A mod to display marks, winded and other class dependent debuffs as well as a satsujin timer for shadestepper.
How to Install WynnStacks (Mod)
WynnStacks by Fataled is verified for Fabric across Minecraft versions 1.21.10, 1.21.11, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9 (latest release: 2.1, file size: 65 KB). Follow the steps below to install it safely from ModCraft.tv:
- Click the Download button above and select your Minecraft version (1.21.10, 1.21.11, 1.21.4, 1.21.5, 1.21.6, 1.21.7, 1.21.8, 1.21.9) and platform (Fabric).
- Make sure you have the compatible loader or environment installed for Fabric.
- Move the downloaded WynnStacks file into your Minecraft
.minecraft/modsfolder and launch the game.
All Versions
+ Add VersionWith Fruma's release forever ago I wanted to update this mod but feel into a slump but now it done tho it looks small a lot went in to optimizing the mod so any issues or ideas would be greatly appreciated
## Changelog
### Added
- Added tracking support for two additional debuffs:
- Twilight from Sharpshooter ultimate
- Vulnerability from Shocking Bomb
- Added new font glyph assets for Twilight and Vulnerability.
- Added a full
README.mdwith install, build, controls, config, and project layout documentation. - Added
/Wynnstacks Demoto preview the HUD output in-game.
### Changed
- Refactored the client codebase into clearer packages:
configconfig.screeninputintegrationlabelrenderingsoundutil- Rebuilt the config screen into a cleaner category-based UI:
- General
- Debuff HUD
- Satsujin HUD
- Symbols
- Colors
- Updated ModMenu integration to point at the new package path.
- Moved private-use glyph styling into
PuaStyler. - Updated HUD rendering to use per-profile Satsujin color settings.
- Expanded default symbol configuration to include the new debuff glyphs.
- Improved Satsujin countdown detection around paired sound events, target caching, and cooldown handling.
### Fixed / Cleanup
- Removed the old
HudConfigandUtilitiespackage structure. - Cleaned up imports and formatting across the refactored code.
- Updated config load/save calls to use the renamed
HudConfigManager.
### TODO
- Allow users to change positions of ui elements in real time
- Optimized satsujin timer to be less intensive and now fully disables if you disable time timer hud
- The color hud looks prettier now
- New optimizations towards how the mod checks for stats (Please msg me if it still lags)
- Fixed NOTG counter not working
uncommented a line that shouldn't have been commented
- Ignore that 1.6.5 was skipped it was going to be published but then I got sidetracked
- Here ya go the update know one prolly cares for MORE TEXT CUSTOMIZATON, custom colors for all huds including the ability to set gradients and outlines
- optimized some sound code && lowered max range from 72 to 24
- 17-08 Cleaned up the HUD showing and fixed the satsujin timer being proced when it's not supposed to.
- Streamlined the disabling and enabling of HUDs
- Updated to non-deprecated version of hud render APi
- Fixed raid counter possibly crashing after a win or fail
- Thanks to Wintels trickster post, the hud stays for a couple seconds after looking away to allow for less flashing
- Backend code cleaning to allow for leaving HudRenderCallback
- Got contamination working