

💖 No robes/staff here~
Robes and staff bonuses are calculated when worn and shown in the menu!
This mod aims to improve the Wizarding experience in Minecraft by integrating it with other fine mods such as itself.
Currently, the mod only supports integration with PlayerEx by adding a new "Magic" page that allows the player to allocate their skill points gained by leveling up on the available schools of magic.
The currently available schools are:~~~~
- Fire
- Frost
- Arcane
- Healing
- Lightning
- Soul
How does it work?
Each level in intelligence (base PlayerEx stat) raised improves all magic schools by 0.25 points.
Each level into a specific school of magic will raise it by 0.5, giving you an edge in that school of magic while hampering you in others.
Check out the original mod here!

Use code "BAREMINIMUM" to get 15% off your first month!
All Versions
+ Add Version- Retargeted to use the right attributes for refund.
- Updated to function with the latest PlayerEX.
- Retouched UI.
- Updated to support the release channel of Data Attributes & the new beta PlayerEX.
- Rebalanced some values and re-added diminishing factor.
- Updated the WizardEX menu to fit in spell schools and to be a bit easier to use.
- Added support for the latest PlayerEX beta.
- Updated with a supplied data-pack to support the latest data-attributes.
Await alpha.3 to play with the beta PlayerEX.
A new WizardEX screen.
Should have everything from before...
For now to see your spell school value, hover over the #/### part.
Extra UI elements will come later.
## Changes 🌽
- Reimplemented all
wizardexattributes. - Mod requires Fabric Language Kotlin & owo-lib (duh).
### Additions
+ Added extra schools (Lightning & Soul)
+
internal Implemented build configuration.+
internal Mod has been reorganized.### Additions
+ Added extra schools (Lightning & Soul)
+
internal Implemented build configuration.+
internal Mod has been reorganized.- Updated to 1.20.1