
## Key: [+] = Added, [-] = Removed, [/] = Changed.
- ### [+] New advancement backgrounds.
- ### [+] New advancement for getting all advancements.
- ### This does detect if you're doing Detective Mode, Challenge, Doomsday, or a combination of them all. I did test this.
- ### [+] Added secret advancements.
- ### These are optional if you want to try and get them for a 101% ;)
- ### [+] Updated ItemHouse XXL to fit the new secrets advancements in.
- ### [+] Made CyberHouse look more lively
- ### [+] Added Sharkos to SharkoHouse
- ### [+] Added difficulty icons to signify which difficulty you're on.
- ### Appears bottom right, sorry if they look strange though.
- ### [+] Added 3 new difficulties.
- ### 1 is for a secret.
- ### 1 is availible via a command for when you get all advancements and secret advancements.
- ### 1 is for a punishment for killing sharkos.
- ### Recommendation: Set your hp attributes in the attributefix config to 1000000000 for it to work properly.
- ### [+] Added Monstrosity Engie plushes.
- ### [/] DevEngie(1/250) & EngieGames(1/525) plushes are now availible to obtain.
- ### [/] Legendary Sharko no longer has their chance for being a big sharko constantly retrying every tick.
- ### [+] Added a recipe book that you get once.
- ### Had to add this because some of my friends were complaining about not knowing the crafting recipe for something.

- ### Sharko Rework.
- ### ~~1.17.1 port.~~
- ### Cancelled due to a build issue.
- ### ~~1.16.5 port.~~
- ### Cancelled due to a build issue.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }