Additions:
- Scalable Render Resolution in shader settings for Screen Space Path Tracing and Volumetric Clouds. For a minor performance increase
- Added a blur for clouds to help with lower render resolutions - may look blurrier but also no more hard edge clouds. Helps to make them look a little softer
Fixes:
- Auto exposure is now a bit stricter, with less flickering
- Auto exposure going very dark to black when looking at highly emissive blocks
- Harsh lightmaps when raining, too much for auto exposure to adapt to
- Improved anti ghosting for path tracing temporal filtering
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }