❤️ If you enjoy this plugin, please consider leaving a like! It means a lot for me. ❤️
⚠️ Compatibility Note: This plugin is built for Minecraft 1.21 - 26.2 (Paper, Purpur, Spigot). Tested and fully compatible with SharedHealthAndHunger and Geyser Crossplay.
If you want to report a bug or suggest a new plugin, join my Discord server.
🌍 WorldReset
Reset your world instantly without restarting the server! Perfect for Speedruns, Manhunts, and Challenges.
WorldReset is a plugin designed to manage game worlds dynamically. Instead of kicking players and restarting the server to generate a new map, this plugin moves players to a "Limbo" world, deletes the old map, generates a fresh one, and teleports everyone back—all within seconds!
✨ Key Features
- 🔄 Instant Reset: Regenerates Overworld, Nether, and End without shutting down the server.
- 🌱 Seed Control: Choose between Random Seed for a fresh experience or Fixed Seed for practice/speedruns.
- 📁 World Templates (Custom Maps): Load your own custom worlds instead of generating them! Put your map folders into
WorldReset_Templates. The plugin automatically classifies dimensions (Overworld, Nether, End), auto-converts Singleplayer world structures (movingDIM-1andDIM1folders to Spigot standards), cleans up temporary files, and prevents UUID conflicts. Multiple overworld templates are randomly selected each reset. Includes a fail-safe backup seed. - ⏰ AutoReset Scheduler: Schedule automated periodic resets! Set loop intervals (e.g.
60s,5m,1h) and control the countdown. The paused countdown remains on screen in gray to keep players informed. - 🏁 Multi-Goal Speedrun Stopwatch: Built-in Action Bar stopwatch! Race in Global mode (first to finish stops the timer) or Individual mode (personal timers). Support for RTA (Real-Time) and IGT (In-Game Time). Set triggers for Portal Entries, Entity Kills, Advancements, Block Breaking (
BLOCK), and Item Collection (ITEM)! Dynamic autocomplete suggestions are loaded directly from the game registries. - 📈 Leaderboards & Records Database: Built-in
records.ymldatabase tracks attempts, completions, PBs, deaths and average times. Tracks a Top 10 Highscore Leaderboard with player names, record times, dates, and world seeds. - 📊 Vanilla Scoreboard Integration: Plug-and-play synchronization with 39 vanilla scoreboard objectives! Track and display speedrun metrics (attempts, completions, total deaths, current run deaths, average times, personal bests, server records, timer live seconds/minutes, seed, world name, active players, difficulty, active goal, death reset, etc.) using built-in Minecraft commands, completely out of the box! Enable/disable it instantly using
/wr scoreboard. - 🧩 PlaceholderAPI (PAPI) Support: Integrates with PlaceholderAPI to provide 29 dynamic placeholders for your tab lists, sidebar plugins, or hologram displays (timer, goals, finished players, current seeds, active filters, difficulty, leaderboards, deaths).
- 🏹 Spawn Shifter: Never reset for a good seed again! Configure a target Structure (e.g., Village) or Biome (e.g., Cherry Grove). The plugin scans the registry dynamically to move your spawn directly to your target. Underground structures (Stronghold, Ancient City, Mineshaft, Trial Chambers) spawn you inside the structure!
- 🏝️ Smart Land Seeker: No more spawning in the middle of the ocean! After generating a new world (or shifting spawn), the plugin geometrically calculates the biome center and spirals outward to find dry land. It uses a strict 4-way water verification (32-block radius) to ensure ocean islands are actually surrounded by water (cutting off attached peninsulas). Spread across server ticks, it never blocks the main thread.
- 🎁 Auto Give: Automatically gives a boat when spawning on actual water biomes, and wood when spawning underground (Y is below surface). Configurable via
/wr give boat <enable|disable>and/wr give wood <amount|enable|disable>. - ☁️ Seamless Limbo: Players are moved to a waiting world ("Limbo") during generation. Configurable countdown delays with on-screen timer and sound effects give players a heads-up before teleports.
- ⏳ Limbo Countdown Delays: Set automatic delays (in seconds) for entering and leaving Limbo. Players see a visual countdown with adaptive intervals and sounds, but can keep playing until it finishes. Use
/wr limbo <seconds>for manual delayed toggle, or/wr limbo delay <in> <out>to configure global automatic delays. - 🛑 Limbo Startup & Mid-Game Protection: Choose to start your server directly in Limbo waiting mode (
/wr limbo startup), and automatically isolate new players joining mid-game into Limbo (/wr limbo newplayers) so active speedrun runs are never interrupted. Check all settings with/wr limbo status. - 🧭 Native Locator Bar: Toggle Minecraft's built-in multiplayer Locator Bar (1.21.6+) directly with
/wr compass enable/disable. No custom overlays — pure vanilla. - 🌍 Multi-Language: Full support for English, German, and Polish (changeable via command with instant cycle switch).
📜 Commands and Permissions
Main command: /worldreset or /wr
| Command | Description | Permission |
|---|---|---|
/wr start |
Starts the game immediately for players waiting in Limbo. | worldreset.start |
/wr reset |
Instantly resets the game: moves everyone to Limbo, regenerates the world, and starts a new game. | worldreset.reset |
/wr reset <in> <out> |
Reset with countdown before (delay-in) and countdown in Limbo before game starts (delay-out). | worldreset.reset |
/wr limbo [seconds] |
Toggles Limbo mode for yourself. Moves you to Limbo or back to game. Also skips active countdowns. | worldreset.limbo.self |
/wr limbo <player> [seconds] |
Toggles Limbo mode for a specific player with optional countdown delay. | worldreset.limbo.others |
/wr limboall [seconds] |
Moves all players currently in the game world into Limbo (dedicated switch). | worldreset.limbo.all |
/wr limboall delay <in> <out> |
Sets global automatic delays (seconds) for entering/leaving Limbo. | worldreset.limbo.all |
/wr limboall newplayers [enable/disable/status] |
Sends new players joining mid-game directly to Limbo instead of active game. | worldreset.limbo.all |
/wr limboall startup [enable/disable/status] |
Configures the server to boot up directly into Limbo waiting mode. | worldreset.limbo.all |
/wr limboall status |
Shows current Limbo settings (delays, new players lock, startup mode). | worldreset.limbo.all |
/wr death |
Toggles Reset on Death mode (Hardcore) ON/OFF. | worldreset.death |
/wr silent |
Toggles your personal Silent Mode (hides reset messages for yourself). | — |
/wr silentall |
Toggles Global Server Broadcasts in config.yml ON/OFF. |
worldreset.silent |
/wr filter |
Shows current active filters and seed status. | worldreset.filter.use |
/wr filter structure <name> |
Sets a target structure (e.g., VILLAGE). Auto-clears biome filter. | worldreset.filter.config |
/wr filter biome <group/name> [specific_biome] |
Sets a target biome or group (e.g., OCEANS). Auto-clears structure filter. | worldreset.filter.config |
/wr filter clear |
Instantly clears and disables all biome/structure filters. | worldreset.filter.config |
/wr seed <value> |
Sets a fixed seed for future resets. | worldreset.seed.config |
/wr seed |
Disables fixed seed (enables Random Seed mode) or toggles state. | worldreset.seed.use |
/wr give boat <enable/disable> |
Automatically gives a boat when spawning on water. | worldreset.give |
/wr give wood <amount/enable/disable> |
Automatically gives wood when spawning underground. | worldreset.give |
/wr templates <enable/disable> |
Toggles whether custom maps should load from the templates folder. | worldreset.templates |
/wr autoreset <start/stop/disable> |
Controls automated periodic world resets toggles. | worldreset.autoreset.use |
/wr autoreset <loop/time> |
Configures automated periodic world resets rules. | worldreset.autoreset.config |
/wr autoreset after <number> |
Configures death limit to trigger autoreset (Shared Lives). | worldreset.autoreset.config |
/wr autoreset status |
Shows current autoreset state, time, loop, visibility. | worldreset.autoreset.use |
/wr timer <enable/disable> |
Turns the speedrun stopwatch system ON/OFF. | worldreset.timer.use |
/wr timer <start/pause/reset> |
Controls the built-in speedrun stopwatch. | worldreset.timer.use |
/wr timer <mode/scope/goal> |
Configures timer settings (RTA/IGT, Global/Individual, end triggers). | worldreset.timer.config |
/wr compass |
Toggles the native Minecraft Locator Bar ON/OFF. | worldreset.compass |
/wr scoreboard [enable/disable/status] |
Toggles clearing wr_ objectives on world reset. |
worldreset.scoreboard.use |
/wr scoreboard reset [player] |
Clears permanent stats and records for a player (or all). | worldreset.scoreboard.admin |
/wr language [en/de/pl] |
Changes or cycles your personal language (English / German / Polish). Alias: /wr lang. |
— |
/wr languageall [en/de/pl] |
Changes or cycles the default global server language in config.yml. |
worldreset.language |
/wr backup <enable/disable> |
Toggle backup creation system. | worldreset.backup.create |
/wr backup <status/list> |
Manage world backups view status. | worldreset.backup.list |
/wr backup load <number> |
Load a backup (restores world + player states). | worldreset.backup.admin |
/wr backup clear [count] |
Delete all or N oldest backups. | worldreset.backup.admin |
/wr backup limit |
Configure backup retention limit. | worldreset.backup.admin |
/wr help [command] |
Shows help menu or detailed usage for a specific command. | — |
/wr reload |
Reloads configuration and language files instantly. | worldreset.config.reload |
Command Aliases: All enable/disable arguments also accept on/off and true/false.
Wildcard Permissions:
For easier moderation, you can use wildcard nodes. For example, worldreset.timer.* grants all timer permissions. Available wildcards:
worldreset.backup.*, worldreset.limbo.*, worldreset.timer.*, worldreset.autoreset.*, worldreset.seed.*, worldreset.filter.*.
Full Admin Permission: worldreset.* (Inherits everything above).
🚀 Installation
- Download the
.jarfile. - Place it in the
/plugins/folder of your server (Spigot/Paper/Purpur 1.21+). - Restart the server.
- Done! The plugin will generate the
limboworld and thegame_world.
- Tip: To use your own custom lobby, simply stop the server, delete the generated
limbofolder, and upload your own world folder namedlimbo.
❤️ Credits
The default Limbo map is Floating Island Sanctuary. All credits go to the original creator. Download Original Map Here
All Versions
+ Add Version### ❤️ Special Thanks
- A huge thank you to **[@yuzzzie](https://github.com/yuzzzie)** for contributing pull requests, highlighting important edge cases, and helping shape this release!
### 🚀 New Features
- 🏳️ **German Language Support:** Added full German translation across the entire plugin. Thanks to data from [FastStats.dev](https://faststats.dev).
- 🌐 **Per-Player Language Settings (
/wr language//wr lang):** Players can now choose their personal language (en/de/pl) independently of other players and the server default. Administrators manage the server-wide default via/wr languageall. - 🔕 **Per-Player Silent Mode (
/wr silent):** Players can individually mute or unmute world reset broadcast messages on their own chat. Administrators toggle global broadcasts via/wr silentall. - 🎯 **Dynamic Timer Goal Announcements:** Starting the timer now shows a clean on-screen title and subtitle with the exact objective (e.g. "Enter the Nether first", "Kill: Ender Dragon") and announces it in chat in each player's chosen language.
- 📈 **bStats Metrics Integration:** Added anonymous server metrics via [bStats.org](https://bstats.org) to monitor active installations and Minecraft versions. I want to compare it with [FastStats.dev](https://faststats.dev).
- 🚪 **New Players to Limbo (
/wr limbo newplayers):** Configurable option (new-players-to-limbo) to prevent players joining mid-game from entering an active run; they are automatically sent to Limbo until the next game starts. - 🛑 **Start Server in Limbo (
/wr limbo startup):** Configurable option (start-in-limbo) allowing the server to boot up into Limbo waiting mode, keeping players in Limbo until an administrator starts the round. - 🎮 **Start Game from Limbo (
/wr start):** New command to immediately release players waiting in Limbo and launch the game without running a full world reset. - 🚪 **Selective & Global Limbo (
/wr limbo//wr limboall):** Separated Limbo management into selective/wr limbo [player](toggle self or specific player) and global/wr limboall [seconds](dedicated switch to send active players into Limbo). Added intelligent, permission-aware and silent-mode-aware welcome notices.
### 🐛 Improvements
- ⌨️ **Dynamic Permission Tab Completion:** Auto-completion under the
Tabkey now dynamically checks player permissions. Regular players only see commands they can execute, while administrative commands remain hidden. - 📖 **Filtered
/wr help:** The in-game help menu now displays only the command categories and instructions that the player has permission to use. - 🔓 **Root Command Access for Players:** Removed the global
worldreset.adminrequirement from/wr, allowing non-admin players to execute permitted sub-commands (such as/wr limboor/wr help). - 🌌 **Accurate Speedrun Portal Detection:** Portal timer goals now trigger upon actual dimension teleportation (
PlayerTeleportEvent) rather than initial block contact. Includes safeguards against cancelled teleports, command teleportation (/tp), and correctly registers returning from The End (OVERWORLD). - ⏳ **Smart Limbo Reconnect Handling & Persistent Storage:** Comprehensive reconnect management and state preservation across all gameplay flows.
- ⚡ **Difficulty Cache & Console Optimization:** Eliminated redundant console spam (
Loaded difficulty from server.properties) by reading world difficulty directly from the active world in RAM instead of reading disk on every scoreboard update. - 🔄 **Safe Language Updates (
.yml.old):** If a language file on disk lacks newly introduced keys, the plugin automatically archives the old file to<file>.oldand deploys the fresh default from the JAR without data loss.
### 🚀 Official Release & Changes
- 🌟 **Stable Release (Out of Beta):** WorldReset 1.7 is now officially out of beta! Since no issues or bugs were reported during the testing period, version 1.7 is promoted to a fully stable production release.
- 📈 **FastStats Integration:** Integrated anonymous server metric tracking via [FastStats.dev](https://faststats.dev) to help monitor plugin adoption, active servers, and Minecraft version usage without any performance impact.
### 🆕 New Features & Changes
- 📊 **Scoreboard Management:** From now on, your plugin scoreboard objectives (like deaths or attempts) **are not cleared** by default upon world reset! Perfect if you want to preserve your statistics between games.
- ⚙️ **New
/wr scoreboardCommand:** You can easily bring back the classic clearing behavior from previous versions using the/wr scoreboardcommand. It now safely only clearswr_objectives without touching other server scoreboards. - 📋 **Status Check:** Type
/wr scoreboard statusto see if plugin objectives will be cleared during the next reset. - 💀 **New Statistic - Deaths:** The plugin now persistently tracks the total number of deaths for every player in
records.yml. You can display it using the newwr_deathsscoreboard objective or the%worldreset_deaths%PlaceholderAPI placeholder! - 💀 **Death Limit System:** You can now configure the plugin to automatically reset the world if the total number of player deaths in the current run reaches a limit! Use the revamped
/wr death <number>command to set the global pool of shared lives. Great for multiplayer hardcore challenges! Tracks viawr_run_deathsandwr_lives_left. - 🧹 **Scoreboard Reset Command:** Added a new admin command
/wr scoreboard reset [player]to instantly wipe all permanent speedrun statistics and personal bests from a player's record (or everyone's record). - 🔒 **Granular Permissions:** I have completely rebuilt the permission system! You can now grant your moderators access to specific sub-commands instead of giving them full access to entire modules. For example, give someone
/wr timer startbut prevent them from changing the/wr timer mode!.
### 🐛 Fixed Bugs & Technical Improvements
- 🏆 **Achievements & Stats Full Reset:** Online players get stats/achievements cleared in memory; offline players' files in
stats/andadvancements/are wiped on disk. - 🚪 **Offline Players Join Fix:** Wiping
playerdata/files on reset forces returning offline players to be treated as new, preventing inventory leaks and spawn location bugs. - 💼 **Ender Chest Clearing:** Wipes Ender Chest inventories during resets (both in memory and in offline player data files).
- 🗺️ **Vanilla Map & Raid Resets:** Wipes
world/data/contents on reset, starting new map IDs from 0 and clearing active raids. - 📊 **RAM Scoreboard Cleanse:** Unregisters all objectives and teams from the server's scoreboard upon reset to prevent RAM bloat.
- 💾 **Integrated Metadata Backups:** Backups now include
playerdata,stats,advancements, anddatafolders. - 📦 **Ender Chest Backup & Restore:** Online players' Ender Chests are saved in
players.ymland restored in RAM upon loading a backup without kicking players. - 🛡️ **Compilation Error Fix:** Added missing
AdvancementProgressimport to fix build issues. - ⏱️ **Translatable Delay-Out Countdown:** Replaced hardcoded English text in
/wr resetwith thereset-scheduled-with-delayouttranslation key for Polish and English.
### 🆕 New Features
- ⏳ **Limbo Pause & Countdown System:**
/wr limbopauses all players (saves full state). Target withme/<player>/all. Optional countdown with/wr limbo <seconds> [player]./wr limbo delay <in> <out>for automatic delays. - ⏱️ **
/wr reset [delay-in] [delay-out]:** Optional countdown before reset and countdown in limbo before game starts. Both arguments optional. - 💾 **
/wr backup <enable|disable|status|limit>:** Full backup management in-game. Status shows enabled state, limit, and existing backup count. - 📁 **
/wr templates <enable|disable|folder|status>:** Full command for managing world templates in-game. - 🎲 **Random Template Selection:** Multiple overworld/nether/end templates in the templates folder are now randomly selected each reset.
- 📋 **
/wr helpRedesign:** Categorized layout (Game, Timer & AutoReset, World, System)./wr help <command>shows detailed usage for a specific command. - 🔤 **
on/offAliases:** All enable/disable commands also accepton/offandtrue/false. - 🏝️ **Async Biome Spawn System:** Completely rewritten spawn finding for water/island biomes. Searches across ticks without blocking the server. Supports ocean islands, river banks, mushroom fields, swamps, beaches.
- 🎯 **
/wr filter attempts <number>:** Configure how many search attempts for biome filter. Default 5. - 🎁 **
/wr give boat/wood:** Auto-give boat on water spawn, wood on underground spawn. Configurable. - 🌱 **
/wr seed copy:** Copies the current world seed to fixed seed config. - ⛏️ **Underground Structure Spawn:** Stronghold, Ancient City, Mineshaft, Trail Ruins, Trial Chambers — plugin spawns you inside the structure, not on the surface above it.
- 🪵 **Auto Wood Underground:** Automatically gives wood when spawning underground (structures or cave biomes).
- ⚡ **Full Async Overworld Spawn Finder (
findSafeSpawnAsync):** Rewrote the final fallback safety seeker to run fully asynchronously. Prevents the server main thread from freezing for seconds when seeking a safe block on startup or during bad seed generation. - 📝 **Dedicated Error Logging (
errorlogs.yml):** Added a bilingual error logging config to output stack traces cleanly for administrators. - 🗺️ **Overworld Structures Filter:** The
/wr filter structurecommand hides structures not available in the overworld (e.g., END_CITY, FORTRESS, BASTION_REMNANT) from tab completion. - 🛶 **Smart Boat Auto-Give:** The starting boat is only given when the physical, actual biome at spawn is water.
### 🐛 Fixed Bugs & Technical Improvements
- 🧹 **
/wr filter clear:** Now also disables fixed seed. - 🗑️ Removed unused BossBar imports.
- 🛡️ **Multi-Version Compatibility (1.21+):** Cleaned up API dependencies and imports, allowing the plugin to run natively across all Minecraft 1.21 revisions without
IncompatibleClassChangeErroror startup issues.
### ✨ Major Features
- ⏱️ **Automated Reset Cycle (AutoReset):** Introduced an intelligent scheduling mechanism for planned map resets, supporting flexible time formats (
s,m,h) and an autonomous **Loop Mode**.
### ⚙️ Commands
- 🔑 **New
/wr autoresetCommand:** Added comprehensive schedule management directly from the game (start,stop,loop,disable,<time>), featuring a granular permission node and full Tab-Completion. - 🔍 **Enhanced
/wr filterOverview:** Running the command without arguments now displays a clear summary of active structure/biome filters and the current seed status.
### 🛠️ Optimization
- ⚡ **Performance Optimization:** Eliminated redundant per-second background checks by completely purging the legacy compass radar logic.
I was unable to finalize everything, but I tested version 1.6beta on Purpur 1.21.11 and 26.1.2, and it works perfectly. If you encounter any issues on other engines or versions, please report them on Discord.
### 🐛 Fixed Bugs & Technical Improvements
- 🌍 **Paper/Purpur 1.21+ Multi-World Support:** Redesigned world unloading, deleting, and backing up to fully support modern Paper directory structures (
.\world\dimensions\) in addition to legacy Spigot structures. - 🌬️ **Watchdog & Windows File Lock Delay:** Added a 20-tick (1-second) cooldown before deleting folders to let Spigot's async threads complete chunk saving and release OS file locks cleanly (fully compatible with Aikar's Flags).
- 🛡️ **Defensive Limbo Loading:** Wrapped limbo world loading in a fallback block that automatically generates a safe flat world in case of server migration conflicts, preventing server start crashes.
- 🔑 **Granular Permissions Fix:** Removed global
worldreset.adminblock in commands, allowing players to use their granular permissions (e.g.worldreset.limbo), and added missing checks forreload,silent, anddeath. - 🚪 **Adventure Mode Offline Join Fix:** Solved the bug where offline players joining after game start were stuck in Limbo's Adventure mode instead of starting in Survival.
- ⏱️ **Individual Timer Freeze Fix:** Resolved stuck individual timers (
0:00) by ensuring player start times are correctly initialized when they first tick. - 🏹 **Spawn Shifter Search Crash Protection:** Prevented world generation tasks from crashing in case a structure search throws registry exceptions.
- ⚙️ **Difficulty Persistence:** World difficulty is now permanently saved to
config.ymlon world resets so it is correctly loaded after server reboots. - 📦 **Fixed Seed NPE Protection:** Prevented server startup crashes when
use-fixedseed is enabled but no value is specified in configuration.
Thanks for reporting bugs on Discord—I make a lot of them.
### ✨ New Features
- 📁 **World Templates Loader:** Place your custom maps into
WorldReset_Templates/. The plugin automatically detects singleplayer format, converts dimension folders, prevents UUID conflicts, and loads them safely. Supports relative and absolute custom template paths. - 💾 **Records Database & Highscores:** Built-in
records.ymldatabase tracks attempts, completions, PBs, and average times. Manages a server-wide Top 10 Leaderboard. - 📋 **Native Scoreboard Integration:** Real-time synchronization with **38 native scoreboard objectives** (PBs, records, active players, seed, world name, etc.) completely out of the box.
- 🧩 **PlaceholderAPI Support:** Dynamically registers **28 placeholders** for timer states, seeds, active filters, and top leaderboards.
- 🏁 **Block & Item Stopwatch Goals:** Stopwatch can now stop on block breaking (
BLOCK) or item collection (ITEM), with automatic registry-based TAB autocompletion.
### 📜 New Commands
- 🧹 **
/wr filter clear:** Instantly clears all structure/biome spawn filters. - ⚙️ **
/wr timer <enable/disable>:** Turns the speedrun stopwatch system ON/OFF. - 📚 **Overhauled Help Menu:** Redesigned and fully localized in-game command usage instructions (
/wr).
### 🐛 Fixed Bugs & Optimizations
- 🌬️ **Windows File Lock Fix:** Solved the Java world folder locking issue (
session.lock/ region files) on Windows systems. - 🚪 **Safe Portal Travel:** Fixed dimension coordinate math in portals to prevent player suffocation in netherrack or falling in lava.
- 🚀 **Portal Entity Support:** Non-player entities, items, and Ender Pearls now pass through portal dimensions cleanly.
- ⚙️ **Difficulty Path Fix:** Corrected server difficulty reading path from
server.properties.
- 🛠️ *Fix:* world reset now preserves configured difficulty and applies same difficulty to the new world.
- ⚙️ **Timer Toggle:** Added
/wr timer enableand/wr timer disablecommands! - 📚 **Redesigned Help Menu:** The in-game command usage message (
/wr) has been completely overhauled. - 🐛 **Bug Fix:** Fixed the "Ghost Player" glitch during auto death resets.
- ⏱️ **Speedrun Timer:** Added a fully integrated built-in stopwatch on the Action Bar. Features include RTA/IGT modes, Global/Individual player tracking, and automatic stop triggers (goals) for killing entities, entering portals, or earning advancements.
- 🧭 **Player Tracker Radar:** Added a dynamic BossBar compass at the top of the screen. It tracks other players' positions in real-time as colored dots, making it a perfect tool for finding friends.
- 🐛 **Bug Fix:** Fixed an issue where the "Reset started" message was displayed twice in the chat during a world reset.
- ❤️ **Why do something once and do it well when you can fix it three times?**
- 🤖 **Fixed the filter function:** I have fixed the errors reported by the user. Use this version instead of v1.2 and v1.2fix.
## I deleted v1.2 versions becous v1.3 is only fix:
### 🆕 What's New in v1.2
- 🏹 **Spawn Shifter (Structure & Biome Hunter):** Never restart for a good seed again! The plugin now intelligently scans the generated world for your desired **Structure** (e.g., Village, Fortress) or **Biome** (e.g., Cherry Grove), and dynamically shifts the World Spawn right to it. You can easily configure this using the new
/wr filtercommand with dynamic tab completion. - 🔄 **Hot Reload:** Added
/wr reloadcommand. You can now update configuration and language files instantly without restarting the entire server.
- 💀 **Hardcore Mode (Reset on Death):** Added a new mechanic perfect for Manhunt or Speedruns! When enabled (via config or
/wr death), the world automatically resets the moment any player dies. - 🏝️ **Smart Land Seeker:** No more spawning in the middle of the ocean! After generating a new world, the plugin now scans the terrain to ensure the spawn point is on solid ground, safe from water and lava.
- 🔄 **Auto-Respawn & Ghost Fix:** Solved issues with players being stuck on the "You Died" screen during a reset. The plugin now forces an instant respawn and applies a safe teleport delay to ensure a glitch-free transition.
- 🛡️ **Stability Guard:** Added built-in protection against misconfiguration. The plugin now automatically detects and fixes issues if the default server folder (
world) is incorrectly set as the game world. - 🚀 **Smart Join Handler:** Improved player flow—new players or those wandering in the lobby are now automatically teleported to the active game world upon joining.
- Instant World Reset:** Regenerates the Overworld, Nether, and The End without restarting the server or kicking players.
- Seamless Limbo System:** Players are teleported to a temporary "Limbo" world during the reset process. Supports custom maps (via
internal_map) or auto-generates a flat platform. - Smart Backups:** Automatically creates a backup of the world before deletion. Includes a configurable limit (e.g., keep only the last 5 backups) to save disk space.
- Seed Control:** Choose between a **Random Seed** for a fresh survival experience or a **Fixed Seed** for speedrun practice.
- Silent Mode:** Toggle global broadcast messages on/off with
/wr silentfor a quieter gameplay experience. - Auto-Heal & Protection:** Players are automatically healed, fed, and granted temporary invulnerability upon entering the new world to prevent spawn-killing.
- Global Limbo Toggle:** Admins can move all players to Limbo (Lobby mode) and back to the game at any time using
/wr limbo. - Multi-Language:** Full support for **English** and **Polish**, switchable in-game via command.