**Warning:**
This has breaking changes to the effects config option. Please re-read the documentation for that!
**What's New?**
- Fixed shield exhaustion applying when the player stops using the shield during the transition to another dimension
- Merged health/hunger effects to allow health/hunger min/max to apply to sleep effects
- Hunger should no longer be taken while in creative/spectator
- Ability to choose whether the effect needs to pass both the health and hunger bounds or only one
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }