
Wired Redstone
Adds redstone wires and stuff
Beta
This project is currently in beta. Expect bugs, missing items, and sometimes needing to use a command to fix things. Please make regular backups.
Wired Redstone & RSWires
Wired Redstone is based on RSWires by 2xsaiko, and is essentially a rewrite. However, Wired Redstone incorporates some rather large changes:
- Uses LibMultiPart for multi-part wires instead of doing the multi-part logic itself, like RSWires does.
- This means improved compatibility with other mods and the ability to do more complex things like having multiple kinds of wire in one block, but also carries the weight of a full multi-part system like LibMultiPart.
- Has support for analog signals.
- This means you can send more complicated signals, but it also means the mod spends more time calculating them.
- Adds support for wires being cut off by things (i.e. not going through blocks when going around corners, being able to
be blocked by facades, etc.).
- This can be handy to keep red-alloy-wires from connecting, but it does mean more calculations, checking for things in the way of wires.
- Makes some rather large optimizations to RSWires's wire-net engine that hopefully out-weigh the cost imposed by the other features added.
- Adds gates.
- These probably could be added to RSWires too, fairly easily, I just haven't gotten around to adding them and no one else has either.
Please go checkout RSWires if you haven't already.
Screenshots
Here is a picture of one of my dev worlds:

Recipes
As of version 0.3.0, survival-based recipes have been added. Most circuit components are crafted using a machine called the Redstone Assembler. Redstone assembler recipes are visible in REI and EMI.
The Redstone Assembler can be crafted in a normal crafting table like such:

Redstone Alloy Ingots can be crafted in the Redstone Assembler:

Red Alloy Wire can then be crafted:

Or Insulated Wire can be crafted:

Mod Integrations
Wired Redstone has integrations support for CC: Restitched, EMI, REI, and WTHIT.
CC: Restitched
Wired Redstone Bundled Cables can connect to CC: Restitched computers, allowing those computers to send and receive bundled signals.
EMI & REI
Wired Redstone machines have recipe support in both EMI and REI.
WTHIT
Many Wired Redstone gates and wires will show extra information in the WTHIT HUD.
Known Issues
- ~~LibMultiPart blocks (meaning all wires, gates, etc.) will crash when moved by Create
contraptions (#15).~~ Fixed in
v0.4.11+1.19.2andv0.3.9+1.18.2. - ~~Under certain circumstances Not Enough Crashes can get Wired Redstone's rendering system into an invalid state while
generating a crash report, causing an actual crash (#12).~~
Fixed in
v0.4.13+1.19.2andv0.3.10+1.18.2. - Completely incompatible with Immersive Portals (#23).
- Server crashes can cause wires to stop working correctly and appear disconnected or refuse to connect when placed in
specific areas. This is caused by the server crash preventing information about changes to wires' connections from
being saved to the world. This can be fixed by breaking and replacing the wires until they start behaving properly or
by running the
/graphlib updateblocks <from-x> <from-y> <from-z> <to-x> <to-y> <to-z>command over an affected area as a server operator.
Powered by GraphLib
Wired Redstone uses GraphLib for managing its wires connections. Sometimes you might encounter a strange mod interaction or corruption caused by a crash that causes wires to stop behaving correctly. If something doesn't seem right, GraphLib has some commands that can help. These commands can be accessed via:
/graphlib <sub-command>
License
This mod is licensed under the MIT license. This means you can redistribute it, make derivatives of it, and include it in modpacks.
All Versions
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- Fixed center-part network channels sometimes not getting registered.
- Added XNOR gate.
- Added XOR gate.
- Fixed rendering glitch with reverse-powered AND and OR gates.
- Added Screwdriver which can be used to flip and rotate gates.
- Fixed overlay-rendering matrix getting corrupted by other mods (looking at you Conjuring).
- Improved wire connectivity with Create components like Nixie Tubes and gates.
- Fixed wires accidentally powering the blocks behind gates when the wire and gate are at a corner inside the same
- Fixed wires sometimes not detecting gates as blockage.
- Added Standing Red Alloy Wire.
- Added Standing Insulated Wires.
- Added Standing Bundled Cables.
- Added
wire_gate_connectabletag for blocks that should only be connected to on the sides and not the top or
- Improved gate rendering so gates' torches should have fewer seams.
- Made colored bundled cables use their own corner and end textures for use in resource packs.
- Made RS Latches only check inputs when needed.
- Enabled Create compatibility code.
- Added
ignoreCornerBlockageconfig option that causes wires to always connect around exterior corners if enabled. - Made part drops more predictable and less likely to get stuck in things
- Fixed visual glitch causing wires to not connect around internal corners.
- Added catches to compat handlers.
- Excluded notes files from texture directories to prevent atlas errors.
- Prevents crashes when Create compat code fails to load correctly.
- Added catches for errors in mod compat code.
- Updated to Minecraft 1.20.
- Updated GraphLib to 1.0.0.
- Added experimental power-lines.
- Added config option to configure how often wire networks are saved.
Wired Redstone version 0.5.1 for Minecraft 1.19.3
Changes:
- Fixed rare crash caused by unintentional recursive updates.
- Improved gate input hitboxes.
Wired Redstone version 0.6.1 for Minecraft 1.19.4
Changes:
- Fixed rare crash caused by unintentional recursive updates.
- Improved gate input hitboxes.
- Re-enabled ComputerCraft integration.
- Made bundled cables emit fewer block updates.
- Fixed Redstone Assembler trying to place with invalid orientations.
Wired Redstone version 0.4.18 for Minecraft 1.19.2
Changes:
- Fixed rare crash caused by unintentional recursive updates.
- Improved gate input hitboxes.
- Updated Create compat to support 0.5.1.
Wired Redstone version 0.6.0 for Minecraft 1.19.4
Changes:
- Updated to Minecraft 1.19.4.
Wired Redstone version 0.5.0 for Minecraft 1.19.3
Changes:
- Updated to 1.19.3.
Wired Redstone version 0.4.17 for Minecraft 1.19.2
Changes:
- Updated LMP for better WTHIT compatibility.
Wired Redstone version 0.4.16 for Minecraft 1.19.2
Changes:
- Added config option to switch version checking and config syncing to happen in the
PLAYnetworking phase instead of
LOGIN networking phase for improved proxy compatibility.- Added config option to disable version checking and config syncing entirely.
- Cleaned up log messages to be more readable.
- Cleaned up gradle and prevented runtime dependencies from leaking into others' projects when they depend on Wired
Wired Redstone version 0.3.11 for Minecraft 1.18.2
Changes:
- Adds a config file at
config/wiredredstone/common.json5for configuring things needed on both clients and servers. - This config allows users to configure many of the values of the Redstone Assembler, including its energy capacity.
- Added config option to switch version checking and config syncing to happen in the
PLAYnetworking phase instead of
LOGIN networking phase for improved proxy compatibility.- Added config option to disable version checking and config syncing entirely.
- Cleans up status log messages to be more readable.
Wired Redstone version 0.4.15 for Minecraft 1.19.2
Changes:
- Fixes method naming conflict with LMP 0.8.1.
- Allows wire bounding-boxes to overlap, as the overlap-avoidance code was more trouble than it was worth.
- Adds a config file at
config/wiredredstone/common.json5for configuring things needed on both clients and servers. - This config allows users to configure many of the values of the Redstone Assembler, including its energy capacity.
- Updates LMP to v
0.8.1.
Wired Redstone version 0.4.14 for Minecraft 1.19.2
Changes:
- Updates to use official LibMultiPart versions.
- Fixes error log spam when breaking some parts ([#22](https://github.com/Kneelawk/WiredRedstone/issues/22)).
Wired Redstone version 0.4.13 for Minecraft 1.19.2
Changes:
- Changes Redstone Projectors to highlight the block receiving the projected redstone power instead of the block
- Fixes gate port text rendering on non-vanilla renderers.
- Fixes Projection Viewer items.
- Removes deprecated core shader usage to improve compatibility with renderer mods like Canvas and Sodium/Indium/Iris.
- Removes cursed
IdentifierMixinthat was used to get core shaders working. - Fixes Projection Viewer renderer to work with Canvas and Iris.
- Fixes WTHIT plugin registration to not use the deprecated method.
Wired Redstone version 0.3.10 for Minecraft 1.18.2
Changes:
- Removes deprecated core shader usage to improve compatibility with renderers like Canvas or Iris.
Wired Redstone version 0.4.12 for Minecraft 1.19.2
Changes:
- Optimizes wire connection updates when a large number of wires are created or destroyed at the same time (like with
Wired Redstone version 0.4.11 for Minecraft 1.19.2
Changes:
- Updates development environment to build against 1.19.2.
- Fixes crashes when Wired Redstone components are moved by Create
- Allows Create contraptions to properly move and rotate Wired Redstone components.
Wired Redstone version 0.3.9 for Minecraft 1.18.2
Changes:
- Fixes crashes when Wired Redstone components are moved by Create
- Allows Create contraptions to properly move and rotate Wired Redstone components.
- Updates LibNetworkStack to fix spurious client crashes when connecting to
Wired Redstone version 0.4.10 for Minecraft 1.19
Changes:
- Adds EMI support for Redstone Assembler button (the arrow) to show all recipes.
Wired Redstone version 0.4.9 for Minecraft 1.19
Changes:
- Fixes 'saving block graph' log spam ([#20](https://github.com/Kneelawk/WiredRedstone/issues/20)).
Wired Redstone version 0.3.8 for Minecraft 1.18.2
Changes:
- Fixes 'saving block graph' log spam ([#20](https://github.com/Kneelawk/WiredRedstone/issues/20)).
Wired Redstone version 0.4.8 for Minecraft 1.19
Changes:
- Fixes assembler energy value displaying wrong ([#17](https://github.com/Kneelawk/WiredRedstone/issues/17)).
- Fixes assemblers searching for recipes every tick ([#18](https://github.com/Kneelawk/WiredRedstone/issues/18)).


