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Zapinators

Zapinators

by Namefix • Downloads: 0 • Followers: 0
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title - Experience Terraria's iconic arsenal in the style of Minecraft!


additions

credits: namefix and frozern

All Versions

+ Add Version
Name Game version Platforms Published Downloads Actions
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
1.21.4
Fabric
last yr. 1
1.21.1
Fabric
last yr. 1
1.21.4
Neoforge
last yr. 1
1.21.1
Neoforge
last yr. 1
v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

v1.2.0-beta:
  • Added Star Cannon, a weaponized version of Falling Stars.
  • Crafted with Meteorite Ingots and Fallen Stars.
  • Uses Fallen Stars as ammunition and does not require mana.
  • Deals insane amount of damage and pierces through infinite amount of entites (NOTE: Deals only quarter of the damage to players).
  • If a star shot from Star Cannon collides with a block without hitting an entity, it drops a Fallen Star.
  • Added Bee Core. Obtained via beekeeping and it's used to craft Bee Armor and Bee Gun
  • Added Bee Armor.
  • Crafted with honeycomb and Bee Core.
  • Full set bonus: Spawns bees when the wearer is damaged.
  • Each piece of Bee Armor worn grants +10% damage boost (40% max) to any bees the wearer spawns.
  • Added Block of Star, a decorative way to use your excessive fallen stars.
  • Bee changes.
  • Adjusted update frequency to eliminate laggy movement.
  • Nerfed bees' ability "stun-lock".
  • Removed bees' ability to knockback. (With a config option to turn it on)
  • Increased bee damage. (0.5->1.0)
  • Adjusted bee behavior to not attack team members.
  • Other small tweaks to make bees feel more balanced.
  • Falling Star changes.
  • Falling Star drop chance is now calculated for each player, making it more equal.
  • Updated Falling/Fallen Star particle visuals.
  • Added new config options.
  • Enable Mana Refill Sound option. (ON by default)
  • Bees Apply Knockback option. (OFF by default)
  • Fallen Star Drop Rate Multiplier option.
  • Damage Multiplier config options for all weapon types.
  • Reduced mana cost for Bee Gun. (12->8)
  • Increased Laser Rifle damage (1.5->4.0) and reduced mana cost (10->6).
  • All lasers are now slightly faster.
  • Lasers now have better collision with the blocks.
  • Wand of Sparking projectiles now have less gravity and travel much further.
  • Meteors are now much rarer.
  • Zapinator Smithing Templates now have a chance to spawn in trial chambers and bastion treasures.
  • Fixed Meteorite Helmet's horns being absent.
  • Disabled world saving for all projectiles.
  • Bugfixes and improvements.

### v1.1.1 Beta for 1.21.4 Fabric
### v1.1.1 Beta for 1.21.1 Fabric
### v1.1.1 Beta for 1.21.4 NeoForge
### v1.1.1 Beta for 1.21.1 NeoForge
### v1.1.0 Beta for 1.21.4

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
### v1.1.0 Beta for 1.21.1

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
### v1.1.0 Beta for 1.21.4

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
### v1.1.0 Beta for 1.21.1

  • Now requires [Resourceful Config](https://modrinth.com/mod/resourceful-config).
  • New Mana System, replacing Energy Cell.
  • Slick new Mana HUD, configurable to your hearts content.
  • Modifiable with attributes: max mana and mana regeneration speed.
  • All previous weapons now use mana instead of Energy Cell.
  • A weapon's mana cost can be seen in the tooltip of the item.
  • Mana HUD will be hidden by default when it is not needed.
  • Added Bee Gun.
  • Crafted with 5 honey combs.
  • Bee Gun is a weapon that shoots an army of bees that home targets.
  • Added Gem Staffs.
  • Crafted from runes, Gem Staffs are the classic mage weapon that shoots orbs. Runes can be found in (rare to common) ruined portals, trial chambers and bastion treasures.
  • From best to worst: Echo, Diamond, Emerald, Amethyst, Lapis, Redstone.
  • Added Wand of Sparking.
  • Spawns in the bonus chest as a starter weapon. Can also crafted with a stick and a Rune.
  • Throws a spark that has a chance to set the target on fire.
  • Added Fallen Stars.
  • At night falling stars have a slight chance to spawn on sky near the player. Moon phase has an effect on drop rates.
  • Fallen Stars will disappear if left under the daylight.
  • 5 of Fallen Stars can be crafted into Mana Crystal which will grant +1 Mana Star. (20 mana)
  • Added a config option to set fallen star damage when it lands on top of an entity. (DISABLED BY DEFAULT)
  • 2 new Color Zapinators.
  • Added Yellow Zapinator with a 50% chance to spawn a lightning bolt when a target has been hit.
  • Added White Zapinator with a 50% chance to apply levitation to the target.
  • Meteorite armor now needs the whole set and saves mana only for Orange Zapinator, Gray Zapinator and Space Gun.
  • Increased Black Zapinator's damage from 999 to 69420.
  • Improved stability of laser projectiles.
  • Improved item descriptions and general localization to be more detailed and clear.
  • Tons of bugfixes.
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