Try https://minecraft-inventory-builder.com/ for free !
Attention, this is a free version of zEssentials, you can use it but you must buy the paid version to get help!
Plugin Required:
- zMenu: zMenu Ultra Complete Menu Plugin
- PlaceholdersAPI: PlaceholderAPI
Download the latest zMenu DEV version on my Discord: Discord Link
Convert from other plugins:
- CMI /zess convert CMI
Features:
✅ Economies
✅ Teleportation
✅ Confirmation Inventories (for /pay and /tpa)
✅ Join and Quit messages
✅ JSON and MYSQL storage
✅ Open Source
✅ Support for multiple languages: French, English, and Italian
✅ All messages are configurable
✅ Folia Support
✅ MiniMessage Support
✅ Module system
✅ Warp (with GUI)
✅ Spawn
✅ Ability to disable each command
✅ Random Tp
✅ Home (4 display types)
✅ Sanction (ban, mute, kick, kickall)
✅ More than 130 commands
✅ Redis
✅ Chat Format
✅ Chat Histories
✅ Kits
✅ Holograms
✅ Scoreboard
✅ Mailbox for items
✅ Rules
✅ More than 35 placeholders
✅ Alignment placeholder (like MCC Island)
✅ Replace placeholder (replaces the result of a placeholder with another thanks to various conditions)
✅ Ultra complete documentation and default configuration, everything is explained correctly!
✅ Baltop
✅ Developer API
✅ Offline EnderSee and InvSee
✅ Create custom items
✅ Multiple message types: ACTION, CHAT, TITLE, CENTER, NONE, CHAT_AND_ACTION, WITHOUT_PREFIX
Chat Module
✅ Different rules of chat protection (alphanumeric, links, ItemsAdder font, same message, etc.)
✅ Dynamic cooldown: The faster the player writes, the longer the cooldown
✅ Clear and Toggle chat commands
✅ Chat format by permission
✅ Permission for mini message or color in chat
✅ Moderator actions on messages
✅ Chat placeholders: [pos], [item], [playtime], and custom placeholders!
✅ Command placeholders: Replace ./ with a clickable command!
Images







Discord Module
✅ Chat Message
✅ Join Message
✅ Quit Message
✅ First Join Message
Images
Economy Module
✅ Create multiple virtual economies
✅ Vault support
✅ Baltop (inventory and message)
✅ Several ways to display numbers

Hologram Module
✅ Display Entities, Text, Item, and Block
✅ Packet-Based: All holograms are client-side (zEssentials takes care of everything, no other plugins needed)
✅ In-game editor: +20 commands to modify each element of your holograms
✅ Event System: Updates your holograms with events, no more lagging tasks
✅ PlaceholderAPI Support
✅ Damage Indicator




Homes Module
✅ 4 ways to display homes: inventory, like donutsmp inventory, inline message, multiline message
✅ Offline Support
✅ Homes Per Rank: Set the number of homes by permission
Images





Items Module
✅ Create custom items: Use the /give or /giveall command for accessions
Images


Kit Module
✅ Cooldowns: Set a time between each kit recovery
✅ Execute actions: Perform actions when a player gets the kit (commands, message, sound, etc.)
✅ GUI Driven: Edit, preview, and obtain kits via customizable inventories
✅ Cooldown management: Use commands to manually add or remove cooldowns (not just for kits)


Images


Mailbox Module
✅ Allows to store items; the player cannot add items to it, they can only remove them
✅ If the player's inventory is full, the items will end up in the mailbox
✅ A complete API for anyone to add items to the mailbox

Messages
✅ 7 message types: chat, action, without_prefix, none, center, bossbar, title
✅ Translated into multiple languages: English, French, Italian, German
✅ Send multiple messages at the same time
✅ MiniMessage support
✅ Custom placeholders: Define a placeholder list for your messages, such as <success> and <error>
Rules Module
✅ Displays server rules either by message or in an inventory
Images


Sanction Module
✅ 3 Punishment Types: Ban, Mute, and Kick
✅ Immune: A list of players immune to sanctions!
✅ Sanctions history
✅ Inventories: An inventory to display the player’s profile with active sanctions, an inventory to display the player’s sanctions history, and an inventory to apply a predefined sanction to the player

