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You're in Grave Danger

You're in Grave Danger

by b1n-ry • Downloads: 0 • Followers: 0
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You're in Grave Danger

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Requires Fabric APIRequires Cloth Config API

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About

You're in Grave Danger is a highly configurable grave mod. This mod will add graves to your game, which will spawn at your death location with all your items. You can then go back and retrieve your lost items. The mod will remember your inventory layout and put everything back to where it was before you died. The mod is highly configurable. In fact, if you think a config is missing that has anything to do with what happens when you die, it's not refered to as a missing feature, but a bug. (Not really but that's how serious I am about everything being configurable).

If you play multiplayer you'll have no trouble finding which grave is yours, as both your face and player name will render on it (if you've enabled it in the config of course)

Features

The mod is available for 1.16.5, 1.17.1, and 1.18!

As 1.18 is the newest version of minecraft, 1.18 will be the version most updates are pushed to. This is why you will often find more features in this version than the other versions. However once in a while the 1.16.5 and 1.17.1 will be backported from the newest version. Any issues found with earlier versions will also be handled.

The mod aims to be compatible with most, if not all inventory mods. Currently You're in Grave Danger provides compat for: inventorio [all versions], trinkets [all versions], curios [1.16], travelers backpack [1.16, 1.17]

Other inventory mods are also compatible with this mod, including backslot, extra inventory and BigInv. The mod will also work with infinitory, however that compatibility is not well tested. If any of the listed mods would not be compatible, or you know another mod affecting the inventory, please open an issue in the mod github repository, or report it in the discord server.

The mod is technically compatible with every soulbound enchantment, since you can configure which enchantments should not be dropped on death in your grave, and which you should as well keep in your inventory when you respawn. 

Graves can be waterlogged, and renders can be adapted to the block the grave is standing on.

Graves can be completely customized with resource packs in all versions. They will affect block hitbox, render parts, the grave skull and grave text. 

More features are also provided, however some of these are disabled by default as most people probably don't want these issues as a part of the mod. 

Misc info

If you find any bug/missing config, or have a cool idea that would fit in the theme of the mod, please open an issue on the github issue tracker

The mod is under MIT license, so feel free to use this in your modpack!

This mod is required both on client and server, as it will add custom blocks and renderers.

Want more info about how to configure the mod for modpacks and servers or similar? Visit the github wiki

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21.x
Neoforge
2d ago 1
1.21.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21
Fabric
2d ago 1
1.21
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.21
Fabric
2d ago 1
1.20.6
Fabric
2d ago 1
1.20.4
Fabric
2d ago 1
1.20.2
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.20.x
Fabric
2d ago 1
1.19.4
Fabric
2d ago 1
1.19.3
Fabric
2d ago 1
1.19.x
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.3
Fabric
2d ago 1
1.19.x
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.3
Fabric
2d ago 1
1.19.x
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.19
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
22w19a
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.2
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.16.5
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.16.5
Fabric
2d ago 1
1.16.5
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.16.5
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.16.5
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18.1
Fabric
2d ago 1
1.18
Fabric
2d ago 1
1.18
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.18
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.18
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.18-rc1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.18-pre6
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.18-pre5
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.17.1
Fabric
2d ago 1
1.16.5
Fabric
2d ago 1
# You're in Grave Danger 2.0.13

### Fixes
  • Accessories can now handle stored accessories data with more slots than the player has (in case of updates)

# You're in Grave Danger 2.4.18

### Fixes
  • Accessories can now handle stored accessories data with more slots than the player has (in case of updates)

# You're in Grave Danger 2.0.16

### Fixes
  • Accessories can now handle stored accessories data with more slots than the player has (in case of updates)

# You're in Grave Danger 2.0.12

### Changes
  • Added configurability to minimum grave spawn height per-dimension

### Fixes
  • Graves replacing damaging blocks will now disappear when claiming the grave
(if config is set to do so)
  • Fix crash with weird item-data which would lead to graves being rendered
useless.
  • Visibility on accessories stay toggled after death
  • Fix soulbound items being deleted when dying due to apotheosis executions

# You're in Grave Danger 2.4.17

### Changes
  • Added configurability to minimum grave spawn height per-dimension

### Fixes
  • Graves replacing damaging blocks will now disappear when claiming the grave
(if config is set to do so)
  • Fix crash with weird item-data which would lead to graves being rendered
useless.
  • Visibility on accessories stay toggled after death
  • Fix soulbound items being deleted when dying due to apotheosis executions

# You're in Grave Danger 2.0.15

### Changes
  • Added configurability to minimum grave spawn height per-dimension

### Fixes
  • Graves replacing damaging blocks will now disappear when claiming the grave
(if config is set to do so)
  • Fix crash with weird item-data which would lead to graves being rendered
useless.
  • Visibility on accessories stay toggled after death
  • Fix soulbound items being deleted when dying due to apotheosis executions

# You're in Grave Danger 2.0.11

### Changes
  • Added config option for treating curse of binding items with soulbound on respawn
  • Changed keep percentage of XP to be a percentage of the total XP, instead of
percentage of "stored in grave"-xp

### Fixes
  • Removed dupe of accessories when configured to not put them in the grave
  • When non-standard drop rules are changed so a grave becomes empty, the
grave will no longer be generated if empty grave generation is disabled

# You're in Grave Danger 2.4.16

### Changes
  • Moved curse of binding treatment config to the respawn component (the grave
component config will still handle grave items)
  • Changed keep percentage of XP to be a percentage of the total XP, instead of
percentage of "stored in grave"-xp.

### Fixes
  • Removed dupe of accessories when configured to not put them in the grave
  • When non-standard drop rules are changed so a grave becomes empty, the
grave will no longer be generated if empty grave generation is disabled
  • tryGenerateGraveOnGround config will no longer attempt placing the grave 2 blocks
below ground

# You're in Grave Danger 2.0.14

### Changes
  • Added config option for treating curse of binding items with soulbound on respawn
  • Changed keep percentage of XP to be a percentage of the total XP, instead of
percentage of "stored in grave"-xp

### Fixes
  • Removed dupe of accessories when configured to not put them in the grave
  • When non-standard drop rules are changed so a grave becomes empty, the
grave will no longer be generated if empty grave generation is disabled
  • tryGenerateGraveOnGround config will no longer attempt placing the grave 2 blocks
below ground

# You're in Grave Danger 2.0.10

### Changes
  • Mods adding external inventories, without specific compat, should now have their items
handled by YiGD (meaning they might get stored in a grave instead of dropping)
  • Item-loss can now be weighted to prefer selection items for destruction of larger stacks
  • Losing individual items though item loss will now be registered as destroyed by the
backup system
  • Item-loss can be configured to apply other drop rules than the DESTROY drop rule
  • Added some common soulbound enchantments to standard soulbound enchantment tag

### Fixes
  • Fixed random error when applying item loss to modded inventories, which would cause death
handling to be ignored
  • Graveyards will no longer try to generate graves where graves have already been generated
  • Graveyards can now successfully generate graves cross-dimensionally
  • When graves drop items on the ground when destroyed/claimed, it will now only contain
items contained in the grave (no soulbound, already dropped, or destroyed items)

# You're in Grave Danger 2.4.15

### Changes
  • Item loss can now be weighted to pick items of higher stack counts
  • You can now set a drop rule different to DESTROY applying to item loss
  • Losing individual items from item loss will now end up in backup

### Fixes
  • Disabling the treatBindingCurse config will no longer treat curse of binding on respawn,
if the cursed items also has soulbound.
  • Graveyards will no longer try to generate graves where graves have already been generated
  • Graveyards can now successfully generate graves cross-dimensionally
  • When graves drop items on the ground when destroyed/claimed, it will now only contain
items contained in the grave (no soulbound, already dropped, or destroyed items)

# You're in Grave Danger 2.0.13

### Changes
  • Item loss can now be weighted based on stack size
  • Items lost from item-loss will be kept in backup

### Fixes
  • Graveyards will no longer try to generate graves where graves have already been generated
  • Graveyards can now successfully generate graves cross-dimensionally
  • When graves drop items on the ground when destroyed/claimed, it will now only contain
items contained in the grave (no soulbound, already dropped, or destroyed items)

# You're in Grave Danger 2.0.9

### Changes
  • Config values for glowing graves, glowing grave distance, breakable graves, and
death sight enchantment range are now properly synced to the server

### Fixes
  • Item loss is now applied after checking items required for generating a grave

# You're in Grave Danger 2.4.14

### Changes
  • Config values for glowing graves, glowing grave distance, breakable graves, and
death sight enchantment range are now properly synced to the server

### Fixes
  • Item loss is now applied after checking required items for generating a grave

# You're in Grave Danger 2.0.12

### Changes
  • Config values for glowing graves, glowing grave distance, breakable graves, and
death sight enchantment range are now properly synced to the server

### Fixes
  • Item loss is now applied after checking required items for generating a grave

# You're in Grave Danger 2.4.13

### Fixes
  • Fixed NoClassDefFoundError exception when using travelers
backpack

# You're in Grave Danger 2.0.8

### Changes
  • Item loss can now optionally be applied to modded inventories
  • Soulbound can now be enchanted on all curios items
  • Added configurable use time and cooldown for death scroll
  • Replaced the onlyMurderer rob config with killerSkipWaitTime
allowing the killer of a player to skip the grave robbing cooldown

### Fixes
  • Made graves indestructible to a lot of ways they could be destroyed by previously
  • Item loss will now not try and remove the same item twice, and count it as 2
items (more reliable how much is lost)
  • Running the /clear command after retrieving items from a grave no longer clears
the grave backup
  • Soulbound now works with curios
  • Graves being moved (like with carry-on mod) will now be detected when they reappear
  • Fixed crash with travelers backpack
  • Now prevents "fake players" from looting graves

# You're in Grave Danger 2.4.12

### Changes
  • Item loss can now optionally be applied to modded inventories
  • Improved land claiming compat by adding more configs
  • Added configurable use time and cooldown for death scroll

### Fixes
  • Made graves indestructible to a lot of ways they could be destroyed by previously
  • Item loss will now not try and remove the same item twice, and count it as 2
items (more reliable how much is lost)
  • Running the /clear command after retrieving items from a grave no longer clears
the grave backup
  • Graves being moved (like with carry-on mod) will now be detected when they reappear
  • Fixed compatibility issue crash with travelers backpack
  • Now prevents "fake players" from looting graves

# You're in Grave Danger 2.0.11

### Changes
  • Item loss can now optionally be applied to modded inventories
  • Improved land claiming compat by adding more configs
  • Added configurable use time and cooldown for death scroll
  • Changed onlyMurderer rob config to killerSkipWaitTime allowing
the killer of a player to skip the grave rob cooldown
  • Added compat with the twilight forest (unofficial mod)

### Fixes
  • Made graves indestructible to a lot of ways they could be destroyed by previously
  • Item loss will now not try and remove the same item twice, and count it as 2
items (more reliable how much is lost)
  • Running the /clear command after retrieving items from a grave no longer clears
the grave backup
  • Graves being moved (like with carry-on mod) will now be detected when they reappear
  • Now prevents "fake players" from looting graves

# You're in Grave Danger 2.0.7

### Changes

### Fixes
  • Graves will no longer overwrite other graves when dying in exact same places
outside the world

# You're in Grave Danger 2.4.11

### Fixes
  • Graves will no longer overwrite other graves when dying in exact same places
outside the world

# You're in Grave Danger 2.0.10

### Fixes
  • Graves will no longer overwrite other graves when dying in exact same places
outside the world

# You're in Grave Danger 2.0.6

### Changes
  • Added new config to look downward for ground to place a grave on, when dying in
the air
  • Changed default max grave count per player to 100 in the config (previously 50)
  • Improved rendering efficiency in yigd GUIs with a scroll-bar

### Fixes
  • If dying for the first time in a world with an empty inventory, players will
no longer be disconnected.
  • Grave data should no longer be generated for one player in two profiles

# You're in Grave Danger 2.4.10

### Changes
  • Added new config to look downward for ground to place a grave on, when dying in
the air
  • Increased default max graves per player in config to 100 (previously 50)

### Fixes
  • If dying for the first time in a world with an empty inventory, players will
no longer be disconnected.
  • Grave data should no longer be generated for one player in two profiles

# You're in Grave Danger 2.0.9

### Changes
  • Added new config to look downward for ground to place a grave on, when dying in
the air

### Fixes
  • If dying for the first time in a world with an empty inventory, players will
no longer be disconnected.

# You're in Grave Danger 2.0.5

### Fixes
  • Game no longer has a chance to crash when loading in with traveler's backpack and accessories

# You're in Grave Danger 2.4.9

### Fixes
  • Game no longer has a chance to crash when loading in with traveler's backpack and accessories

# You're in Grave Danger 2.0.8

### Fixes
  • Game no longer has a chance of crashing when loading in with traveler's backpack and trinkets


# You're in Grave Danger 2.0.4

### Fixes
  • Graves can now generate below y=0 (if blocks can exist there) when generateGraveInVoid
config is set to false
  • When selecting graves in the GUI, it will no longer tell you that you have your xp point
total number of levels
  • Empty graves will now generate if they are configured to
  • Graves will no longer delete modded inventory contents from graves when restarting the
instance.

# You're in Grave Danger 2.4.8

### Fixes
  • Graves can now generate below y=0 (if blocks can exist there) when generateGraveInVoid
config is set to false

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