Wild Animals
This datapack is mostly designed for server usage (less tasks for the player), but works well in singleplayer.
No resource pack required, fully server side.
All the new animals are spawning naturally in their respective biomes, and are animated. They despawn if no one is around.
This datapack can be used in singleplayer, but it may lag depending on your computer. Manually use /function animals:kill if it lags!
List of animals
- Elephant (savanna, jungle)
- Jellyfish (ocean, deep ocean, warm ocean, cold ocean, deep warm ocean, deep cold ocean)
- Shark (deep warm ocean, deep cold ocean)
- Crab (beach)
- Ostrich (savanna)
Performance impact
-
Player/Client (rendering the textures of the animals)
- Elephant ---> Very Low
- Jellyfish ---> High
- Shark ---> Very Low
- Crab ---> Very Low
- Ostrich ---> Very Low
-
Server (functions, spawn rate and so on)
- Elephant ---> Low
- Jellyfish ---> Very Low
- Shark ---> Very Low
- Crab ---> Very Low
- Ostrich ---> Very Low
Uninstalling
Run /function animals:kill before uninstalling!
All Versions
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- Optimization
- Optimization
- Added Ostriches
- Added Ostriches
- Added crabs
- Added crabs
- Updated what triggers the elephant walking animation
- Updated what triggers the elephant walking animation
- Added idle elephant animation
- Added idle elephant animation
- Updated elephant
- Animation should be working, but not tested yet
- Updated elephant
- Animation should be working, but not tested yet
- Minor changes
- Minor changes
- Fixed bug with animals spawning
- Fixed bug with animals spawning
- Only elephants were spawning naturally, fixed
- Elephants now spawn in jungles too
- Only elephants were spawning naturally, fixed
- Elephants now spawn in jungles too
- Added sharks
- Added sharks