WynnVista

The Fog is coming. WynnVista is a Minecraft mod designed to enhance the gameplay experience on Wynncraft by only showing the LODs of the region you're in (Distant Horizons or Voxy) and adding world effects like the Mount Wynn smoke plume and the Roots of Corruption fog. Made for my modpack World of Wynncraft
What's Up
- Supports both Distant Horizons and Voxy LOD mods
- Selective LODs: only shows the LODs of the region you're in (main map, Realm of Light, Void), no peeking at the other realms
- Doesn't touch your LOD render distance, set it in DH or Voxy
- World Effects: a smoke plume rising from Mount Wynn and the fog over the Roots of Corruption, visible in LODs. Many more to come!!
- Realistic or Blocky style for each effect
- Works with shader packs: Complementary, BSL and Photon
- Configurable settings via Mod Menu or config file
See It
Smoke Plume
SUPER SMOKE PLUME!!
Roots of Corruption Fog
Doesn't obscure annie do not worrie!!
Installation
- Make sure you have Fabric Loader and Fabric API installed
- Download and install either Distant Horizons (3.3.3) or Voxy (0.2.16-beta) (the world effects work without them too)
- Download the latest version of WynnVista from the releases page
- Place the downloaded .jar file in your Minecraft mods folder
Configuration
You can configure WynnVista using Mod Menu. The World Effects page has a switch for each effect and Realistic or Blocky for each.
Requirements
- Minecraft 1.21.11
- Fabric Loader 0.18.1 or higher
- Fabric API
- One of the following LOD mods:
- Distant Horizons 3.3.3
- Voxy 0.2.16-beta
- Cloth Config
- Mod Menu
- WynnIris 1.2.2 if you want shader packs (optional)
- Better Clouds (optional)
Go Ham
- I don't know nothing about java so if you wanna fork this and fix this up go ham.
- Feel free to use this in your modpack
- How it's built and tested is in the development docs
Acknowledgments
- Thanks to the Distant Horizons team for their amazing mod
- Thanks to Cortex for the incredible Voxy mod
- Thanks to SixthSurge for Photon, the shaders in the clips above
- Thanks to the Wynncraft team for creating an awesome MMORPG experience in Minecraft
- Thanks to igbarvonsquid!!!
Support and My Mods
Please report any bugs or feature suggestions on the Github Issues page, I'll be updating this frequently with community feedback and ideas! You can also join my discord if you need direct support, or want to stay updated with all of my mods.
Check out all my projects!
All Versions
+ Add Version- Minor fixes for cloud clipping around the Mt Wynn smoke plume when using Photon shaderpack
- Added**
- World effects: custom shader effects drawn over both LOD terrain and the normal game world. Works with Distant Horizons, Voxy, neither, and under shader packs.
- First effect: a smoke plume rising from Mount Wynn, visible across the main map, lit by the time of day, with a lava glow at night.
- Second effect: a glowing red lava fog over the Roots of Corruption, with a purple glow around the Nether portal. It disperses at its edges, thins around the player, and leaves the portal pit clear.
- Effects follow the LOD region mask: the plume is hidden whenever main-map terrain is (Realm of Light, Void, unknown areas), and skipped when out of view.
- Config: a "World Effects" page with a master switch, a quality slider and one toggle per effect.
WynnVista no longer changes DH or Voxy render distance. It now hides LOD terrain outside the active Wynncraft region.
- Changed**
- Region masking replaces distance limiting. The main map, Realm of Light and Void/Outer Void each show only their own LOD terrain.
- Edges are clipped exactly in the terrain shader, not at section borders. If an exact shader path isn't available, DH falls back to keeping only fully contained sections (edges may have missing strips).
- Config: "Max/Reduced Render Distance" removed; new "Enable LOD Masking" toggle. Old settings migrate on first launch (
WynnVista.json.bakis kept). Set render distance in DH or Voxy directly.
- Added**
- Distant Horizons 3.3.3: masking on both renderers (OpenGL and Blaze3D).
- Voxy 0.2.16-beta: masking for opaque, temporal and translucent terrain.
- WynnIris shader packs: masking for both DH and Voxy under a shader pack.
- Not covered yet**
- Shadow passes and shader packs other than Complementary Reimagined.
- DH generic objects (beacon beams, clouds) are not clipped.
- Compatible with Voxy 0.2.16 Thank you Campionnn!!!
- Fixed voxy crash. Thanks to ShadowCat117!!!!
- Update to Minecraft 1.21.11
- Added support for Voxy
- Rewrote frist time startup logic for saving users current LOD render distance
Requires Distant Horizons 2.3.0 or higher
Requires Distant Horizons 2.3.0 or higher
- Updated mod menu links
Requires Distant Horizons 2.2 or higher
Requires Distant Horizons 2.2 or higher
Requires Distant Horizons 2.2 or higher