Images


Scoreboard Module
✅ Packet-Based: All scoreboards are client-side (no other plugins required, zEssentials handles everything)
✅ Event System: Updates your scoreboard with events, no more lagging tasks
✅ Animation: Create animations for your scoreboard
✅ Unlimited Length: Use as many characters per line as you want
✅ MiniMessage Support: Works perfectly with mini message formats
✅ Scoreboard Commands: Player command to toggle scoreboard display
✅ Custom board: Create unlimited scoreboards using zMenu requirements (permission, placeholder, regex, LuckPerms, etc.)
✅ PlaceholderAPI Support

Player Vault Module
✅ Unlimited player vaults
✅ Set the number of slots for each player
✅ Rename and custom icon


Vote Module
✅ (I'm too lazy for the vote description now, sorry, but it's a very good module, I swear!)
Warp Module
✅ Displays warps in an inventory or message
✅ Permission per warps
Images


Documentation: https://zessentials.groupez.dev/
All Versions
+ Add Version- zEssentials now loads as a Paper plugin** (
paper-plugin.yml): - Dependencies are declared through Paper's
dependencies.serversystem (zMenu and PlaceholderAPI required, every hook optional) with explicit classpath access - The MariaDB JDBC driver is now downloaded by a Paper plugin loader (
ZEssentialsPluginLoader) instead of thelibrariessection; thePAPER_DEFAULT_CENTRAL_REPOSITORYmirror is honored - Spigot fallback**: on Spigot the plugin stays inactive (no commands, modules or API) and logs a warning; players with
zessentials.paper.warning(default op) are told on join that Paper is required - zEssentials now fails fast with an explicit error when a zMenu service (
InventoryManager,ButtonManager,PatternManager) is unavailable, and handles a partial shutdown cleanly (buttons and services are unregistered) - Updated FastBoard to
2.2.2— fixes the scoreboard on recent versions (final scoreboard packet field mutation) while preserving the scoreboard API - Removed duplicate teleport translation keys in
messages.yml - Optimized command lowercasing in the command manager and the cooldown lookup
- Updated the Gradle wrapper to
9.8.1and the foojay resolver to1.0.0(builds with Java 25) - Updated the plugin website and contributors
- New configuration option**: enable the "First join teleport" in the
config.ymlfile; it is now disabled by default. - Added** Faststats https://faststats.dev/project/zessentials/.
- Changed** method signature in the configuration interface.
- Fixed** MySQL error on create user home tables.
- Fixed** Teleport world command permission.
- Added **text mails** to the mailbox module, to send a message to a player who is not connected (
modules/mailbox/config.yml): /mail send <player> <message>works with an online or offline player,/mail readdisplays the received mails and marks them as read,/mail clearmessages [player]deletes them and/mail sendall <message>sends a mail to every online player- A player who connects with unread mails is notified with a clickable message (
message-notify-on-join,message-notify-delay) - Configurable limits:
message-max-amountper player,message-max-length,message-cooldownbetween two mails (bypassed withessentials.bypass.cooldown) andmessage-date-format - A muted player cannot send a mail, and a player who used
/ignoreno longer receives the mails of the ignored player - Persistence via a new
user_mail_messagestable (SQLite and MySQL) and inside the user file for the JSON storage, unlike the item mailbox which stays MySQL only - New permissions
essentials.mail.send,essentials.mail.read,essentials.mail.send.allandessentials.mail.clear.messages - Fixed the build of the
NMS:V26_2module: since Minecraft 26.1 the built in entity types are declared inEntityTypesand no longer inEntityType, soEntityType.BLOCK_DISPLAY,ITEM_DISPLAYandTEXT_DISPLAYcould not be resolved anymore - Fixed
shadowJarfailing withUnsupported class file major version 69— theNMS:V26_2module still builds with a Java 25 toolchain (needed to read the 26.2 dev bundle) but now emits Java 21 bytecode, which the ASM version bundled with the shadow plugin can remap - Added a new **custom commands** module (
modules/customcommands/config.yml) to create your own commands without any other plugin, for/discord,/map,/vote,/store,/updates... - Each command can define
aliases, apermission, adescription, acooldownin seconds (bypassed withessentials.bypass.cooldown) and a list ofmessages typeselects how the content is displayed:TCHAT,CENTER,ACTION,TITLE,BOSSBARorNONE- MiniMessage, legacy colors and PlaceholderAPI placeholders are supported, so
<click:open_url:'...'>can be used to display clickable links - zMenu
actionscan be run after the messages (sound, command, inventory, ...) - Commands are registered at runtime and
/ezreloadupdates them without duplicating anything; a custom command that would override an existing zEssentials command is refused with a message in the console - Added display options for
/seeninmodules/sanction/config.yml—seen-show-uuid,seen-show-ip,seen-show-last-location,seen-show-created-atandseen-show-playtime. The IP address can now be hidden globally, even from operators: until now it was only protected by theessentials.seen.show.ippermission, which an operator always has - Fixed several configuration options being silently ignored: they were declared as
private finalfields with a constant initializer, so javac inlined them at compile time and the value read from the configuration file was never used - Sanction module:
date-format,kick-default-reason,ban-default-reason,mute-default-reason,unmute-default-reason,unban-default-reason - Spawn module:
respawn-listener-priorityandspawn-join-listener-priority— the respawn and join listeners were always registered with theNORMALpriority instead of the configured one (HIGHESTby default) - Worldedit module:
enable-color-visualisationandopen-help-inventory - Clarified the
/compactand/compactalldescriptions to mention their existing/condenseand/condenseallaliases - Fixed the chat ping sound not playing on Paper 1.21.3+ —
org.bukkit.Soundbecame an interface, so the ping sound is now resolved cross-version through the zMenu XSound API (like the teleportation sounds) - Fixed countdown/teleport placeholders (
%name%,%seconds%, ...) showing as raw text when the messagetypeis set toTITLEorBOSSBAR— internal placeholders are now resolved for every message type - Added
/pingsoundcommand (/pingsoundsalias) to toggle the chat ping sound per player; theenable-player-ping-soundglobal toggle is now honored - Added
/tp <player1> <player2>— teleport one player to another player - Added a player ignore system with persistence (
user_ignorestable): /ignore <player>blocks a player's private messages and teleport requests (/tpa,/tpahere)/unignore <player>and/ignorelist(/ignoresalias)- Works for online and offline targets, persists across restarts (MySQL and JSON storage)
- Added
/delhome-other <player> <home>(/delhomeother,/hdelotheraliases) — admin command to delete a specific home of another player (online or offline), with permissionessentials.del.home.other - Added persistence for
/ptimeand/pweather— the per-player time and weather are now saved and re-applied automatically when the player reconnects - Fixed private messages to a vanished player revealing their presence when they had ignored the sender — the vanish check now takes precedence over the ignore check
- Removed the non-functional
itemadders-font-regexchat config options (the feature was never wired) and corrected the/screference in the chat config comment (it is/chathistory) - Added a Homes system enhancement (see
modules/home/config.yml): - Public homes** —
/homepublic <home>makes a home visitable by everyone,/publichomes [player]lists them (in chat or a paginated GUI viapublic-homes-display: CHAT|INVENTORY); visit with/home <player>:<home>(permissionsessentials.home.public,essentials.home.visit, configurablemax-public-homes) - Shared homes** —
/homeshare <home> <player>,/homeunshare,/homesharesto share a home with specific players (online or offline); shares are purged when the home is deleted (permissionessentials.home.share,max-shared-per-home) - Categories** —
/homecategory <home> <category>to organise homes (permissionessentials.home.category), placeholder%category% - Favorites** —
/homefavorite <home>to mark a home as favorite;favorite-firstshows favorites at the top (permissionessentials.home.favorite), placeholder%favorite% - Preview** — optional
enable-home-previewshows a clickable confirmation before teleporting - Import** —
/homeimport essentialsximports homes from EssentialsX (permissionessentials.home.import) - Persistence via new
is_public/category/is_favoritecolumns onuser_homesand a newuser_home_sharestable (MySQL and JSON storage) - Updated zMenu to
1.1.1.6and added support for Minecraft/Paper **26.2**: - Added a new
NMS:V26_2module (built against the26.2.build.+dev bundle, compiled with Java 25 which Minecraft 26.x requires) - Migrated the whole plugin to **Mojang mappings** — Paper 26.1+ removed Spigot reobfuscation, so every NMS module now uses
MOJANG_PRODUCTIONand the shaded jar is markedpaperweight-mappings-namespace: mojang - zEssentials is now Paper-only and requires Paper 1.20.5+ — Minecraft 1.20.4 is no longer supported** (Mojang-mapped plugins only load on 1.20.5+)
- Replaced the removed zMenu
NmsVersionenum with the newMinecraftVersionAPI for version detection and NMS package resolution (NmsVersionUtils) - Bumped
paperweight-userdevto2.0.0-beta.21
- Added player list placeholders for retrieving online player information by index (1-based, sorted alphabetically, excludes vanished players):
%zessentials_playerlist_count%Returns the number of visible online players (excludes vanished)%zessentials_playerlist_<index>_name%Returns the player's name at the given index%zessentials_playerlist_<index>_uuid%Returns the player's UUID at the given index%zessentials_playerlist_<index>_ping%Returns the player's ping in milliseconds%zessentials_playerlist_<index>_colored_ping%Returns the player's ping with color based on quality%zessentials_playerlist_<index>_level%Returns the player's experience level%zessentials_playerlist_<index>_health%Returns the player's current health%zessentials_playerlist_<index>_max_health%Returns the player's max health%zessentials_playerlist_<index>_food_level%Returns the player's food level%zessentials_playerlist_<index>_gamemode%Returns the player's game mode%zessentials_playerlist_<index>_world%Returns the player's world name%zessentials_playerlist_<index>_x%Returns the player's X coordinate%zessentials_playerlist_<index>_y%Returns the player's Y coordinate%zessentials_playerlist_<index>_z%Returns the player's Z coordinate%zessentials_playerlist_<index>_displayname%Returns the player's display name%zessentials_playerlist_<index>_is_flying%Returns true if the player is flying%zessentials_playerlist_<index>_is_op%Returns true if the player is operator%zessentials_playerlist_<index>_is_sneaking%Returns true if the player is sneaking%zessentials_playerlist_<index>_is_afk%Returns true if the player is AFK
- Updated zMenu to version 1.1.1.2
- Updated Sarah to version 1.23
- Added generic Bukkit event-based permission checker for WorldEdit module — blocks in protected claims (HuskClaims, GriefPrevention, Lands, Towny, etc.) are now automatically skipped without needing a specific hook [#237](https://github.com/Maxlego08/zEssentials/issues/237)
- Added configurable sounds for teleportation countdown and completion (
countdown-soundandcomplete-soundinmodules/teleportation/config.yml), supports custom sounds via the zMenu XSound API - Added warp lookup cache with O(1) HashMap for improved performance [#239](https://github.com/Maxlego08/zEssentials/pull/239)
- Fixed home deletion from donut GUI showing "The home ? does not exist." —
/delhomenow opens the confirmation GUI whenhomeDeleteConfirmis enabled - Fixed cancelled TPA requests still being accepted —
/tpacancelnow properly removes the request from the target player's incoming requests - Fixed vault admin command permission check bypassed for admin access
- Fixed chat URL pattern not matching URLs with special characters (
~,+,#) - Fixed chat link transform regex replacement error with special characters
- Added
/itemframecommand (/iframealias), toggles visibility of the item frame you're looking at - Added Death Message module (
modules/death_message/config.yml): - Three modes: DISABLE (no messages), DEFAULT (vanilla), CUSTOM (configurable)
- Support for player kills, vanilla mobs, and MythicMobs creatures
- Custom messages per death cause (FALL, DROWNING, FIRE, LAVA, etc.)
- Random message selection when multiple messages are configured
- Placeholders:
%player%,%displayName%,%killer%,%mob%,%cause%,%weapon% - Permission
essentials.silent.deathfor silent deaths /deathmessagecommand to toggle death message visibility (/dm,/deathmsgaliases)- Added MythicMobs hook for custom mob death messages
- Added
/tptogglecommand to toggle receiving teleport requests [#226](https://github.com/Maxlego08/zEssentials/pull/226) - Added TPA queue system - accept/deny all requests at once [#228](https://github.com/Maxlego08/zEssentials/pull/228)
- Added weapon display in death messages with hover event [#229](https://github.com/Maxlego08/zEssentials/pull/229)
- Fixed Discord pings from Minecraft chat - prevents @everyone and @here mentions [#227](https://github.com/Maxlego08/zEssentials/pull/227)
- Fixed first spawn not working reliably - now uses
hasPlayedBefore()for accurate detection - Added all missing messages in all language files (EN, FR, DE, ES, IT, NL)
- Changed
enable-cooldown-bypassdefault value totrueinconfig.yml - Added PayToggle placeholders:
%zessentials_user_is_pay_disabled%Returns true if the player has disabled payments (paytoggle)%zessentials_user_pay_status%Returns the configured placeholder text for pay status- Added PayToggle placeholder configuration in
modules/economy/config.yml: paytoggle-placeholder-enabled- Text shown when pay is enabledpaytoggle-placeholder-disabled- Text shown when pay is disabled- Fixed permission registration conflict when reloading - now removes existing permission before re-registering
- Fixed duplicate player name detection - Mojang API lookup now only runs in online mode to prevent issues on offline servers
- Updated zMenu to version 1.1.0.9
- Added
force-commandsoption inconfig.yml, allows commands to work even if their module is disabled - Added automatic messages module (
