### Changelog:
- Prevent jump check while sneaking
- End Crystals can be unlinked when sneak right clicked on any block, as well as in air
- End Chests now properly scan for End Crystal above
- **Entering the network is now performed by touching the beam, instead of stepping on the beacon**
- - Scan done server side, but can be delegated to client
- Add config (ForgeConfigApiPort is now a required dependency)
- - End Crystal per beacon limit, as well as max distance for linking, are now controlled via config
- Incorrect teleporting based on heightmap is most likely fixed now
- Explosion firework effect when entering/exiting now plays at player position instead of beacon position
- Sound effect when (un)linking the End Crystal
- Explosion firework effect has the beacon beam color now
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }