WynnBuild
A simple mod that lets you generate WynnBuilder links directly in-game.
How to Use
Everything is done through the /build command and its subcommands:
/build- generate a WynnBuilder link for your current build./build loadout <loadout_name>- generate a WynnBuilder link from a saved build loadout./build config- open the config menu (see below)./build encodehelditem- generate a WynnCustom link for the item you're holding, sharing it with its exact rolls.
Ability Trees
WynnBuild can share your ability tree with the WynnBuilder website.
/build exporttree <loadout>- prints an encoded hash of any build or ability-tree loadout, with a one-click copy button. Paste it into the Ability Tree section on the WynnBuilder website./build importtree <tree_code> <class> <loadout_name>- imports a hash back into a new Wynntils ability-tree loadout.
Precision Settings
You can control how detailed your build stats are through the Precision option in /build config:
- OFF - Items are treated as average (default rolls)
- ON - Items use your exact rolls for maximum accuracy.
Tomes & Aspects
Tomes and aspects are supported. You can choose whether to include them in your builds via the config menu.
Crafted Items
Crafted items are automatically detected and included in your build. However, since WynnBuilder doesn't support crafted items with custom rolls, they'll show up as a Normal rarity custom item.
Config Options
Open the config with /build config. From here, you can:
- Toggle tomes and aspects
- Set the precision of your equipment stats
All item, tome, and aspect encoding logic comes from the wynnbuilder repo
In-game info gathering is done by Wynntils
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/buildnow works with incomplete equipment sets, no longer fails when accessories are unequipped.- Fixed build incompatibility with crafted mainhand
### New: Import & Export ability trees
Import ability trees from the WynnBuilder website as Wynntils ability-tree loadouts, and export your loadouts back to a hash.
/build exporttree <loadout>** - prints an encoded hash of any build or ability-tree loadout, with a one-click copy button. Paste it into the Ability Tree section on the WynnBuilder website./build importtree <tree_code> <class> <loadout_name>** - imports a hash back into a new wynntils ability-tree loadout.
/build loadout <loadout_name>** - export a loadout with precise or default rolls, depending of your config.
### Misc
- Wynntils dependency updated to **4.2.6**.
- /build buildcustomitem -> /build encodehelditem
- The "REFRESH / GENERATE TREE" button was removed from build output, trees are now always read fresh.
- fixed ability tree custommodeldata mismatch
- compatible with fruma update
- bug fixes
- some features still missing because of item rendering change
- Fixed crashing caused by mod initialization order.
- Added dynamic ability tree fetching and caching by profile. Once the ability tree is reset or fetched once on a profile, any changes made are processes right away, so building is significantly quicker.
- Wynnbuilder database version check: data is always up-to-date with wynnbuilder
- Data fetching from wynnbuilder repo (new item data is always up to date)
- fixed rawAttackSpeed mapping throwing error
- added set tier (does not encode bonuses while using precision)
- wynntils >=3.3.1 compatibility
- added wynncraft 2.1.5 changes
- Pre-identified gear's rolls are no longer encoded unneccessarily
- Fixed crafted type recognition while building
- Aspects and tomes are now not included by default
- Added Aspects & Tomes
- In-game data is now from Wynntils
- Fixed ability tree issues
- Proper powders
- Added MajorIds
- Updated to new wynnbuilder verion as well as WynnCraft 2.3.0
- Reworked metric system
- Better Item recognition
- Now wynntils dependant**
- Easier data fetching (atree, sp)
- Fixed custom item reading
- Fixed powder stats duping
- Simplified ability logic
- Simplified precision to ON/OFF
- Removed old scrappy features, will rewrite them
- Updated items and atree to hppeng 2.1.1.5 (added all abilites)
- Changed base url to [https://wynnbuilder.github.io/](https://wynnbuilder.github.io/)
- Improved ability system
- Fixed ability names
### Issues
- Emboldening Cry (Warrior ability)** and **Spectral Hover (Archer ability)** are not yet supported by the builder.
- Added modmenu api
- Now after reading ability tree, the tree can be saved easier with a button that only appears when rereading the ability tree
- Help button improved in config screen
- Mostly refractoring and cleaning code
- More convenient precision option showcase, shows info on hover 
- Fixed buggy cycling buttons
- Added
fabric-apias dependency
- Fixed build failing when tomes are not read
- Changed modid quickbuild -> wynnbuild
- Removed some redundant code
- Added 2.1.1.3 item support
- Compatible for both 1.21 and 1.21.1