# 1.3.11+mc1.21.1
* Fixed Farmer not playing well with non-vanilla farmland.
* Added the ability to change the farmers work area with a compass.
* Make blocks still drop items even when broken incorrectly.
* Add AIOT to the necessary tool related item tags (swords, pickaxes, axes, shovels)
* Fix the Engineer Goggles not rendering correctly
* Added the ability for fluid collectors to collect water and lava from filled cauldrons.
* Explicitly made the Drills unbreakable.
* Fixed worldgenned AA plants breaking on block update.
* Add off-hand slot to Energizer/Enervator
* Fix Black Quartz wall recipe conflicts
* Fix output of Wall, Stair and Slab recipes
* Add stonecutter recipes for the walls/stairs and slabs
* Fixed Farmer being unable to plant potatoes / carrots.
* Possible fix for very rare stack overflow.
* Reinforced fix for drills breaking in certain circumstances.
* Fix for drill not dropping block contents for certain mods.
* Fixed the Farmer not making sounds when planting.
* Overhauled AA crop drop tables to be more in line with 1.12 numbers.
* Re-added native right click harvesting to AA crops.
* Fixed coal generator gui having a extra dark background.
Optional dependencies
Just Enough Items (JEI)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }