# Yukee Shaders
A softer sky. A warmer world.
Yukee Shaders is an anime-inspired shaderpack for Iris, created for the cozy atmosphere of Yukee no Sora. It brings together illustrated clouds, subtle pastel colors, reflective water, and warm lighting.
Features
- Illustrated skies — outlined clouds with gentle movement and soft shape animation.
- Warm sunrises and sunsets — peach lighting, lavender shadows, and smooth cloud color transitions.
- Atmospheric depth — gentle haze adds depth to distant landscapes while nearby textures stay crisp.
- Deeper nights — dimmer clouds, a starry sky, and occasional shooting stars.
- Warm lights — lanterns and torches stand out with bright flame cores, soft glow, and cozy amber lighting.
- Anime-style water — animated waves, sky and cloud reflections, subtle sparkles, and depth-based transparency.
- Underwater atmosphere — soft turquoise colors, gradual distance fading, and animated caustic light patterns.
- Stylized rain — delicate rain streaks, darker clouds, cooler lighting, and soft distant mist.
- Anime-inspired outlines — contours around blocks and entities to complement the illustrated sky.
- Subtle pastel colors — gentle color grading without blurring textures.
- Sunlight shadows — adjustable shadow distances of 64, 96, and 128 blocks.
- Customizable settings — adjust atmosphere, water, shadows, outlines, night darkness, and lamp warmth.
Requirements
Release files are available for Minecraft Java Edition 26.1, 26.2, and 26.3.
- Iris and its required dependencies for your Minecraft version.
- LambDynamicLights is optional for supported moving light sources.
The sky, water, weather, atmosphere, and warm-light effects work without the Yukee Lighting companion mod.
Installation
- Install Iris and its required dependencies for your Minecraft version.
- Download the matching Yukee Shaders release.
- Place the ZIP in your
shaderpacksfolder. Do not extract it. - Select Yukee Shaders in the shaderpack menu and apply.
- Optionally install LambDynamicLights for supported moving light sources.
Compatibility and performance
The release files share the same shader code. Not every listed Minecraft version has been separately tested in-game.
Performance depends on your hardware, render distance, shadow settings, and installed mods. Visual differences and compatibility issues may occur with other rendering mods or resource packs.
Credits
Project author: Yukee
Third-party code credits and license notices are retained in the distributed files.
Contact
Questions, feedback, or screenshots? Join my Discord: https://discord.gg/jAxM6cB4T
All Versions
+ Add Version- Added moonlight with shadows cast by blocks, trees, and structures.
- Added a separate moonlight brightness setting.
- Moonlight intensity follows the moon phase and fades during rain.
- Added a **Cave Darkness** setting, defaulting to **0.0**.
- Set the default **Night Darkness** value to **0.87**.
- Darkness adjustments preserve torch, lantern, and held-item lighting, as well as the Night Vision effect.
- Added English and Russian translations for the new settings.
- Update for more versions.
A visual update focused on softer sky colors, responsive lighting, and more customization.
### Sky & Atmosphere
- Refreshed sky gradients with subtle pearlescent colors and rare daytime sparkles.
- Softer sunrise and sunset palettes featuring gold, peach, coral, and lilac tones.
- Improved sun rays with softer edges and better visibility.
### Lighting & Water
- Per-frame held lighting for both hands, supporting first-person and third-person views.
- Refined sun shadow stabilization.
- Softer underwater caustics with adjustable intensity.
- Water reflects the sky and sunlight without reflecting clouds.
### Customization
- Added midtone gamma and soft haze controls.
- Disabled outlines on kelp, kelp plants, seagrass, and tall seagrass.
- Updated the High quality preset.
- Added a dedicated sky effects menu.
- Updated English and Russian setting labels and tooltips.
- Gentle aerial haze that gives distant landscapes more depth while keeping nearby textures crisp.
- New settings for sunset colors, aerial perspective, rainy atmosphere, night darkness, and warm lamp lighting.
### Improved
- Softer peach lighting and lavender shadows at sunrise and sunset.
- Darker, denser clouds and cooler ambient lighting during rain.
- Deeper nights with dimmer clouds and stronger contrast around light sources.
- Warmer lantern and torch lighting, brighter flame cores, and soft glow.
- More pronounced light near lamps, with gentler illumination farther away.
- Cloud positioning now responds to changes in player altitude.
- Soft anime-style rain with tapered streaks and gentle distance fading.
### Improved
- Refined how the rain blends with the sky and clouds.
- Soft anime-style rain with tapered streaks and gentle distance fading.
### Improved
- Refined how the rain blends with the sky and clouds.
- Soft anime-style rain with tapered streaks and gentle distance fading.
### Improved
- Refined how the rain blends with the sky and clouds.
- Redesigned water with soft anime-inspired visuals and turquoise tones.
- Added sky and cloud reflections, gentle ripples, and subtle sparkles.
- Improved shallow-water clarity, with richer colors as the water gets deeper.
- Replaced the strong blue underwater fog with a soft turquoise atmosphere.
- Improved underwater visibility with smooth distance fading.
- Added gentle animated caustic light patterns on the seabed.
- Softened the appearance of the water surface from below.
- Made highlights subtler at night and during rain.
- Added smooth cloud-layer movement and gentle cloud-shape animation.
- Added cloud movement speed and shape animation controls under Atmosphere. Both effects can be disabled.
- Added a cream-gold shooting star with a lavender trail, appearing approximately once per minute in clear night skies. Its position and flight direction vary between events.
- Shooting stars are hidden behind clouds and world geometry and do not appear during daylight or rain. The effect can be disabled under Atmosphere.
- Preserved the original cloud textures, crisp outlines, and soft pastel palette.
### Features
- Illustrated daytime, sunset, and nighttime skies.
- Anime-inspired outlines around blocks and entities.
- Sunlight shadows with adjustable distance.
- Local-light shadows when paired with Yukee Lighting.
### Changes in 0.7.24
- Added a very subtle pastel color treatment without texture blur.
- Added sunlight shadow distance options of 64, 96, and 128 blocks.
- Updated shadow fading to follow the selected distance.
### Requirements
- Minecraft Java Edition 26.2 with Fabric.
- Iris and its required dependencies.
- Yukee Lighting 0.1.10 for local-light shadows.
- Optional LambDynamicLights for supported moving light sources.
### Known limitations
- Local-light shadows support up to four selected sources simultaneously, including up to two moving sources.
- Other Minecraft versions and mod loaders have not been tested.
### AI disclosure
AI tools were used to develop shader code, generate illustrated sky textures, and draft documentation.