* Added a set of spell-theme entity attrbiutes ranging from spell damage to player experience gain for use in various trinkets and satatus effects etc.
* Added three scepter events. `ModifyModifiersEvent` for modifying the collection of scepter modifiers considered in the spell cast, ModifySpellEvent for modifying what the spell is doing, what spell is cast, or stopping spell casting completely, and `AfterSpellEvent` for hooking into a successful spell cast like `postHit` in an MC Item class.
* Updated ScepterAugment configs to have a PvPmode
* Generalized how spellcasting works, enabling spells to be cast by non-player entities (in most cases)
* Added methods for randomly rolling scepter modifiers
* Slash augments updated to include PvpMode support
* Scepter Tiers no longer a basic int, now a class that wraps a specific item tag, scepters are sorted via this tag now.
* Added Common Protection API support to prevent misuse of spells inside claims.
* Implement new helper typing system in FC 0.2.0
Optional dependencies
Trinkets
Any compatible version
Gear Core
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }