
Doll Facts
- dolls are small!
- dolls don't always feel like speaking up (sorta like a mixed team + proximity chat)
- dolls can be used to play dress up!
- dolls can be made of a variety(5) of materials
- dolls can be secured to a player's shoulders with ribbon (shift+rclick ribbon to force dolls off)
- dolls can ride entities friendly to them with ribbon (must be tamed and big enough to hold the doll)
- dolls can be renamed (only in world) with a nametag (dolls can see their own in f5 too) (this is cleared when you become not-doll)
- dolls can also rename themselves by throwing the nametag into position (look straight up)
- dolls are immune to drowning and freezing
- dolls are sustained by repairs instead of food (use your dollcraft item with sticks/clay/string/resin brick/gold nugget in inventory)
- dolls can also be repaired by others with the right tool and material
there's also two potion effects you may see along the way - one's effect is reasonably obvious, and the other makes you hurt more.
How To:
you'll need to craft one of the five dollcraft items to become a doll!
- carving knife - like an iron sword but with iron nuggets
- modeling tool - like a carving knife but with two more nuggets on the sides
- sewing needle - like a fishing rod without the string. and made of iron nuggets
- flush cutter - a cross of sticks but with iron nuggets on the top and one of the sides
- watchmaker's screwdriver - a stick with an iron nugget above and to the right
once you've got that ready, just grab a fragment of your self's essence (conveniently works like a bundle - right click yourself!) and combine your dollcraft item with the essence fragment in crafting - congrats, you're crafting your essence now! now pop that right back in with the rest of your self's essence (again, much like a bundle - left click yourself!) and voila, you're a doll!
ah, if you wish to return to being a player and not a doll, do the same thing but with a pickaxe instead of a dollcraft item.
other players can play with you like an armor stand when they crouch, and if they craft a ribbon (four strings around a stick), they can tie you onto their shoulder with it! (right click a doll to tie on, shift+rclick to untie a doll)
oh, and uhh.. as a doll, if you want others to hear you in chat, you may need to SPEAK UP a bit. (or bypass this system with a \ in front of your message, but that's less fun and makes me sad. there's also config to customize or disable this, which makes me happy!)
Tweaks:
launching with the mod will generate a config at <minecraft folder>/config/be_a_doll.toml, which can be used to tweak
the chat interference that comes with being a doll.
you can also modify a few of the tags:
.../tags/item/<material>_doll_care_materials controls which items are usable as consumable care materials
for dolls of that
.../tags/damage_type/doll_immune makes dolls immune to all damage types within (by default just freezing and drowning)
.../tags/damage_type/doll_modifies_message will add new death message translation keys for when dolls die
of that damage type - if you add more, be sure to also add translations in your lang file.
this only works on damage types of the format death.attack.<more...>,
and their dollified copies will follow the format death.attack.doll.<more...>
All Versions
+ Add Versionwhoops!
- fixed force dollification on respawn for non-dolls
hello again, dolls! been a little while. but i'm finally here to listen to your words, your issues and pull requests! just... y'know. a bit late.
now with ports!
- a native neoforge 1.21.1 port, for playing with sable/create aeronautics without the looming shadow of connector (not that connector even really worked that well for the existing fabric 1.21.1 version)
- 26.1 and 26.2 ports (26.3 will come.. shortly after its release, probably. as long as modfest isn't drawing all of my will to do mc modding)
- a 1.20.1 backport, courtesy of [Auroali](https://modrinth.com/user/Auroali)! thank you very much.
and gameplay changes?
- err, not exactly? the undolling item used to be just diamond pickaxes. now it's any pickaxes (and it's tied to a tag, so you can adjust it with a datapack if you want)
unfortunately, no appleskin compat. had to mark that issue as closed/not planned 'cause.. well, it'd be impolite to dig my teeth into another mod with mixins. and it'd probably lead to incompat later that wouldn't be obvious and all sorts of messes. and c'mon i'm a doll other devs can't even understand what i'm saying right now i'm not gonna go ask for an api for all this... listen appleskin dolls. i love you. but maybe just disable appleskin while you're a doll, or make a resourcepack for yourself. resourcepacks work fine, but it's harder for the mod to do it cleanly.
hello again, dolls! been a little while. but i'm finally here to listen to your words, your issues and pull requests! just... y'know. a bit late.
now with ports!
- a native neoforge 1.21.1 port, for playing with sable/create aeronautics without the looming shadow of connector (not that connector even really worked that well for the existing fabric 1.21.1 version)
- 26.1 and 26.2 ports (26.3 will come.. shortly after its release, probably. as long as modfest isn't drawing all of my will to do mc modding)
- a 1.20.1 backport, courtesy of [Auroali](https://modrinth.com/user/Auroali)! thank you very much.
and gameplay changes?
- err, not exactly? the undolling item used to be just diamond pickaxes. now it's any pickaxes (and it's tied to a tag, so you can adjust it with a datapack if you want)
unfortunately, no appleskin compat. had to mark that issue as closed/not planned 'cause.. well, it'd be impolite to dig my teeth into another mod with mixins. and it'd probably lead to incompat later that wouldn't be obvious and all sorts of messes. and c'mon i'm a doll other devs can't even understand what i'm saying right now i'm not gonna go ask for an api for all this... listen appleskin dolls. i love you. but maybe just disable appleskin while you're a doll, or make a resourcepack for yourself. resourcepacks work fine, but it's harder for the mod to do it cleanly.
hello again, dolls! been a little while. but i'm finally here to listen to your words, your issues and pull requests! just... y'know. a bit late.
now with ports!
- a native neoforge 1.21.1 port, for playing with sable/create aeronautics without the looming shadow of connector (not that connector even really worked that well for the existing fabric 1.21.1 version)
- 26.1 and 26.2 ports (26.3 will come.. shortly after its release, probably. as long as modfest isn't drawing all of my will to do mc modding)
- a 1.20.1 backport, courtesy of [Auroali](https://modrinth.com/user/Auroali)! thank you very much.
and gameplay changes?
- err, not exactly? the undolling item used to be just diamond pickaxes. now it's any pickaxes (and it's tied to a tag, so you can adjust it with a datapack if you want)
unfortunately, no appleskin compat. had to mark that issue as closed/not planned 'cause.. well, it'd be impolite to dig my teeth into another mod with mixins. and it'd probably lead to incompat later that wouldn't be obvious and all sorts of messes. and c'mon i'm a doll other devs can't even understand what i'm saying right now i'm not gonna go ask for an api for all this... listen appleskin dolls. i love you. but maybe just disable appleskin while you're a doll, or make a resourcepack for yourself. resourcepacks work fine, but it's harder for the mod to do it cleanly.
hello again, dolls! been a little while. but i'm finally here to listen to your words, your issues and pull requests! just... y'know. a bit late.
now with ports!
- a native neoforge 1.21.1 port, for playing with sable/create aeronautics without the looming shadow of connector (not that connector even really worked that well for the existing fabric 1.21.1 version)
- 26.1 and 26.2 ports (26.3 will come.. shortly after its release, probably. as long as modfest isn't drawing all of my will to do mc modding)
- a 1.20.1 backport, courtesy of [Auroali](https://modrinth.com/user/Auroali)! thank you very much.
and gameplay changes?
- err, not exactly? the undolling item used to be just diamond pickaxes. now it's any pickaxes (and it's tied to a tag, so you can adjust it with a datapack if you want)
unfortunately, no appleskin compat. had to mark that issue as closed/not planned 'cause.. well, it'd be impolite to dig my teeth into another mod with mixins. and it'd probably lead to incompat later that wouldn't be obvious and all sorts of messes. and c'mon i'm a doll other devs can't even understand what i'm saying right now i'm not gonna go ask for an api for all this... listen appleskin dolls. i love you. but maybe just disable appleskin while you're a doll, or make a resourcepack for yourself. resourcepacks work fine, but it's harder for the mod to do it cleanly.
hello again, dolls! been a little while. but i'm finally here to listen to your words, your issues and pull requests! just... y'know. a bit late.
now with ports!
- a native neoforge 1.21.1 port, for playing with sable/create aeronautics without the looming shadow of connector (not that connector even really worked that well for the existing fabric 1.21.1 version)
- 26.1 and 26.2 ports (26.3 will come.. shortly after its release, probably. as long as modfest isn't drawing all of my will to do mc modding)
- a 1.20.1 backport, courtesy of [Auroali](https://modrinth.com/user/Auroali)! thank you very much.
and gameplay changes?
- err, not exactly? the undolling item used to be just diamond pickaxes. now it's any pickaxes (and it's tied to a tag, so you can adjust it with a datapack if you want)
unfortunately, no appleskin compat. had to mark that issue as closed/not planned 'cause.. well, it'd be impolite to dig my teeth into another mod with mixins. and it'd probably lead to incompat later that wouldn't be obvious and all sorts of messes. and c'mon i'm a doll other devs can't even understand what i'm saying right now i'm not gonna go ask for an api for all this... listen appleskin dolls. i love you. but maybe just disable appleskin while you're a doll, or make a resourcepack for yourself. resourcepacks work fine, but it's harder for the mod to do it cleanly.
hello again, dolls! been a little while. but i'm finally here to listen to your words, your issues and pull requests! just... y'know. a bit late.
now with ports!
- a native neoforge 1.21.1 port, for playing with sable/create aeronautics without the looming shadow of connector (not that connector even really worked that well for the existing fabric 1.21.1 version)
- 26.1 and 26.2 ports (26.3 will come.. shortly after its release, probably. as long as modfest isn't drawing all of my will to do mc modding)
- a 1.20.1 backport, courtesy of [Auroali](https://modrinth.com/user/Auroali)! thank you very much.
and gameplay changes?
- err, not exactly? the undolling item used to be just diamond pickaxes. now it's any pickaxes (and it's tied to a tag, so you can adjust it with a datapack if you want)
unfortunately, no appleskin compat. had to mark that issue as closed/not planned 'cause.. well, it'd be impolite to dig my teeth into another mod with mixins. and it'd probably lead to incompat later that wouldn't be obvious and all sorts of messes. and c'mon i'm a doll other devs can't even understand what i'm saying right now i'm not gonna go ask for an api for all this... listen appleskin dolls. i love you. but maybe just disable appleskin while you're a doll, or make a resourcepack for yourself. resourcepacks work fine, but it's harder for the mod to do it cleanly.
nothing terribly special in this update, if you're updating. a few small fixes. dolls can 'eat' now. but if you're not updating, you might instead be downloading this for 1.21.1! i believe the only thing dropped in the backport was a sound that played when you did something you shouldn't, so it should be entirely the same as 1.21.8 unless you're a doll that likes to break my heart!
the 1.21.1 version is also technically compatible with connector for neoforge. i wouldn't recommend it though, the mod breaks a lot more over there. fragmented becomes a meaningless effect, and repairing doesn't work. you'd have to subsist solely on the overflow of essence reabsorption.
- Just changed a couple numbers from 1.21.8 to 1.21.1, pretty simple really.
nothing terribly special in this update, if you're updating. a few small fixes. dolls can 'eat' now.
- Changed doll eating rules to allow eating, at the cost of eating being detrimental to your well-being
- Made dolls riding players invincible to suffocation unless the player they are riding is suffocating
- Fixed keysmashing always using ordered spooling
- Fixed repairing other dolls sometimes showing the wrong particles
odd little bandaging.
- Fixed repairing other dolls sometimes crashing you
:splat:
- Fixed server copy of keysmashing config being reset on death
my deadly bug of deadly doom detector is beeping at me whats going on why can't i talk
- Fixed restockThreshold of 0 causing messages to not be sent sometimes
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/compare/1.0.5...1.0.6
it's a quickfix for configurability.
- Added options for hearing self and other dolls clearly
- Added a nonrandom option for keysmash spooling
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/compare/1.0.4...1.0.5
there was another tiny bug. i had no choice.
- Fixed dolls' name tags sometimes not rendering when they should (hopefully..)
- Added a sort of mixed team and proximity chat for dolls, where dolls and nearby players see the original doll message through the filter. As part of this, keysmash filtering is now done on the server - which means with message signing on, other players can view the original message before filtering if they look closely!
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/compare/1.0.3...1.0.4
ah, the classic bug caught right after releasing an update. whoops.
- Added the ability for dolls to ride their other friends (tamed entities) with ribbon
- Fixed being unable to repair dolls of a different variant from yourself
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/compare/1.0.2...1.0.3
do you hear a ticking noise?
- 'Fixed' clockwork dolls not existing in the mod
- Changed ribbon's force dismount to only untie one doll at a time, and try to place the doll where you look.
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/compare/1.0.1...1.0.2
little fixes for the little things. and a bit of plastic too.
- Updated fabric version
- Fixed repair not being limited to the tool for your variant
- 'Fixed' plastic dolls not existing in the mod
- Fixed dolls sometimes sticking to your shoulders when they have gone away
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/compare/1.0.0...1.0.1
full release! go, be a doll!
- Added.. all the little spices that give life as a doll flavor and substance compared to life as a player
- _such as being nameable with name tags_
- _such as immunity to drowning and freezing_
- _such as repairing yourself instead of eating_
- _and so many more tiny little tweaks. like the tiny little doll you can be!_
- Fixed an issue allowing dolls to delete other players. oops.
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/compare/0.1.0...1.0.0
first release, containing just the most important features so that this ball of a mod can start its rolling.
there'll be more to come! hopefully. and likely an abundance of tweaks to the existing stuff too.
- added dollness
- made dolls keysmash a bit
- added armor stand features to dolls
- added shoulder riding for dolls
- Full Changelog**: https://github.com/afamiliarquiet/be-a-doll/commits/0.1.0