This is a multi-purpose decoration mod that adds more than 600 blocks, featuring a variety of themes ranging from many ancient civilizations to sci-fi punk or factories. We want our content to be rich and easy to use at the same time, so many of the blocks in the same theme can be switched seamlessly within the game.
How to Play
Many items can be crafted in stonecutter or more simply by using "button 4" on your mouse (by default) to seamlessly switch between them in hand.
Special thanks to the contributors:
LittleBai, ustc-zzzz, LucunJi, 3TUSK, TartaricAcid, IzzelAliz, Gu-ZT, SettingDust, a1640727878, xkball
All Versions
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- fix
- port
## 2.0.3
- fix: make mimic wall registration independent of mod load order
- feat: add candle particles and ambient sounds via Polytone
## 2.0.2
- fix: build
## 2.0.1
- refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48))
- fix: restore mimic wall dynamic item models
- feat: add candle particles and ambient sounds via Polytone
- fix: make mimic wall registration independent of mod load order
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
- fix: make mimic wall registration independent of mod load order
- feat: add candle particles and ambient sounds via Polytone
## 2.0.2
- fix: build
## 2.0.1
- refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48))
- fix: restore mimic wall dynamic item models
- fix: make mimic wall registration independent of mod load order
## 0.9.7
- feat: add a toggle to disable mimic walls
- Update build.gradle
## 0.9.6
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
## 0.9.5
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- fix: build
## 2.0.1
- refactor: display blocks. fix item spin glitch at high tick rate ([#48](https://github.com/teaconmc/XKDeco/issues/48))
- fix: restore mimic wall dynamic item models
## 1.1.10
- fix: build (close [#49](https://github.com/teaconmc/XKDeco/issues/49))
## 1.1.9
- port
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
- fix: build (close [#49](https://github.com/teaconmc/XKDeco/issues/49))
## 1.1.9
- port
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
- feat: add a toggle to disable mimic walls
- Update build.gradle
## 0.9.6
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
## 0.9.5
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
- port
## 1.1.9
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
- fix: build
- chore: add LICENSE
## 1.1.8
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
- feat: add a toggle to disable mimic walls
- fix: porting issues
## 1.1.7
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
## 0.9.5
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.5
- fix: roof ridge connection and roof ridge end models
- fix: porting issues
- fix: block names
- fix: block property issues
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
- backport
- backport
## 0.8.4
- fix: drop fabric screen layers
## 0.8.3
- chore: update Kiwi. include screen layers api
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.0
- port: air duct model
- fix: mixin error
- all: Fabric port
- fix: block names
## 0.9.4
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
- fix: block property issues
## 0.9.3
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
- fix: block property issues
## 1.1.6
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
## 0.9.2
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
- fix: wooden screen models
- fix: Spelunkery compatibility (close [#39](https://github.com/teaconmc/XKDeco/issues/39))
- feat: add sound and tool tier converter
- feat: emergency exit
## 1.1.5
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
- feat: emergency exit
## 0.9.1
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
- fix: build
## 0.9.0
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
- backport
- backport
## 0.8.5
- fix: incompatibility with Ad Astra
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))
## 0.8.1
- chore: update Kiwi
## 0.8.0
- feat: pipe interaction
- chore: update Kiwi
- refactor: display blocks
## 0.7.2
- improve: remove NarrowDoorsBlock.java
- improve: narrow doors hitbox
- chore: update Kiwi
- fix: hitboxes
- chore: update Kiwi
- fix: hitboxes and item models
- chore: update Kiwi
- fix: hitboxes
- fix: hitboxes
- fix: more models
- chore: no longer embed Kiwi
## 1.1.4
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
- fix: raindrops can pass through roof ridge
- fix: mixin not being applied
- fix: conflict with Diagonal Walls
## 1.1.3
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
- feat: roof ridge toggle
## 1.1.2
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
- fix: roof ridge connection and roof ridge end models
- fix: paper lantern recipe
## 1.1.1
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
- fix: moulding models
## 1.1.0
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
- feat: all the recipes
## 1.0.6
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
- fix: stonecutter recipe mistakes part 2
- fix: missing variant recipes
- fix: stonecutter recipe mistakes
## 1.0.5
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
- fix: loading order
## 1.0.4
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
- feat: mimic wall recipe
- improve: mimic wall shape
- refactor: mimic walls
- feat: placeable hologram
## 1.0.3
- chore: update dependencies (close [#35](https://github.com/teaconmc/XKDeco/issues/35))
- fix: wooden fence gate models
## 1.0.2
- fix: the "missing fabric datagen api" error (close [#38](https://github.com/teaconmc/XKDeco/issues/38))
## 1.0.1
- fix: data gen and crash
- chore: re-enable datagen
## 1.0.0
- fix: BEWLR registration
- all: update Kiwi. fix meiren kao connection
- Revert "随便改点啥触发 GitHub Action"
- fix: pipe interaction
- NeoForge made those two fields public when reintroduce the patch.
- Setup maven publish
- Also try upload to release, so we can test it out
- Update kiwi
- 随便改点啥触发 GitHub Action
- Rename workflow
- Enable manual run
- Update kiwi
- Merge remote-tracking branch 'origin/1.21-neoforge-rushed' into 1.21-neoforge-rushed
- Restore a temporary continuous delivery script to see if this setup works
- Use our own fork of Kiwi.
- Don't ask why. Gradle refuses to download anything from mavenLocal.
- chore: add the missing parts in the build script
- fix: most things work now
- build script changes
- Kiwi version switch to 15.2.0-alpha
- grass -> short_grass since Minecraft 1.20.3
- Game can start and we can open a save now
- A bit more progress
- ~60 error left
- Zero-th pass on 1.21-neoforge port
## 0.8.2
- fix: crash when trying to run data gen at production (close [#34](https://github.com/teaconmc/XKDeco/issues/34))