on the pipe_**
- Improve structures
- Add custom loot chests to structures
- Fix hole in structure
- Add advancements
- Add swimming animation when in the clear warp pipe
- Add message when the warp pipe destination is missing
- Change entity
can_warptag toprevent_warpfor consistency with the pipe tagprevent_warp - Improve warping logic
- Improve gui buttons
- Warp Pipes are now dynamically registered, making it automatically compatible with mods such as Dye Depot. (Textures will still need to be provided)
- Fix gui buttons not animating in certain rare cases
- Fix gui sliders repositioning to the default values when the gui is reopened
- Fix north and west facing pipes warping entities to an incorrect position
- Fix cooldown message showing before warping
- WarpCooldown is now seperate from PortalCooldown, fixes being unable to use other portals if the cooldown was set to a high number in the config