modules/automessage/config.yml), broadcasts configurable announcements at intervals with sequential or random order - Added RTP cooldown configuration with permission-based overrides in
command-cooldowns - Fixed duplicated users in database when a player changes their name
- Fixed
/enderseeerror handling with proper error message (COMMAND_ENDERSEE_ERROR) - Fixed
/enderseeoffline permission check returning wrong result type - Fixed
/home-listadmin command displaying wrong message when the player has no homes - Fixed user lookup query to sort by
updated_atfor correct results with duplicate names - Fixed build compatibility with Java 25 by applying
options.release = 21to all subprojects - Added 66 new placeholders across 3 categories:
### Nearest Player Placeholders
%zessentials_nearest_player_name%Returns the name of the nearest visible player%zessentials_nearest_player_distance%Returns the distance to the nearest player%zessentials_nearest_player_direction%Returns the direction arrow (↑↗→↘↓↙←↖) to the nearest player
### Player Placeholders
%zessentials_player_health%Returns the player's current health%zessentials_player_max_health%Returns the player's max health%zessentials_player_health_rounded%Returns the player's health rounded to nearest integer%zessentials_player_absorption%Returns the player's absorption hearts%zessentials_player_food_level%Returns the player's food level%zessentials_player_saturation%Returns the player's saturation level%zessentials_player_exhaustion%Returns the player's exhaustion level%zessentials_player_level%Returns the player's experience level%zessentials_player_exp%Returns the player's experience progress (0.0 to 1.0)%zessentials_player_exp_percentage%Returns the player's experience progress as percentage%zessentials_player_total_exp%Returns the player's total experience points%zessentials_player_exp_to_level%Returns the experience required for the next level%zessentials_player_displayname%Returns the player's display name%zessentials_player_uuid%Returns the player's UUID%zessentials_player_locale%Returns the player's client locale%zessentials_player_client_brand%Returns the player's client brand name%zessentials_player_gamemode%Returns the player's game mode%zessentials_player_is_flying%Returns true if the player is currently flying%zessentials_player_allow_flight%Returns true if the player is allowed to fly%zessentials_player_is_sneaking%Returns true if the player is sneaking%zessentials_player_is_sprinting%Returns true if the player is sprinting%zessentials_player_is_sleeping%Returns true if the player is sleeping%zessentials_player_is_op%Returns true if the player is operator%zessentials_player_is_dead%Returns true if the player is dead%zessentials_player_is_swimming%Returns true if the player is in water%zessentials_player_is_blocking%Returns true if the player is blocking with a shield%zessentials_player_is_gliding%Returns true if the player is gliding with elytra%zessentials_player_ping%Returns the player's ping in milliseconds%zessentials_player_colored_ping%Returns the player's ping with color based on quality%zessentials_player_fly_speed%Returns the player's fly speed%zessentials_player_walk_speed%Returns the player's walk speed%zessentials_player_remaining_air%Returns the player's remaining air in ticks%zessentials_player_max_air%Returns the player's maximum air in ticks%zessentials_player_compass%Returns the player's compass direction (N, NE, E, SE, S, SW, W, NW)%zessentials_player_yaw%Returns the player's yaw rotation%zessentials_player_pitch%Returns the player's pitch rotation%zessentials_player_first_played%Returns the date when the player first joined%zessentials_player_last_played%Returns the date when the player last joined%zessentials_player_ticks_lived%Returns the number of ticks the player has lived%zessentials_player_empty_slots%Returns the number of empty inventory slots%zessentials_player_item_in_hand%Returns the material type of the item in main hand%zessentials_player_item_in_offhand%Returns the material type of the item in off hand%zessentials_player_world_time%Returns the time of the player's world in ticks%zessentials_player_world_time_12%Returns the world time in 12-hour format%zessentials_player_world_time_24%Returns the world time in 24-hour format%zessentials_player_world_weather%Returns the weather of the player's world%zessentials_player_has_bed%Returns true if the player has a respawn location set%zessentials_player_bed_world%Returns the world name of the player's respawn location%zessentials_player_bed_x%Returns the X coordinate of the player's respawn location%zessentials_player_bed_y%Returns the Y coordinate of the player's respawn location%zessentials_player_bed_z%Returns the Z coordinate of the player's respawn location
### Server Placeholders
%zessentials_server_online%Returns the number of online players%zessentials_server_max_players%Returns the maximum number of players%zessentials_server_safe_online%Returns the number of non-vanished online players%zessentials_server_unique_joins%Returns the total number of unique players%zessentials_server_tps%Returns the server TPS (1 minute average)%zessentials_server_tps_5%Returns the server TPS (5 minute average)%zessentials_server_tps_15%Returns the server TPS (15 minute average)%zessentials_server_tps_colored%Returns the server TPS with color indicator%zessentials_server_free_memory%Returns the free memory in MB%zessentials_server_max_memory%Returns the max memory in MB%zessentials_server_used_memory%Returns the used memory in MB%zessentials_server_total_memory%Returns the total allocated memory in MB%zessentials_server_world_players_<world>%Returns the number of players in a specific world%zessentials_server_world_time_<world>%Returns the time of a specific world in ticks%zessentials_server_world_weather_<world>%Returns the weather of a specific world
### User Placeholders
%zessentials_user_is_vanished%Returns true if the player is vanished%zessentials_user_is_frozen%Returns true if the player is frozen%zessentials_user_is_ban%Returns true if the player is banned%zessentials_user_ban_reason%Returns the ban reason%zessentials_user_ban_duration%Returns the remaining ban duration in seconds%zessentials_user_ban_duration_formatted%Returns the remaining ban duration formatted%zessentials_user_mute_reason%Returns the mute reason%zessentials_user_fly_formatted%Returns the remaining fly time formatted%zessentials_user_afk_duration%Returns the AFK duration in seconds%zessentials_user_afk_duration_formatted%Returns the AFK duration formatted%zessentials_user_home_list%Returns a comma-separated list of home names%zessentials_user_home_<index>%Returns the home name by index (1-based)%zessentials_user_home_<index>_<w/x/y/z>%Returns the home location info by index%zessentials_user_vote_offline%Returns the number of offline votes%zessentials_user_pm_recipient%Returns the name of the last private message recipient
- Updated zMenu to version 1.1.0.8
- Added /lightning command to strike players with lightning
- Added * argument for /heal and /feed commands to target all players
- Added player name tab completion for /heal and /feed commands
- Added relative directions (north, south, etc.) to /near command
- Added smooth time transition for /day and /night commands
- /feed command now restores saturation
- /ext command can now target other players
- Fixed temporary fly when changing world through portals
- Fixed personal time from progressing
Added configurable join MOTD
Fixed somes messages
Fixed webhook verification when discord module is disable
Added option for kits
Added new default kits
Added the /eco reset-all <economy> command allowing a full reset of a specific economy.
Added the /vault get <player> <vault id> <slot id> [<give item>] command allowing retrieval of an item from a player’s vault.
Added the /vault delete <player> <vault id> <slot id> command allowing deletion of an item from a player’s vault.
Added the /mail give-hand <player> command allowing the player to give the item in their hand to another player.
Added the /mail giveall-hand <player> command allowing the player to give the item in their hand to all players.
Added the /afk command allowing players to set themselves as AFK.
Added a message informing the sender when the recipient is AFK upon receiving a private message.
Added the %zessentials_user_is_afk% placeholder returning whether a player is AFK (true or false).
Added the %zessentials_user_status% placeholder returning the player’s status value defined in the configuration.
Improved placeholder configuration.
Fixed the Discord bot Gradle module.
Fixed offline player handling, ensuring players who have never joined are properly created when receiving an action.
Fixed the /spawn <player> command which now works without a cooldown.
Fixed translation files.
Fixed the vault system.
Fixed vote party behavior.
Added command /lag, allow you to see the lag of the server
Added command /flyspeed <speed>, change player's fly speed
Added command /walkspeed <speed>, change player's walk speed
Added command /vault info <player>, display player's vault information
Added command /vault show <player>, open player's vault
Added command-restrictions, Allows disabling commands in specific worlds or areas (cuboids)
Fix vault item slot button
Fix fly on world change
Fix give command when the player is not specified
Fix scoreboard module
Improve performance
Added permission for each element in the /seen command #160
Added teleport damage protection
Added %zessentials_user_custom_balence_<economy>_<price format>% placeholder
Added %zessentials_custom_formatted_number_<price format>% placeholder
Added itemsadder support for economy font
Added PlaceholderAPI support for private messages
Added WayPoint helper, only for developers now
Added /phantoms, allow you to disable phantom for only you
Fix placeholders errors
Fix god command #184
Fix kit module with armor slots
Fix fly task if the player is in creative or spectator mode
Fix discord webhook errors
Fix error with death message if spawn location is not found #167
Prevent teleport to coordinates outside world bounds #186
Added WorldGuard hook
Fix error with scoreboards
Fix hologram when world is not loaded
Fix discord webhook configuration
Rework steps module. The information is more complete and accurate.
Added NChat Hook
Added default option value in config.yml
You can set a cooldown by permission with permission-cooldowns
You can define a permission with permission, by default the permission is : essentials.kit.<kit name>
You can define the items that will be present in players' armor slots
Updated kit documentation to include all necessary information.
Added /experience take <player> <amount> <level/experience>, Take experience to player.
Added a message to tell the player account of flight time they have left.
Added /kitgive <player> <kit>.
Added world back blacklist.
Added NuVotifier hook.
Fixed scoreboard in 1.21.5 #172
Fixed offline give money.
Fixed offline players name for tabulation.
Fixed heal command when you have night vision.
Update Hologram API (change ZHologramLine to HologramLine).
Change command /cooldown <player> to /cooldown show <player>.
Disable /invsee with offline players.
Added /experience grand-random <player> <min> <max> <level/experience>, Grant experience to player.
Added first spawn location (/setfirstspawn) #168
Added default reason for economy commands
Added /w aliases for private message command
Added %zessentials_armor_name_<armor slot>%, Returns the name of the player’s armor, without the color
Added default home icon configuration #170
Added a message for /rtp command
Fixed spigot attribute
Fixed discord webhook
Fixed default messages files
Added /home-list <player> [<home name>], Allows you to view a player’s home list.
Added /mailbox clear <player>, Removes items from the players mailbox.
Added the permission record when creating orders. This allows players not to access commands that do not have permission with the tab. This also allows plugins like LuckPerms to retrieve the plugin’s permissions list.
Added a kit list to give players when they first log in.
Added global database configuration (Allows you to have a single database configuration file for multiple plugins)
Added item display transformation for holograms
Added option type button. Allows toggling an option
Fixed multi-line support for the scoreboard
Added support for the HuskHome database for data conversion
Moved modules into the modules package
Added custom model data for open and closed vault items
Fixed the Gradle project. This allows for proper use of NMS
Fixed permission to teleport to a warp
Added BlockTracker for Player WorldEdit.
Added a cache system for updating certain data in batches. This greatly reduces the number of SQL queries executed..
Added a list of UUID blacklist from your server. It will no longer be able to connect.
Added newline support for scoreboard lines with \n.
Fixed command /vault give, using the correct value for the player name.
Fixed loading of messages with placeholder replacement.
Added the /pub command, allowing you to send a message to the chat.
Added a reason for economy commands. A default value is added and can be configured.
Added a history module for private messages between players.
Added a module step which allows you to save player data (statistics and custom data). This allows you to analyze your players' behavior more effectively, such as how long it took them to reach a key milestone in your server.
Fixed messages for time display. Removed the non-configurable space.
Improved SQL queries for private message history, command history, chat history and transaction history. Using a single SQL query instead of multiple ones for the same action.
Improved vote module configuration. You can define different rewards based on the number of player votes.
- Added a cache for the nicknames of offline players.
- Added an option to disable the list of offline player usernames in the completion tab for certain commands.
- Added
vault-slot-type, allowing you to define how vault slots are counted. - Added
teleport-at-spawn-on-join, enabling player teleportation to spawn upon joining. - Fixed placeholders in messages.
- Fixed the
/skullcommand and added support for hexadecimal format. - Fixed default vault slot assignment by permission.
- Fixed duplicate keys in power tools.
- Fixed the SQL table for player slots.
- Fixed the button to reset vault names.
- Fixed title messages.
- Fixed command cooldown if permission was not set
- Fixed the system of economy that did not work with offline players




