# Changes:
## Key: [+] = Added, [-] = Removed, [/] = Changed.
- ### [/] DoomsDay risk chance now relys on the daylight cycle to match high risk's description.
- ### Basically what this means is that it will now check once per each in game day.
- ### [+] 4 new mobs. (DoomsDay related.)
- ### 2 are gostile while 2 are not.
- ### The 2 that are not hostile can be traded with for gear!
<details>
<summary>Spoil yourself if you want to.</summary>

</details>
- ### [/] Fixed sizing issue with Enraged Coin.
- ### [+] 2 new Coin types. (DoomsDay related.)
- ### [/] Fixed an issue where the [Tamed] Rare Engie Sharko (Zoomies) would turn into a Tiger Sharko upon exiting zoomies and going into worn out.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }